Advertisement
Guest User

GM

a guest
Jan 15th, 2012
1,804
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 102.75 KB | None | 0 0
  1. // This Version (0.7) Credits :
  2. // - Fared
  3. // - cruteX_modshop
  4. // 0.7 :
  5. // 16 BaseJump Added. Thanks to cruteX :D
  6. // /armour Added
  7. // /wow Added (Gives you $99999999)
  8. // /Dildo Added.
  9. // /killme Added.
  10. // /fuckmeup added
  11. // More TextDraws
  12. // More Skins
  13. #include <a_samp>
  14. #include <time>
  15. #include <Streamer>
  16.  
  17.  
  18. new Text:Textdraw0;
  19. new Text:Textdraw1;
  20. new Text:Textdraw2;
  21. new Text:Textdraw3;
  22. new Text:Textdraw4;
  23. new Text:Textdraw5;
  24. new Text3D:label[MAX_PLAYERS];
  25.  
  26.  
  27.  
  28.  
  29. //
  30. main()
  31. {
  32. print("\n----------------------------------");
  33. print(" Base Jumps GM By Faour V2 ");
  34. print("----------------------------------\n");
  35. }
  36. // Colors
  37. #define COLOR_GREY 0xAFAFAFAA
  38. #define COLOR_GREEN 0x33AA33AA
  39. #define COLOR_BRIGHTRED 0xFF0000AA
  40. #define COLOR_YELLOW 0xFFFF00AA
  41. #define COLOR_PINK 0xFF66FFAA
  42. #define COLOR_BLUE 0x3A47DEFF
  43. #define COLOR_TAN 0xBDB76BAA
  44. #define COLOR_PURPLE 0x800080AA
  45. #define COLOR_WHITE 0xFFFFFFAA
  46. #define COLOR_LIGHTBLUE 0x33CCFFAA
  47. #define COLOR_ORANGE 0xFF9900AA
  48. #define COLOR_INDIGO 0x4B00B0AA
  49. #define COLOR_BLACK 0x00000000
  50. #define COLOR_DARKGREY 0x696969FF
  51. #define yellow 0xFFFF00AA
  52. #define l_red 0xFF0000AA
  53. #define l_green 0x33FF33AA
  54.  
  55.  
  56. public OnGameModeInit()
  57. {
  58. UsePlayerPedAnims();
  59. SetGameModeText("Derby/Basejump/Drift");
  60. AddPlayerClass(1,-2330.5544,-1626.3478,483.7056,348.3743,0,0,0,0,0,0); //
  61. AddPlayerClass(1,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  62. AddPlayerClass(10,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  63. AddPlayerClass(33,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  64. AddPlayerClass(190,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  65. AddPlayerClass(55,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  66. AddPlayerClass(60,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  67. AddPlayerClass(292,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  68. AddPlayerClass(296,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  69. AddPlayerClass(140,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  70. AddPlayerClass(15,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  71. AddPlayerClass(18,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  72. AddPlayerClass(19,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  73. AddPlayerClass(29,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  74. AddPlayerClass(111,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  75. AddPlayerClass(144,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  76. AddPlayerClass(70,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  77. AddPlayerClass(71,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  78. AddPlayerClass(72,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  79. AddPlayerClass(73,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJump
  80. AddPlayerClass(74,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  81. AddPlayerClass(75,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  82. AddPlayerClass(76,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  83. AddPlayerClass(77,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  84. AddPlayerClass(78,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  85. AddPlayerClass(79,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  86. AddPlayerClass(90,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  87. AddPlayerClass(199,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  88. AddPlayerClass(290,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  89. AddPlayerClass(200,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  90. AddPlayerClass(201,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  91. AddPlayerClass(202,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  92. AddPlayerClass(203,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  93. AddPlayerClass(204,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  94. AddPlayerClass(205,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  95. AddPlayerClass(206,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  96. AddPlayerClass(207,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  97. AddPlayerClass(208,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  98. AddPlayerClass(209,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  99. AddPlayerClass(210,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  100. AddPlayerClass(211,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  101. AddPlayerClass(212,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  102. AddPlayerClass(213,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  103. AddPlayerClass(214,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  104. AddPlayerClass(215,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  105. AddPlayerClass(216,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  106. AddPlayerClass(217,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  107. AddPlayerClass(218,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  108. AddPlayerClass(219,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  109. AddPlayerClass(220,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  110. AddPlayerClass(221,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  111. AddPlayerClass(222,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  112. AddPlayerClass(223,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  113. AddPlayerClass(224,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  114. AddPlayerClass(225,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  115. AddPlayerClass(226,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  116. AddPlayerClass(227,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  117. AddPlayerClass(228,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  118. AddPlayerClass(229,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  119. AddPlayerClass(230,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  120. AddPlayerClass(231,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  121. AddPlayerClass(232,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  122. AddPlayerClass(233,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  123. AddPlayerClass(234,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  124. AddPlayerClass(235,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  125. AddPlayerClass(236,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  126. AddPlayerClass(237,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  127. AddPlayerClass(238,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  128. AddPlayerClass(239,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  129. AddPlayerClass(240,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  130. AddPlayerClass(241,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  131. AddPlayerClass(242,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  132. AddPlayerClass(243,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  133. AddPlayerClass(244,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  134. AddPlayerClass(245,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  135. AddPlayerClass(246,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  136. AddPlayerClass(247,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  137. AddPlayerClass(248,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  138. AddPlayerClass(249,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  139.  
  140.  
  141. AddPlayerClass(250,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  142. AddPlayerClass(251,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  143. AddPlayerClass(252,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  144. AddPlayerClass(253,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  145. AddPlayerClass(254,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  146. AddPlayerClass(256,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  147. AddPlayerClass(257,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  148. AddPlayerClass(258,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  149. AddPlayerClass(259,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  150. AddPlayerClass(260,-1638.8668,902.6663,139.9747,0.0000,0,0,0,0,0,0); // BaseJumpSpawn
  151. // More Skins added.
  152.  
  153.  
  154.  
  155. CreateDynamicObject(4141,-2360.13037100,-1617.44335900,490.72283900,0.00000000,0.00000000,337.50060000); //
  156. AddStaticVehicle(451,-2308.78980000,-1600.49930000,483.65290000,147.63780000,125,125); //Turismo
  157. AddStaticVehicle(451,-2306.58960000,-1602.55310000,483.64870000,144.88090000,36,36); //Turismo
  158. AddStaticVehicle(415,-2311.28810000,-1599.12160000,483.70450000,151.80150000,25,1); //Cheetah
  159. AddStaticVehicle(415,-2313.95970000,-1598.10020000,483.67290000,156.27350000,36,1); //Cheetah
  160. AddStaticVehicle(461,-2304.18700000,-1605.85300000,483.53370000,156.32110000,37,1); //PCJ-600
  161. AddStaticVehicle(461,-2303.41770000,-1606.84990000,483.53950000,157.02960000,53,1); //PCJ-600
  162. AddStaticVehicle(444,1547.33750000,-1122.13900000,136.19940000,89.76490000,32,53); //Monster
  163. AddStaticVehicle(444,1547.59270000,-1129.27930000,136.19940000,87.14470000,32,14); //Monster
  164. AddStaticVehicle(444,1547.90450000,-1139.70350000,136.19940000,88.44480000,32,36); //Monster
  165. AddStaticVehicle(444,1546.95830000,-1146.80180000,136.22780000,88.28670000,32,42); //Monster
  166. AddStaticVehicle(444,2694.14310000,-1724.10790000,39.65720000,233.91700000,32,32); //Monster
  167. AddStaticVehicle(444,2730.10520000,-1697.04600000,38.10660000,192.84610000,32,36); //Monster
  168. AddStaticVehicle(444,2778.81150000,-1711.89950000,38.15390000,147.28160000,32,42); //Monster
  169. AddStaticVehicle(444,2802.52150000,-1749.94670000,37.63750000,87.41380000,32,53); //Monster
  170. AddStaticVehicle(444,2795.64040000,-1789.33180000,37.82990000,71.48000000,32,66); //Monster
  171. AddStaticVehicle(444,2746.19920000,-1824.19040000,37.88830000,22.40040000,32,14); //Monster
  172. AddStaticVehicle(444,2687.71040000,-1798.92660000,38.18100000,314.96360000,32,32); //Monster
  173. AddStaticVehicle(444,587.73520000,-1254.31840000,64.55880000,190.22540000,32,66); //Monster
  174. AddStaticVehicle(444,599.33590000,-1249.15580000,64.55810000,185.25510000,32,14); //Monster
  175. AddStaticVehicle(560,603.52370000,-1278.69910000,63.89280000,9.88790000,9,39); //Sultan
  176. AddStaticVehicle(560,594.98680000,-1281.68850000,63.89280000,13.64430000,17,1); //Sultan
  177. AddStaticVehicle(444,286.88580000,-1557.39840000,76.91040000,332.41710000,32,14); //Monster
  178. AddStaticVehicle(406,2318.05620000,1942.30000000,40.84660000,84.42000000,1,1); //Dumper
  179. AddStaticVehicle(444,2317.09060000,1960.12100000,39.69160000,89.19610000,32,53); //Monster
  180. AddStaticVehicle(444,2225.32520000,1941.88560000,39.69340000,270.55520000,32,42); //Monster
  181. AddStaticVehicle(406,2224.96680000,1966.81490000,40.84650000,271.06560000,1,1); //Dumper
  182. AddStaticVehicle(560,2247.88650000,1981.05850000,39.02660000,180.65610000,21,1); //Sultan
  183. AddStaticVehicle(560,2272.76930000,1982.88540000,39.03040000,183.04480000,33,-1); //Sultan
  184. AddStaticVehicle(444,305.48380000,-1558.25060000,76.91040000,0.87160000,32,32); //Monster
  185. AddStaticVehicle(444,347.08100000,-1469.63150000,76.91030000,136.88980000,32,36); //Monster
  186. AddStaticVehicle(444,358.45880000,-1485.76290000,76.90920000,99.50660000,32,42); //Monster
  187. AddStaticVehicle(451,352.64240000,-1477.96250000,76.24560000,128.11760000,36,36); //Turismo
  188. AddStaticVehicle(451,297.15660000,-1560.27390000,76.24580000,346.19090000,16,16); //Turismo
  189. AddStaticVehicle(406,-1759.82300000,621.25200000,106.66540000,358.58140000,1,1); //Dumper
  190. AddStaticVehicle(406,-1741.74550000,633.06180000,106.66510000,41.28130000,1,1); //Dumper
  191. AddStaticVehicle(406,-1760.59130000,710.78600000,106.66580000,182.48320000,1,1); //Dumper
  192. AddStaticVehicle(444,-1737.90100000,713.38760000,105.54040000,181.26610000,32,32); //Monster
  193. AddStaticVehicle(560,-1876.63980000,713.88960000,80.88670000,188.33950000,52,39); //Sultan
  194. AddStaticVehicle(560,-1853.21480000,714.24740000,81.07700000,178.27420000,37,-1); //Sultan
  195. AddStaticVehicle(444,-1843.90090000,712.40690000,81.76980000,180.29170000,32,66); //Monster
  196. AddStaticVehicle(406,-1878.15340000,625.53220000,82.93330000,359.99990000,1,1); //Dumper
  197. CreateDynamicObject(2918,2301.02734300,1938.67761200,39.32210500,0.00000000,0.00000000,0.00000000); //
  198. CreateDynamicObject(2918,2293.96484300,1958.05004800,39.32210500,0.00000000,0.00000000,0.00000000); //
  199. CreateDynamicObject(2918,2287.31909100,1947.95288000,39.32210500,0.00000000,0.00000000,0.00000000); //
  200. CreateDynamicObject(2918,2255.71337800,1939.29248000,39.32210500,0.00000000,0.00000000,0.00000000); //
  201. CreateDynamicObject(2918,2246.80786100,1967.17187500,39.32210500,0.00000000,0.00000000,0.00000000); //
  202. CreateDynamicObject(2918,2260.88500900,1982.07336400,39.32210500,0.00000000,0.00000000,0.00000000); //
  203. CreateDynamicObject(2918,2261.13940400,1952.41650300,39.32210500,0.00000000,0.00000000,0.00000000); //
  204. CreateDynamicObject(2918,2263.19067300,1945.37487700,39.32210500,0.00000000,0.00000000,0.00000000); //
  205. CreateDynamicObject(1225,2234.00048800,1950.62231400,39.32210500,0.00000000,0.00000000,0.00000000); //
  206. CreateDynamicObject(1225,2265.86718700,1937.60009700,39.32210500,0.00000000,0.00000000,0.00000000); //
  207. CreateDynamicObject(1225,2308.92895500,1939.63952600,39.32210500,0.00000000,0.00000000,0.00000000); //
  208. CreateDynamicObject(1225,2314.22607400,1954.83850000,39.32031200,0.00000000,0.00000000,0.00000000); //
  209. CreateDynamicObject(1225,2306.78710900,1967.11730900,39.32210500,0.00000000,0.00000000,0.00000000); //
  210. CreateDynamicObject(1225,2300.67456000,1958.10961900,39.32210500,0.00000000,0.00000000,0.00000000); //
  211. CreateDynamicObject(1225,2296.43041900,1977.56555100,39.32210500,0.00000000,0.00000000,0.00000000); //
  212. CreateDynamicObject(1225,2293.49804600,1985.13708400,39.32210500,0.00000000,0.00000000,0.00000000); //
  213. CreateDynamicObject(1225,2279.26782200,1981.35388100,39.32210500,0.00000000,0.00000000,0.00000000); //
  214. CreateDynamicObject(1225,2236.60717700,1984.08398400,39.32210500,0.00000000,0.00000000,0.00000000); //
  215. CreateDynamicObject(1225,2223.56884700,1980.35009700,39.32210500,0.00000000,0.00000000,0.00000000); //
  216. CreateDynamicObject(1225,-1854.61816400,694.28155500,81.39843700,0.00000000,0.00000000,0.00000000); //
  217. CreateDynamicObject(1225,-1848.16320800,702.07354700,81.39843700,0.00000000,0.00000000,0.00000000); //
  218. CreateDynamicObject(1225,-1876.77758700,704.42205800,81.35321800,0.00000000,0.00000000,0.00000000); //
  219. CreateDynamicObject(1225,-1866.70703100,705.51440400,81.39843700,0.00000000,0.00000000,0.00000000); //
  220. CreateDynamicObject(1225,-1876.51843200,689.66986000,81.39843700,0.00000000,0.00000000,0.00000000); //
  221. CreateDynamicObject(1225,-1849.42346100,686.49035600,81.39843700,0.00000000,0.00000000,0.00000000); //
  222. CreateDynamicObject(1225,-1843.73193300,685.86413500,81.39843700,0.00000000,0.00000000,0.00000000); //
  223. CreateDynamicObject(1225,-1844.64233300,638.03643700,81.39843700,0.00000000,0.00000000,0.00000000); //
  224. CreateDynamicObject(1225,-1877.13989200,642.87170400,81.39843700,0.00000000,0.00000000,0.00000000); //
  225. CreateDynamicObject(1225,-1866.23291000,653.21917700,81.39843700,0.00000000,0.00000000,0.00000000); //
  226. CreateDynamicObject(1225,-1855.68481400,653.19903500,81.39843700,0.00000000,0.00000000,0.00000000); //
  227. CreateDynamicObject(1225,-1852.30969200,651.49340800,81.39843700,0.00000000,0.00000000,0.00000000); //
  228. CreateDynamicObject(1225,-1845.50524900,652.02941800,81.39843700,0.00000000,0.00000000,0.00000000); //
  229. CreateDynamicObject(2918,-1876.71289000,662.01269500,81.39685000,0.00000000,0.00000000,0.00000000); //
  230. CreateDynamicObject(2918,-1870.09155200,662.69580000,81.39685000,0.00000000,0.00000000,0.00000000); //
  231. CreateDynamicObject(2918,-1863.46740700,663.37921100,81.39843700,0.00000000,0.00000000,0.00000000); //
  232. CreateDynamicObject(2918,-1845.82446200,664.26678400,81.39843700,0.00000000,0.00000000,0.00000000); //
  233. CreateDynamicObject(2918,-1841.03845200,664.75854400,81.39843700,0.00000000,0.00000000,0.00000000); //
  234. CreateDynamicObject(2918,-1838.32336400,664.46356200,81.39843700,0.00000000,0.00000000,0.00000000); //
  235. CreateDynamicObject(1225,2223.78613200,1960.55957000,39.32210500,0.00000000,0.00000000,0.00000000); //
  236. CreateDynamicObject(1225,2224.12817300,1952.78393500,39.32210500,0.00000000,0.00000000,0.00000000); //
  237. CreateDynamicObject(1225,2246.44042900,1938.32666000,39.32210500,0.00000000,0.00000000,0.00000000); //
  238. CreateDynamicObject(1225,2248.61938400,1945.41967700,39.32210500,0.00000000,0.00000000,0.00000000); //
  239. CreateDynamicObject(1225,2252.52978500,1954.88623000,39.32210500,0.00000000,0.00000000,0.00000000); //
  240. CreateDynamicObject(1225,2260.20947200,1961.10986300,39.32210500,0.00000000,0.00000000,0.00000000); //
  241. CreateDynamicObject(1225,2264.68945300,1967.04296800,39.32210500,0.00000000,0.00000000,0.00000000); //
  242. CreateDynamicObject(2918,316.41787700,-1498.30627400,76.53906200,0.00000000,0.00000000,0.00000000); //
  243. CreateDynamicObject(2918,317.33831700,-1497.56237700,76.53906200,0.00000000,0.00000000,0.00000000); //
  244. CreateDynamicObject(2918,321.49127100,-1502.55908200,76.53906200,0.00000000,0.00000000,0.00000000); //
  245. CreateDynamicObject(2918,322.55078100,-1502.10937500,76.53906200,0.00000000,0.00000000,0.00000000); //
  246. CreateDynamicObject(2918,323.38088900,-1505.26562500,76.53906200,0.00000000,0.00000000,0.00000000); //
  247. CreateDynamicObject(2918,326.40927100,-1506.91662500,76.53906200,0.00000000,0.00000000,0.00000000); //
  248. CreateDynamicObject(2918,328.90383900,-1507.50097600,76.53906200,0.00000000,0.00000000,0.00000000); //
  249. CreateDynamicObject(1225,329.41754100,-1493.35034100,76.53906200,0.00000000,0.00000000,0.00000000); //
  250. CreateDynamicObject(1225,334.26065000,-1496.17492600,76.53906200,0.00000000,0.00000000,0.00000000); //
  251. CreateDynamicObject(1225,324.96401900,-1485.27185000,76.53906200,0.00000000,0.00000000,0.00000000); //
  252. CreateDynamicObject(1225,353.41113200,-1480.19531200,76.53906200,0.00000000,0.00000000,0.00000000); //
  253. CreateDynamicObject(1225,350.59915100,-1471.03918400,76.53906200,0.00000000,0.00000000,0.00000000); //
  254. CreateDynamicObject(1225,295.13278100,-1538.39514100,76.53906200,0.00000000,0.00000000,0.00000000); //
  255. CreateDynamicObject(1225,299.23718200,-1540.18701100,76.53906200,0.00000000,0.00000000,0.00000000); //
  256. CreateDynamicObject(1225,304.09902900,-1539.71765100,76.53906200,0.00000000,0.00000000,0.00000000); //
  257. CreateDynamicObject(1225,308.01062000,-1541.26000900,76.53906200,0.00000000,0.00000000,0.00000000); //
  258. CreateDynamicObject(1225,303.99996900,-1539.71105900,76.53906200,0.00000000,0.00000000,0.00000000); //
  259. CreateDynamicObject(1225,307.16674800,-1542.01379300,76.53906200,0.00000000,0.00000000,0.00000000); //
  260. CreateDynamicObject(1225,599.20532200,-1265.48046800,64.18587400,0.00000000,0.00000000,0.00000000); //
  261. CreateDynamicObject(1225,1519.55737300,-1131.02148400,135.20932000,0.00000000,0.00000000,0.00000000); //
  262. CreateDynamicObject(1225,1517.86657700,-1131.91723600,135.21163900,0.00000000,0.00000000,0.00000000); //
  263. CreateDynamicObject(1225,1518.86389100,-1134.03955000,135.22607400,0.00000000,0.00000000,0.00000000); //
  264. CreateDynamicObject(1225,1516.46850500,-1134.78210400,135.21855100,0.00000000,0.00000000,0.00000000); //
  265. CreateDynamicObject(1225,1516.46850500,-1134.78210400,135.21855100,0.00000000,0.00000000,0.00000000); //
  266. CreateDynamicObject(1225,1493.21704100,-1150.02563400,135.42352200,0.00000000,0.00000000,0.00000000); //
  267. CreateDynamicObject(1225,1493.85668900,-1145.08789000,135.19000200,0.00000000,0.00000000,0.00000000); //
  268. CreateDynamicObject(1225,1493.62097100,-1140.20227000,135.27600000,0.00000000,0.00000000,0.00000000); //
  269. CreateDynamicObject(1225,1494.94177200,-1134.69262600,135.21406500,0.00000000,0.00000000,0.00000000); //
  270. CreateDynamicObject(1225,1495.72912500,-1131.19165000,135.26242000,0.00000000,0.00000000,0.00000000); //
  271. CreateDynamicObject(1225,1495.79089300,-1126.70483300,135.23071200,0.00000000,0.00000000,0.00000000); //
  272. CreateDynamicObject(1225,1495.38928200,-1121.14636200,135.28051700,0.00000000,0.00000000,0.00000000); //
  273. CreateDynamicObject(1225,2726.20117100,-1759.17675700,43.85551400,0.00000000,0.00000000,0.00000000); //
  274. CreateDynamicObject(1225,2733.29174800,-1757.28784100,44.03402700,0.00000000,0.00000000,0.00000000); //
  275. CreateDynamicObject(1225,2737.35937500,-1758.57714800,44.14111300,0.00000000,0.00000000,0.00000000); //
  276. CreateDynamicObject(1225,2739.81494100,-1759.43872000,44.09332600,0.00000000,0.00000000,0.00000000); //
  277. CreateDynamicObject(1225,2745.11425700,-1758.25512600,43.96181400,0.00000000,0.00000000,0.00000000); //
  278. CreateDynamicObject(1225,2675.97851500,-1735.15954500,37.15605100,0.00000000,0.00000000,0.00000000); //
  279. CreateDynamicObject(1225,2673.98803700,-1735.34106400,36.76168800,0.00000000,0.00000000,0.00000000); //
  280. CreateDynamicObject(1225,2673.67480400,-1747.49792400,37.36079400,0.00000000,0.00000000,0.00000000); //
  281. CreateDynamicObject(1225,2673.99780200,-1758.49255300,37.63368900,0.00000000,0.00000000,0.00000000); //
  282. CreateDynamicObject(1225,2674.76831000,-1770.18212800,37.54610800,0.00000000,0.00000000,0.00000000); //
  283. CreateDynamicObject(1225,2680.42626900,-1783.79479900,37.85306900,0.00000000,0.00000000,0.00000000); //
  284. CreateDynamicObject(1225,2697.13696200,-1808.28405700,37.52732800,0.00000000,0.00000000,0.00000000); //
  285. CreateDynamicObject(1225,2704.52001900,-1813.12023900,37.54124000,0.00000000,0.00000000,0.00000000); //
  286. CreateDynamicObject(1225,2712.90209900,-1816.05541900,37.80590000,0.00000000,0.00000000,0.00000000); //
  287. CreateDynamicObject(1225,2723.77319300,-1820.13623000,37.68432600,0.00000000,0.00000000,0.00000000); //
  288. CreateDynamicObject(1225,2732.65429600,-1819.26733300,38.22367800,0.00000000,0.00000000,0.00000000); //
  289. CreateDynamicObject(1225,2760.73339800,-1815.59008700,38.06010400,0.00000000,0.00000000,0.00000000); //
  290. CreateDynamicObject(1225,2770.85009700,-1808.98791500,38.32484400,0.00000000,0.00000000,0.00000000); //
  291. CreateDynamicObject(2918,-1750.44091700,649.04602000,105.14062500,0.00000000,0.00000000,0.00000000); //
  292. CreateDynamicObject(2918,-1733.64294400,650.64099100,105.14062500,0.00000000,0.00000000,0.00000000); //
  293. CreateDynamicObject(2918,-1742.75708000,657.00878900,105.14062500,0.00000000,0.00000000,0.00000000); //
  294. CreateDynamicObject(2918,-1757.24658200,663.00201400,105.14062500,0.00000000,0.00000000,0.00000000); //
  295. CreateDynamicObject(2918,-1747.75463800,675.72967500,105.14062500,0.00000000,0.00000000,0.00000000); //
  296. CreateDynamicObject(2918,-1737.22546300,672.50573700,105.14062500,0.00000000,0.00000000,0.00000000); //
  297. CreateDynamicObject(1225,-1739.67944300,697.64691100,105.13508600,0.00000000,0.00000000,0.00000000); //
  298. CreateDynamicObject(1225,-1734.39306600,684.61334200,105.13508600,0.00000000,0.00000000,0.00000000); //
  299. CreateDynamicObject(1225,-1757.74853500,684.34704500,105.14062500,0.00000000,0.00000000,0.00000000); //
  300. CreateDynamicObject(1225,-1749.22741600,681.08642500,105.14062500,0.00000000,0.00000000,0.00000000); //
  301. CreateDynamicObject(1225,2780.79345700,-1800.48767000,38.38968200,0.00000000,0.00000000,0.00000000); //
  302. CreateDynamicObject(1225,2798.23559500,-1774.42175200,37.90772200,0.00000000,0.00000000,0.00000000); //
  303. CreateDynamicObject(1225,2801.77343700,-1762.34265100,37.56509000,0.00000000,0.00000000,0.00000000); //
  304. CreateDynamicObject(1225,2798.67968700,-1735.44543400,37.34812100,0.00000000,0.00000000,0.00000000); //
  305. CreateDynamicObject(1225,2793.51733300,-1725.81066800,37.48957800,0.00000000,0.00000000,0.00000000); //
  306. CreateDynamicObject(1225,2786.46899400,-1716.09924300,37.52259800,0.00000000,0.00000000,0.00000000); //
  307. CreateDynamicObject(1225,2768.76391600,-1703.13256800,37.78907300,0.00000000,0.00000000,0.00000000); //
  308. CreateDynamicObject(1225,2760.75537100,-1699.67126400,37.81594800,0.00000000,0.00000000,0.00000000); //
  309. CreateDynamicObject(1225,2752.62011700,-1696.03454500,37.60203100,0.00000000,0.00000000,0.00000000); //
  310. CreateDynamicObject(1225,2743.56201100,-1694.86376900,37.72169100,0.00000000,0.00000000,0.00000000); //
  311. CreateDynamicObject(1225,2719.70776300,-1697.67199700,37.82150200,0.00000000,0.00000000,0.00000000); //
  312. CreateDynamicObject(1225,2715.07861300,-1701.15832500,38.16138000,0.00000000,0.00000000,0.00000000); //
  313. CreateDynamicObject(1225,2706.77221600,-1706.89111300,38.48852500,0.00000000,0.00000000,0.00000000); //
  314. CreateDynamicObject(1225,2698.14648400,-1712.96386700,38.46476700,0.00000000,0.00000000,0.00000000); //
  315. CreateDynamicObject(9907,-2889.97705100,-3151.62109400,13.40172400,0.00000000,0.00000000,269.86312151); //
  316. CreateDynamicObject(8391,-2802.10180700,-3212.82788100,21.26044700,0.00000000,0.00000000,44.79452797); //
  317. CreateDynamicObject(4602,-2720.11328100,-3192.31543000,56.12178000,0.00000000,0.00000000,0.00000000); //
  318. CreateDynamicObject(6391,-2636.33447300,-3149.85644500,18.45781700,0.00000000,0.00000000,9.45380362); //
  319. CreateDynamicObject(4585,-2509.74340800,-3150.87109400,-27.59902600,0.00000000,0.00000000,0.00000000); //
  320. CreateDynamicObject(1412,-2549.14233400,-3132.59668000,118.22398400,0.00000000,0.00000000,90.24079544); //
  321. CreateDynamicObject(1412,-2549.14917000,-3165.04980500,118.20632200,0.00000000,0.00000000,90.13697548); //
  322. CreateDynamicObject(1412,-2549.17382800,-3159.77880900,118.21205900,0.00000000,0.00000000,90.24091003); //
  323. CreateDynamicObject(1412,-2549.13720700,-3137.86303700,118.21189100,0.00000000,0.00000000,90.24091003); //
  324. CreateDynamicObject(1412,-2549.12890600,-3143.13964800,118.21938300,0.00000000,0.00000000,90.24091003); //
  325. CreateDynamicObject(1412,-2549.14526400,-3154.49218800,118.22690600,0.00000000,0.00000000,90.24079544); //
  326. CreateDynamicObject(4564,-2418.02148400,-3148.78027300,-30.39173100,0.00000000,0.00000000,269.75912967); //
  327. CreateDynamicObject(4690,-2309.90991200,-3154.98437500,-85.52809100,0.00000000,0.85937940,179.62238336); //
  328. CreateDynamicObject(1655,-2300.42480500,-3211.85766600,65.30926500,-1.71887339,0.85937940,0.96274098); //
  329. CreateDynamicObject(4571,-2300.66503900,-3229.76635700,0.41153700,0.00000000,0.00000000,0.00000000); //
  330. CreateDynamicObject(4603,-2300.29077100,-3316.76977500,16.04291500,0.00000000,0.00000000,0.00000000); //
  331. CreateDynamicObject(1632,-2302.26489300,-3253.62695300,64.62720500,-3.43774677,0.00000000,0.10330429); //
  332. CreateDynamicObject(1632,-2307.92529300,-3336.63745100,40.20392200,0.00000000,0.00000000,15.57327935); //
  333. CreateDynamicObject(10948,-2312.45581100,-3389.55419900,-2.99332400,0.00000000,0.00000000,0.00000000); //
  334. CreateDynamicObject(4558,-2192.52563500,-3376.69458000,35.06761900,0.00000000,0.00000000,0.85869185); //
  335. CreateDynamicObject(1633,-2146.23974600,-3389.44311500,27.70225500,0.00000000,0.00000000,91.95886668); //
  336. CreateDynamicObject(10619,-2082.27490200,-3394.75244100,9.83015400,0.00000000,0.00000000,226.03202207); //
  337. CreateDynamicObject(1634,-2052.00293000,-3330.35131800,33.16654600,-9.45380362,0.00000000,174.46599239); //
  338. CreateDynamicObject(8171,-629.02758700,2370.31347600,157.18925400,0.00000000,0.00000000,0.00000000); //
  339. CreateDynamicObject(8171,-627.65173300,2235.24584900,157.17749000,0.00000000,0.00000000,0.00000000); //
  340. CreateDynamicObject(1655,-611.81915200,2163.63452100,158.26535000,0.00000000,0.00000000,-177.00000000); //
  341. CreateDynamicObject(1655,-620.79315100,2164.03491200,158.17749000,0.00000000,0.00000000,176.00000000); //
  342. CreateDynamicObject(1655,-629.63885400,2164.65307600,158.17749000,0.00000000,0.00000000,175.00000000); //
  343. CreateDynamicObject(1655,-638.58642500,2165.87841700,158.17749000,1.00000000,1.00000000,-190.00000000); //
  344. CreateDynamicObject(1655,-621.59613000,2156.15722600,160.52723600,0.00000000,0.00000000,-177.00000000); //
  345. CreateDynamicObject(8171,-623.30401600,2082.21118100,158.56051600,0.00000000,0.00000000,-1.00000000); //
  346. CreateDynamicObject(1655,-634.96575900,2016.79663000,159.56051600,0.00000000,0.00000000,-182.00000000); //
  347. CreateDynamicObject(1655,-615.25964300,2014.90295400,159.56051600,0.00000000,0.00000000,175.00000000); //
  348. CreateDynamicObject(17533,-2065.52124000,-3301.77954100,-1.72509000,0.00000000,0.00000000,181.34131405); //
  349. CreateDynamicObject(4019,-2120.93310500,-3284.29956100,-7.31780700,0.00000000,0.00000000,0.00000000); //
  350. CreateDynamicObject(10948,-2234.87231400,-3297.98266600,-8.29698900,0.00000000,0.00000000,0.00000000); //
  351. CreateDynamicObject(1655,-2178.36303700,-3289.78149400,33.97768400,0.00000000,0.00000000,272.33784081); //
  352. CreateDynamicObject(4006,-2228.41259800,-3196.37817400,13.96551500,0.00000000,0.00000000,0.00000000); //
  353. CreateDynamicObject(4563,-2202.49511700,-3352.00097700,60.62521400,0.00000000,0.00000000,0.00000000); //
  354. CreateDynamicObject(4563,-2417.81445300,-3231.48022500,24.28582000,0.00000000,0.00000000,0.00000000); //
  355. CreateDynamicObject(4563,-2606.59008800,-3076.59643600,7.79272500,0.00000000,0.00000000,0.00000000); //
  356. CreateDynamicObject(4563,-2885.51416000,-3229.16894500,48.88994200,0.00000000,0.00000000,0.00000000); //
  357. CreateDynamicObject(4571,-2385.80542000,-3350.89184600,22.62001000,0.00000000,0.00000000,91.10023213); //
  358. CreateDynamicObject(4571,-2131.86377000,-3173.97265600,23.35129900,0.00000000,0.00000000,0.00000000); //
  359. CreateDynamicObject(4571,-2553.18017600,-3240.94262700,21.72192400,0.00000000,0.00000000,0.00000000); //
  360. CreateDynamicObject(4571,-2797.03955100,-3127.26171900,11.53735500,0.00000000,0.00000000,0.00000000); //
  361. CreateDynamicObject(4585,-2032.88415500,-3232.16528300,26.34806100,0.00000000,0.00000000,0.00000000); //
  362. CreateDynamicObject(4585,-2161.24780300,-3495.90747100,35.63555500,0.00000000,0.00000000,0.00000000); //
  363. CreateDynamicObject(4586,-1959.88403300,-3397.68701200,51.28007500,0.00000000,0.00000000,90.24091003); //
  364. CreateDynamicObject(4586,-2327.22778300,-3483.68994100,54.15979000,0.00000000,0.00000000,0.00000000); //
  365. CreateDynamicObject(4602,-2395.79736300,-3059.53857400,59.05934100,0.00000000,0.00000000,356.56229293); //
  366. CreateDynamicObject(4602,-2718.04199200,-3065.19531300,59.66119800,0.00000000,0.00000000,0.00000000); //
  367. CreateDynamicObject(4602,-2674.00170900,-3271.59863300,60.06580400,0.00000000,0.00000000,0.00000000); //
  368. CreateDynamicObject(4602,-2976.94458000,-3102.35034200,60.21888700,0.00000000,0.00000000,0.00000000); //
  369. CreateDynamicObject(4603,-2217.55859400,-3089.14428700,6.33181000,0.00000000,0.00000000,0.00000000); //
  370. CreateDynamicObject(1634,-2225.03198200,-3160.09423800,27.13936600,0.00000000,0.00000000,180.48204924); //
  371. CreateDynamicObject(8040,-2227.75659200,-3122.95410200,26.94001800,0.00000000,0.00000000,-91.95966882); //
  372. CreateDynamicObject(1634,-2225.09130900,-3155.99658200,25.95435900,-14.61042378,0.00000000,180.48204924); //
  373. CreateDynamicObject(1634,-2225.49585000,-3215.06665000,27.86435500,0.00000000,0.00000000,181.34148593); //
  374. CreateDynamicObject(1634,-2225.33764600,-3220.73803700,31.26035700,12.03211370,0.00000000,181.34148593); //
  375. CreateDynamicObject(1655,-2091.86621100,-3288.33081100,31.40257300,0.00000000,0.00000000,271.47846142); //
  376. CreateDynamicObject(1633,-2202.18017600,-3386.26440400,41.45070600,0.00000000,0.00000000,91.95886668); //
  377. CreateDynamicObject(1633,-2207.30224600,-3386.43554700,43.96324900,14.61042378,0.00000000,91.95886668); //
  378. CreateDynamicObject(1632,-2309.65307600,-3330.44580100,44.14210500,17.18873385,0.00000000,15.57327935); //
  379. CreateDynamicObject(1634,-2153.37304700,-3389.81030300,30.68518300,12.03211370,0.00000000,92.81910552); //
  380. CreateDynamicObject(1634,-2149.23803700,-3389.61669900,28.31753900,-2.57831008,0.00000000,92.81910552); //
  381. CreateDynamicObject(1633,-2203.43945300,-3386.31372100,42.07585100,6.01605685,0.00000000,91.95886668); //
  382. CreateDynamicObject(1633,-2214.23388700,-3386.65747100,48.23059800,16.32929716,0.00000000,91.95886668); //
  383. CreateDynamicObject(1633,-2221.58007800,-3386.88989300,51.77567300,6.01605685,0.00000000,91.95886668); //
  384. CreateDynamicObject(1632,-2312.41894500,-3296.51977500,48.00395600,0.00000000,0.00000000,279.31692513); //
  385. CreateDynamicObject(1632,-2305.57690400,-3294.60400400,52.10535800,15.46986047,-10.31324031,289.63010814); //
  386. CreateDynamicObject(1632,-2300.32739300,-3291.23095700,57.85955800,27.50197417,-18.90760724,299.94323386); //
  387. CreateDynamicObject(1632,-2311.16259800,-3300.93701200,47.95395300,0.00000000,0.00000000,279.31692513); //
  388. CreateDynamicObject(1632,-2304.14917000,-3299.80346700,52.89031200,22.34535401,0.00000000,279.31692513); //
  389. CreateDynamicObject(1632,-2308.61450200,-3300.53418000,49.27606200,9.45380362,0.00000000,279.31692513); //
  390. CreateDynamicObject(1632,-2299.05322300,-3299.00000000,59.94104800,39.53408786,0.00000000,279.31692513); //
  391. CreateDynamicObject(1633,-2308.85229500,-3295.64721700,50.25244900,14.61042378,-7.73493023,284.47297233); //
  392. CreateDynamicObject(1633,-2302.28662100,-3292.55078100,55.68558500,28.36141086,-20.62648062,296.50497143); //
  393. CreateDynamicObject(3436,-2302.19262700,-3267.92456100,58.68219800,0.00000000,0.00000000,0.00000000); //
  394. CreateDynamicObject(1633,-2282.94409200,-3293.77978500,67.62911200,-2.57831008,-0.85943669,10.41602894); //
  395. CreateDynamicObject(1632,-2277.64306600,-3291.92651400,68.15396100,2.57831008,0.00000000,1.82217768); //
  396. CreateDynamicObject(1632,-2277.75585900,-3288.34619100,70.83579300,18.90760724,0.00000000,1.82217768); //
  397. CreateDynamicObject(1632,-2292.27343800,-3253.67871100,64.63806200,-3.43774677,0.00000000,0.10330429); //
  398. CreateDynamicObject(1632,-2282.37548800,-3253.68652300,64.63806200,-3.43774677,0.00000000,0.10330429); //
  399. CreateDynamicObject(1632,-2312.11352500,-3253.61572300,64.63806200,-3.43774677,0.00000000,0.10330429); //
  400. CreateDynamicObject(1632,-2321.95092800,-3253.63964800,64.63806200,-3.43774677,0.00000000,0.10330429); //
  401. CreateDynamicObject(1655,-2309.12622100,-3212.04736300,65.47725700,-1.71887339,0.85937940,0.96274098); //
  402. CreateDynamicObject(1634,-2341.66674800,-3149.20532200,62.94643400,0.00000000,0.00000000,90.24079544); //
  403. CreateDynamicObject(1634,-2349.66430700,-3149.22485400,67.22834000,6.87549354,0.00000000,90.24079544); //
  404. CreateDynamicObject(1634,-2356.76928700,-3149.23803700,72.78175400,18.90760724,0.00000000,90.24079544); //
  405. CreateDynamicObject(4585,-2548.34912100,-3150.69653300,-27.63722000,0.00000000,0.00000000,0.00000000); //
  406. CreateDynamicObject(6391,-2673.94677700,-3149.54785200,18.45062600,0.00000000,0.00000000,9.45380362); //
  407. CreateDynamicObject(4571,-2738.47851600,-3137.13745100,-0.53005200,0.00000000,0.00000000,0.00000000); //
  408. CreateDynamicObject(1634,-2444.04296900,-3148.82251000,79.97227500,0.00000000,0.00000000,88.52077614); //
  409. CreateDynamicObject(1634,-2451.49194300,-3148.65112300,84.54173300,12.89155039,0.00000000,88.52077614); //
  410. CreateDynamicObject(1634,-2563.25488300,-3151.46020500,73.70377300,5.15662016,0.00000000,90.23964952); //
  411. CreateDynamicObject(1632,-2681.95019500,-3145.45141600,60.19353100,0.00000000,0.00000000,82.50586520); //
  412. CreateDynamicObject(1634,-2751.74975600,-3134.38281300,64.58287800,0.00000000,0.00000000,84.22473859); //
  413. CreateDynamicObject(1634,-2758.63916000,-3133.69384800,69.48317700,19.76704393,0.00000000,84.22473859); //
  414. CreateDynamicObject(1634,-2825.54931600,-3137.76489300,76.60028100,0.00000000,0.00000000,97.97572567); //
  415. CreateDynamicObject(1634,-2910.65771500,-3161.54492200,67.24433900,0.00000000,0.00000000,97.11628898); //
  416. CreateDynamicObject(1634,-2911.16186500,-3157.43774400,67.24433900,0.00000000,0.00000000,97.11628898); //
  417. CreateDynamicObject(1634,-2916.94140600,-3162.32836900,73.41537500,36.09634109,0.00000000,97.11628898); //
  418. CreateDynamicObject(1634,-2917.43481400,-3158.18359400,73.43726300,36.09634109,0.00000000,97.11628898); //
  419. CreateDynamicObject(1634,-2913.70239300,-3157.72631800,69.03863500,12.89155039,0.00000000,97.11628898); //
  420. CreateDynamicObject(1634,-2913.89038100,-3161.92773400,69.53523300,17.18873385,0.00000000,97.11628898); //
  421. CreateDynamicObject(4564,-2491.15258800,-3066.81835900,83.42697900,0.00000000,0.00000000,269.75912967); //
  422. CreateDynamicObject(4564,-2050.59252900,-3489.17480500,97.96635400,0.00000000,0.00000000,286.08831224); //
  423. CreateDynamicObject(4571,-2306.40014600,-3071.36035200,26.70063400,0.00000000,0.00000000,177.90373916); //
  424. CreateDynamicObject(4564,-2852.73071300,-3059.18237300,100.56246900,0.00000000,0.00000000,269.75912967); //
  425. AddStaticVehicle(461,-2302.77170000,-1607.92200000,483.51120000,159.99840000,43,1); //PCJ-600
  426. AddStaticVehicle(522,-2302.28610000,-1609.05750000,483.49320000,158.93480000,3,8); //NRG-500
  427. AddStaticVehicle(468,-2301.72220000,-1609.93140000,483.57850000,164.03180000,46,46); //Sanchez
  428. AddStaticVehicle(463,-2301.07450000,-1610.99380000,483.44750000,160.87320000,84,84); //Freeway
  429. CreateDynamicObject(1634,-2230.59741200,-1739.21008300,480.84878500,0.00000000,0.00000000,213.75000000); //
  430. CreateDynamicObject(1634,-2233.73608400,-1741.36706500,480.85653700,0.00000000,0.00000000,213.75000000); //
  431. CreateDynamicObject(1632,-2229.97338900,-1747.07470700,485.81216400,20.62650000,0.00000000,213.75000000); //
  432. CreateDynamicObject(1632,-2226.70312500,-1744.86840800,485.80947900,20.62650000,0.00000000,213.75000000); //
  433. CreateDynamicObject(5400,-2376.44921900,-1646.78161600,487.79950000,0.00000000,0.00000000,123.74990000); //
  434. CreateDynamicObject(5400,-2384.40551800,-1652.09423800,487.77563500,0.00000000,0.00000000,123.74990000); //
  435. CreateDynamicObject(5400,-2392.29956100,-1657.37060500,487.78894000,0.00000000,0.00000000,123.74990000); //
  436. CreateDynamicObject(5400,-2400.20874000,-1662.61731000,487.79007000,0.00000000,0.00000000,123.74990000); //
  437. CreateDynamicObject(5400,-2408.21655300,-1667.94860800,487.76620500,0.00000000,0.00000000,123.74990000); //
  438. CreateDynamicObject(5400,-2416.33300800,-1673.33813500,487.74234000,0.00000000,0.00000000,123.74990000); //
  439. CreateDynamicObject(5400,-2424.17553700,-1678.59423800,487.74346900,0.00000000,0.00000000,123.74990000); //
  440. CreateDynamicObject(5400,-2432.07836900,-1683.92834500,487.74459800,0.00000000,0.00000000,123.74990000); //
  441. CreateDynamicObject(5400,-2439.95971700,-1689.20593300,487.72073400,0.00000000,0.00000000,123.74990000); //
  442. CreateDynamicObject(5400,-2450.93920900,-1696.37280300,487.69686900,0.00000000,0.00000000,130.62550000); //
  443. CreateDynamicObject(5400,-2460.75024400,-1704.63781700,487.67300400,0.00000000,0.00000000,136.64160000); //
  444. CreateDynamicObject(5400,-2469.40478500,-1713.55236800,487.64913900,0.00000000,0.00000000,142.65770000); //
  445. CreateDynamicObject(5400,-2478.78564500,-1725.87585400,487.62527500,0.00000000,0.00000000,153.83050000); //
  446. CreateDynamicObject(5400,-2484.22485400,-1736.60192900,487.62640400,0.00000000,0.00000000,158.98710000); //
  447. CreateDynamicObject(5400,-2489.23608400,-1749.32946800,487.57754500,0.00000000,0.00000000,166.72210000); //
  448. CreateDynamicObject(5400,-2492.29418900,-1761.35607900,487.57867400,0.00000000,0.00000000,171.87870000); //
  449. CreateDynamicObject(5400,-2493.63354500,-1770.74243200,487.55481000,0.00000000,0.00000000,171.87870000); //
  450. CreateDynamicObject(2918,2169.86279200,-2506.75463800,721.12677000,0.00000000,0.00000000,0.00000000); //
  451. CreateDynamicObject(2918,2170.14721600,-2505.03393500,721.46722400,0.00000000,0.00000000,0.00000000); //
  452. CreateDynamicObject(2918,2170.77319300,-2503.38818300,721.43286100,0.00000000,0.00000000,0.00000000); //
  453. CreateDynamicObject(2918,2171.08618100,-2501.73681600,721.18835400,0.00000000,0.00000000,0.00000000); //
  454. CreateDynamicObject(2918,2171.49023400,-2499.77807600,720.84375000,0.00000000,0.00000000,0.00000000); //
  455. CreateDynamicObject(1655,2176.66357400,-2506.22924800,721.02050700,0.00000000,0.00000000,76.00000000); //
  456. CreateDynamicObject(8040,2214.99584900,-2513.97973600,720.07354700,1.00000000,-1.00000000,-191.00000000); //
  457. CreateDynamicObject(1655,-2888.62988200,2713.11840800,275.71652200,5.00000000,-2.00000000,86.00000000); //
  458. CreateDynamicObject(969,-2875.70141600,2715.23779200,273.13504000,-82.00000000,-92.00000000,92.51378600); //
  459. CreateDynamicObject(1655,-2228.94335900,-1524.97741600,731.17651300,-2.00000000,0.00000000,-23.00000000); //
  460. CreateDynamicObject(969,-2235.31152300,-1530.24841300,730.54089300,-92.00000000,28.00000000,0.00000000); //
  461. CreateDynamicObject(969,-2233.96655200,-1540.63061500,730.69757000,-91.00000000,-64.00000000,0.00000000); //
  462. CreateDynamicObject(969,-2236.52343700,-1538.83483800,730.70184300,-91.00000000,119.00000000,0.00000000); //
  463. CreateDynamicObject(5400,-2494.93359400,-1779.85961900,487.53094500,0.00000000,0.00000000,171.87870000); //
  464. CreateDynamicObject(5400,-2496.23535200,-1789.24414100,487.50708000,0.00000000,0.00000000,171.87870000); //
  465. CreateDynamicObject(5400,-2497.61328100,-1798.81628400,487.78314200,354.84340000,0.00000000,171.87870000); //
  466. CreateDynamicObject(5400,-2498.91528300,-1808.16577100,486.91427600,354.84340000,0.00000000,171.87870000); //
  467. CreateDynamicObject(5400,-2500.19921900,-1817.43493700,485.98809800,354.84340000,0.00000000,171.87870000); //
  468. CreateDynamicObject(5400,-2501.52148400,-1826.90930200,485.37677000,349.68680000,0.00000000,171.87870000); //
  469. CreateDynamicObject(5400,-2502.76635700,-1835.97753900,483.70379600,349.68680000,0.00000000,171.87870000); //
  470. CreateDynamicObject(5400,-2504.09448200,-1844.99047900,481.98593100,349.68680000,0.00000000,171.87870000); //
  471. CreateDynamicObject(5400,-2505.36938500,-1854.06335400,480.30874600,349.68680000,0.00000000,171.87870000); //
  472. CreateDynamicObject(5400,-2506.63427700,-1862.88305700,478.68240400,349.68680000,0.00000000,171.87870000); //
  473. CreateDynamicObject(5400,-2508.55542000,-1875.43225100,477.05963100,349.68680000,0.00000000,177.89490000); //
  474. CreateDynamicObject(5400,-2509.08740200,-1886.21130400,475.34283400,349.68680000,0.00000000,180.47320000); //
  475. CreateDynamicObject(969,-2968.81689400,31.56136800,791.02539000,90.00000000,3.00000000,1.00000000); //
  476. CreateDynamicObject(8420,-2965.22607400,32.06082900,790.87701400,0.00000000,0.00000000,-183.00000000); //
  477. CreateDynamicObject(13592,-2991.86230400,33.19672300,800.84973100,0.00000000,0.00000000,0.00000000); //
  478. CreateDynamicObject(1655,-3001.46679600,30.41285500,791.97174000,0.00000000,0.00000000,75.00000000); //
  479. CreateDynamicObject(13594,-2984.87402300,52.05295900,791.37268000,0.00000000,0.00000000,-89.00000000); //
  480. CreateDynamicObject(969,-2416.90234300,-291.57275300,329.70019500,-85.00000000,-1.00000000,70.00000000); //
  481. CreateDynamicObject(5400,-2509.08886700,-1900.27380400,473.70843500,349.68680000,0.00000000,189.06760000); //
  482. CreateDynamicObject(5400,-2507.48071300,-1911.51452600,472.05987500,349.68680000,0.00000000,192.50540000); //
  483. CreateDynamicObject(10838,-2362.35327100,-1680.10217300,498.15234400,0.00000000,0.00000000,33.75000000); //
  484. CreateDynamicObject(5400,-2505.44116200,-1920.65649400,470.30871600,349.68680000,0.00000000,192.50540000); //
  485. CreateDynamicObject(5400,-2503.44287100,-1929.57580600,468.61236600,349.68680000,0.00000000,192.50540000); //
  486. CreateDynamicObject(5400,-2501.39575200,-1938.89196800,466.86657700,349.68680000,0.00000000,192.50540000); //
  487. CreateDynamicObject(5400,-2499.45385700,-1947.87329100,465.18240400,349.68680000,0.00000000,192.50540000); //
  488. CreateDynamicObject(5400,-2497.54248000,-1956.36645500,463.59109500,349.68680000,0.00000000,192.50540000); //
  489. CreateDynamicObject(5400,-2495.60668900,-1965.41296400,461.82437100,349.68680000,0.00000000,192.50540000); //
  490. CreateDynamicObject(5400,-2493.76635700,-1973.72778300,460.27105700,349.68680000,0.00000000,192.50540000); //
  491. CreateDynamicObject(5400,-2491.80615200,-1982.84692400,458.56021100,349.68680000,0.00000000,192.50540000); //
  492. CreateDynamicObject(5400,-2490.08374000,-1989.61767600,456.87271100,349.68680000,0.00000000,188.99040000); //
  493. CreateDynamicObject(5400,-2488.83398400,-1995.84045400,455.19058200,349.68680000,0.00000000,184.69320000); //
  494. CreateDynamicObject(5400,-2488.02758800,-2002.64880400,453.55151400,349.68680000,0.00000000,181.25540000); //
  495. CreateDynamicObject(5400,-2487.33715800,-2007.50244100,451.98916600,349.68680000,0.00000000,175.23930000); //
  496. CreateDynamicObject(5400,-2487.49218800,-2013.56066900,450.36441000,349.68680000,0.00000000,170.94210000); //
  497. CreateDynamicObject(5400,-2488.15673800,-2019.92395000,448.72760000,349.68680000,0.00000000,166.64490000); //
  498. CreateDynamicObject(5400,-2488.36352500,-2023.91906700,447.12994400,349.68680000,0.00000000,158.90990000); //
  499. CreateDynamicObject(5400,-2489.10766600,-2027.88085900,445.46902500,349.68680000,0.00000000,151.17490000); //
  500. CreateDynamicObject(5400,-2490.80712900,-2032.16882300,443.79797400,349.68680000,0.00000000,144.29940000); //
  501. CreateDynamicObject(5400,-2496.31591800,-2039.78833000,442.04559300,349.68680000,0.00000000,144.29940000); //
  502. CreateDynamicObject(5400,-2501.60498000,-2047.15942400,440.32901000,349.68680000,0.00000000,144.29940000); //
  503. CreateDynamicObject(5400,-2506.81689500,-2054.40673800,438.70071400,349.68680000,0.00000000,144.29940000); //
  504. CreateDynamicObject(5400,-2511.90966800,-2061.55175800,437.07327300,349.68680000,0.00000000,144.29940000); //
  505. CreateDynamicObject(5400,-2517.13281300,-2068.76709000,435.38287400,349.68680000,0.00000000,144.29940000); //
  506. CreateDynamicObject(1634,-2497.79345700,-2102.21191400,429.11038200,347.10840000,0.00000000,146.25000000); //
  507. CreateDynamicObject(1634,-2494.44970700,-2104.11694300,429.82974200,347.10840000,19.76700000,158.35940000); //
  508. CreateDynamicObject(1634,-2500.77490200,-2099.95019500,429.70401000,347.10840000,341.09240000,135.00000000); //
  509. CreateDynamicObject(11556,-2360.07299800,-1655.82946800,488.59692400,0.00000000,0.00000000,33.75000000); //
  510. CreateDynamicObject(8040,1284.01000000,2168.65000000,750.27000000,0.00000000,0.00000000,0.00000000); //
  511. CreateDynamicObject(8397,1229.02000000,2149.56000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  512. CreateDynamicObject(8397,1233.94000000,2149.45000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  513. CreateDynamicObject(8397,1240.13000000,2149.35000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  514. CreateDynamicObject(8397,1246.56000000,2149.45000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  515. CreateDynamicObject(8397,1252.95000000,2149.46000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  516. CreateDynamicObject(8397,1259.15000000,2149.37000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  517. CreateDynamicObject(8397,1265.52000000,2149.31000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  518. CreateDynamicObject(8397,1271.84000000,2149.33000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  519. CreateDynamicObject(8397,1278.19000000,2149.35000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  520. CreateDynamicObject(8397,1284.58000000,2149.29000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  521. CreateDynamicObject(8397,1290.92000000,2149.37000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  522. CreateDynamicObject(8397,1297.24000000,2149.38000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  523. CreateDynamicObject(8397,1303.68000000,2149.32000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  524. CreateDynamicObject(8397,1229.03000000,2154.97000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  525. CreateDynamicObject(8397,1229.02000000,2160.50000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  526. CreateDynamicObject(8397,1228.81000000,2165.75000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  527. CreateDynamicObject(8397,1228.80000000,2171.17000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  528. CreateDynamicObject(8397,1228.82000000,2176.60000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  529. CreateDynamicObject(8397,1229.05000000,2181.93000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  530. CreateDynamicObject(8397,1229.05000000,2187.42000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  531. CreateDynamicObject(8397,1235.27000000,2186.50000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  532. CreateDynamicObject(8397,1241.53000000,2186.58000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  533. CreateDynamicObject(8397,1247.83000000,2186.64000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  534. CreateDynamicObject(8397,1254.15000000,2186.66000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  535. CreateDynamicObject(8397,1260.23000000,2186.76000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  536. CreateDynamicObject(8397,1266.44000000,2186.87000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  537. CreateDynamicObject(8397,1272.55000000,2187.00000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  538. CreateDynamicObject(8397,1278.75000000,2186.99000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  539. CreateDynamicObject(8040,1284.01000000,2168.65000000,750.27000000,0.00000000,0.00000000,0.00000000); //
  540. CreateDynamicObject(8397,1229.02000000,2149.56000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  541. CreateDynamicObject(8397,1233.94000000,2149.45000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  542. CreateDynamicObject(8397,1240.13000000,2149.35000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  543. CreateDynamicObject(8397,1246.56000000,2149.45000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  544. CreateDynamicObject(8397,1252.95000000,2149.46000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  545. CreateDynamicObject(8397,1259.15000000,2149.37000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  546. CreateDynamicObject(8397,1265.52000000,2149.31000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  547. CreateDynamicObject(8397,1271.84000000,2149.33000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  548. CreateDynamicObject(8397,1278.19000000,2149.35000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  549. CreateDynamicObject(8397,1284.58000000,2149.29000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  550. CreateDynamicObject(8397,1290.92000000,2149.37000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  551. CreateDynamicObject(8397,1297.24000000,2149.38000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  552. CreateDynamicObject(8397,1303.68000000,2149.32000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  553. CreateDynamicObject(8397,1229.03000000,2154.97000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  554. CreateDynamicObject(8397,1229.02000000,2160.50000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  555. CreateDynamicObject(8397,1228.81000000,2165.75000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  556. CreateDynamicObject(8397,1228.80000000,2171.17000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  557. CreateDynamicObject(8397,1228.82000000,2176.60000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  558. CreateDynamicObject(8397,1229.05000000,2181.93000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  559. CreateDynamicObject(8397,1229.05000000,2187.42000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  560. CreateDynamicObject(8397,1235.27000000,2186.50000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  561. CreateDynamicObject(8397,1241.53000000,2186.58000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  562. CreateDynamicObject(8397,1247.83000000,2186.64000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  563. CreateDynamicObject(8397,1254.15000000,2186.66000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  564. CreateDynamicObject(8397,1260.23000000,2186.76000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  565. CreateDynamicObject(8397,1266.44000000,2186.87000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  566. CreateDynamicObject(8397,1272.55000000,2187.00000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  567. CreateDynamicObject(8397,1278.75000000,2186.99000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  568. CreateDynamicObject(8397,1284.92000000,2187.11000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  569. CreateDynamicObject(8397,1290.98000000,2187.19000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  570. CreateDynamicObject(8397,1296.85000000,2187.28000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  571. CreateDynamicObject(8397,1302.99000000,2187.31000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  572. CreateDynamicObject(8397,1303.12000000,2180.11000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  573. CreateDynamicObject(8397,1305.02000000,2156.23000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  574. CreateDynamicObject(8397,1305.21000000,2153.03000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  575. CreateDynamicObject(8397,1303.17000000,2182.83000000,726.93000000,0.00000000,33.00000000,0.00000000); //
  576. CreateDynamicObject(18450,1462.29000000,2167.04000000,748.24000000,0.00000000,0.00000000,359.88000000); //
  577. CreateDynamicObject(18450,1359.51000000,2167.38000000,748.24000000,0.00000000,-8.00000000,360.00000000); //
  578. CreateDynamicObject(18450,1359.51000000,2167.38000000,748.24000000,0.00000000,0.00000000,359.88000000); //
  579. CreateDynamicObject(18450,1462.29000000,2167.04000000,748.24000000,0.00000000,4.00000000,360.00000000); //
  580. CreateDynamicObject(18450,1462.29000000,2167.04000000,748.24000000,0.00000000,-6.00000000,360.00000000); //
  581. CreateDynamicObject(18450,1520.39000000,2167.19000000,756.38000000,0.00000000,-12.00000000,360.00000000); //
  582. CreateDynamicObject(18450,1619.63000000,2167.23000000,764.59000000,0.00000000,-6.00000000,360.00000000); //
  583. CreateDynamicObject(18450,1698.97000000,2167.28000000,765.30000000,0.00000000,5.00000000,360.00000000); //
  584. CreateDynamicObject(18450,1776.70000000,2167.26000000,758.25000000,0.00000000,5.00000000,360.00000000); //
  585. CreateDynamicObject(18450,1855.06000000,2166.92000000,748.10000000,0.00000000,9.00000000,360.00000000); //
  586. CreateDynamicObject(18450,1928.44000000,2166.65000000,734.84000000,0.00000000,12.00000000,360.00000000); //
  587. CreateDynamicObject(18450,1927.35000000,2166.80000000,735.02000000,0.00000000,2.00000000,360.00000000); //
  588. CreateDynamicObject(18450,2005.75000000,2166.32000000,725.50000000,0.00000000,12.00000000,359.00000000); //
  589. CreateDynamicObject(18450,2079.56000000,2164.97000000,700.18000000,0.00000000,25.00000000,359.00000000); //
  590. CreateDynamicObject(18450,2151.74000000,2163.74000000,666.49000000,0.00000000,25.00000000,359.00000000); //
  591. CreateDynamicObject(18450,2151.74000000,2163.74000000,667.10000000,0.00000000,21.00000000,359.00000000); //
  592. CreateDynamicObject(18450,2151.49000000,2163.84000000,667.10000000,0.00000000,18.00000000,359.00000000); //
  593. CreateDynamicObject(18450,2151.49000000,2163.84000000,667.10000000,0.00000000,12.00000000,359.00000000); //
  594. CreateDynamicObject(18450,2151.49000000,2163.84000000,667.10000000,0.00000000,5.00000000,359.00000000); //
  595. CreateDynamicObject(18450,2151.49000000,2163.84000000,667.10000000,0.00000000,-2.00000000,359.00000000); //
  596. CreateDynamicObject(16024,2255.72000000,2148.46000000,670.65000000,0.00000000,0.00000000,299.88000000); //
  597. CreateDynamicObject(18784,2325.42000000,2116.20000000,668.62000000,0.00000000,0.00000000,319.88000000); //
  598. CreateDynamicObject(7072,1326.10000000,2163.24000000,767.88000000,-29.00000000,0.00000000,0.00000000); //
  599. CreateDynamicObject(7072,1285.70000000,2168.18000000,768.51000000,3.00000000,0.00000000,5.00000000); //
  600. CreateDynamicObject(11556,-2312.01416000,-1594.18676800,488.37884500,0.00000000,0.00000000,45.00000000); //
  601. CreateDynamicObject(13593,-2339.84594700,-1630.19189500,483.44470200,0.00000000,0.00000000,334.06230000); //
  602. CreateDynamicObject(13593,-2338.62353500,-1627.38452100,485.46057100,24.06420000,0.00000000,334.06230000); //
  603. CreateDynamicObject(13593,-2337.76001000,-1625.43835400,488.58859300,44.69070000,0.00000000,334.06230000); //
  604. CreateDynamicObject(13593,-2337.48046900,-1624.52880900,492.02908300,66.17660000,0.00000000,334.06230000); //
  605. CreateDynamicObject(3502,-2282.02661100,-1616.44519000,483.35372900,0.00000000,0.00000000,281.25000000); //
  606. CreateDynamicObject(11556,-2299.86181600,-1600.51318400,481.74920700,0.00000000,0.00000000,315.00000000); //
  607. CreateDynamicObject(3502,-2273.42016600,-1614.72802700,483.30587800,0.00000000,0.00000000,281.25000000); //
  608. CreateDynamicObject(3502,-2265.13427700,-1613.07299800,483.30795300,0.00000000,0.00000000,281.25000000); //
  609. CreateDynamicObject(3502,-2256.73364300,-1611.45434600,483.30963100,0.00000000,0.00000000,281.25000000); //
  610. CreateDynamicObject(3502,-2248.55395500,-1609.83068800,482.13174400,344.53010000,0.00000000,281.25000000); //
  611. CreateDynamicObject(3502,-2240.39062500,-1608.23193400,479.74728400,344.53010000,0.00000000,281.25000000); //
  612. CreateDynamicObject(3502,-2232.35961900,-1606.65808100,477.50286900,344.53010000,0.00000000,281.25000000); //
  613. CreateDynamicObject(3502,-2224.85644500,-1605.12927200,475.33584600,344.53010000,0.00000000,281.25000000); //
  614. CreateDynamicObject(3502,-2216.70288100,-1603.47522000,473.00741600,344.53010000,0.00000000,281.25000000); //
  615. CreateDynamicObject(3502,-2208.43994100,-1601.82153300,470.64831500,344.53010000,0.00000000,281.25000000); //
  616. CreateDynamicObject(3502,-2200.28979500,-1600.19348100,467.44262700,334.21690000,0.00000000,281.25000000); //
  617. CreateDynamicObject(3502,-2192.86059600,-1598.71923800,463.72280900,334.21690000,0.00000000,281.25000000); //
  618. CreateDynamicObject(3502,-2185.20459000,-1597.18823200,459.84484900,334.21690000,0.00000000,281.25000000); //
  619. CreateDynamicObject(3502,-2177.62109400,-1595.72253400,456.06286600,334.21690000,0.00000000,281.25000000); //
  620. CreateDynamicObject(3502,-2170.32495100,-1593.51293900,452.35583500,334.21690000,0.00000000,292.50000000); //
  621. CreateDynamicObject(3502,-2163.59350600,-1589.95629900,448.67465200,334.21690000,0.00000000,303.75000000); //
  622. CreateDynamicObject(3502,-2157.63134800,-1585.13317900,444.89358500,334.21690000,0.00000000,315.00000000); //
  623. CreateDynamicObject(3502,-2152.91406300,-1579.35192900,441.22125200,334.21690000,0.00000000,326.25000000); //
  624. CreateDynamicObject(3502,-2149.27075200,-1572.61267100,437.38922100,334.21690000,0.00000000,337.50000000); //
  625. CreateDynamicObject(3502,-2147.11132800,-1565.31738300,433.55725100,334.21690000,0.00000000,348.75000000); //
  626. CreateDynamicObject(8420,-1225.97912500,-71.84008700,568.96588100,0.00000000,0.00000000,-192.00000000); //
  627. CreateDynamicObject(1225,-1239.51904200,-83.05502300,570.14556800,0.00000000,0.00000000,0.00000000); //
  628. CreateDynamicObject(16110,-1240.40136700,-36.50360800,569.94244300,0.00000000,0.00000000,-94.00000000); //
  629. CreateDynamicObject(16110,-1195.78955000,-66.17344600,569.94244300,0.00000000,0.00000000,151.00000000); //
  630. CreateDynamicObject(16110,-1206.37683100,-47.66670200,569.94274900,0.00000000,0.00000000,-99.00000000); //
  631. CreateDynamicObject(16110,-1223.93115200,-100.19764700,569.94244300,0.00000000,0.00000000,-271.00000000); //
  632. CreateDynamicObject(1655,-1260.10571200,-63.41080000,569.94244300,0.00000000,0.00000000,75.00000000); //
  633. CreateDynamicObject(969,1522.88439900,1600.29492100,731.39605700,88.00000000,0.00000000,0.00000000); //
  634. CreateDynamicObject(2714,-2286.80249000,-1611.89209000,484.58102400,0.00000000,0.00000000,281.25000000); //
  635. CreateDynamicObject(2714,-2284.77539100,-1622.06164600,484.38433800,0.00000000,0.00000000,281.25000000); //
  636. CreateDynamicObject(3462,-2286.33007800,-1619.66235400,483.01214600,0.00000000,0.00000000,348.75000000); //
  637. CreateDynamicObject(3462,-2286.77783200,-1614.94519000,482.90722700,0.00000000,0.00000000,22.50000000); //
  638. CreateDynamicObject(3502,-2146.45312500,-1557.88354500,429.88217200,334.21690000,0.00000000,0.00000000); //
  639. CreateDynamicObject(3502,-2147.18994100,-1550.20922900,426.06262200,334.21690000,0.00000000,11.25000000); //
  640. CreateDynamicObject(3502,-2149.39355500,-1542.73327600,422.16912800,334.21690000,0.00000000,22.50000000); //
  641. CreateDynamicObject(3502,-2152.37768600,-1535.62377900,419.97299200,355.70280000,0.00000000,22.50000000); //
  642. CreateDynamicObject(3502,-2155.65210000,-1527.72546400,419.30099500,355.70280000,0.00000000,22.50000000); //
  643. CreateDynamicObject(3502,-2158.83886700,-1520.06640600,418.74777200,355.70280000,0.00000000,22.50000000); //
  644. CreateDynamicObject(3502,-2162.07495100,-1512.31335400,418.05114700,355.70280000,0.00000000,22.50000000); //
  645. CreateDynamicObject(3502,-2165.27148400,-1504.59899900,417.34384200,355.70280000,0.00000000,22.50000000); //
  646. CreateDynamicObject(3502,-2168.39990200,-1497.06933600,416.68966700,355.70280000,0.00000000,22.50000000); //
  647. CreateDynamicObject(3502,-2170.77490200,-1489.20007300,416.10751300,355.70280000,0.00000000,11.25000000); //
  648. CreateDynamicObject(3502,-2171.66455100,-1480.73022500,415.37591600,355.70280000,0.00000000,0.00000000); //
  649. CreateDynamicObject(3502,-2170.82812500,-1472.20849600,414.62262000,355.70280000,0.00000000,348.75000000); //
  650. CreateDynamicObject(3502,-2168.41870100,-1464.19091800,413.95764200,355.70280000,0.00000000,337.50000000); //
  651. CreateDynamicObject(3502,-2164.48632800,-1456.72644000,413.28106700,355.70280000,0.00000000,326.25000000); //
  652. CreateDynamicObject(3502,-2159.13964800,-1450.20654300,412.66394000,355.70280000,0.00000000,315.00000000); //
  653. CreateDynamicObject(3502,-2152.87841800,-1445.21472200,412.06277500,355.70280000,0.00000000,303.75000000); //
  654. CreateDynamicObject(3502,-2146.39355500,-1440.83911100,410.23260500,339.37350000,0.00000000,303.75000000); //
  655. CreateDynamicObject(3502,-2140.46948200,-1436.95764200,406.08987400,322.18480000,0.00000000,303.75000000); //
  656. CreateDynamicObject(3502,-2135.85253900,-1433.90527300,399.72876000,300.69890000,0.00000000,303.75000000); //
  657. CreateDynamicObject(3502,-2133.19409200,-1432.07495100,391.61471600,282.65080000,0.00000000,303.75000000); //
  658. CreateDynamicObject(3502,-2132.38623000,-1431.57348600,383.36538700,270.61860000,0.00000000,315.00000000); //
  659. CreateDynamicObject(3502,-2132.37329100,-1431.55798300,375.11337300,270.61860000,0.00000000,315.00000000); //
  660. CreateDynamicObject(11556,-2327.02124000,-1699.90808100,487.26986700,0.00000000,0.00000000,146.25010000); //
  661. CreateDynamicObject(8330,-2298.53320300,-1591.61608900,492.12860100,0.00000000,0.00000000,326.25000000); //
  662. CreateDynamicObject(8323,-2326.95263700,-1708.70397900,499.98626700,0.00000000,0.00000000,67.50000000); //
  663. CreateDynamicObject(7910,-2259.71337900,-1734.16577100,489.13586400,0.00000000,0.00000000,135.00000000); //
  664. CreateDynamicObject(3554,-2285.50268600,-1617.23608400,490.90435800,0.00000000,0.00000000,101.25000000); //
  665. CreateDynamicObject(1634,-2237.09668000,-1743.84704600,480.92858900,0.00000000,0.00000000,213.75000000); //
  666. CreateDynamicObject(1632,-2233.45483400,-1749.40515100,485.80783100,20.62650000,0.00000000,213.75000000); //
  667. CreateDynamicObject(645,-2264.10156300,-1685.97802700,479.80847200,0.00000000,0.00000000,0.00000000); //
  668. CreateDynamicObject(645,-2258.60229500,-1692.30932600,479.59570300,0.00000000,0.00000000,0.00000000); //
  669. CreateDynamicObject(645,-2253.40332000,-1697.29663100,479.55578600,0.00000000,0.00000000,0.00000000); //
  670. CreateDynamicObject(645,-2247.55761700,-1702.83142100,479.36172500,0.00000000,0.00000000,0.00000000); //
  671. CreateDynamicObject(645,-2241.75000000,-1709.01635700,479.08502200,0.00000000,0.00000000,0.00000000); //
  672. CreateDynamicObject(645,-2327.25512700,-1599.96057100,491.87908900,0.00000000,0.00000000,0.00000000); //
  673. CreateDynamicObject(645,-2319.24096700,-1583.83630400,493.80221600,0.00000000,0.00000000,0.00000000); //
  674. CreateDynamicObject(645,-2310.88232400,-1573.09448200,493.18020600,0.00000000,0.00000000,0.00000000); //
  675. CreateDynamicObject(645,-2279.34765600,-1575.27954100,485.59973100,0.00000000,0.00000000,0.00000000); //
  676. CreateDynamicObject(645,-2278.16796900,-1600.24072300,491.67703200,0.00000000,0.00000000,0.00000000); //
  677. CreateDynamicObject(645,-2252.13964800,-1729.45776400,478.53549200,0.00000000,0.00000000,0.00000000); //
  678. CreateDynamicObject(645,-2256.61694300,-1724.62207000,478.27832000,0.00000000,0.00000000,0.00000000); //
  679. CreateDynamicObject(645,-2260.73168900,-1720.60131800,478.25442500,0.00000000,0.00000000,0.00000000); //
  680. CreateDynamicObject(645,-2265.02490200,-1715.65283200,478.18737800,0.00000000,0.00000000,0.00000000); //
  681. CreateDynamicObject(645,-2269.90527300,-1710.81604000,478.04113800,0.00000000,0.00000000,0.00000000); //
  682. CreateDynamicObject(645,-2276.03979500,-1705.61938500,477.94616700,0.00000000,0.00000000,0.00000000); //
  683. CreateDynamicObject(969,2458.85205000,1517.00354000,539.92950400,-90.00000000,1.00000000,0.00000000); //
  684. CreateDynamicObject(1655,2478.28417900,1744.04956000,612.27166700,0.00000000,0.00000000,10.00000000); //
  685. CreateDynamicObject(8171,2490.64575100,1671.40332000,611.20849600,0.00000000,0.00000000,12.00000000); //
  686. CreateDynamicObject(969,2505.29809500,1577.87023900,612.21057100,0.00000000,0.00000000,0.00000000); //
  687. CreateDynamicObject(969,2514.40917900,1578.01306100,612.21057100,0.00000000,0.00000000,0.00000000); //
  688. CreateDynamicObject(8171,2510.37573200,1588.81494100,611.21057100,0.00000000,0.00000000,193.33508300); //
  689. CreateDynamicObject(8841,2509.47802700,1592.42407200,614.28009000,0.00000000,0.00000000,0.00000000); //
  690. CreateDynamicObject(5275,-2214.08178700,-1682.19799800,479.13540600,0.00000000,0.00000000,67.50000000); //
  691. CreateDynamicObject(5679,-2141.00830100,-1762.10913100,382.65377800,63.59830000,359.14060000,22.50000000); //
  692. CreateDynamicObject(5679,-2088.63378900,-1838.08642600,186.88543700,63.59830000,359.14060000,45.00000000); //
  693. CreateDynamicObject(3426,-2345.76293900,-1586.79126000,481.41647300,0.00000000,0.00000000,67.50000000); //
  694. CreateDynamicObject(3472,-2368.67529300,-1668.73779300,478.28582800,0.00000000,0.00000000,236.25010000); //
  695. CreateDynamicObject(3472,-2353.29565400,-1690.24511700,478.16989100,0.00000000,0.00000000,180.00000000); //
  696. CreateDynamicObject(7073,-2332.89428700,-1611.06945800,521.74383500,0.00000000,0.00000000,337.50000000); //
  697. CreateDynamicObject(7392,-2345.17968800,-1638.98840300,520.19134500,68.75490000,0.00000000,337.50000000); //
  698. CreateDynamicObject(13667,-2430.91357400,-1618.11694300,540.33587600,0.00000000,0.00000000,348.75000000); //
  699. CreateDynamicObject(1633,-2280.42041000,-1629.24011200,483.62982200,0.00000000,0.00000000,281.25000000); //
  700. CreateDynamicObject(1633,-2279.64257800,-1633.20300300,483.61642500,0.00000000,0.00000000,281.25000000); //
  701. CreateDynamicObject(18450,-2237.47436500,-1624.52539100,484.35629300,0.00000000,0.00000000,11.25000000); //
  702. CreateDynamicObject(1633,-2278.86694300,-1636.91259800,483.62445100,0.00000000,0.00000000,281.25000000); //
  703. CreateDynamicObject(18450,-2159.54492200,-1609.04858400,484.29266400,0.00000000,0.00000000,11.25000000); //
  704. CreateDynamicObject(18450,-2085.86328100,-1594.34094200,466.05529800,0.00000000,27.50200000,11.25000000); //
  705. CreateDynamicObject(18450,-2017.28393600,-1580.76013200,429.59469600,0.00000000,27.50200000,11.25000000); //
  706. CreateDynamicObject(18450,-1948.14453100,-1566.96118200,392.83581500,0.00000000,27.50200000,11.25000000); //
  707. CreateDynamicObject(18450,-1894.04687500,-1556.22180200,339.86471600,0.00000000,60.16050000,11.25000000); //
  708. CreateDynamicObject(18450,-1855.66650400,-1548.57885700,271.52890000,0.00000000,60.16050000,11.25000000); //
  709. CreateDynamicObject(18450,-1816.81445300,-1540.75952100,202.35925300,0.00000000,60.16050000,11.25000000); //
  710. CreateDynamicObject(18450,-1778.68798800,-1533.18444800,134.42308000,0.00000000,60.16050000,11.25000000); //
  711. CreateDynamicObject(18450,-1740.28894000,-1525.56359900,66.05175800,0.00000000,60.16050000,11.25000000); //
  712. CreateDynamicObject(17310,-1719.81250000,-1523.50976600,41.33776900,0.00000000,204.54640000,11.25000000); //
  713. CreateDynamicObject(17310,-1720.63391100,-1519.43627900,41.24980500,0.00000000,204.54640000,11.25000000); //
  714. CreateDynamicObject(17310,-1691.00976600,-1513.50744600,44.77881600,0.00000000,141.80720000,11.25000000); //
  715. CreateDynamicObject(17310,-1690.07543900,-1517.43115200,44.83132200,0.00000000,141.80720000,11.25000000); //
  716. CreateDynamicObject(18450,-2233.49121100,-1645.20947300,488.71774300,0.00000000,0.00000000,11.25000000); //
  717. CreateDynamicObject(1655,-2281.82348600,-1650.22436500,482.53976400,0.00000000,0.00000000,281.25000000); //
  718. CreateDynamicObject(1655,-2280.27124000,-1657.79821800,482.55496200,0.00000000,0.00000000,281.25000000); //
  719. CreateDynamicObject(1655,-2275.93725600,-1649.13916000,486.24276700,17.18870000,0.00000000,281.25000000); //
  720. CreateDynamicObject(1655,-2274.45581100,-1656.61779800,486.20199600,17.18870000,0.00000000,281.25000000); //
  721. CreateDynamicObject(18450,-2155.52148400,-1629.68200700,488.70538300,0.00000000,0.00000000,11.25000000); //
  722. CreateDynamicObject(18450,-2078.24462900,-1614.34924300,488.66803000,0.00000000,0.00000000,11.25000000); //
  723. CreateDynamicObject(18450,-2024.59741200,-1603.70568800,451.78179900,0.00000000,67.89540000,11.25000000); //
  724. CreateDynamicObject(18450,-1995.41589400,-1597.85900900,378.41366600,0.00000000,67.89540000,11.25000000); //
  725. CreateDynamicObject(18450,-1966.13232400,-1592.01062000,304.84146100,0.00000000,67.89540000,11.25000000); //
  726. CreateDynamicObject(18450,-1937.13342300,-1586.12976100,231.83911100,0.00000000,67.89540000,11.25000000); //
  727. CreateDynamicObject(18450,-1930.92565900,-1584.85668900,221.61241100,0.00000000,11.17270000,11.25000000); //
  728. CreateDynamicObject(17310,-1929.04858400,-1585.99121100,223.04577600,0.00000000,217.43810000,11.25000000); //
  729. CreateDynamicObject(17310,-1929.52575700,-1583.54785200,223.01286300,0.00000000,217.43810000,11.25000000); //
  730. CreateDynamicObject(1655,-1893.25512700,-1573.73400900,216.26182600,0.00000000,0.00000000,281.25000000); //
  731. CreateDynamicObject(1655,-1891.87133800,-1580.48376500,216.25724800,0.00000000,0.00000000,281.25000000); //
  732. CreateDynamicObject(1634,-1886.98767100,-1570.24975600,221.69349700,30.08030000,0.00000000,281.25000000); //
  733. CreateDynamicObject(1634,-1886.12121600,-1574.33068800,221.79153400,30.08030000,0.00000000,281.25000000); //
  734. CreateDynamicObject(1634,-1885.33483900,-1578.23852500,221.79727200,30.08030000,0.00000000,281.25000000); //
  735. CreateDynamicObject(1634,-1884.68151900,-1581.48437500,221.80912800,30.08030000,0.00000000,281.25000000); //
  736. CreateDynamicObject(1634,-2347.27148400,-1618.34814500,494.96771200,0.00000000,0.00000000,337.50000000); //
  737. CreateDynamicObject(1634,-2345.13525400,-1613.13562000,500.46652200,38.67470000,0.00000000,337.50000000); //
  738. CreateDynamicObject(1634,-2363.72460900,-1623.64599600,502.93429600,0.00000000,0.00000000,157.50000000); //
  739. CreateDynamicObject(1634,-2366.01293900,-1629.17504900,508.09344500,29.22080000,0.00000000,157.50000000); //
  740. CreateDynamicObject(1634,-2366.67163100,-1630.74462900,511.71044900,50.70670000,0.00000000,157.50000000); //
  741. AddStaticVehicle(451,-346.00660000,1515.54430000,75.06650000,0.10750000,125,125); //Turismo
  742. AddStaticVehicle(562,-342.94940000,1515.53960000,75.01970000,0.62290000,35,1); //Elegy
  743. AddStaticVehicle(559,-339.62580000,1515.25310000,75.01570000,0.06450000,58,8); //Jester
  744. AddStaticVehicle(411,-336.97130000,1514.82850000,75.08640000,0.10910000,64,1); //Infernus
  745. AddStaticVehicle(506,-333.70940000,1515.43310000,75.06380000,2.20810000,6,6); //Super GT
  746. AddStaticVehicle(415,-330.49550000,1515.20420000,75.13100000,358.19050000,25,1); //Cheetah
  747. AddStaticVehicle(541,-327.45180000,1514.83620000,74.98400000,358.53630000,58,8); //Bullet
  748. AddStaticVehicle(602,-324.25810000,1515.21360000,75.16590000,0.33580000,69,1); //Alpha
  749. AddStaticVehicle(565,-320.98970000,1514.79210000,74.98390000,358.89000000,42,42); //Flash
  750. AddStaticVehicle(560,-317.88790000,1514.69180000,75.06250000,359.65690000,9,39); //Sultan
  751. AddStaticVehicle(451,-2126.89360000,914.83770000,79.63780000,268.28960000,36,36); //Turismo
  752. AddStaticVehicle(562,-2126.43990000,921.14200000,79.58040000,267.51570000,17,1); //Elegy
  753. AddStaticVehicle(451,1245.84570000,-2009.09780000,59.53310000,270.13190000,16,16); //Turismo
  754. AddStaticVehicle(562,1245.41380000,-2016.24990000,59.50000000,273.33750000,11,1); //Elegy
  755. AddStaticVehicle(411,1245.18530000,-2021.67820000,59.57710000,269.52760000,123,1); //Infernus
  756. AddStaticVehicle(415,1245.37710000,-2030.71920000,59.61490000,269.00370000,36,1); //Cheetah
  757. AddStaticVehicle(541,1245.24600000,-2042.04220000,59.47320000,271.25160000,60,1); //Bullet
  758. CreateDynamicObject(3749,1426.33666900,-1881.02917400,17.30339800,0.00000000,0.00000000,0.00000000); //
  759. CreateDynamicObject(3749,1273.89929100,-2055.53808500,64.17066900,0.00000000,0.00000000,-87.00000000); //
  760. CreateDynamicObject(3749,-2017.42138600,923.79309000,49.99634500,0.00000000,0.00000000,-92.00000000); //
  761. CreateDynamicObject(3749,-2112.78955000,913.07659900,81.46055600,0.00000000,0.00000000,80.00000000); //
  762. CreateDynamicObject(3749,-431.82830800,1446.01550200,38.06516600,0.00000000,0.00000000,-76.00000000); //
  763. CreateDynamicObject(3749,-301.44049000,1509.80236800,80.18374600,0.00000000,0.00000000,0.00000000); //
  764. CreateDynamicObject(3458,-2369.71655300,-1631.93750000,514.34265100,0.00000000,0.00000000,337.50000000); //
  765. CreateDynamicObject(3458,-2377.41943400,-1604.42590300,517.89312700,0.00000000,10.31320000,247.50000000); //
  766. CreateDynamicObject(3458,-2362.23388700,-1567.74780300,521.38482700,0.00000000,0.00000000,247.50000000); //
  767. CreateDynamicObject(645,-2282.60717800,-1643.13940400,481.90167200,0.00000000,0.00000000,0.00000000); //
  768. CreateDynamicObject(645,-2284.36035200,-1625.54931600,482.30725100,0.00000000,0.00000000,225.00000000); //
  769. CreateDynamicObject(645,-2285.01953100,-1667.23815900,481.04663100,0.00000000,0.00000000,225.00000000); //
  770. CreateDynamicObject(645,-2283.71069300,-1674.33081100,480.94155900,0.00000000,0.00000000,225.00000000); //
  771. CreateDynamicObject(645,-2301.18237300,-1725.41015600,475.38717700,0.00000000,0.00000000,0.00000000); //
  772. CreateDynamicObject(645,-2294.79516600,-1725.06982400,473.57318100,0.00000000,0.00000000,0.00000000); //
  773. CreateDynamicObject(645,-2288.46337900,-1724.43408200,471.62802100,0.00000000,0.00000000,0.00000000); //
  774. CreateDynamicObject(3458,-2346.85961900,-1530.77966300,521.38183600,0.00000000,0.00000000,247.50000000); //
  775. CreateDynamicObject(3458,-2331.64917000,-1494.00634800,521.25372300,0.00000000,0.00000000,247.50000000); //
  776. CreateDynamicObject(13642,-2226.28881800,-1750.12817400,476.71688800,11.17270000,256.00820000,304.60940000); //
  777. CreateDynamicObject(13592,-2327.47900400,-1472.43542500,532.52600100,0.00000000,0.00000000,78.75000000); //
  778. CreateDynamicObject(1634,-2329.21362300,-1459.00000000,523.13964800,353.98390000,0.00000000,337.50000000); //
  779. CreateDynamicObject(1634,-2326.25634800,-1460.24926800,523.14776600,353.98390000,0.00000000,337.50000000); //
  780. CreateDynamicObject(1318,-2366.39013700,-1630.40954600,513.91937300,270.61860000,0.00000000,67.50000000); //
  781.  
  782.  
  783. // Text Draws
  784. Textdraw0 = TextDrawCreate(500.000000, 1.000000, "/Drift1-3");
  785. TextDrawBackgroundColor(Textdraw0, -1);
  786. TextDrawFont(Textdraw0, 1);
  787. TextDrawLetterSize(Textdraw0, 0.419999, 2.300000);
  788. TextDrawColor(Textdraw0, -16776961);
  789. TextDrawSetOutline(Textdraw0, 1);
  790. TextDrawSetProportional(Textdraw0, 1);
  791.  
  792.  
  793. Textdraw1 = TextDrawCreate(139.000000, 428.000000, "/derby1-7");
  794. TextDrawBackgroundColor(Textdraw1, -1);
  795. TextDrawFont(Textdraw1, 1);
  796. TextDrawLetterSize(Textdraw1, 0.620000, 1.900000);
  797. TextDrawColor(Textdraw1, 255);
  798. TextDrawSetOutline(Textdraw1, 1);
  799. TextDrawSetProportional(Textdraw1, 1);
  800.  
  801. Textdraw2 = TextDrawCreate(1.000000, 300.00000, "/CMDS");
  802. TextDrawBackgroundColor(Textdraw2, -1);
  803. TextDrawFont(Textdraw2, 1);
  804. TextDrawLetterSize(Textdraw1, 0.620000, 1.900000);
  805. TextDrawColor(Textdraw2,-16776961);
  806. TextDrawSetOutline(Textdraw2, 1);
  807. TextDrawSetProportional(Textdraw2, 1);
  808.  
  809. Textdraw3 = TextDrawCreate(450.000000, 428.00000, "/BJ1-32 /NRG");
  810. TextDrawBackgroundColor(Textdraw2, -1);
  811. TextDrawFont(Textdraw3, 1);
  812. TextDrawLetterSize(Textdraw3, 0.620000, 1.900000);
  813. TextDrawColor(Textdraw2,-16776961);
  814. TextDrawSetOutline(Textdraw3, 1);
  815. TextDrawSetProportional(Textdraw3, 1);
  816.  
  817. Textdraw4 = TextDrawCreate(1.000000, 428.00000, "/Quad /Bike");
  818. TextDrawBackgroundColor(Textdraw4, -1);
  819. TextDrawFont(Textdraw4, 1);
  820. TextDrawLetterSize(Textdraw4, 0.620000, 1.900000);
  821. TextDrawColor(Textdraw4,-16776961);
  822. TextDrawSetOutline(Textdraw4, 1);
  823. TextDrawSetProportional(Textdraw4, 1);
  824.  
  825. Textdraw0 = TextDrawCreate(500.000000, 100.000000, "Good Luck");
  826. TextDrawBackgroundColor(Textdraw0, -1);
  827. TextDrawFont(Textdraw0, 1);
  828. TextDrawLetterSize(Textdraw0, 0.419999, 2.300000);
  829. TextDrawColor(Textdraw0, -16776961);
  830. TextDrawSetOutline(Textdraw0, 1);
  831. TextDrawSetProportional(Textdraw0, 1);
  832. return 1;
  833. }
  834. public OnPlayerRequestClass(playerid, classid)
  835. {
  836. SetPlayerPos(playerid, 1330.5118,-985.2089,33.8966);
  837. SetPlayerFacingAngle(playerid,265.1334);
  838. SetPlayerCameraPos(playerid, 1334.7155,-985.2899,33.8966);
  839. SetPlayerCameraLookAt(playerid, 1330.5118,-985.2089,33.8966);
  840. GameTextForPlayer(playerid,"Select a Skin",7000,6);
  841. return 1;
  842. }
  843.  
  844. public OnPlayerConnect(playerid)
  845. {
  846. new string[64], pName[MAX_PLAYER_NAME];
  847. GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
  848. format(string,sizeof string,"%s has joined the server",pName);
  849. SendClientMessageToAll(COLOR_LIGHTBLUE,string);
  850. SendClientMessage(playerid,COLOR_YELLOW,"Welcome to BaseJump Server V0.7, type /cmds to know all commands.");
  851. return 1;
  852. }
  853.  
  854. public OnPlayerDisconnect(playerid, reason)
  855. {
  856. new
  857. string[64],
  858. name[MAX_PLAYER_NAME];
  859. GetPlayerName(playerid,name,MAX_PLAYER_NAME);
  860. switch(reason)
  861. {
  862. case 0: format(string,sizeof string,"%s left the server. (Crashed)",name);
  863. case 1: format(string,sizeof string,"%s left the server. (Leaving)",name);
  864. case 2: format(string,sizeof string,"%s left the server. (Kicked/Banned)",name);
  865. }
  866. SendClientMessageToAll(COLOR_GREEN,string);
  867.  
  868. return 1;
  869. }
  870.  
  871. public OnPlayerSpawn(playerid)
  872. {
  873.  
  874. GivePlayerWeapon(playerid,46,1);
  875. TextDrawShowForPlayer(playerid, Textdraw1);
  876. TextDrawShowForPlayer(playerid, Textdraw0);
  877. TextDrawShowForPlayer(playerid, Textdraw2);
  878. TextDrawShowForPlayer(playerid, Textdraw3);
  879. TextDrawShowForPlayer(playerid, Textdraw4);
  880. TextDrawShowForPlayer(playerid, Textdraw5);
  881. GameTextForPlayer(playerid, "/BJ1-32",3000,6);
  882. return 1;
  883.  
  884. }
  885.  
  886. public OnPlayerDeath(playerid, killerid, reason)
  887. {
  888. GameTextForPlayer(playerid, "~r~DEAD!~b~ try again",7000,6);
  889. SendClientMessage(playerid,l_red,"R.I.P.. be careful next time!");
  890. SendDeathMessage(killerid,playerid,reason);
  891.  
  892.  
  893. return 1;
  894. }
  895.  
  896.  
  897.  
  898.  
  899.  
  900.  
  901.  
  902. public OnPlayerCommandText(playerid, cmdtext[])
  903. {
  904. if(strcmp("/FuckMeUp",cmdtext,true,6) == 0)
  905. {
  906.  
  907. SendClientMessage(playerid,l_red,"You Fucked Your Self");
  908. GivePlayerMoney(playerid,-1);
  909. SetPlayerSkin(playerid,252);
  910. SetPlayerScore(playerid,-999);
  911. SetPlayerHealth(playerid,1.00);
  912. return 1;
  913.  
  914. }
  915.  
  916.  
  917.  
  918.  
  919. if(strcmp("/killme",cmdtext,true,6) == 0)
  920. {
  921.  
  922. SendClientMessage(playerid,0xFF0000AA,"You Killed your self!");
  923. SetPlayerHealth(playerid,0.00);
  924. return 1;
  925. }
  926.  
  927.  
  928. if(strcmp("/Dildo",cmdtext,true,6) == 0)
  929. {
  930.  
  931. SendClientMessage(playerid,COLOR_PINK,"Oh My...");
  932. GivePlayerWeapon(playerid,11, 1);
  933. return 1;
  934. }
  935.  
  936.  
  937.  
  938. if(strcmp("/bj16",cmdtext,true, 6) == 0)
  939. {
  940.  
  941.  
  942.  
  943.  
  944. SetPlayerPos(playerid,-1742.4236,480.8592,232.7431);
  945. SendClientMessage(playerid,COLOR_PINK, "Welcome to BaseJump 16");
  946. GivePlayerWeapon(playerid,46,1);
  947. GameTextForPlayer(playerid,"Welcome to BaseJump 16",3500,6);
  948.  
  949. return 1;
  950. }
  951.  
  952. // 'drift1' by Faour
  953. if (strcmp(cmdtext, "/drift1", true) == 0)
  954. {
  955. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  956. {
  957. SetVehiclePos(GetPlayerVehicleID(playerid), -308.558471, 1538.513427, 75.562500);
  958. SetVehicleZAngle(GetPlayerVehicleID(playerid), 143.627960);
  959. }
  960. else
  961. {
  962. SetPlayerPos(playerid, -308.558471, 1538.513427, 75.562500);
  963. SetPlayerFacingAngle(playerid, 143.627960);
  964. }
  965. ResetPlayerWeapons(playerid);
  966. GivePlayerWeapon(playerid, 1, 1);
  967. GameTextForPlayer(playerid,"Welcome to drift1",3500,6);
  968. SetCameraBehindPlayer(playerid);
  969. return 1;
  970. }
  971.  
  972.  
  973. // 'drift2' by Faour
  974. if (strcmp(cmdtext, "/drift2", true) == 0)
  975. {
  976. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  977. {
  978. SetVehiclePos(GetPlayerVehicleID(playerid), -2116.409179, 924.709838, 86.079063);
  979. SetVehicleZAngle(GetPlayerVehicleID(playerid), 97.444213);
  980. }
  981. else
  982. {
  983. SetPlayerPos(playerid, -2116.409179, 924.709838, 86.079063);
  984. SetPlayerFacingAngle(playerid, 97.444213);
  985. }
  986. ResetPlayerWeapons(playerid);
  987. GivePlayerWeapon(playerid, 1, 1);
  988. GameTextForPlayer(playerid,"Welcome to drift2",3500,6);
  989. SetCameraBehindPlayer(playerid);
  990. return 1;
  991. }
  992.  
  993. // 'drift3' by Faour
  994. if (strcmp(cmdtext, "/drift3", true) == 0)
  995. {
  996. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  997. {
  998. SetVehiclePos(GetPlayerVehicleID(playerid), 1235.001953, -2036.316894, 61.031250);
  999. SetVehicleZAngle(GetPlayerVehicleID(playerid), 275.567260);
  1000. }
  1001.  
  1002.  
  1003. else
  1004. {
  1005. SetPlayerPos(playerid, 1235.001953, -2036.316894, 61.031250);
  1006. SetPlayerFacingAngle(playerid, 275.567260);
  1007. }
  1008. ResetPlayerWeapons(playerid);
  1009. GivePlayerWeapon(playerid, 1, 1);
  1010. GameTextForPlayer(playerid,"Welcome to drift3",3500,6);
  1011. SetCameraBehindPlayer(playerid);
  1012. return 1;
  1013. }
  1014.  
  1015.  
  1016.  
  1017. if(strcmp("/wow",cmdtext,true,6) == 0)
  1018. {
  1019. GivePlayerMoney(playerid, 999);
  1020. SendClientMessage(playerid,COLOR_INDIGO,"You Are Millionare");
  1021. return 1;
  1022.  
  1023. }
  1024.  
  1025.  
  1026.  
  1027. if(strcmp("/armour", cmdtext,true, 6) == 0)
  1028. {
  1029. SetPlayerArmour(playerid, 100.00);
  1030. SendClientMessage(playerid,l_red,"You putted Armour on you");
  1031. return 1;
  1032. }
  1033.  
  1034. // 'derby' by Faour
  1035. if (strcmp(cmdtext, "/derby1", true) == 0)
  1036. {
  1037. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1038. {
  1039. SetVehiclePos(GetPlayerVehicleID(playerid), 1539.868164, -1135.097900, 135.828125);
  1040. SetVehicleZAngle(GetPlayerVehicleID(playerid), 272.996063);
  1041. }
  1042. else
  1043. {
  1044. SetPlayerPos(playerid, 1539.868164, -1135.097900, 135.828125);
  1045. SetPlayerFacingAngle(playerid, 272.996063);
  1046. }
  1047. ResetPlayerWeapons(playerid);
  1048. GivePlayerWeapon(playerid, 1, 1);
  1049. GameTextForPlayer(playerid,"Welcome to Derby1",3500,6);
  1050.  
  1051. SetCameraBehindPlayer(playerid);
  1052. return 1;
  1053. }
  1054.  
  1055.  
  1056.  
  1057.  
  1058. // 'derby5' by Faour
  1059. if (strcmp(cmdtext, "/derby5", true) == 0)
  1060. {
  1061. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1062. {
  1063. SetVehiclePos(GetPlayerVehicleID(playerid), 2271.583984, 1952.227539, 39.322105);
  1064. SetVehicleZAngle(GetPlayerVehicleID(playerid), 356.952209);
  1065. }
  1066. else
  1067. {
  1068. SetPlayerPos(playerid, 2271.583984, 1952.227539, 39.322105);
  1069. SetPlayerFacingAngle(playerid, 356.952209);
  1070. }
  1071. ResetPlayerWeapons(playerid);
  1072. GivePlayerWeapon(playerid, 1, 1);
  1073. GameTextForPlayer(playerid,"Welcome to Derby5",3500,6);
  1074.  
  1075. SetCameraBehindPlayer(playerid);
  1076. return 1;
  1077. }
  1078.  
  1079.  
  1080.  
  1081.  
  1082.  
  1083.  
  1084. // 'derby7' by Faour
  1085. if (strcmp(cmdtext, "/derby7", true) == 0)
  1086. {
  1087. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1088. {
  1089. SetVehiclePos(GetPlayerVehicleID(playerid), -1859.789062, 669.561706, 81.398437);
  1090. SetVehicleZAngle(GetPlayerVehicleID(playerid), 95.169815);
  1091. }
  1092. else
  1093. {
  1094. SetPlayerPos(playerid, -1859.789062, 669.561706, 81.398437);
  1095. SetPlayerFacingAngle(playerid, 95.169815);
  1096. }
  1097. ResetPlayerWeapons(playerid);
  1098. GivePlayerWeapon(playerid, 1, 1);
  1099. GameTextForPlayer(playerid,"Welcome to Derby7",3500,6);
  1100.  
  1101. SetCameraBehindPlayer(playerid);
  1102. return 1;
  1103. }
  1104.  
  1105.  
  1106.  
  1107.  
  1108. // 'derby4' by Faour
  1109. if (strcmp(cmdtext, "/derby4", true) == 0)
  1110. {
  1111. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1112. {
  1113. SetVehiclePos(GetPlayerVehicleID(playerid), 319.050781, -1499.879394, 76.539062);
  1114. SetVehicleZAngle(GetPlayerVehicleID(playerid), 237.971923);
  1115. }
  1116. else
  1117. {
  1118. SetPlayerPos(playerid, 319.050781, -1499.879394, 76.539062);
  1119. SetPlayerFacingAngle(playerid, 237.971923);
  1120. }
  1121. ResetPlayerWeapons(playerid);
  1122. GivePlayerWeapon(playerid, 1, 1);
  1123. GameTextForPlayer(playerid,"Welcome to Derby4",3500,6);
  1124.  
  1125. SetCameraBehindPlayer(playerid);
  1126. return 1;
  1127. }
  1128.  
  1129.  
  1130. // 'derby3' by Faour
  1131. if (strcmp(cmdtext, "/derby3", true) == 0)
  1132. {
  1133. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1134. {
  1135. SetVehiclePos(GetPlayerVehicleID(playerid), 597.015136, -1260.187988, 64.187500);
  1136. SetVehicleZAngle(GetPlayerVehicleID(playerid), 302.442993);
  1137. }
  1138. else
  1139. {
  1140. SetPlayerPos(playerid, 597.015136, -1260.187988, 64.187500);
  1141. SetPlayerFacingAngle(playerid, 302.442993);
  1142. }
  1143. ResetPlayerWeapons(playerid);
  1144. GivePlayerWeapon(playerid, 1, 1);
  1145. GameTextForPlayer(playerid,"Welcome to Derby3",3500,6);
  1146.  
  1147. SetCameraBehindPlayer(playerid);
  1148. return 1;
  1149. }
  1150.  
  1151.  
  1152.  
  1153.  
  1154.  
  1155. // 'derby6' by Faour
  1156. if (strcmp(cmdtext, "/derby6", true) == 0)
  1157. {
  1158. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1159. {
  1160. SetVehiclePos(GetPlayerVehicleID(playerid), -1746.857666, 668.705566, 105.140625);
  1161. SetVehicleZAngle(GetPlayerVehicleID(playerid), 109.677658);
  1162. }
  1163. else
  1164. {
  1165. SetPlayerPos(playerid, -1746.857666, 668.705566, 105.140625);
  1166. SetPlayerFacingAngle(playerid, 109.677658);
  1167. }
  1168. ResetPlayerWeapons(playerid);
  1169. GivePlayerWeapon(playerid, 1, 1);
  1170. GameTextForPlayer(playerid,"Welcome to Derby6",3500,6);
  1171.  
  1172. SetCameraBehindPlayer(playerid);
  1173. return 1;
  1174. }
  1175.  
  1176.  
  1177.  
  1178.  
  1179.  
  1180.  
  1181.  
  1182.  
  1183. // 'derby2' by Faour
  1184. if (strcmp(cmdtext, "/derby2", true) == 0)
  1185. {
  1186. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1187. {
  1188. SetVehiclePos(GetPlayerVehicleID(playerid), 2746.940917, -1755.909423, 43.892791);
  1189. SetVehicleZAngle(GetPlayerVehicleID(playerid), 349.621765);
  1190. }
  1191. else
  1192. {
  1193. SetPlayerPos(playerid, 2746.940917, -1755.909423, 43.892791);
  1194. SetPlayerFacingAngle(playerid, 349.621765);
  1195. }
  1196. ResetPlayerWeapons(playerid);
  1197. GivePlayerWeapon(playerid, 1, 1);
  1198. GameTextForPlayer(playerid,"Welcome to Derby2",3500,6);
  1199.  
  1200. SetCameraBehindPlayer(playerid);
  1201. return 1;
  1202. }
  1203.  
  1204.  
  1205. if(strcmp("/cmds", cmdtext, true, 6) == 0)
  1206. {
  1207.  
  1208. SendClientMessage(playerid,COLOR_ORANGE,"======Server Commands======");
  1209. SendClientMessage(playerid,COLOR_YELLOW,"/BJ1-32 /derby1-7 /drift1-3");
  1210. SendClientMessage(playerid,COLOR_BLUE,"/NRG /QUAD /BIKE /HEALME");
  1211. SendClientMessage(playerid,COLOR_BLUE,"/SPAWNME /COUNTDOWN /P");
  1212. SendClientMessage(playerid,COLOR_PINK,"/ME /AFK /BACK /DILDO");
  1213. SendClientMessage(playerid,l_red,"/KILLME /FUCKMEUP /WOW /ARMOUR");
  1214. SendClientMessage(playerid,COLOR_ORANGE,"===========================");
  1215. return 1;
  1216. }
  1217.  
  1218.  
  1219.  
  1220.  
  1221. if(strcmp("/healme", cmdtext, true, 6) == 0)
  1222. {
  1223.  
  1224. SetPlayerHealth(playerid,100.00);
  1225. SendClientMessage(playerid,COLOR_TAN,"You healed your self");
  1226. return 1;
  1227. }
  1228.  
  1229.  
  1230.  
  1231. if(strcmp("/spawnme", cmdtext, true, 6) == 0)
  1232. {
  1233.  
  1234. SpawnPlayer(playerid);
  1235. SendClientMessage(playerid,COLOR_YELLOW,"You have been Spawned");
  1236. return 1;
  1237.  
  1238. }
  1239.  
  1240.  
  1241.  
  1242.  
  1243. if(strcmp("/p", cmdtext, true, 6) == 0)
  1244. {
  1245.  
  1246. SendClientMessage(playerid,COLOR_GREEN,"Here, take a parachute, visit the basejumps or make your own one");
  1247. GivePlayerWeapon(playerid,46,1);
  1248. return 1;
  1249.  
  1250. }
  1251.  
  1252.  
  1253.  
  1254.  
  1255.  
  1256. if(strcmp(cmdtext, "/Quad", true) == 0)
  1257. {
  1258. new Float:X;
  1259. new Float:Y;
  1260. new Float:Z;
  1261. GetPlayerPos(playerid,X,Y,Z);
  1262. GameTextForPlayer(playerid,"~r~Quad ~y~Spawned",2500,1);
  1263. CreateVehicle(471,X,Y+5,Z,1,1,1,90000);
  1264. return 1;
  1265. }
  1266.  
  1267.  
  1268.  
  1269.  
  1270.  
  1271.  
  1272.  
  1273.  
  1274. if(strcmp(cmdtext, "/nrg", true) == 0)
  1275. {
  1276. new Float:X;
  1277. new Float:Y;
  1278. new Float:Z;
  1279. GetPlayerPos(playerid,X,Y,Z);
  1280. GameTextForPlayer(playerid,"~r~NRG ~y~Spawned",2500,1);
  1281. CreateVehicle(522,X,Y+5,Z,1,1,1,90000);
  1282. return 1;
  1283. }
  1284.  
  1285.  
  1286.  
  1287.  
  1288.  
  1289.  
  1290.  
  1291.  
  1292.  
  1293.  
  1294. if(strcmp(cmdtext, "/bike", true) == 0)
  1295. {
  1296. new Float:X;
  1297. new Float:Y;
  1298. new Float:Z;
  1299. GetPlayerPos(playerid,X,Y,Z);
  1300. GameTextForPlayer(playerid,"~g~BMX ~y~Spawned",2500,1);
  1301. CreateVehicle(481,X,Y+5,Z,1,1,1,90000);
  1302. return 1;
  1303. }
  1304.  
  1305.  
  1306.  
  1307.  
  1308.  
  1309.  
  1310.  
  1311. if(strcmp("/bj15",cmdtext,true, 6) == 0)
  1312. {
  1313.  
  1314.  
  1315.  
  1316.  
  1317. SetPlayerPos(playerid,2067.9290,2437.1096,165.6172);
  1318. SendClientMessage(playerid,COLOR_PINK, "Welcome to BaseJump 15");
  1319. GivePlayerWeapon(playerid,46,1);
  1320. GameTextForPlayer(playerid,"Welcome to BaseJump 15",3500,6);
  1321.  
  1322. return 1;
  1323. }
  1324.  
  1325.  
  1326.  
  1327. if(strcmp("/bj14",cmdtext,true, 6) == 0)
  1328. {
  1329.  
  1330.  
  1331.  
  1332.  
  1333. SetPlayerPos(playerid,1670.7603,-1343.0720,158.4766);
  1334. SendClientMessage(playerid,COLOR_PINK, "Welcome to BaseJump 14");
  1335. GivePlayerWeapon(playerid,46,1);
  1336. GameTextForPlayer(playerid,"Welcome to BaseJump 14",3500,6);
  1337.  
  1338. return 1;
  1339. }
  1340.  
  1341.  
  1342.  
  1343.  
  1344.  
  1345.  
  1346.  
  1347.  
  1348.  
  1349.  
  1350. if(strcmp("/bj13",cmdtext,true, 6) == 0)
  1351. {
  1352.  
  1353.  
  1354.  
  1355.  
  1356. SetPlayerPos(playerid,-1280.4670,49.5875,70.5295);
  1357. SendClientMessage(playerid,COLOR_PINK, "Welcome to BaseJump 13");
  1358. GivePlayerWeapon(playerid,46,1);
  1359. GameTextForPlayer(playerid,"Welcome to BaseJump 13",3500,6);
  1360. return 1;
  1361. }
  1362.  
  1363.  
  1364.  
  1365.  
  1366.  
  1367.  
  1368.  
  1369.  
  1370. if(strcmp("/bj12",cmdtext,true, 6) == 0)
  1371. {
  1372.  
  1373.  
  1374.  
  1375.  
  1376. SetPlayerPos(playerid,-1013.4426,-703.5352,136.3203);
  1377. SendClientMessage(playerid,COLOR_PINK, "Welcome to BaseJump 12");
  1378. GivePlayerWeapon(playerid,46,1);
  1379. GameTextForPlayer(playerid,"Welcome to BaseJump 12",3500,6);
  1380. return 1;
  1381. }
  1382.  
  1383.  
  1384.  
  1385.  
  1386.  
  1387.  
  1388.  
  1389.  
  1390. if(strcmp("/bj10",cmdtext,true, 6) == 0)
  1391. {
  1392.  
  1393.  
  1394.  
  1395.  
  1396. SetPlayerPos(playerid,-1792.2056,569.6980,332.8047);
  1397. SendClientMessage(playerid,COLOR_PINK, "Welcome to BaseJump 10");
  1398. GivePlayerWeapon(playerid,46,1);
  1399. GameTextForPlayer(playerid,"Welcome to BaseJump 10",3500,6);
  1400. return 1;
  1401. }
  1402.  
  1403. if (strcmp("/bj11",cmdtext,true, 6) == 0)
  1404. {
  1405.  
  1406.  
  1407.  
  1408. SetPlayerPos(playerid,-2662.2515,1933.5365,225.7578);
  1409. SendClientMessage(playerid,COLOR_GREEN,"Welcome to BaseJump 11");
  1410. GivePlayerWeapon(playerid,46,1);
  1411. GameTextForPlayer(playerid,"Welcome to BaseJump 11",3500,6);
  1412. return 1;
  1413. }
  1414.  
  1415.  
  1416.  
  1417.  
  1418.  
  1419. if(strcmp("/afk", cmdtext, true) == 0)
  1420. {
  1421. SendClientMessage(playerid, COLOR_YELLOW, "You are now AFK, type /back to move again!");
  1422. TogglePlayerControllable(playerid,0);
  1423. label[playerid] = Create3DTextLabel("AFK",yellow,30.0,40.0,50.0,40.0,0);
  1424. Attach3DTextLabelToPlayer(label[playerid], playerid, 0.0, 0.0, 0.7);
  1425. new string3[70];
  1426. new name[MAX_PLAYER_NAME];
  1427. GetPlayerName(playerid, name, sizeof(name));
  1428.  
  1429. format(string3, sizeof(string3), "%s is now Away from the keyboard(afk)", name);
  1430. SendClientMessageToAll(COLOR_YELLOW, string3);
  1431. return 1;
  1432. }
  1433.  
  1434. if(strcmp("/back", cmdtext, true) == 0)
  1435. {
  1436. SendClientMessage(playerid, COLOR_YELLOW, "Welcome back!");
  1437. TogglePlayerControllable(playerid,1);
  1438. new string3[70];
  1439. new name[MAX_PLAYER_NAME];
  1440. GetPlayerName(playerid, name, sizeof(name));
  1441.  
  1442. format(string3, sizeof(string3), "%s is Back!", name);
  1443. SendClientMessageToAll(COLOR_YELLOW, string3);
  1444. Delete3DTextLabel(Text3D:label[playerid]);
  1445. return 1;
  1446. }
  1447.  
  1448.  
  1449.  
  1450.  
  1451.  
  1452.  
  1453.  
  1454. if(strcmp("/countdown",cmdtext, true, 6) == 0)
  1455. {
  1456.  
  1457.  
  1458. new string[64], pName[MAX_PLAYER_NAME];
  1459. GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
  1460. format(string,sizeof string,"%s has started countdown",pName);
  1461. SendClientMessageToAll(COLOR_BLUE,string);
  1462. GameTextForAll("~b~1..~y~2~w~...~g~3!!~w~...~r~GO~w~!!!",4000,6);
  1463.  
  1464. return 1;
  1465. }
  1466.  
  1467.  
  1468.  
  1469.  
  1470.  
  1471.  
  1472.  
  1473.  
  1474. if(!strcmp(cmdtext, "/me", true, 3)) // By Salsa(Leon)
  1475. {
  1476. if(cmdtext[3] == 0) {
  1477. SendClientMessage(playerid, 0xFF0000FF, "USAGE: /Me (action)");
  1478. return 1;
  1479. }
  1480. new str[128];
  1481. GetPlayerName(playerid, str, sizeof(str));
  1482. format(str, sizeof(str), "* %s %s", str, cmdtext[4]);
  1483. SendClientMessageToAll(0xFFFF00AA, str);
  1484. return 1;
  1485. }
  1486.  
  1487.  
  1488. if (strcmp("/bj9", cmdtext, true, 6) == 0)
  1489.  
  1490. {
  1491.  
  1492.  
  1493.  
  1494. SetPlayerPos(playerid, 1666.7014,-1218.3112,233.3750);
  1495. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 9");
  1496. GivePlayerWeapon(playerid, 46, 1);
  1497. GameTextForPlayer(playerid,"Welcome to BaseJump 9",3500,6);
  1498. return 1;
  1499. }
  1500.  
  1501.  
  1502.  
  1503.  
  1504. if (strcmp("/bj8", cmdtext, true, 6) == 0)
  1505.  
  1506. {
  1507.  
  1508.  
  1509. SetPlayerPos(playerid, -1812.7672,559.2889,273.1258);
  1510. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 8");
  1511. GivePlayerWeapon(playerid, 46, 1);
  1512. GameTextForPlayer(playerid,"Welcome to BaseJump 8",3500,6);
  1513. return 1;
  1514. }
  1515.  
  1516.  
  1517.  
  1518.  
  1519.  
  1520. if (strcmp("/bj7", cmdtext, true, 6) == 0)
  1521.  
  1522. {
  1523.  
  1524.  
  1525. SetPlayerPos(playerid, -2336.2686,1531.8396,1416.5114);
  1526. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 7");
  1527. GivePlayerWeapon(playerid, 46, 1);
  1528. GameTextForPlayer(playerid,"Welcome to BaseJump 7",3500,6);
  1529. return 1;
  1530.  
  1531. }
  1532.  
  1533. if (strcmp("/bj6", cmdtext, true, 6) == 0)
  1534.  
  1535. {
  1536.  
  1537.  
  1538. SetPlayerPos(playerid, -1753.7478,885.7360,295.8750);
  1539. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to Base Jump 6");
  1540. GivePlayerWeapon(playerid, 46, 1);
  1541. GameTextForPlayer(playerid,"Welcome to BaseJump 6",3500,6);
  1542. return 1;
  1543.  
  1544. }
  1545.  
  1546.  
  1547.  
  1548.  
  1549.  
  1550.  
  1551.  
  1552.  
  1553.  
  1554.  
  1555. if (strcmp("/bj5", cmdtext, true, 6) == 0)
  1556.  
  1557. {
  1558.  
  1559.  
  1560. SetPlayerPos(playerid, -1473.1982,861.9119,778.8239);
  1561. SendClientMessage(playerid, COLOR_YELLOW, "This is the Base Jump 5");
  1562. GivePlayerWeapon(playerid, 46, 1);
  1563. GameTextForPlayer(playerid,"Welcome to BaseJump 5",3500,6);
  1564. return 1;
  1565.  
  1566. }
  1567.  
  1568.  
  1569.  
  1570. if (strcmp("/bj4", cmdtext, true, 6) == 0)
  1571.  
  1572. {
  1573.  
  1574.  
  1575.  
  1576. SetPlayerPos(playerid, 1868.2814,2198.4353,795.6274);
  1577. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 4");
  1578. GivePlayerWeapon(playerid, 46, 1);
  1579. GameTextForPlayer(playerid,"Welcome to BaseJump 4",3500,6);
  1580. return 1;
  1581.  
  1582. }
  1583.  
  1584.  
  1585.  
  1586.  
  1587.  
  1588.  
  1589.  
  1590. if (strcmp("/bj3", cmdtext, true, 6) == 0)
  1591.  
  1592. {
  1593.  
  1594. SetPlayerPos(playerid, 1376.8594,-1203.8457,202.4453);
  1595. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 3");
  1596. GivePlayerWeapon(playerid, 46, 1);
  1597. GameTextForPlayer(playerid,"Welcome to BaseJump 3",3500,6);
  1598. return 1;
  1599.  
  1600. }
  1601.  
  1602.  
  1603.  
  1604.  
  1605. if (strcmp("/bj2", cmdtext, true, 6) == 0)
  1606.  
  1607. {
  1608.  
  1609. SetPlayerPos(playerid, 1509.0198,-1295.7421,352.0222);
  1610.  
  1611. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 2");
  1612. GivePlayerWeapon(playerid, 46, 1);
  1613. GameTextForPlayer(playerid,"Welcome to BaseJump 2",3500,6);
  1614. return 1;
  1615.  
  1616.  
  1617. }
  1618.  
  1619.  
  1620.  
  1621.  
  1622. if (strcmp("/bj1", cmdtext, true, 6) == 0)
  1623.  
  1624. {
  1625.  
  1626.  
  1627.  
  1628. SetPlayerPos(playerid, -2081.0242,-1730.7247,427.3749);
  1629. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 1");
  1630. GivePlayerWeapon(playerid, 46, 1);
  1631. GameTextForPlayer(playerid,"Welcome to BaseJump 1",3500,6);
  1632. return 1;
  1633.  
  1634.  
  1635. }
  1636.  
  1637.  
  1638.  
  1639.  
  1640.  
  1641.  
  1642.  
  1643. // '/bj17' by JoKeR
  1644. if (strcmp(cmdtext, "/bj17", true) == 0)
  1645. {
  1646. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1647. {
  1648. SetVehiclePos(GetPlayerVehicleID(playerid), -2871.803466, 2716.008300, 275.878234);
  1649. SetVehicleZAngle(GetPlayerVehicleID(playerid), 92.513793);
  1650. }
  1651. else
  1652. {
  1653. SetPlayerPos(playerid, -2871.803466, 2716.008300, 275.878234);
  1654. SetPlayerFacingAngle(playerid, 92.513793);
  1655. }
  1656. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 17");
  1657.  
  1658. GivePlayerWeapon(playerid, 46, 1);
  1659. SetCameraBehindPlayer(playerid);
  1660. return 1;
  1661. }
  1662.  
  1663.  
  1664.  
  1665.  
  1666.  
  1667.  
  1668.  
  1669. // '/bj18' by JoKeR
  1670. if (strcmp(cmdtext, "/bj18", true) == 0)
  1671. {
  1672. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1673. {
  1674. SetVehiclePos(GetPlayerVehicleID(playerid), -2237.350097, -1544.120117, 731.832153);
  1675. SetVehicleZAngle(GetPlayerVehicleID(playerid), 323.217895);
  1676. }
  1677. else
  1678. {
  1679. SetPlayerPos(playerid, -2237.350097, -1544.120117, 731.832153);
  1680. SetPlayerFacingAngle(playerid, 323.217895);
  1681. }
  1682. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 18");
  1683.  
  1684. GivePlayerWeapon(playerid, 46, 1);
  1685.  
  1686. SetCameraBehindPlayer(playerid);
  1687. return 1;
  1688. }
  1689.  
  1690.  
  1691.  
  1692.  
  1693.  
  1694.  
  1695. // 'bj19' by JoKeR
  1696. if (strcmp(cmdtext, "/bj19", true) == 0)
  1697. {
  1698. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1699. {
  1700. SetVehiclePos(GetPlayerVehicleID(playerid), 2216.027099, -2517.950683, 720.708496);
  1701. SetVehicleZAngle(GetPlayerVehicleID(playerid), 88.657539);
  1702. }
  1703. else
  1704. {
  1705. SetPlayerPos(playerid, 2216.027099, -2517.950683, 720.708496);
  1706. SetPlayerFacingAngle(playerid, 88.657539);
  1707. }
  1708. GivePlayerWeapon(playerid, 46, 1);
  1709. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 19");
  1710.  
  1711.  
  1712. SetCameraBehindPlayer(playerid);
  1713. return 1;
  1714. }
  1715.  
  1716.  
  1717.  
  1718.  
  1719.  
  1720. // '/bj20' by JoKeR
  1721. if (strcmp(cmdtext, "/bj20", true) == 0)
  1722. {
  1723. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1724. {
  1725. SetVehiclePos(GetPlayerVehicleID(playerid), 1552.031127, -1321.825683, 785.228759);
  1726. SetVehicleZAngle(GetPlayerVehicleID(playerid), 184.151763);
  1727. }
  1728. else
  1729. {
  1730. SetPlayerPos(playerid, 1552.031127, -1321.825683, 785.228759);
  1731. SetPlayerFacingAngle(playerid, 184.151763);
  1732. }
  1733. GivePlayerWeapon(playerid, 46, 1);
  1734. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 20");
  1735.  
  1736. SetCameraBehindPlayer(playerid);
  1737. return 1;
  1738. }
  1739.  
  1740.  
  1741.  
  1742.  
  1743.  
  1744.  
  1745.  
  1746. // '/bj22' by JoKeR
  1747. if (strcmp(cmdtext, "/bj22", true) == 0)
  1748. {
  1749. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1750. {
  1751. SetVehiclePos(GetPlayerVehicleID(playerid), -2221.005126, -3097.487304, 27.174392);
  1752. SetVehicleZAngle(GetPlayerVehicleID(playerid), 177.292800);
  1753. }
  1754. else
  1755. {
  1756. SetPlayerPos(playerid, -2221.005126, -3097.487304, 27.174392);
  1757. SetPlayerFacingAngle(playerid, 177.292800);
  1758. }
  1759. SetCameraBehindPlayer(playerid);
  1760. return 1;
  1761. }
  1762.  
  1763.  
  1764.  
  1765.  
  1766.  
  1767.  
  1768. // '/bj23' by Faour
  1769. if (strcmp(cmdtext, "/bj23", true) == 0)
  1770. {
  1771. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1772. {
  1773. SetVehiclePos(GetPlayerVehicleID(playerid), -2429.282714, -1620.064697, 525.795104);
  1774. SetVehicleZAngle(GetPlayerVehicleID(playerid), 131.882278);
  1775. }
  1776. else
  1777. {
  1778. SetPlayerPos(playerid, -2429.282714, -1620.064697, 525.795104);
  1779. SetPlayerFacingAngle(playerid, 131.882278);
  1780. }
  1781. GivePlayerWeapon(playerid, 46, 1);
  1782. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 23");
  1783.  
  1784. SetCameraBehindPlayer(playerid);
  1785. return 1;
  1786. }
  1787.  
  1788.  
  1789.  
  1790.  
  1791.  
  1792.  
  1793.  
  1794.  
  1795. // '/bj24' by Faour
  1796. if (strcmp(cmdtext, "/bj24", true) == 0)
  1797. {
  1798. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1799. {
  1800. SetVehiclePos(GetPlayerVehicleID(playerid), -1638.962890, 902.880371, 139.974685);
  1801. SetVehicleZAngle(GetPlayerVehicleID(playerid), 337.720855);
  1802. }
  1803. else
  1804. {
  1805. SetPlayerPos(playerid, -1638.962890, 902.880371, 139.974685);
  1806. SetPlayerFacingAngle(playerid, 337.720855);
  1807. }
  1808. GivePlayerWeapon(playerid, 46, 1);
  1809. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 24");
  1810.  
  1811. SetCameraBehindPlayer(playerid);
  1812. return 1;
  1813. }
  1814.  
  1815.  
  1816.  
  1817.  
  1818.  
  1819.  
  1820.  
  1821. // '/bj25' by Faour
  1822. if (strcmp(cmdtext, "/bj25", true) == 0)
  1823. {
  1824. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1825. {
  1826. SetVehiclePos(GetPlayerVehicleID(playerid), -859.351257, 2309.060791, 158.133407);
  1827. SetVehicleZAngle(GetPlayerVehicleID(playerid), 90.138259);
  1828. }
  1829. else
  1830. {
  1831. SetPlayerPos(playerid, -859.351257, 2309.060791, 158.133407);
  1832. SetPlayerFacingAngle(playerid, 90.138259);
  1833. }
  1834. GivePlayerWeapon(playerid, 46, 1);
  1835. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 25");
  1836.  
  1837. SetCameraBehindPlayer(playerid);
  1838. return 1;
  1839. }
  1840.  
  1841.  
  1842.  
  1843.  
  1844.  
  1845.  
  1846.  
  1847. // 'bj27' by Faour
  1848. if (strcmp(cmdtext, "/bj27", true) == 0)
  1849. {
  1850. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1851. {
  1852. SetVehiclePos(GetPlayerVehicleID(playerid), -2966.488769, 29.445034, 792.073974);
  1853. SetVehicleZAngle(GetPlayerVehicleID(playerid), 95.700637);
  1854. }
  1855. else
  1856. {
  1857. SetPlayerPos(playerid, -2966.488769, 29.445034, 792.073974);
  1858. SetPlayerFacingAngle(playerid, 95.700637);
  1859. }
  1860. GivePlayerWeapon(playerid, 46, 1);
  1861. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 27");
  1862.  
  1863. SetCameraBehindPlayer(playerid);
  1864. return 1;
  1865. }
  1866.  
  1867.  
  1868.  
  1869.  
  1870.  
  1871. // 'bj28' by Faour
  1872. if (strcmp(cmdtext, "/bj28", true) == 0)
  1873. {
  1874. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1875. {
  1876. SetVehiclePos(GetPlayerVehicleID(playerid), -2417.421875, -287.257202, 330.910217);
  1877. SetVehicleZAngle(GetPlayerVehicleID(playerid), 337.160308);
  1878. }
  1879. else
  1880. {
  1881. SetPlayerPos(playerid, -2417.421875, -287.257202, 330.910217);
  1882. SetPlayerFacingAngle(playerid, 337.160308);
  1883. }
  1884. GivePlayerWeapon(playerid, 46, 1);
  1885. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 28");
  1886.  
  1887. SetCameraBehindPlayer(playerid);
  1888. return 1;
  1889. }
  1890.  
  1891.  
  1892.  
  1893.  
  1894.  
  1895.  
  1896.  
  1897.  
  1898. // '/bj26' by Faour
  1899. if (strcmp(cmdtext, "/bj26", true) == 0)
  1900. {
  1901. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1902. {
  1903. SetVehiclePos(GetPlayerVehicleID(playerid), -645.760437, 2366.501953, 159.342117);
  1904. SetVehicleZAngle(GetPlayerVehicleID(playerid), 292.890380);
  1905. }
  1906. else
  1907. {
  1908. SetPlayerPos(playerid, -645.760437, 2366.501953, 159.342117);
  1909. SetPlayerFacingAngle(playerid, 292.890380);
  1910. }
  1911. GivePlayerWeapon(playerid, 46, 1);
  1912. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 26");
  1913.  
  1914. SetCameraBehindPlayer(playerid);
  1915. return 1;
  1916. }
  1917.  
  1918.  
  1919.  
  1920.  
  1921.  
  1922. // 'bj29' by Faour
  1923. if (strcmp(cmdtext, "/bj29", true) == 0)
  1924. {
  1925. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1926. {
  1927. SetVehiclePos(GetPlayerVehicleID(playerid), -1236.682983, -69.560165, 570.098693);
  1928. SetVehicleZAngle(GetPlayerVehicleID(playerid), 84.558303);
  1929. }
  1930. else
  1931. {
  1932. SetPlayerPos(playerid, -1236.682983, -69.560165, 570.098693);
  1933. SetPlayerFacingAngle(playerid, 84.558303);
  1934. }
  1935. GivePlayerWeapon(playerid, 46, 1);
  1936. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 29");
  1937.  
  1938. SetCameraBehindPlayer(playerid);
  1939. return 1;
  1940. }
  1941.  
  1942.  
  1943.  
  1944.  
  1945.  
  1946.  
  1947. // 'bj30' by Faour
  1948. if (strcmp(cmdtext, "/bj30", true) == 0)
  1949. {
  1950. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1951. {
  1952. SetVehiclePos(GetPlayerVehicleID(playerid), 1527.979492, 1598.610229, 732.503479);
  1953. SetVehicleZAngle(GetPlayerVehicleID(playerid), 273.142608);
  1954. }
  1955. else
  1956. {
  1957. SetPlayerPos(playerid, 1527.979492, 1598.610229, 732.503479);
  1958. SetPlayerFacingAngle(playerid, 273.142608);
  1959. }
  1960. GivePlayerWeapon(playerid, 46, 1);
  1961. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 30");
  1962.  
  1963. SetCameraBehindPlayer(playerid);
  1964. return 1;
  1965. }
  1966.  
  1967.  
  1968.  
  1969.  
  1970.  
  1971. // 'bj32' by Faour
  1972. if (strcmp(cmdtext, "/bj32", true) == 0)
  1973. {
  1974. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1975. {
  1976. SetVehiclePos(GetPlayerVehicleID(playerid), 2463.917968, 1518.445068, 540.967529);
  1977. SetVehicleZAngle(GetPlayerVehicleID(playerid), 269.338134);
  1978. }
  1979. else
  1980. {
  1981. SetPlayerPos(playerid, 2463.917968, 1518.445068, 540.967529);
  1982. SetPlayerFacingAngle(playerid, 269.338134);
  1983. }
  1984. GivePlayerWeapon(playerid, 46, 1);
  1985. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 32");
  1986.  
  1987. SetCameraBehindPlayer(playerid);
  1988. return 1;
  1989. }
  1990.  
  1991.  
  1992.  
  1993.  
  1994. // 'bj31' by Faour
  1995. if (strcmp(cmdtext, "/bj31", true) == 0)
  1996. {
  1997. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1998. {
  1999. SetVehiclePos(GetPlayerVehicleID(playerid), 2509.007324, 1584.802856, 612.210571);
  2000. SetVehicleZAngle(GetPlayerVehicleID(playerid), 12.900060);
  2001. }
  2002. else
  2003. {
  2004. SetPlayerPos(playerid, 2509.007324, 1584.802856, 612.210571);
  2005. SetPlayerFacingAngle(playerid, 12.900060);
  2006. }
  2007. GivePlayerWeapon(playerid, 46, 1);
  2008. SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 31");
  2009.  
  2010. SetCameraBehindPlayer(playerid);
  2011. return 1;
  2012. }
  2013.  
  2014.  
  2015.  
  2016. // '/bj21' by JoKeR
  2017. if (strcmp(cmdtext, "/bj21", true) == 0)
  2018. {
  2019. if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  2020. {
  2021. SetVehiclePos(GetPlayerVehicleID(playerid), 1253.240966, 2180.920654, 750.504394);
  2022. SetVehicleZAngle(GetPlayerVehicleID(playerid), 220.902053);
  2023. }
  2024. else
  2025. {
  2026. SetPlayerPos(playerid, 1253.240966, 2180.920654, 750.504394);
  2027. SetPlayerFacingAngle(playerid, 220.902053);
  2028. }
  2029. SetCameraBehindPlayer(playerid);
  2030. return 1;
  2031.  
  2032.  
  2033.  
  2034. }
  2035. return 0;
  2036. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement