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dosbox-0.74.conf

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Feb 8th, 2013
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  1. # This is the configurationfile for DOSBox 0.73.
  2. # Lines starting with a # are commentlines.
  3. # They are used to (briefly) document the effect of each option.
  4.  
  5. [sdl]
  6. # fullscreen: Start dosbox directly in fullscreen.
  7. # fulldouble: Use double buffering in fullscreen.
  8. # fullresolution: What resolution to use for fullscreen: original or fixed size (e.g. 1024x768).
  9. # windowresolution: Scale the window to this size IF the output device supports hardware scaling.
  10. # output: What video system to use for output.
  11. # Possible values: surface, overlay, opengl, openglnb.
  12. # autolock: Mouse will automatically lock, if you click on the screen.
  13. # sensitivity: Mouse sensitivity.
  14. # waitonerror: Wait before closing the console if dosbox has an error.
  15. # priority: Priority levels for dosbox. Second entry behind the comma is for when dosbox is not focused/minimized. (pause is only valid for the second entry)
  16. # Possible values: lowest, lower, normal, higher, highest, pause.
  17. # mapperfile: File used to load/save the key/event mappings from.
  18. # usescancodes: Avoid usage of symkeys, might not work on all operating systems.
  19.  
  20. fullscreen=true
  21. #fullscreen=false
  22. fulldouble=false
  23. fullresolution=original
  24. windowresolution=original
  25. output=surface
  26. autolock=true
  27. sensitivity=100
  28. waitonerror=true
  29. priority=higher,normal
  30. mapperfile=mapper.txt
  31. usescancodes=true
  32.  
  33. [dosbox]
  34. # language: Select another language file.
  35. # machine: The type of machine tries to emulate.
  36. # Possible values: hercules, cga, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe.
  37. # captures: Directory where things like wave, midi, screenshot get captured.
  38. # memsize: Amount of memory DOSBox has in megabytes.
  39. # This value is best left at its default to avoid problems with some games,
  40. # though few games might require a higher value.
  41. # There is generally no speed advantage when raising this value.
  42.  
  43. language=
  44. machine=svga_s3
  45. captures=capture
  46. memsize=16
  47.  
  48. [render]
  49. # frameskip: How many frames DOSBox skips before drawing one.
  50. # aspect: Do aspect correction, if your output method doesn't support scaling this can slow things down!.
  51. # scaler: Scaler used to enlarge/enhance low resolution modes. If 'forced' is appended,the scaler will be used even if the result might not be desired.
  52. # Possible values: none, normal2x, normal3x, advmame2x, advmame3x, advinterp2x, advinterp3x, hq2x, hq3x, 2xsai, super2xsai, supereagle, tv2x, tv3x, rgb2x, rgb3x, scan2x, scan3x.
  53.  
  54. frameskip=0
  55. aspect=false
  56. scaler=normal2x
  57.  
  58. [cpu]
  59. # core: CPU Core used in emulation. auto will switch to dynamic if available and appropriate.
  60. # Possible values: auto, dynamic, normal, simple.
  61. # cputype: CPU Type used in emulation. auto is the fastest choice.
  62. # Possible values: auto, 386, 386_slow, 486_slow, pentium_slow, 386_prefetch.
  63. # cycles: Amount of instructions DOSBox tries to emulate each millisecond. Setting this value too high results in sound dropouts and lags. Cycles can be set in 3 ways:
  64. # 'auto' tries to guess what a game needs.
  65. # It usually works, but can fail for certain games.
  66. # 'fixed #number' will set a fixed amount of cycles. This is what you usually need if 'auto' fails.
  67. # (Example: fixed 4000)
  68. # 'max' will allocate as much cycles as your computer is able to handle
  69. #
  70. # Possible values: auto, fixed, max.
  71. # cycleup: Amount of cycles to increase/decrease with keycombo.
  72. # cycledown: Setting it lower than 100 will be a percentage.
  73.  
  74. core=auto
  75. cputype=auto
  76. cycles=auto
  77. cycleup=500
  78. cycledown=20
  79.  
  80. [mixer]
  81. # nosound: Enable silent mode, sound is still emulated though.
  82. # rate: Mixer sample rate, setting any device's rate higher than this will probably lower their sound quality.
  83. # Possible values: 22050, 44100, 48000, 32000, 16000, 11025, 8000, 49716.
  84. # blocksize: Mixer block size, larger blocks might help sound stuttering but sound will also be more lagged.
  85. # Possible values: 2048, 4096, 8192, 1024, 512, 256.
  86. # prebuffer: How many milliseconds of data to keep on top of the blocksize.
  87.  
  88. nosound=false
  89. rate=22050
  90. blocksize=2048
  91. prebuffer=10
  92.  
  93. [midi]
  94. # mpu401: Type of MPU-401 to emulate.
  95. # Possible values: intelligent, uart, none.
  96. # mididevice: Device that will receive the MIDI data from MPU-401.
  97. # Possible values: default, win32, alsa, oss, coreaudio, coremidi, none.
  98. # midiconfig: Special configuration options for the device driver. This is usually the id of the device you want to use. See README for details.
  99.  
  100. mpu401=intelligent
  101. mididevice=default
  102. midiconfig=
  103.  
  104. [sblaster]
  105. # sbtype: Type of sblaster to emulate.
  106. # Possible values: sb1, sb2, sbpro1, sbpro2, sb16, none.
  107. # sbbase: The IO address of the soundblaster.
  108. # Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300.
  109. # irq: The IRQ number of the soundblaster.
  110. # Possible values: 7, 5, 3, 9, 10, 11, 12.
  111. # dma: The DMA number of the soundblaster.
  112. # Possible values: 1, 5, 0, 3, 6, 7.
  113. # hdma: The High DMA number of the soundblaster.
  114. # Possible values: 1, 5, 0, 3, 6, 7.
  115. # sbmixer: Allow the soundblaster mixer to modify the DOSBox mixer.
  116. # oplmode: Type of OPL emulation. On 'auto' the mode is determined by sblaster type. All OPL modes are Adlib-compatible, except for 'cms'.
  117. # Possible values: auto, cms, opl2, dualopl2, opl3, none.
  118. # oplemu: Provider for the OPL emulation. compat might provide better quality (see oplrate as well).
  119. # Possible values: default, compat, fast.
  120. # oplrate: Sample rate of OPL music emulation. Use 49716 for highest quality (set the mixer rate accordingly).
  121. # Possible values: 22050, 49716, 44100, 48000, 32000, 16000, 11025, 8000.
  122.  
  123. sbtype=sb16
  124. sbbase=220
  125. irq=7
  126. dma=1
  127. hdma=5
  128. sbmixer=true
  129. oplmode=auto
  130. oplemu=default
  131. oplrate=22050
  132.  
  133. [gus]
  134. # gus: Enable the Gravis Ultrasound emulation.
  135. # gusrate: Sample rate of Ultrasound emulation.
  136. # Possible values: 22050, 44100, 48000, 32000, 16000, 11025, 8000, 49716.
  137. # gusbase: The IO base address of the Gravis Ultrasound.
  138. # Possible values: 240, 220, 260, 280, 2a0, 2c0, 2e0, 300.
  139. # gusirq: The IRQ number of the Gravis Ultrasound.
  140. # Possible values: 5, 3, 7, 9, 10, 11, 12.
  141. # gusdma: The DMA channel of the Gravis Ultrasound.
  142. # Possible values: 3, 0, 1, 5, 6, 7.
  143. # ultradir: Path to Ultrasound directory. In this directory
  144. # there should be a MIDI directory that contains
  145. # the patch files for GUS playback. Patch sets used
  146. # with Timidity should work fine.
  147.  
  148. gus=false
  149. gusrate=22050
  150. gusbase=240
  151. gusirq=5
  152. gusdma=3
  153. ultradir=C:\ULTRASND
  154.  
  155. [speaker]
  156. # pcspeaker: Enable PC-Speaker emulation.
  157. # pcrate: Sample rate of the PC-Speaker sound generation.
  158. # Possible values: 22050, 44100, 48000, 32000, 16000, 11025, 8000, 49716.
  159. # tandy: Enable Tandy Sound System emulation. For 'auto', emulation is present only if machine is set to 'tandy'.
  160. # Possible values: auto, on, off.
  161. # tandyrate: Sample rate of the Tandy 3-Voice generation.
  162. # Possible values: 22050, 44100, 48000, 32000, 16000, 11025, 8000, 49716.
  163. # disney: Enable Disney Sound Source emulation. (Covox Voice Master and Speech Thing compatible).
  164.  
  165. pcspeaker=true
  166. pcrate=22050
  167. tandy=auto
  168. tandyrate=22050
  169. disney=true
  170.  
  171. [joystick]
  172. # joysticktype: Type of joystick to emulate: auto (default), none,
  173. # 2axis (supports two joysticks),
  174. # 4axis (supports one joystick, first joystick used),
  175. # 4axis_2 (supports one joystick, second joystick used),
  176. # fcs (Thrustmaster), ch (CH Flightstick).
  177. # none disables joystick emulation.
  178. # auto chooses emulation depending on real joystick(s).
  179. # Possible values: auto, 2axis, 4axis, 4axis_2, fcs, ch, none.
  180. # timed: enable timed intervals for axis. (false is old style behaviour).
  181. # autofire: continuously fires as long as you keep the button pressed.
  182. # swap34: swap the 3rd and the 4th axis. can be useful for certain joysticks.
  183. # buttonwrap: enable button wrapping at the number of emulated buttons.
  184.  
  185. joysticktype=auto
  186. timed=true
  187. autofire=false
  188. swap34=false
  189. buttonwrap=true
  190.  
  191. [serial]
  192. # serial1: set type of device connected to com port.
  193. # Can be disabled, dummy, modem, nullmodem, directserial.
  194. # Additional parameters must be in the same line in the form of
  195. # parameter:value. Parameter for all types is irq.
  196. # for directserial: realport (required), rxdelay (optional).
  197. # (realport:COM1 realport:ttyS0).
  198. # for modem: listenport (optional).
  199. # for nullmodem: server, rxdelay, txdelay, telnet, usedtr,
  200. # transparent, port, inhsocket (all optional).
  201. # Example: serial1=modem listenport:5000
  202. # Possible values: dummy, disabled, modem, nullmodem, directserial.
  203. # serial2: see serial1
  204. # Possible values: dummy, disabled, modem, nullmodem, directserial.
  205. # serial3: see serial1
  206. # Possible values: dummy, disabled, modem, nullmodem, directserial.
  207. # serial4: see serial1
  208. # Possible values: dummy, disabled, modem, nullmodem, directserial.
  209.  
  210. serial1=dummy
  211. serial2=dummy
  212. serial3=disabled
  213. serial4=disabled
  214.  
  215. [dos]
  216. # xms: Enable XMS support.
  217. # ems: Enable EMS support.
  218. # umb: Enable UMB support.
  219. # keyboardlayout: Language code of the keyboard layout (or none).
  220.  
  221. xms=true
  222. ems=true
  223. umb=true
  224. keyboardlayout=auto
  225.  
  226. [ipx]
  227. # ipx: Enable ipx over UDP/IP emulation.
  228.  
  229. ipx=true
  230.  
  231. [autoexec]
  232. # Lines in this section will be run at startup.
  233. mount c ~/.dosbox/c
  234. C:
  235. C:\keyrus\KEYRUS.COM
  236. C:\vc\VC.COM
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