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  1. digraph Clannad {
  2. /*
  3. #######################################################################
  4. # DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE #
  5. # Version 2, December 2004 #
  6. # #
  7. # Copyright (C) 2004 Sam Hocevar <sam@hocevar.net> #
  8. # #
  9. # Everyone is permitted to copy and distribute verbatim or modified #
  10. # copies of this license document, and changing it is allowed as long #
  11. # as the name is changed. #
  12. # #
  13. # DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE #
  14. # TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION #
  15. # #
  16. # 0. You just DO WHAT THE FUCK YOU WANT TO. #
  17. # #
  18. #######################################################################
  19. */
  20.  
  21. // The Definitive Clannad Visual Novel Flowchart
  22.  
  23. graph [ label = "\n\n\n\nThe Definitive Clannad Visual Novel Flowchart\nby Morlok8k, Version 0.1 alpha, April 2013\nhttps://github.com/Morlok8k/Clannad_VN_Flowcharts\n--------------------\nCopyright © 2013\nThis work is free. You can redistribute it and/or modify it under the\nterms of the Do What The Fuck You Want To Public License, Version 2,\nas published by Sam Hocevar. See http://www.wtfpl.net/ for more details." ];
  24. colorscheme=X11;
  25. ranksep=1.25;
  26. compound=true;
  27. node [fontname="Arial", fontsize=10];
  28. fontname="Arial";
  29. fontsize=10;
  30.  
  31. //bgcolor=white;
  32. edge [fontname="Arial", fontsize=10, arrowsize=1, color=black];
  33. concentrate=false;
  34. //splines=ortho;
  35. splines=true;
  36.  
  37.  
  38. //new translation:
  39. //"This is the Heartfelt Academy" (aka Doki Doki High School)
  40.  
  41.  
  42.  
  43. subgraph cluster_Heartfelt_Academy{
  44. label = "Heartfelt Academy Minigame\n(a.k.a Doki Doki Highschool)"; //label for this cluster, else the "The Definitive Clannad Visual Novel" text will appear instead.
  45.  
  46. Heartfelt_Academy_start [label = "\"This is the Heartfelt Academy\"\nMinigame\nStart"];
  47. HFA_game_over [label = "Game Over", color = red]; //Retry | Stop reading (Go to April 21 in clannad)
  48. HFA_the_end [label = "The End"]; //retry | stop reading
  49. HFA_finished [label = "--RAGE QUIT--"]; //Exit the game (--RAGE QUIT--)
  50. HFA_retry [shape = none, label = <<TABLE cellborder="0" style="rounded"><TR><TD port="a1">Retry</TD><VR/><TD port="a2">Stop reading</TD></TR></TABLE>>];
  51. HFA_back2clannad [label = "Go back to Clannad"];
  52.  
  53.  
  54. HFA_q1 [shape = none, label = <<TABLE cellborder="0" style="rounded"><TR><TD port="a1">Confess</TD><VR/><TD port="a2">See her off</TD></TR></TABLE>>];
  55. HFA_q2 [shape = none, label = <<TABLE cellborder="0" style="rounded"><TR><TD port="a1">Confess</TD><VR/><TD port="a2">Watch her</TD></TR></TABLE>>];
  56. HFA_q3 [shape = none, label = <<TABLE cellborder="0" style="rounded"><TR><TD port="a1">Confess</TD><VR/><TD port="a2">See her off</TD></TR></TABLE>>];
  57. HFA_q4 [shape = none, label = <<TABLE cellborder="0" style="rounded"><TR><TD port="a1">Shake her off</TD><VR/><TD port="a2">Embrace her</TD></TR></TABLE>>];
  58. HFA_q5 [shape = none, label = <<TABLE cellborder="0" style="rounded"><TR><TD port="a1">Go with Steve.</TD><VR/><TD port="a2">Go alone.</TD></TR></TABLE>>];
  59. HFA_q6 [shape = none, label = <<TABLE cellborder="0" style="rounded"><TR><TD port="a1">Leave it all to Steve.</TD><VR/><TD port="a2">Fight too.</TD></TR></TABLE>>];
  60. HFA_q7 [shape = none, label = <<TABLE cellborder="0" style="rounded"><TR><TD port="a1">Open it.</TD><VR/><TD port="a2">Ignore it.</TD></TR></TABLE>>];
  61. HFA_q8 [shape = none, label = <<TABLE cellborder="0" style="rounded"><TR><TD port="a1">Go straight.</TD><VR/><TD port="a2">Go left.</TD><VR/><TD port="a3">Go right.</TD></TR></TABLE>>];
  62. HFA_q9 [shape = none, label = <<TABLE cellborder="0" style="rounded"><TR><TD port="a1">Hold him.</TD><VR/><TD port="a2">Shake him off.</TD></TR></TABLE>>];
  63. HFA_q10 [shape = none, label = <<TABLE cellborder="0" style="rounded"><TR><TD port="a1">Go with her</TD><VR/><TD port="a2">Shake her off</TD></TR></TABLE>>];
  64.  
  65. Heartfelt_Academy_start -> HFA_q1;
  66. HFA_q1:a2 -> HFA_q2;
  67. HFA_q2:a2 -> HFA_q3;
  68. HFA_q3:a1 -> HFA_q4;
  69. HFA_q4:a1 -> HFA_q5;
  70. HFA_q5:a1 -> HFA_q6;
  71. HFA_q6:a2 -> HFA_q7;
  72. HFA_q7:a2 -> HFA_q8;
  73. HFA_q7:a1 -> HFA_q9;
  74. HFA_q8:a2 -> HFA_the_end;
  75. HFA_q9:a2 -> HFA_q10;
  76. HFA_q10:a2 -> HFA_finished;
  77. HFA_finished -> HFA_back2clannad;
  78.  
  79. HFA_q1:a1 -> HFA_game_over [color = red];
  80. HFA_q2:a1 -> HFA_game_over [color = red];
  81. HFA_q3:a2 -> HFA_game_over [color = red];
  82. HFA_q4:a2 -> HFA_game_over [color = red];
  83. HFA_q5:a2 -> HFA_game_over [color = red];
  84. HFA_q6:a1 -> HFA_game_over [color = red];
  85. HFA_q8:a1 -> HFA_game_over [color = red];
  86. HFA_q8:a3 -> HFA_game_over [color = red];
  87. HFA_q9:a1 -> HFA_game_over [color = red];
  88. HFA_q10:a1 -> HFA_game_over [color = red];
  89.  
  90. HFA_game_over -> HFA_retry [color = red];
  91. HFA_the_end -> HFA_retry;
  92. HFA_retry:a1 -> Heartfelt_Academy_start [color = blue];
  93. HFA_retry:a2 -> HFA_back2clannad;
  94. }
  95.  
  96.  
  97.  
  98.  
  99.  
  100.  
  101. }
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