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- -- Innkeeper and Merchant
- Quest: IMDFU00A
- DisplayName: A Simple Delivery
- -- Message panels
- QRC:
- QuestorOffer: [1000]
- <ce> DFU INNKEEPER AND MERCHANT QUEST
- <ce>
- <ce> My name is _questgiver_. I appear to have been involved
- <ce> in something of a scam, %ra, and anonymous threats have
- <ce> appeared outside my door for several days. I need you to
- <ce> take this _item_ to _tavern_ in
- <ce> ___tavern_. There you will find the true thief
- <ce> of it, who has promised to clear my name after
- <ce> buying it back. Will you do this to save my
- <ce> reputation and possibly my life?
- RefuseQuest: [1001]
- <ce> Then begone. You waste my time.
- AcceptQuest: [1002]
- <ce> Very good, quickly now. Head to
- <ce> ___tavern_. I need you to be there
- <ce> as soon as possible. You'll get your
- <ce> reward from the thief when you
- <ce> hand the _item_ over. Be moving
- <ce> quickly now, %ra. Have it done in
- <ce> fewer than =timer_ days.
- QuestFail: [1003]
- <ce> Fail text
- QuestComplete: [1004]
- <ce> Your reputation is now free from the stain
- <ce> _questgiver_ attempted to impose on it.
- <ce> The _item_ will be a souvenir of %g3 antics.
- Message: 1020
- <ce> As soon as you enter with the
- <ce> _item_, you hear shouting
- <ce> from within the tavern.
- <ce>
- <ce> "Your thieving days are
- <ce> over, %ra! Now die!"
- <ce>
- <ce> It appears this was some kind of ambush.
- Message: 1030
- %qdt:
- _questgiver_ in the town of
- ___questgiver_ gave me a
- stolen _item_ that needs to
- get to ___tavern_
- within =timer_ days. There's someone
- in _tavern_ who will clear
- _questgiver_'s name and give
- me a reward.
- Message: 1031
- %qdt:
- I arrived at _tavern_, but I
- was accused of stealing the
- _item_ instead. I should
- return to _questgiver_
- as soon as I can and get
- this matter cleared up.
- QBN:
- Item _item_ gem
- Person _questgiver_ group Questor male
- Place _tavern_ remote tavern
- Clock _timer_ 00:00 0 flag 17 range 0 2
- Foe _enemy_ is 2 Assassin
- Foe _enemy2_ is Bard
- -- Quest start-up:
- start timer _timer_
- log 1030 step 0
- pc at _tavern_ set _inside_
- _inside_ task:
- toting _item_
- pick one of _fight_
- _fight_ task:
- say 1020
- create foe _enemy_ every 1 minutes 1 times with 100% success
- log 1031 step 1
- remove npc _questgiver_
- _qgclicked_ task:
- clicked npc _questgiver_
- _timer_ task:
- end quest
- variable _2ndparton_
- _clearclick_ task:
- when _qgclicked_ and not _slain_
- clear _qgclicked_ _clearclick_
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