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TheInsidiousOne

Nov 2 (Pojo)

Nov 2nd, 2018
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  1. Red-Eyes Jinzo
  2. ★★★★★★
  3. DARK
  4. Machine/Fusion/Effect
  5. ATK 2400
  6. DEF 1500
  7. "Red-Eyes B. Dragon" + "Jinzo"
  8. If this card is Fusion Summoned: You can add 1 "Red-Eyes" Spell/Trap from your Deck to your hand. You can only use this effect of "Red-Eyes Jinzo" once per turn. Trap Cards, and their effects on your opponent's field, cannot be activated. Negate all Trap effects on your opponent's field. If this card battles an opponent's monster, negate that monster's effects until the end of the Battle Phase.
  9.  
  10. Legendary Dokurorider
  11. ★★★★★★
  12. DARK
  13. Zombie/Synchro/Effect
  14. ATK 1900
  15. DEF 1850
  16. 1 Tuner + 1+ non-Tuner monsters
  17. Once per turn: You can banish 2 Spells/Traps from your GY; this card gains 1000 ATK until the end of this turn. If this card is destroyed by battle or by your opponent's card effect and sent to the GY: You can Special Summon 1 Level 6 non-Effect Ritual Monster from your hand or Deck, ignoring its Summoning conditions.
  18.  
  19. Galaxy-Eyes Black Hole Dragon
  20. ★★★★★★★★
  21. DARK
  22. Dragon/Xyz/Effect
  23. ATK 3000
  24. DEF 2500
  25. 2 Level 8 Dragon monsters
  26. Once per turn, you can also Xyz Summon "Galaxy-Eyes Black Hole Dragon" by using 1 Level/Rank 8 "Galaxy" monster you control as material. (Transfer its materials to this card.) Cannot be used as a material for a Summon. You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, negate its effects, also banish it if it leaves the field. This is a Quick Effect if this card has a "Galaxy" monster as material. You can only use this effect of "Galaxy-Eyes Black Hole Dragon" once per turn.
  27.  
  28. Evil Scheme
  29. Normal Trap
  30. If a Normal Summoned/Set monster you control is destroyed by battle or by your opponent's card effect: Target 1 monster your opponent controls whose ATK is higher than the destroyed monster's; take control of it. During the End Phase of the turn this effect is activated, give control of that monster to your opponent, also it has its effect(s) negated.
  31.  
  32. Artifact Antikythera
  33. ★★★★★
  34. LIGHT
  35. Fairy/Effect
  36. ATK 2300
  37. DEF 2100
  38. You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Target 1 "Artifact" Spell/Trap in your GY; Set it to your field. It can be activated this turn. When an opponent's monster declares an attack on an "Artifact" monster you control: You can Special Summon this card from your hand.
  39.  
  40. EXE.cutioner
  41. ★★★★★
  42. LIGHT
  43. Cyberse/Ritual/Effect
  44. ATK 2000
  45. DEF 1000
  46. You can Ritual Summon this card with "Cynet Ritual". If this card battles an opponent's monster, halve that monster's ATK until the end of the Battle Phase, also it has its effect(s) negated. If this Ritual Summoned card is sent to your GY: You can target 1 "Cynet Ritual" and 1 Level 4 or lower Cyberse monster in your GY; add them to your hand. You can only use this effect of "EXE.cutioner" once per turn.
  47.  
  48. Capture Drone
  49. Continuous Trap
  50. If you control a WIND Machine monster: Activate this card by targeting 1 Link-3 or lower Link Monster your opponent controls; negate the effects of that monster while it is on the field, also it cannot be Tributed or be used as Link Material. When that monster leaves the field, destroy this card. Your opponent's Link Monsters with a Link Rating lower than or equal to the Link Rating of the targeted monster cannot attack. Once per turn, during your Main Phase: You can Special Summon "Drone Tokens" (Machine/WIND/Level 1/ATK 0/DEF 0), up to the targeted monster's Link Rating.
  51.  
  52. Don Zaloog, the Mastermind of the Dark Scorpions
  53. DARK
  54. Warrior/Link/Effect
  55. ATK 1400
  56. LINK-2
  57. BL BR
  58. 2 Effect Monsters, including at least 1 "Dark Scorpion" monster or "Don Zaloog"
  59. This card, "Don Zaloog", and "Dark Scorpion" monsters this card points to, can attack directly, but if they do so by this effect, any damage they inflict to your opponent becomes halved. When this card inflicts battle damage to your opponent: You can activate 1 of these effects.
  60. ● Discard 1 random card from your opponent's hand, and if you do, draw 1 card.
  61. ● Send the top 3 cards of their Deck to the GY.
  62.  
  63. Serpent Night Scales
  64. ★★★★★★★
  65. DARK
  66. Dragon/Fusion/Effect
  67. ATK 2350
  68. DEF 2400
  69. Must be Special Summoned with "The Claw of Hermos", using a Dragon monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. While this card is equipped to a monster by this effect, banish any monster it destroys by battle, face-down. The equipped monsters gains 200 ATK for each Dragon monster in your GY.
  70.  
  71. Denial of Rights
  72. Field Spell
  73. During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, Set 1 Quick-Play Spell or 1 Normal Trap from your GY to your field. It can be activated this turn.
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