Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- fixme:process:GetLogicalProcessorInformation ((nil),0x32ee60): stub
- fixme:process:GetLogicalProcessorInformation (0x32ee88,0x32ee60): stub
- fixme:process:GetLogicalProcessorInformation ((nil),0x32ee68): stub
- fixme:process:GetLogicalProcessorInformation (0x32ee90,0x32ee68): stub
- trace:seh:raise_exception code=406d1388 flags=0 addr=0x7b83c0e3 ip=7b83c0e3 tid=0009
- trace:seh:raise_exception info[0]=00001000
- trace:seh:raise_exception info[1]=010a4ac0
- trace:seh:raise_exception info[2]=00000009
- trace:seh:raise_exception info[3]=00000000
- trace:seh:raise_exception eax=7b8289a5 ebx=7b897ff4 ecx=00000000 edx=0032fb30 esi=406d1388 edi=7b8703e0
- trace:seh:raise_exception ebp=0032fb64 esp=0032fb00 cs=0073 ds=007b es=007b fs=0033 gs=003b flags=00000287
- trace:seh:call_stack_handlers calling handler at 0xf3cb80 code=406d1388 flags=0
- trace:seh:call_stack_handlers handler at 0xf3cb80 returned 0
- trace:seh:raise_exception code=406d1388 flags=0 addr=0x7b83c0e3 ip=7b83c0e3 tid=0009
- trace:seh:raise_exception info[0]=00001000
- trace:seh:raise_exception info[1]=010fbaf4
- trace:seh:raise_exception info[2]=00000032
- trace:seh:raise_exception info[3]=00000000
- trace:seh:raise_exception eax=7b8289a5 ebx=7b897ff4 ecx=00001000 edx=0032faac esi=406d1388 edi=0032fb88
- trace:seh:raise_exception ebp=0032faf0 esp=0032fa8c cs=0073 ds=007b es=007b fs=0033 gs=003b flags=00000287
- trace:seh:call_stack_handlers calling handler at 0xf3cb80 code=406d1388 flags=0
- trace:seh:call_stack_handlers handler at 0xf3cb80 returned 0
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- fixme:win:EnumDisplayDevicesW ((null),0,0x32f390,0x00000000), stub!
- fixme:win:EnumDisplayDevicesW ((null),0,0x32f3ac,0x00000000), stub!
- fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
- fixme:d3d:debug_d3dformat Unrecognized 0x5a534552 (as fourcc: RESZ) WINED3DFORMAT!
- fixme:d3d:wined3d_get_format Can't find format unrecognized (0x5a534552) in the format lookup table
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:xinput:XInputSetState (0 0x32fbd8) Stub!
- fixme:xinput:XInputSetState (0 0x32fbc4) Stub!
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:process:GetLogicalProcessorInformation ((nil),0x32fb90): stub
- trace:seh:raise_exception code=406d1388 flags=0 addr=0x7b83c0e3 ip=7b83c0e3 tid=0009
- trace:seh:raise_exception info[0]=00001000
- trace:seh:raise_exception info[1]=01164d90
- trace:seh:raise_exception info[2]=0000003b
- trace:seh:raise_exception info[3]=00000000
- trace:seh:raise_exception eax=7b8289a5 ebx=7b897ff4 ecx=00000000 edx=0032fb48 esi=406d1388 edi=00000001
- trace:seh:raise_exception ebp=0032fb7c esp=0032fb18 cs=0073 ds=007b es=007b fs=0033 gs=003b flags=00000287
- trace:seh:call_stack_handlers calling handler at 0xf3cb80 code=406d1388 flags=0
- trace:seh:call_stack_handlers handler at 0xf3cb80 returned 0
- fixme:thread:SetThreadIdealProcessor (0x220): stub
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- err:winediag:shader_generate_glsl_declarations The hardware does not support enough uniform components to run this shader, it may not render correctly.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:xinput:XInputSetState (0 0x32f614) Stub!
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- after this its the same for long time
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement