Advertisement
Guest User

StartupEvents.lua

a guest
Jun 8th, 2013
195
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 0.58 KB | None | 0 0
  1. LoginTest = {}
  2. local monitored_events = {
  3.     PLAYER_ENTERED_GAME = true,
  4.     PLAYER_ENTERED_SECTOR = true,
  5.     PLAYER_UPDATE_STATS = true,
  6.     SECTOR_LOADED = true,
  7.     HUD_SHOW = true,
  8.     ENTERED_STATION = true,
  9.     PLAYER_STATS_UPDATED = true,
  10. }
  11.  
  12. local function test_func() --function to call after each event
  13.     return GetCharacterID() and GetPlayerHealth(GetCharacterID())
  14. end
  15.  
  16. --event handler
  17. function LoginTest:OnEvent(event, ...)
  18.     console_print(event..": "..tostring(test_func()))
  19. end
  20.  
  21. --Register all events
  22. for event,_ in pairs(monitored_events) do
  23.     RegisterEvent(LoginTest, event)
  24. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement