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ElDubya

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Jun 26th, 2021
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  1. (13:41:07) | System.NullReferenceException: Object reference not set to an instance of an object
  2. at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
  3. at AnimalBrain+AttackState.StateEnter () [0x00053] in <c8f52207be534df0a09963fbe837cda2>:0
  4. at BaseAIBrain`1[T].SwitchToState (BaseAIBrain`1+BasicAIState[T] newState, System.Int32 stateContainerID) [0x0004f] in <c8f52207be534df0a09963fbe837cda2>:0
  5. at BaseAIBrain`1[T].SwitchToState (AIState newState, System.Int32 stateContainerID) [0x0001b] in <c8f52207be534df0a09963fbe837cda2>:0
  6. at BaseAIBrain`1[T].EventTriggeredStateChange (System.Int32 newStateContainerID, System.Int32 sourceEventID) [0x00029] in <c8f52207be534df0a09963fbe837cda2>:0
  7. at BaseAIEvent.TriggerStateChange (IAIEventListener listener, System.Int32 sourceEventID) [0x00007] in <c8f52207be534df0a09963fbe837cda2>:0
  8. at AIEvents.Tick (System.Single deltaTime, StateStatus stateStatus) [0x0014f] in <c8f52207be534df0a09963fbe837cda2>:0
  9. at BaseAIBrain`1[T].Think (System.Single delta) [0x00066] in <c8f52207be534df0a09963fbe837cda2>:0
  10. at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
  11. at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
  12. at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
  13. (13:41:07) | System.NullReferenceException: Object reference not set to an instance of an object
  14. at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
  15. at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
  16. at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
  17. at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
  18. at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
  19. at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
  20. (13:41:07) | System.NullReferenceException: Object reference not set to an instance of an object
  21. at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
  22. at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
  23. at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
  24. at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
  25. at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
  26. at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
  27. (13:41:07) | System.NullReferenceException: Object reference not set to an instance of an object
  28. at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
  29. at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
  30. at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
  31. at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
  32. at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
  33. at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
  34. (13:41:08) | System.NullReferenceException: Object reference not set to an instance of an object
  35. at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
  36. at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
  37. at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
  38. at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
  39. at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
  40. at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
  41. (13:41:08) | System.NullReferenceException: Object reference not set to an instance of an object
  42. at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
  43. at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
  44. at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
  45. at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
  46. at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
  47. at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
  48. (13:41:08) | System.NullReferenceException: Object reference not set to an instance of an object
  49. at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
  50. at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
  51. at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
  52. at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
  53. at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
  54. at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
  55. (13:41:09) | System.NullReferenceException: Object reference not set to an instance of an object
  56. at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
  57. at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
  58. at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
  59. at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
  60. at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
  61. at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
  62. (13:41:09) | System.NullReferenceException: Object reference not set to an instance of an object
  63. at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
  64. at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
  65. at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
  66. at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
  67. at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
  68. at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
  69. (13:41:09) | System.NullReferenceException: Object reference not set to an instance of an object
  70. at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
  71. at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
  72. at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
  73. at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
  74. at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
  75. at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
  76. (13:41:09) | System.NullReferenceException: Object reference not set to an instance of an object
  77. at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
  78. at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
  79. at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
  80. at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
  81. at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
  82. at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
  83. (13:41:10) | System.NullReferenceException: Object reference not set to an instance of an object
  84. at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
  85. at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
  86. at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
  87. at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
  88. at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
  89. at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
  90. (13:41:10) | System.NullReferenceException: Object reference not set to an instance of an object
  91. at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
  92. at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
  93. at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
  94. at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
  95. at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
  96. at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
  97. (13:41:10) | System.NullReferenceException: Object reference not set to an instance of an object
  98. at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
  99. at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
  100. at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
  101. at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
  102. at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
  103. at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
  104. (13:41:10) | 842412[842412] was killed by stag (Stag)
  105. (13:41:11) | System.NullReferenceException: Object reference not set to an instance of an object
  106. at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
  107. at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
  108. at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
  109. at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
  110. at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
  111. at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
  112. (13:41:11) | System.NullReferenceException: Object reference not set to an instance of an object
  113. at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <c8f52207be534df0a09963fbe837cda2>:0
  114. at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <c8f52207be534df0a09963fbe837cda2>:0
  115. at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <c8f52207be534df0a09963fbe837cda2>:0
  116. at BaseAIBrain`1[T].DoThink () [0x0000d] in <c8f52207be534df0a09963fbe837cda2>:0
  117. at BaseAnimalNPC.TryThink () [0x00023] in <c8f52207be534df0a09963fbe837cda2>:0
  118. at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c8f52207be534df0a09963fbe837cda2>:0
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