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- (13:41:07) | System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
- at AnimalBrain+AttackState.StateEnter () [0x00053] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].SwitchToState (BaseAIBrain`1+BasicAIState[T] newState, System.Int32 stateContainerID) [0x0004f] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].SwitchToState (AIState newState, System.Int32 stateContainerID) [0x0001b] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].EventTriggeredStateChange (System.Int32 newStateContainerID, System.Int32 sourceEventID) [0x00029] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIEvent.TriggerStateChange (IAIEventListener listener, System.Int32 sourceEventID) [0x00007] in <c8f52207be534df0a09963fbe837cda2>:0
- at AIEvents.Tick (System.Single deltaTime, StateStatus stateStatus) [0x0014f] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].Think (System.Single delta) [0x00066] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
- at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
- (13:41:07) | System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
- at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
- at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
- (13:41:07) | System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
- at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
- at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
- (13:41:07) | System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
- at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
- at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
- (13:41:08) | System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
- at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
- at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
- (13:41:08) | System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
- at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
- at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
- (13:41:08) | System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
- at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
- at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
- (13:41:09) | System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
- at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
- at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
- (13:41:09) | System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
- at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
- at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
- (13:41:09) | System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
- at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
- at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
- (13:41:09) | System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
- at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
- at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
- (13:41:10) | System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
- at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
- at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
- (13:41:10) | System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
- at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
- at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
- (13:41:10) | System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
- at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
- at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
- (13:41:10) | 842412[842412] was killed by stag (Stag)
- (13:41:11) | System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
- at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
- at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
- (13:41:11) | System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
- at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
- at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
- at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
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