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main.h

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May 12th, 2013
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  1. #include "structs.h"
  2.  
  3. //Definitions
  4. int gameover;
  5. int bKeyATick = 0;
  6. bool bKeyA = 0;
  7.  
  8. // Create rectangles
  9. SDL_Rect srcRect, spriteRect, animRect;
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