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Apr 1st, 2015
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  1. # This is the config file used in ZvP to store all items for the ingame Shop.
  2. #
  3. # 'id:' The id describes the item material. A list of all items can be found here: http://jd.bukkit.org/dev/apidocs/org/bukkit/Material.html
  4. # 'amount:' The amount of the item (Should be 1!)
  5. # 'data:' Used by potions
  6. # 'category:' The shop category can be FOOD, MISC, ARMOR, WEAPON, POTION
  7. # 'price:' The price of the item
  8. # 'ench: {}' A list of enchantings (ench: {ENCHANTMENT:LEVEL}). A list of enchantments can be found here:
  9. # http://jd.bukkit.org/dev/apidocs/org/bukkit/enchantments/Enchantment.html
  10.  
  11. version: 2.3.7
  12. items:
  13. - 'id: INK_SACK, amount: 1, data: 5, category: WEAPON, price: 0.08, ench: SILK_TOUCH:2'
  14. - 'id: APPLE, amount: 1, data: 0, category: FOOD, price: 2.0, ench: {}'
  15. - 'id: BAKED_POTATO, amount: 1, data: 0, category: FOOD, price: 4.0, ench: {}'
  16. - 'id: BREAD, amount: 1, data: 0, category: FOOD, price: 3.5, ench: {}'
  17. - 'id: CARROT_ITEM, amount: 1, data: 0, category: FOOD, price: 2.0, ench: {}'
  18. - 'id: COOKED_BEEF, amount: 1, data: 0, category: FOOD, price: 5.0, ench: {}'
  19. - 'id: COOKED_CHICKEN, amount: 1, data: 0, category: FOOD, price: 5.0, ench: {}'
  20. - 'id: COOKED_FISH, amount: 1, data: 0, category: FOOD, price: 6.0, ench: {}'
  21. - 'id: COOKIE, amount: 1, data: 0, category: FOOD, price: 1.5, ench: {}'
  22. - 'id: GRILLED_PORK, amount: 1, data: 0, category: FOOD, price: 5.0, ench: {}'
  23. - 'id: STICK, amount: 1, data: 0, category: MISC, price: 1.0, ench: {}'
  24. - 'id: EXP_BOTTLE, amount: 1, data: 0, category: MISC, price: 7.5, ench: {}'
  25. - 'id: LEATHER, amount: 1, data: 0, category: MISC, price: 2.0, ench: {}'
  26. - 'id: FEATHER, amount: 1, data: 0, category: MISC, price: 1.5, ench: {}'
  27. - 'id: ROTTEN_FLESH, amount: 1, data: 0, category: MISC, price: 0.15, ench: {}'
  28. - 'id: POTATO_ITEM, amount: 1, data: 0, category: MISC, price: 4.5, ench: {}'
  29. - 'id: GOLD_INGOT, amount: 1, data: 0, category: MISC, price: 3.0, ench: {}'
  30. - 'id: IRON_INGOT, amount: 1, data: 0, category: MISC, price: 3.5, ench: {}'
  31. - 'id: LEATHER_HELMET, amount: 1, data: 0, category: ARMOR, price: 3.0, ench: {}'
  32. - 'id: LEATHER_CHESTPLATE, amount: 1, data: 0, category: ARMOR, price: 4.0, ench:
  33. {}'
  34. - 'id: LEATHER_LEGGINGS, amount: 1, data: 0, category: ARMOR, price: 4.0, ench: {}'
  35. - 'id: LEATHER_BOOTS, amount: 1, data: 0, category: ARMOR, price: 3.0, ench: {}'
  36. - 'id: CHAINMAIL_HELMET, amount: 1, data: 0, category: ARMOR, price: 4.0, ench: {}'
  37. - 'id: CHAINMAIL_CHESTPLATE, amount: 1, data: 0, category: ARMOR, price: 4.5, ench:
  38. {}'
  39. - 'id: CHAINMAIL_LEGGINGS, amount: 1, data: 0, category: ARMOR, price: 4.5, ench:
  40. {}'
  41. - 'id: CHAINMAIL_BOOTS, amount: 1, data: 0, category: ARMOR, price: 3.5, ench: {}'
  42. - 'id: IRON_HELMET, amount: 1, data: 0, category: ARMOR, price: 4.0, ench: {}'
  43. - 'id: IRON_CHESTPLATE, amount: 1, data: 0, category: ARMOR, price: 5.5, ench: {}'
  44. - 'id: IRON_LEGGINGS, amount: 1, data: 0, category: ARMOR, price: 5.0, ench: {}'
  45. - 'id: IRON_BOOTS, amount: 1, data: 0, category: ARMOR, price: 3.0, ench: {}'
  46. - 'id: GOLD_HELMET, amount: 1, data: 0, category: ARMOR, price: 3.5, ench: {}'
  47. - 'id: GOLD_CHESTPLATE, amount: 1, data: 0, category: ARMOR, price: 5.0, ench: {}'
  48. - 'id: GOLD_LEGGINGS, amount: 1, data: 0, category: ARMOR, price: 4.5, ench: {}'
  49. - 'id: GOLD_BOOTS, amount: 1, data: 0, category: ARMOR, price: 3.0, ench: {}'
  50. - 'id: DIAMOND_HELMET, amount: 1, data: 0, category: ARMOR, price: 7.0, ench: {}'
  51. - 'id: DIAMOND_CHESTPLATE, amount: 1, data: 0, category: ARMOR, price: 10.0, ench:
  52. {}'
  53. - 'id: DIAMOND_LEGGINGS, amount: 1, data: 0, category: ARMOR, price: 9.0, ench: {}'
  54. - 'id: DIAMOND_BOOTS, amount: 1, data: 0, category: ARMOR, price: 6.0, ench: {}'
  55. - 'id: DIAMOND_AXE, amount: 1, data: 0, category: WEAPON, price: 9.0, ench: {}'
  56. - 'id: DIAMOND_SWORD, amount: 1, data: 0, category: WEAPON, price: 10.0, ench: {}'
  57. - 'id: IRON_AXE, amount: 1, data: 0, category: WEAPON, price: 5.0, ench: {}'
  58. - 'id: IRON_SWORD, amount: 1, data: 0, category: WEAPON, price: 6.0, ench: {}'
  59. - 'id: GOLD_SWORD, amount: 1, data: 0, category: WEAPON, price: 4.0, ench: {}'
  60. - 'id: STONE_SWORD, amount: 1, data: 0, category: WEAPON, price: 4.0, ench: {}'
  61. - 'id: STONE_AXE, amount: 1, data: 0, category: WEAPON, price: 4.0, ench: {}'
  62. - 'id: WOOD_SWORD, amount: 1, data: 0, category: WEAPON, price: 2.0, ench: {}'
  63. - 'id: BOW, amount: 1, data: 0, category: WEAPON, price: 6.0, ench: {}'
  64. - 'id: ARROW, amount: 1, data: 0, category: WEAPON, price: 0.08, ench: {}'
  65. - 'id: DIAMOND_SWORD, amount: 1, data: 0, category: WEAPON, price: 35.0, ench: {DAMAGE_ALL:10,
  66. DURABILITY:5, KNOCKBACK:2, FIRE_ASPECT:3}'
  67. - 'id: POTION, amount: 1, data: 16419, category: POTION, price: 3.5, ench: {}'
  68. - 'id: POTION, amount: 1, data: 16417, category: POTION, price: 5.0, ench: {}'
  69. - 'id: POTION, amount: 1, data: 16421, category: POTION, price: 3.5, ench: {}'
  70. - 'id: POTION, amount: 1, data: 16418, category: POTION, price: 4.0, ench: {}'
  71. - 'id: POTION, amount: 1, data: 16425, category: POTION, price: 5.0, ench: {}'
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