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- every 10 rl seconds:
- # These are the names of each title. List them all here or they will not work.
- set {_names::*} to "title1" and "title2"
- # These are the titles and sub-titles categorized by their name listed above. Use {_name::%name%::*} and then set it like this: "set {_name::%name%::*} to %title%" and "%subtitle%" and "%title%" and "%subtitle%"
- set {_name::title1::*} to "&bA" and "&7Development" and "&bAr" and "&7Development" and "&bArt" and "&7Development" and "&bArte" and "&7Development" and "&bArtex" and "&7Development"
- set {_name::title2::*} to "&7Test2" and "&7Test2" and "&cTest2" and "&cTest2"
- loop all players:
- set {_title} to a random element out of {_names::*}
- set {_slot} to 1
- loop (size of {_name::%{_title}%::*}/2) times:
- set {_slot2} to {_slot} + 1
- if {_name::%{_title}%::%{_slot2}%} is set:
- send loop-player title "%{_name::%{_title}%::%{_slot}%}%" with subtitle "%{_name::%{_title}%::%{_slot2}%}%" for 1.5 seconds
- else:
- send loop-player title "%{_name::%{_title}%::%{_slot}%}%" for 1.5 seconds
- wait 0.75 rl seconds
- add 2 to {_slot}
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