Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Creature Girls: Human girls have a high potential as magical girls. Rarely, a Puchuu may select a non-human girl to transform, resulting in a creature girl. Created from the base of a rolled or point-bought magical girl. The creature girl template runs entirely on coin use. It is not normally possible for an actual magical girl to become a creature girl.
- Motivations: Not chaotic, those who opt for a second spec have a less-sinister version of monstrous motivations in addition to losing stats. Typically creature girls also have the order-promoting compulsions of normal magical girls, which gives them the courage and drive to fight alongside them. These compulsions may be modified by a patron, just like with a normal magical girl.
- Perks: You may add monster girl perks, or swap regular perks with monster girl perks, at the following costs:
- 1 Gold and 1 Silver to add two monster girl perks and make up to two swaps. Point buy characters benefit more from swaps, so this costs them one additional Bronze.
- 2 Silver for three swaps. Point buy characters benefit more from swaps, so this costs them one additional Bronze.
- Specializations: You may freely choose a second specialization. If you do though, you lose the bonus stats from both your specs and must take a Creature Motivation.
- Monster Girl Perks Not Allowed as Creature Girl Perks:
- Phylactery
- Inhuman Appearance (You can be ugly, but not enough to stun a combatant)
- Disembodied
- Cursed
- Inheritance
- Intangibility
- Immortality
- Possession
- Dark Sider
- Precognition (maybe debateable)
- Communion
- Coercion
- Invisibility
- Thralls
- Infestation
- Contagion
- Voodoo Doll
- Sealed
- Stitches
- Enter Sandman
- Shackles
- Monster Girl Perks Altered for Creature Girls:
- Legacy (the permanent corruption does not apply, you just have a rich magical heritage)
- In general, references to corruption are replaced as per your imagination.
- Corruption: Since creature girls already have magical bodies, corruption does not warp them in mechanics-affecting ways. Instead they simply gain chaotic impulses similar to those of typical Dar
- ---
- Balancing demonstration: Create a normal girl version of Aysu, Wander's mong. Then create a creature girl version and compare their combat viability. If these rules are properly balanced, these two creations should be roughly equal in strength. If not, the costs will be revised.
- ^Done.
- https://drive.google.com/open?id=13V-dwYYV7wPK9BuQmcLwVbDkkuWcbzntkfiNDeH4_pQ
- The original version was far too unfavorable to creature girls, as I thought. Tangent was completely wrong for typical cases.
- However, there is not equality between monster girl perks in terms of value. I will write a tier list for them, which will facilitate testing whether the above rules could be abused by an aggressive optimizer. Now complete, and the worst offenders were not appropriate for non-monsters anyways.
- https://titanpad.com/MonGPerkTierList
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement