Advertisement
Guest User

main.cpp

a guest
Mar 17th, 2015
277
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.80 KB | None | 0 0
  1. #include <iostream>
  2. #include <thread>
  3. #include <conio.h>
  4. #include <mutex>
  5. #include <string>
  6. #include <Windows.h>
  7. #include "Player.h"
  8.  
  9. using namespace std;
  10.  
  11.  
  12. mutex mux1;
  13.  
  14. void dueler(Player &player, Player &enemy)
  15. {
  16. do
  17. {
  18.  
  19. Sleep(player.get_as());
  20. mux1.lock();
  21. cout << player.get_name()<< " hit " << enemy.get_name() << " for " << player.get_str() << " damage!" << endl;
  22. enemy.dmg(player.get_str());
  23. mux1.unlock();
  24.  
  25.  
  26. } while ((enemy.ask_dead() != true) && (player.ask_dead() != true));
  27.  
  28.  
  29.  
  30. }
  31.  
  32.  
  33.  
  34.  
  35.  
  36. int main()
  37. {
  38.  
  39. Player Player1("kasper", 100, 5, 200);
  40. Player Player2("Bagger", 150, 8, 3000);
  41.  
  42. thread dueler1(dueler,Player1,Player2);
  43. thread dueler2(dueler, Player2, Player1);
  44.  
  45.  
  46. dueler1.join();
  47. dueler2.join();
  48.  
  49. cout <<endl<< "battle is over!";
  50.  
  51.  
  52.  
  53.  
  54.  
  55.  
  56. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement