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- //-------------------------- 7/14/2016 -- 22:06:19 -----
- Processor Init:
- Intel Core 2, ~2.39 Ghz
- FPU detected
- MMX detected
- SSE detected
- SSE2 detected
- MP detected [2 cores, 2 logical, 1 physical]
- Math Init:
- Installing Standard C extensions
- Installing Assembly extensions
- Installing FPU extensions
- Installing MMX extensions
- Installing SSE extensions
- Initializing platform...
- Input Init:
- keyboard0 input device created.
- mouse0 input device created.
- joystick0 input device created.
- DirectInput enabled.
- Done
- DebugDrawer Enabled!
- GFX Init:
- Null device found
- Direct 3D (version 9.x) device found
- OpenGL device found
- GFXStringEnumTranslate: Unassigned value in GFXStringTextureFormat: 30
- --------- Loading DIRS ---------
- --------- Parsing Arguments ---------
- Binding server port to default IP
- UDP initialized on port 0
- Attempting to create GFX device: GeForce GTS 250/PCIe/SSE2 OpenGL []
- Device created, setting adapter and enumerating modes
- Initializing GFXCardProfiler (GL3.3)
- o Chipset : 'NVIDIA Corporation'
- o Card : 'GeForce GTS 250/PCIe/SSE2'
- o Version : '3.3.0'
- o VRAM : 512 MB
- - Scanning card capabilities...
- GFXCardProfiler (GL3.3) - Setting capability 'maxTextureWidth' to 8192.
- GFXCardProfiler (GL3.3) - Setting capability 'maxTextureHeight' to 8192.
- GFXCardProfiler (GL3.3) - Setting capability 'maxTextureSize' to 8192.
- GFXCardProfiler (GL3.3) - Setting capability 'GL_EXT_texture_filter_anisotropic' to 1.
- GFXCardProfiler (GL3.3) - Setting capability 'GL_ARB_buffer_storage' to 0.
- GFXCardProfiler (GL3.3) - Setting capability 'GL_ARB_gpu_shader5' to 0.
- GFXCardProfiler (GL3.3) - Setting capability 'GL_ARB_texture_storage' to 1.
- GFXCardProfiler (GL3.3) - Setting capability 'GL_ARB_sampler_objects' to 1.
- GFXCardProfiler (GL3.3) - Setting capability 'GL_ARB_copy_image' to 1.
- GFXCardProfiler (GL3.3) - Setting capability 'GL_ARB_vertex_attrib_binding' to 1.
- - Loading card profiles...
- - No card profile core/profile/GL33.cs exists
- - No card profile core/profile/GL33.NVIDIACorporation.cs exists
- - No card profile core/profile/GL33.NVIDIACorporation.GeForceGTS250PCIeSSE2.cs exists
- - No card profile core/profile/GL33.NVIDIACorporation.GeForceGTS250PCIeSSE2.330.cs exists
- % - PostFX Manager - Executing core/scripts/client/postFx/default.postfxpreset.cs
- % - PostFX Manager - Applying from preset
- % - PostFX Manager - PostFX enabled
- core/scripts/gui/messageBoxes/messageBox.ed.cs (23): string always evaluates to 0.
- % - Initialized Core
- --------- Initializing Directory: scripts ---------
- sfxStartup...
- SFXSystem::createDevice - created OpenAL device 'Generic Software'
- Provider: OpenAL
- Device: Generic Software
- Hardware: No
- Buffers: 16
- --------- Initializing openGL: Server Scripts ---------
- --------- Initializing openGL: Client Scripts ---------
- --------- Initializing Lighting Systems ---------
- Using Advanced Lighting
- Program shaders/common/gl/particlesV.glsl:
- Program shaders/common/gl/particlesP.glsl:
- Program shaders/common/gl/particlesV.glsl / shaders/common/gl/particlesP.glsl:
- Program shaders/common/gl/particleCompositeV.glsl:
- Program shaders/common/gl/particleCompositeP.glsl:
- Program shaders/common/gl/particleCompositeV.glsl / shaders/common/gl/particleCompositeP.glsl:
- --------------
- Attempting to set resolution to "1280 720 false 32 60 4"
- Accepted Mode:
- --Resolution : 1280 720
- --Full Screen : No
- --Bits Per Pixel : 32
- --Refresh Rate : 60
- --FSAA Level : 4
- --------------
- Binding server port to default IP
- UDP initialized on port 0
- Activating DirectInput...
- % - Initializing Tools
- tools/gui/guiPlatformGenericMenubar.ed.gui (0): Unable to instantiate non-conobject class GuiPlatformGenericMenuBar.
- % - Initializing Tools Base
- % - Initializing Base Editor
- % - Initializing World Editor
- % - Initializing Sketch Tool
- - Initializing Datablock Editor
- % - Initializing Debugger
- % - Initializing Decal Editor
- % - Initializing Forest Editor
- % - Initializing Gui Editor
- % - Initializing Material Editor
- % - Initializing Mesh Road Editor
- % - Initializing Mission Area Editor
- % - Initializing Navigation Editor
- SimObject::linkNamespaces -- Namespace linkage already in place NavEditorConsoleListener
- % - Initializing Particle Editor
- % - Initializing Physics Tools
- No physics plugin exists.
- % - Initializing River Editor
- - Initializing Road and Path Editor
- % - Initializing Shape Editor
- Engine initialized...
- --------------------------------------------------------------------------------
- Module Manager: Started scanning 'C:/Torque/Torque3D-3.9/Torque3D-3.9/My Projects/OpenGL/game/'...
- Module Manager: Finished scanning 'C:/Torque/Torque3D-3.9/Torque3D-3.9/My Projects/OpenGL/game/'.
- --------------------------------------------------------------------------------
- Module Manager: Loading group 'Game':
- Module Manager: No modules found for module group 'Game'.
- Win32Window::WindowProc - resetting device due to window size change.
- Window focus status changed: focus: 1
- AntiAliasing has been disabled; it is not compatible with AdvancedLighting.
- Program shaders/common/fixedFunction/gl/colorV.glsl:
- Program shaders/common/fixedFunction/gl/colorP.glsl:
- Program shaders/common/fixedFunction/gl/colorV.glsl / shaders/common/fixedFunction/gl/colorP.glsl:
- Program shaders/common/fixedFunction/gl/modColorTextureV.glsl:
- Program shaders/common/fixedFunction/gl/modColorTextureP.glsl:
- Program shaders/common/fixedFunction/gl/modColorTextureV.glsl / shaders/common/fixedFunction/gl/modColorTextureP.glsl:
- Program shaders/common/fixedFunction/gl/addColorTextureV.glsl:
- Program shaders/common/fixedFunction/gl/addColorTextureP.glsl:
- Program shaders/common/fixedFunction/gl/addColorTextureV.glsl / shaders/common/fixedFunction/gl/addColorTextureP.glsl:
- Program shaders/common/fixedFunction/gl/textureV.glsl:
- Program shaders/common/fixedFunction/gl/textureP.glsl:
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