Advertisement
Guest User

Untitled

a guest
Jul 29th, 2016
68
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.89 KB | None | 0 0
  1. Creature Girls: Human girls have a high potential as magical girls. Rarely, a Puchuu may select a non-human girl to transform, resulting in a creature girl. Created from the base of a rolled or point-bought magical girl. The creature girl template runs entirely on coin use. It is not normally possible for an actual magical girl to become a creature girl.
  2.  
  3. Motivations: Not chaotic, those who opt for a second spec have a less-sinister version of monstrous motivations in addition to losing stats. Typically creature girls also have the order-promoting compulsions of normal magical girls, which gives them the courage and drive to fight alongside them. These compulsions may be modified by a patron, just like with a normal magical girl.
  4.  
  5. Perks: You may add monster girl perks, or swap regular perks with monster girl perks, at the following costs:
  6.  
  7. 1 Gold and 1 Silver to add two monster girl perks and make up to two swaps. Point buy characters benefit more from swaps, so this costs them one additional Bronze.
  8. 2 Silver for three swaps. Point buy characters benefit more from swaps, so this costs them one additional Bronze.
  9.  
  10. Specializations: You may freely choose a second specialization. If you do though, you lose the bonus stats from both your specs and must take a Creature Motivation.
  11.  
  12.  
  13. Monster Girl Perks Not Allowed as Creature Girl Perks:
  14. Phylactery
  15. Inhuman Appearance (You can be ugly, but not enough to stun a combatant)
  16. Disembodied
  17. Cursed
  18. Inheritance
  19. Intangibility
  20. Immortality
  21. Possession
  22. Dark Sider
  23. Precognition (maybe debateable)
  24. Communion
  25. Coercion
  26. Invisibility
  27. Thralls
  28. Infestation
  29. Contagion
  30. Voodoo Doll
  31. Sealed
  32. Stitches
  33. Enter Sandman
  34. Shackles
  35.  
  36. Monster Girl Perks Altered for Creature Girls:
  37. Legacy (the permanent corruption does not apply, you just have a rich magical heritage)
  38. In general, references to corruption are replaced as per your imagination.
  39.  
  40. Corruption: Since creature girls already have magical bodies, corruption does not warp them in mechanics-affecting ways. Instead they simply gain chaotic impulses similar to those of typical Dar
  41.  
  42.  
  43. ---
  44.  
  45. Balancing demonstration: Create a normal girl version of Aysu, Wander's mong. Then create a creature girl version and compare their combat viability. If these rules are properly balanced, these two creations should be roughly equal in strength. If not, the costs will be revised.
  46. ^Done.
  47. https://drive.google.com/open?id=13V-dwYYV7wPK9BuQmcLwVbDkkuWcbzntkfiNDeH4_pQ
  48. The original version was far too unfavorable to creature girls, as I thought. Tangent was completely wrong for typical cases.
  49.  
  50. However, there is not equality between monster girl perks in terms of value. I will write a tier list for them, which will facilitate testing whether the above rules could be abused by an aggressive optimizer. Now complete, and the worst offenders were not appropriate for non-monsters anyways.
  51.  
  52. https://titanpad.com/MonGPerkTierList
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement