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Dark_EccentricYT

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Dec 13th, 2020 (edited)
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  1. --https://www.roblox.com/catalog/4435389917/Eltoria-RX750
  2. --https://www.roblox.com/catalog/451220849/Lavender-Updo
  3. --https://www.roblox.com/catalog/63690008/Pal-Hair
  4. --https://www.roblox.com/catalog/48474294/ROBLOX-Girl-Hair
  5. --https://www.roblox.com/catalog/48474313/Red-Roblox-Cap
  6. game:GetService("RunService").Heartbeat:Wait();
  7. settings().Physics.AllowSleep = false;
  8. game:GetService("Players").LocalPlayer.MaximumSimulationRadius = math.huge;
  9. setsimulationradius(math.huge);
  10.  
  11. loadstring(game:HttpGet("https://pastebin.com/raw/tUUGAeaH", true))()
  12.  
  13. local unanchoredparts = {}
  14. local movers = {}
  15. local tog = true
  16. local move = false
  17. local Player = game:GetService("Players").LocalPlayer
  18. local Character = Player.Character
  19. local mov = {};
  20. local mov2 = {};
  21.  
  22. Character.Humanoid.HipHeight = 1.5
  23. Character.Humanoid.WalkSpeed = 40
  24.  
  25. local pro = "HeliHat" --press f9 and find the hat that looks like a heads name and put it here
  26. local x = 0 --Edit Position for head n +left and -Right
  27. local y = 0 --Edit Position for head up and down
  28. local z = 0 --Edit Position for head x3
  29.  
  30. local Hats = {base = Character:WaitForChild("MeshPartAccessory"),
  31. wheel1 = Character:WaitForChild("Pal Hair"),
  32. wheel2 = Character:WaitForChild("LavanderHair"),
  33. wheel3 = Character:WaitForChild("Robloxclassicred"),
  34. wheel4 = Character:WaitForChild("Pink Hair"),
  35. }
  36.  
  37. --Dont touch below
  38.  
  39. for i,v in next, Hats do
  40. v.Handle.AccessoryWeld:Remove()
  41. for _,mesh in next, v:GetDescendants() do
  42. if mesh:IsA("Mesh") or mesh:IsA("SpecialMesh") then
  43. mesh:Remove()
  44. end
  45. end
  46. end
  47.  
  48. function ftp(str)
  49. local pt = {};
  50. if str ~= 'me' and str ~= 'random' then
  51. for i, v in pairs(game.Players:GetPlayers()) do
  52. if v.Name:lower():find(str:lower()) then
  53. table.insert(pt, v);
  54. end
  55. end
  56. elseif str == 'me' then
  57. table.insert(pt, plr);
  58. elseif str == 'random' then
  59. table.insert(pt, game.Players:GetPlayers()[math.random(1, #game.Players:GetPlayers())]);
  60. end
  61. return pt;
  62. end
  63.  
  64. function ftp(str)
  65. local pt = {};
  66. if str ~= 'me' and str ~= 'random' then
  67. for i, v in pairs(game.Players:GetPlayers()) do
  68. if v.Name:lower():find(str:lower()) then
  69. table.insert(pt, v);
  70. end
  71. end
  72. elseif str == 'me' then
  73. table.insert(pt, plr);
  74. elseif str == 'random' then
  75. table.insert(pt, game.Players:GetPlayers()[math.random(1, #game.Players:GetPlayers())]);
  76. end
  77. return pt;
  78. end
  79.  
  80. local function align(i,v)
  81. local att0 = Instance.new("Attachment", i)
  82. att0.Position = Vector3.new(0,0,0)
  83. local att1 = Instance.new("Attachment", v)
  84. att1.Position = Vector3.new(0,0,0)
  85. local AP = Instance.new("AlignPosition", i)
  86. AP.Attachment0 = att0
  87. AP.Attachment1 = att1
  88. AP.RigidityEnabled = false
  89. AP.ReactionForceEnabled = false
  90. AP.ApplyAtCenterOfMass = true
  91. AP.MaxForce = 9999999
  92. AP.MaxVelocity = math.huge
  93. AP.Responsiveness = 100
  94. local AO = Instance.new("AlignOrientation", i)
  95. AO.Attachment0 = att0
  96. AO.Attachment1 = att1
  97. AO.ReactionTorqueEnabled = false
  98. AO.PrimaryAxisOnly = false
  99. AO.MaxTorque = 9999999
  100. AO.MaxAngularVelocity = math.huge
  101. AO.Responsiveness = 50
  102. end
  103.  
  104. --Dont touch above
  105.  
  106. align(Hats.base.Handle, Character["Torso"])
  107. align(Hats.wheel1.Handle, Character["Torso"])
  108. align(Hats.wheel2.Handle, Character["Torso"])
  109. align(Hats.wheel3.Handle, Character["Torso"])
  110. align(Hats.wheel4.Handle, Character["Torso"])
  111. Hats.base.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  112. Hats.wheel1.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  113. Hats.wheel2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  114. Hats.wheel3.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  115. Hats.wheel4.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  116.  
  117. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment1"
  118. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment2"
  119. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment3"
  120. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment4"
  121. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment5"
  122.  
  123. Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0,-2.0,0) --Position of the hats
  124. Character:WaitForChild("Torso").Attachment2.Position = Vector3.new(-2,-4.0,2)
  125. Character:WaitForChild("Torso").Attachment3.Position = Vector3.new(2,-4.0,2)
  126. Character:WaitForChild("Torso").Attachment4.Position = Vector3.new(2,-4.0,-2)
  127. Character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-2,-4.0,-2)
  128. Character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-2,-4.0,-2)
  129.  
  130. local Anim = Instance.new("Animation")
  131. Anim.AnimationId = "rbxassetid://179224234"
  132. local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
  133. local FloatSitACTIVE = false
  134. FloatSitACTIVE = not FloatSitACTIVE
  135. if FloatSitACTIVE then
  136. track:Play(.1, 1, 1)
  137. FloatSit.BackgroundColor3 = loc
  138. else
  139. track:Stop()
  140. FloatSit.BackgroundColor3 = col
  141. end
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