Advertisement
Guest User

Untitled

a guest
Nov 23rd, 2014
164
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.28 KB | None | 0 0
  1. loader = new THREE.JSONLoader();
  2. loader.load('./models/wave.json', function (geometry, materials) {
  3. var mat=new THREE.MeshLambertMaterial(materials);
  4. mat.morphTargets=true;
  5. var skinnedMesh = new THREE.SkinnedMesh(geometry,mat );
  6. skinnedMesh.position.set(0,0,10);
  7. scene.add(skinnedMesh);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement