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TheInsidiousOne

Yu-Gi-Oh! EV - Professor's Guild's deck

Aug 11th, 2018
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  1. Gopnik Recycler
  2. ​★​★​★​★
  3. FIRE
  4. Beast-Warrior/Base/Effect
  5. ATK 1600
  6. DEF 1300
  7. If you have 3 or more Beast-Warrior monsters in your GY, you can Special Summon this card (from your hand). If this card is deactivated from a FIRE Composition Monster to activate that monster's effect: You can gain 500 LP. You can only use this effect of "Gopnik Recycler" once per turn.
  8.  
  9. Bolshevik Destroyer
  10. ​★​★​★
  11. FIRE
  12. Beast-Warrior/Effect
  13. ATK 1000
  14. DEF 1400
  15. You can discard this card; add 1 Beast-Warrior Base from your Deck to your hand. You can only use this effect of "Bolshevik Destroyer" once per turn. If this card is deactivated from a FIRE Composition Monster to activate that monster's effect: You can target 1 Spell/Trap your opponent controls; banish it. You can only use this effect of "Bolshevik Destroyer" once per turn.
  16.  
  17. Cold War Flarer
  18. ​★​★
  19. FIRE
  20. Beast-Warrior/Effect
  21. ATK 500
  22. DEF 2100
  23. You can discard this card; send 1 Beast-Warrior monster from your Deck to the GY, except "Cold War Flarer". You can only use this effect of "Cold War Flarer" once per turn. If this card is deactivated from a FIRE Composition Monster to activate that monster's effect: You can target 1 monster your opponent controls; banish it. You can only use this effect of "Cold War Flarer" once per turn.
  24.  
  25. Red Sun Astronaut
  26. ​★​★
  27. FIRE
  28. Beast-Warrior/Effect
  29. ATK 1000
  30. DEF 800
  31. You can discard this card, then target 1 Beast-Warrior Base in your GY; Special Summon it. You can only use this effect of "Red Sun Astronaut" once per turn. If this card is deactivated from a FIRE Composition Monster to activate that monster's effect: You can inflict 500 damage to your opponent. You can only use this effect of "Red Sun Astronaut" once per turn.
  32.  
  33. Gulag Trench Knight
  34. ​★​★​★​★
  35. FIRE
  36. Beast-Warrior/Base/Effect
  37. ATK 1900
  38. DEF 1200
  39. You can discard 1 other Beast-Warrior monster; Special Summon this card from your hand. If this card is deactivated from a FIRE Composition Monster to activate that monster's effect: You can add 1 "Soviet" Spell/Trap from your Deck to your hand. You can only use this effect of "Gulag Trench Knight" once per turn.
  40.  
  41. Kulak Fighter
  42. ​★​★​★​★
  43. FIRE
  44. Beast-Warrior/Base/Effect
  45. ATK 1700
  46. DEF 1600
  47. When your opponent activates a card or effect that targets 1 Beast-Warrior monster you control (Quick Effect): You can Special Summon this card from your hand, and if you do, negate the activation. If this card is deactivated from a FIRE Composition Monster to activate that monster's effect: You can add 1 FIRE Beast-Warrior monster from your Deck to your hand, except "Kulak Fighter". You can only use this effect of "Kulak Fighter" once per turn.
  48.  
  49. Squatting Squire
  50. FIRE
  51. Beast-Warrior/Effect
  52. ATK 200
  53. DEF 800
  54. When an opponent's monster declares a direct attack (Quick Effect): You can discard this card; negate the attack, then end the Battle Phase. If this card is deactivated from a FIRE Composition Monster to activate that monster's effect: You can shuffle 1 random card from your opponent's hand into the Deck. You can only use this effect of "Squatting Squire" once per turn.
  55.  
  56. Vodka Worker
  57. ★★
  58. FIRE
  59. Beast-Warrior/Effect
  60. ATK 1300
  61. DEF 600
  62. You can discard this card and 1 other Beast-Warrior monster; draw 2 cards. You can only use this effect of "Vodka Worker" once per turn. If this card is deactivated from a FIRE Composition Monster to activate that monster's effect: You can target 1 card in your opponent's GY; banish it. You can only use this effect of "Vodka Worker" once per turn.
  63.  
  64. Bourgeoisie Pseudomartyr
  65. FIRE
  66. Beast-Warrior/Effect
  67. ATK 500
  68. DEF 0
  69. You can discard this card and 1 other Beast-Warrior monster, then target 1 monster your opponent controls; destroy it. You can only use this effect of "Bourgeoisie Pseudomartyr" once per turn. If this card is deactivated from a FIRE Composition Monster to activate that monster's effect: You can target 1 "Soviet" Spell/Trap in your GY; add it to your hand. You can only use this effect of "Bourgeoisie Pseudomartyr" once per turn.
  70.  
  71. Redsun Leader - Stalin
  72. ★★★★
  73. FIRE
  74. Beast-Warrior/Composition/Effect
  75. ATK 2500
  76. DEF 2000
  77. 1 Level 4 Beast-Warrior Base + 3 monsters in your GY
  78. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved. If this card you control would be destroyed by battle or card effect, you can deactivate 1 of this card's materials instead. If you do: Inflict 800 damage to your opponent. You can only use this effect of "Redsun Leader - Stalin" once per turn.
  79.  
  80. Redsun Leader - Lenin
  81. ★★★★
  82. FIRE
  83. Beast-Warrior/Composition/Effect
  84. ATK 2400
  85. DEF 2100
  86. 1 Level 4 Beast-Warrior Base + 3 monsters in your GY
  87. If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this card you control would be destroyed by battle or card effect, you can deactivate 1 of this card's materials instead. If you do: Inflict 800 damage to your opponent. You can only use this effect of "Redsun Leader - Lenin" once per turn.
  88.  
  89. Soviet Union
  90. Field Spell
  91. If this card is activated: You can send 1 Beast-Warrior monster from your Deck to the GY. You can only activate 1 "Soviet Union" per turn. During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 FIRE Beast-Warrior monster from your Deck to your hand.
  92.  
  93. Soviet Council
  94. Continuous Spell
  95. If you control no FIRE Composition Monsters, destroy this card. If your opponent would take 1000 or less damage by a card effect, that damage becomes doubled. Once per turn, if you take damage from a battle involving a "Redsun Leader" Composition Monster: Target 1 Spell/Trap your opponent controls; destroy it.
  96.  
  97. Soviet Counterattack
  98. Normal Trap
  99. When an opponent's monster declares an attack: Discard 1 Beast-Warrior monster, then target the attacking monster; destroy that target.
  100.  
  101. Soviet Counterplan
  102. Counter Trap
  103. When a Spell/Trap Card, or monster effect, is activated while you control a Beast-Warrior monster: Negate the activation, and if you do, destroy that card. You can only activate 1 "Soviet Counterplan" per turn.
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