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  1. 1840.477] Main : Error: lua/CompMod/Shared/UmbraAdjustments.lua:12: attempt to index global 'kUmbraModifier' (a nil value)
  2. [Server] Script Error #1: lua/CompMod/Shared/UmbraAdjustments.lua:12: attempt to index global 'kUmbraModifier' (a nil value)
  3. Call stack:
  4. #1: ModifyDamageTaken lua/CompMod/Shared/UmbraAdjustments.lua:12
  5. self = Lerk-3609 {abilityEnergyOnChange=97, activeWeaponId=3544, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=61, animationGraphNode=10, animationSequence2=3, animationSequence=5, animationSpeed2=1, animationSpeed=1, animationStart2=1834.2790527344, animationStart=1834.4517822266, armor=12.75, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=1, clientIndex=1, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=1735.7493896484, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=true, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flapPressed=false, flinchIntensity=0, flySoundId=2927, followingTransition=false, fov=100, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=false, giveDamageTime=0, glideAllowed=true, gliding=false, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=125, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=1822.9213867188, lastTargetId=-1, lastTimeFlapped=1834.4228515625, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=15, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1831.7055664063, locationId=5, maxArmor=40, maxHealth=125, mode=1, modeTime=-1, modelIndex=107, moveButtonPressed=true, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=false, oneHive=true, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=true, playerLevel=70, playerSkill=1107, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=1, reinforcedTierNum=0, resetMouse=0, resources=15, runningBodyYaw=1.2985346317291, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, standingBodyYaw=1.2985346317291, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stepAmount=0.002517172601074, stepStartTime=1834.3082275391, storedHyperMutationCost=0, storedHyperMutationTime=0, stormCloudSpeed=false, syncHealth=true, teamNumber=2, teamResources=60, techId=205, threeHives=true, timeAbilityEnergyChanged=1834.4228515625, timeGroundAllowed=0, timeGroundTouched=1831.3857421875, timeLastHealed=1834.5103759766, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastPhase=0, timeOfLastUse=1261.5808105469, timeOfLastWeaponSwitch=1814.5025634766, timeUntilPlayerCollisionsIgnored=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=369, upgrade2=375, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=6.4327530860901, velocityPitch=0.54540407657623, velocityYaw=0.20146542787552, viewModelId=4053, viewPitch=0.11754307150841, viewRoll=0, viewYaw=1.2985346317291, visibleClient=false, wallGripAllowed=false, wallGripNormalGoal=cdata, wallGripTime=0, weaponsWeight=0 }
  6. damageTable = {armorFractionUsed=0.7, damage=10, healthPerArmor=2 }
  7. attacker = JetpackMarine-1609 {activeWeaponId=2805, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=41, animationGraphNode=23, animationSequence2=74, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=1833.3735351563, animationStart=1834.388671875, armor=90, baseYaw=2.5819208621979, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=4, collisionRep=0, communicationStatus=1, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, enableTunnelEntranceCheck=false, equipmentId=2427, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=1828.6619873047, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0.95262694358826, jetpackLoopId=2578, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=3609, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=176, layer1AnimationSequence2=114, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1815.896484375, layer1AnimationStart=1832.8117675781, locationId=5, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=69, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onLadder=false, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=8, playerSkill=980, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, reinforcedTierNum=0, requireNewSprintPress=false, resetMouse=0, resources=20, rifleVariant=1, runningBodyYaw=3.7740340232849, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=1749.5739746094, sprintButtonUpTime=1750.9359130859, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=11.325317382813, sprinting=false, sprintingScalar=0, standingBodyYaw=3.7740340232849, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, stepAmount=0.0086812973022461, stepStartTime=1834.388671875, strafeJumped=false, stunTime=0, syncHealth=false, teamNumber=1, teamResources=60, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=1828.6223144531, timeJetpackingChanged=1827.89453125, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeOfCrouchChange=1824.0863037109, timeOfLastDrop=0, timeOfLastJump=1827.6689453125, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=1739.8215332031, timeOfLastWeaponSwitch=1826.9885253906, timeSprintChange=1750.2486572266, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=3, velocity=cdata, velocityLength=4.6672959327698, velocityPitch=0, velocityYaw=-2.2591602802277, viewModelId=2231, viewPitch=0.18609388172626, viewRoll=0, viewYaw=3.7756638526917, visibleClient=false, vortexed=false, weaponUpgradeLevel=0, weaponsWeight=0.23800000548363, webbed=false }
  8. doer = Flamethrower-2805 {alive=true, ammo=120, animationBlend=0, animationDoneTime=1826.9885253906, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=5, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2162, maxArmor=0, maxHealth=400, modelIndex=180, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=1829.6231689453, timeLastHealed=0, weaponWorldState=false }
  9. damageType = 13
  10. modifier = 1
  11. #2: rule lua/DamageTypes.lua:222
  12. target = Lerk-3609 {abilityEnergyOnChange=97, activeWeaponId=3544, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=61, animationGraphNode=10, animationSequence2=3, animationSequence=5, animationSpeed2=1, animationSpeed=1, animationStart2=1834.2790527344, animationStart=1834.4517822266, armor=12.75, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=1, clientIndex=1, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=1735.7493896484, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=true, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flapPressed=false, flinchIntensity=0, flySoundId=2927, followingTransition=false, fov=100, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=false, giveDamageTime=0, glideAllowed=true, gliding=false, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=125, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=1822.9213867188, lastTargetId=-1, lastTimeFlapped=1834.4228515625, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=15, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1831.7055664063, locationId=5, maxArmor=40, maxHealth=125, mode=1, modeTime=-1, modelIndex=107, moveButtonPressed=true, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=false, oneHive=true, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=true, playerLevel=70, playerSkill=1107, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=1, reinforcedTierNum=0, resetMouse=0, resources=15, runningBodyYaw=1.2985346317291, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, standingBodyYaw=1.2985346317291, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stepAmount=0.002517172601074, stepStartTime=1834.3082275391, storedHyperMutationCost=0, storedHyperMutationTime=0, stormCloudSpeed=false, syncHealth=true, teamNumber=2, teamResources=60, techId=205, threeHives=true, timeAbilityEnergyChanged=1834.4228515625, timeGroundAllowed=0, timeGroundTouched=1831.3857421875, timeLastHealed=1834.5103759766, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastPhase=0, timeOfLastUse=1261.5808105469, timeOfLastWeaponSwitch=1814.5025634766, timeUntilPlayerCollisionsIgnored=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=369, upgrade2=375, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=6.4327530860901, velocityPitch=0.54540407657623, velocityYaw=0.20146542787552, viewModelId=4053, viewPitch=0.11754307150841, viewRoll=0, viewYaw=1.2985346317291, visibleClient=false, wallGripAllowed=false, wallGripNormalGoal=cdata, wallGripTime=0, weaponsWeight=0 }
  13. attacker = JetpackMarine-1609 {activeWeaponId=2805, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=41, animationGraphNode=23, animationSequence2=74, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=1833.3735351563, animationStart=1834.388671875, armor=90, baseYaw=2.5819208621979, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=4, collisionRep=0, communicationStatus=1, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, enableTunnelEntranceCheck=false, equipmentId=2427, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=1828.6619873047, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0.95262694358826, jetpackLoopId=2578, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=3609, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=176, layer1AnimationSequence2=114, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1815.896484375, layer1AnimationStart=1832.8117675781, locationId=5, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=69, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onLadder=false, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=8, playerSkill=980, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, reinforcedTierNum=0, requireNewSprintPress=false, resetMouse=0, resources=20, rifleVariant=1, runningBodyYaw=3.7740340232849, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=1749.5739746094, sprintButtonUpTime=1750.9359130859, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=11.325317382813, sprinting=false, sprintingScalar=0, standingBodyYaw=3.7740340232849, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, stepAmount=0.0086812973022461, stepStartTime=1834.388671875, strafeJumped=false, stunTime=0, syncHealth=false, teamNumber=1, teamResources=60, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=1828.6223144531, timeJetpackingChanged=1827.89453125, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeOfCrouchChange=1824.0863037109, timeOfLastDrop=0, timeOfLastJump=1827.6689453125, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=1739.8215332031, timeOfLastWeaponSwitch=1826.9885253906, timeSprintChange=1750.2486572266, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=3, velocity=cdata, velocityLength=4.6672959327698, velocityPitch=0, velocityYaw=-2.2591602802277, viewModelId=2231, viewPitch=0.18609388172626, viewRoll=0, viewYaw=3.7756638526917, visibleClient=false, vortexed=false, weaponUpgradeLevel=0, weaponsWeight=0.23800000548363, webbed=false }
  14. doer = Flamethrower-2805 {alive=true, ammo=120, animationBlend=0, animationDoneTime=1826.9885253906, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=5, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2162, maxArmor=0, maxHealth=400, modelIndex=180, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=1829.6231689453, timeLastHealed=0, weaponWorldState=false }
  15. damage = 10
  16. armorFractionUsed = 0.7
  17. healthPerArmor = 2
  18. damageType = 13
  19. hitPoint = cdata
  20. damageTable = {armorFractionUsed=0.7, damage=10, healthPerArmor=2 }
  21. #3: GetDamageByType lua/DamageTypes.lua:498
  22. target = Lerk-3609 {abilityEnergyOnChange=97, activeWeaponId=3544, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=61, animationGraphNode=10, animationSequence2=3, animationSequence=5, animationSpeed2=1, animationSpeed=1, animationStart2=1834.2790527344, animationStart=1834.4517822266, armor=12.75, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=1, clientIndex=1, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=1735.7493896484, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=true, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flapPressed=false, flinchIntensity=0, flySoundId=2927, followingTransition=false, fov=100, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=false, giveDamageTime=0, glideAllowed=true, gliding=false, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=125, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=1822.9213867188, lastTargetId=-1, lastTimeFlapped=1834.4228515625, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=15, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1831.7055664063, locationId=5, maxArmor=40, maxHealth=125, mode=1, modeTime=-1, modelIndex=107, moveButtonPressed=true, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=false, oneHive=true, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=true, playerLevel=70, playerSkill=1107, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=1, reinforcedTierNum=0, resetMouse=0, resources=15, runningBodyYaw=1.2985346317291, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, standingBodyYaw=1.2985346317291, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stepAmount=0.002517172601074, stepStartTime=1834.3082275391, storedHyperMutationCost=0, storedHyperMutationTime=0, stormCloudSpeed=false, syncHealth=true, teamNumber=2, teamResources=60, techId=205, threeHives=true, timeAbilityEnergyChanged=1834.4228515625, timeGroundAllowed=0, timeGroundTouched=1831.3857421875, timeLastHealed=1834.5103759766, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastPhase=0, timeOfLastUse=1261.5808105469, timeOfLastWeaponSwitch=1814.5025634766, timeUntilPlayerCollisionsIgnored=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=369, upgrade2=375, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=6.4327530860901, velocityPitch=0.54540407657623, velocityYaw=0.20146542787552, viewModelId=4053, viewPitch=0.11754307150841, viewRoll=0, viewYaw=1.2985346317291, visibleClient=false, wallGripAllowed=false, wallGripNormalGoal=cdata, wallGripTime=0, weaponsWeight=0 }
  23. attacker = JetpackMarine-1609 {activeWeaponId=2805, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=41, animationGraphNode=23, animationSequence2=74, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=1833.3735351563, animationStart=1834.388671875, armor=90, baseYaw=2.5819208621979, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=4, collisionRep=0, communicationStatus=1, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, enableTunnelEntranceCheck=false, equipmentId=2427, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=1828.6619873047, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0.95262694358826, jetpackLoopId=2578, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=3609, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=176, layer1AnimationSequence2=114, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1815.896484375, layer1AnimationStart=1832.8117675781, locationId=5, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=69, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onLadder=false, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=8, playerSkill=980, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, reinforcedTierNum=0, requireNewSprintPress=false, resetMouse=0, resources=20, rifleVariant=1, runningBodyYaw=3.7740340232849, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=1749.5739746094, sprintButtonUpTime=1750.9359130859, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=11.325317382813, sprinting=false, sprintingScalar=0, standingBodyYaw=3.7740340232849, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, stepAmount=0.0086812973022461, stepStartTime=1834.388671875, strafeJumped=false, stunTime=0, syncHealth=false, teamNumber=1, teamResources=60, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=1828.6223144531, timeJetpackingChanged=1827.89453125, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeOfCrouchChange=1824.0863037109, timeOfLastDrop=0, timeOfLastJump=1827.6689453125, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=1739.8215332031, timeOfLastWeaponSwitch=1826.9885253906, timeSprintChange=1750.2486572266, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=3, velocity=cdata, velocityLength=4.6672959327698, velocityPitch=0, velocityYaw=-2.2591602802277, viewModelId=2231, viewPitch=0.18609388172626, viewRoll=0, viewYaw=3.7756638526917, visibleClient=false, vortexed=false, weaponUpgradeLevel=0, weaponsWeight=0.23800000548363, webbed=false }
  24. doer = Flamethrower-2805 {alive=true, ammo=120, animationBlend=0, animationDoneTime=1826.9885253906, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=5, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2162, maxArmor=0, maxHealth=400, modelIndex=180, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=1829.6231689453, timeLastHealed=0, weaponWorldState=false }
  25. damage = 10
  26. damageType = 13
  27. hitPoint = cdata
  28. armorUsed = 0
  29. healthUsed = 0
  30. armorFractionUsed = 0.7
  31. healthPerArmor = 2
  32. (for generator) = function
  33. (for state) = {1=function, 2=function, 3=function, 4=function, 5=function, 6=function }
  34. (for control) = 5
  35. _ = 5
  36. rule = function
  37. #4: OldFunc lua/DamageMixin.lua:81
  38. self = Flamethrower-2805 {alive=true, ammo=120, animationBlend=0, animationDoneTime=1826.9885253906, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=5, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2162, maxArmor=0, maxHealth=400, modelIndex=180, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=1829.6231689453, timeLastHealed=0, weaponWorldState=false }
  39. damage = 10
  40. target = Lerk-3609 {abilityEnergyOnChange=97, activeWeaponId=3544, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=61, animationGraphNode=10, animationSequence2=3, animationSequence=5, animationSpeed2=1, animationSpeed=1, animationStart2=1834.2790527344, animationStart=1834.4517822266, armor=12.75, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=1, clientIndex=1, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=1735.7493896484, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=true, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flapPressed=false, flinchIntensity=0, flySoundId=2927, followingTransition=false, fov=100, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=false, giveDamageTime=0, glideAllowed=true, gliding=false, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=125, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=1822.9213867188, lastTargetId=-1, lastTimeFlapped=1834.4228515625, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=15, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1831.7055664063, locationId=5, maxArmor=40, maxHealth=125, mode=1, modeTime=-1, modelIndex=107, moveButtonPressed=true, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=false, oneHive=true, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=true, playerLevel=70, playerSkill=1107, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=1, reinforcedTierNum=0, resetMouse=0, resources=15, runningBodyYaw=1.2985346317291, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, standingBodyYaw=1.2985346317291, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stepAmount=0.002517172601074, stepStartTime=1834.3082275391, storedHyperMutationCost=0, storedHyperMutationTime=0, stormCloudSpeed=false, syncHealth=true, teamNumber=2, teamResources=60, techId=205, threeHives=true, timeAbilityEnergyChanged=1834.4228515625, timeGroundAllowed=0, timeGroundTouched=1831.3857421875, timeLastHealed=1834.5103759766, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastPhase=0, timeOfLastUse=1261.5808105469, timeOfLastWeaponSwitch=1814.5025634766, timeUntilPlayerCollisionsIgnored=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=369, upgrade2=375, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=6.4327530860901, velocityPitch=0.54540407657623, velocityYaw=0.20146542787552, viewModelId=4053, viewPitch=0.11754307150841, viewRoll=0, viewYaw=1.2985346317291, visibleClient=false, wallGripAllowed=false, wallGripNormalGoal=cdata, wallGripTime=0, weaponsWeight=0 }
  41. point = cdata
  42. direction = cdata
  43. surface = nil
  44. altMode = nil
  45. showtracer = nil
  46. killedFromDamage = false
  47. doer = Flamethrower-2805 {alive=true, ammo=120, animationBlend=0, animationDoneTime=1826.9885253906, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=5, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2162, maxArmor=0, maxHealth=400, modelIndex=180, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=1829.6231689453, timeLastHealed=0, weaponWorldState=false }
  48. attacker = JetpackMarine-1609 {activeWeaponId=2805, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=41, animationGraphNode=23, animationSequence2=74, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=1833.3735351563, animationStart=1834.388671875, armor=90, baseYaw=2.5819208621979, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=4, collisionRep=0, communicationStatus=1, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, enableTunnelEntranceCheck=false, equipmentId=2427, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=1828.6619873047, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0.95262694358826, jetpackLoopId=2578, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=3609, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=176, layer1AnimationSequence2=114, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1815.896484375, layer1AnimationStart=1832.8117675781, locationId=5, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=69, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onLadder=false, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=8, playerSkill=980, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, reinforcedTierNum=0, requireNewSprintPress=false, resetMouse=0, resources=20, rifleVariant=1, runningBodyYaw=3.7740340232849, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=1749.5739746094, sprintButtonUpTime=1750.9359130859, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=11.325317382813, sprinting=false, sprintingScalar=0, standingBodyYaw=3.7740340232849, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, stepAmount=0.0086812973022461, stepStartTime=1834.388671875, strafeJumped=false, stunTime=0, syncHealth=false, teamNumber=1, teamResources=60, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=1828.6223144531, timeJetpackingChanged=1827.89453125, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeOfCrouchChange=1824.0863037109, timeOfLastDrop=0, timeOfLastJump=1827.6689453125, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=1739.8215332031, timeOfLastWeaponSwitch=1826.9885253906, timeSprintChange=1750.2486572266, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=3, velocity=cdata, velocityLength=4.6672959327698, velocityPitch=0, velocityYaw=-2.2591602802277, viewModelId=2231, viewPitch=0.18609388172626, viewRoll=0, viewYaw=3.7756638526917, visibleClient=false, vortexed=false, weaponUpgradeLevel=0, weaponsWeight=0.23800000548363, webbed=false }
  49. weapon = 159
  50. parentVortexed = false
  51. damageType = 13
  52. armorUsed = 0
  53. healthUsed = 0
  54. damageDone = 0
  55. #5: DoDamage lua/shine/core/shared/hook.lua:259
  56. OldFunc = function
  57. #6: ApplyConeDamage lua/Weapons/Marine/Flamethrower.lua:283
  58. self = Flamethrower-2805 {alive=true, ammo=120, animationBlend=0, animationDoneTime=1826.9885253906, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=5, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2162, maxArmor=0, maxHealth=400, modelIndex=180, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=1829.6231689453, timeLastHealed=0, weaponWorldState=false }
  59. player = JetpackMarine-1609 {activeWeaponId=2805, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=41, animationGraphNode=23, animationSequence2=74, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=1833.3735351563, animationStart=1834.388671875, armor=90, baseYaw=2.5819208621979, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=4, collisionRep=0, communicationStatus=1, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, enableTunnelEntranceCheck=false, equipmentId=2427, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=1828.6619873047, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0.95262694358826, jetpackLoopId=2578, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=3609, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=176, layer1AnimationSequence2=114, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1815.896484375, layer1AnimationStart=1832.8117675781, locationId=5, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=69, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onLadder=false, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=8, playerSkill=980, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, reinforcedTierNum=0, requireNewSprintPress=false, resetMouse=0, resources=20, rifleVariant=1, runningBodyYaw=3.7740340232849, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=1749.5739746094, sprintButtonUpTime=1750.9359130859, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=11.325317382813, sprinting=false, sprintingScalar=0, standingBodyYaw=3.7740340232849, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, stepAmount=0.0086812973022461, stepStartTime=1834.388671875, strafeJumped=false, stunTime=0, syncHealth=false, teamNumber=1, teamResources=60, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=1828.6223144531, timeJetpackingChanged=1827.89453125, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeOfCrouchChange=1824.0863037109, timeOfLastDrop=0, timeOfLastJump=1827.6689453125, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=1739.8215332031, timeOfLastWeaponSwitch=1826.9885253906, timeSprintChange=1750.2486572266, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=3, velocity=cdata, velocityLength=4.6672959327698, velocityPitch=0, velocityYaw=-2.2591602802277, viewModelId=2231, viewPitch=0.18609388172626, viewRoll=0, viewYaw=3.7756638526917, visibleClient=false, vortexed=false, weaponUpgradeLevel=0, weaponsWeight=0.23800000548363, webbed=false }
  60. eyePos = cdata
  61. ents = {1=Lerk-3609 {abilityEnergyOnChange=97, activeWeaponId=3544, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=61, animationGraphNode=10, animationSequence2=3, animationSequence=5, animationSpeed2=1, animationSpeed=1, animationStart2=1834.2790527344, animationStart=1834.4517822266, armor=12.75, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=1, clientIndex=1, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=1735.7493896484, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=true, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flapPressed=false, flinchIntensity=0, flySoundId=2927, followingTransition=false, fov=100, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=false, giveDamageTime=0, glideAllowed=true, gliding=false, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=125, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=1822.9213867188, lastTargetId=-1, lastTimeFlapped=1834.4228515625, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=15, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1831.7055664063, locationId=5, maxArmor=40, maxHealth=125, mode=1, modeTime=-1, modelIndex=107, moveButtonPressed=true, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=fals... }
  62. fireDirection = cdata
  63. extents = cdata
  64. remainingRange = 8
  65. startPoint = cdata
  66. filterEnts = {1=Flamethrower-2805 {alive=true, ammo=120, animationBlend=0, animationDoneTime=1826.9885253906, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=5, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2162, maxArmor=0, maxHealth=400, modelIndex=180, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=1829.6231689453, timeLastHealed=0, weaponWorldState=false }, 2=JetpackMarine-1609 {activeWeaponId=2805, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=41, animationGraphNode=23, animationSequence2=74, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=1833.3735351563, animationStart=1834.388671875, armor=90, baseYaw=2.5819208621979, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=4, collisionRep=0, communicationStatus=1, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, enableTunnelEntranceCheck=false, equipmentId=2427, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=1828.6619873047, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0.95262694358826, jetpackLoopId=2578, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=3609, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=176, layer1AnimationSequence2=114, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1815.896484375, layer1AnimationStart=1832.8117675781, locationId=5, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=69, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onLadder=false, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=8, playerSkill=980, poisoned=false, primaryAttackLastFrame=true, processMove..., 3=Lerk-3609 {abilityEnergyOnChange=97, activeWeaponId=3544, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=61, animationGraphNode=10, animationSequence2=3, animationSequence=5, animationSpeed2=1, animationSpeed=1, animationStart2=1834.2790527344, animationStart=1834.4517822266, armor=12.75, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=1, clientIndex=1, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=1735.7493896484, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=true, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flapPressed=false, flinchIntensity=0, flySoundId=2927, followingTransition=false, fov=100, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=false, giveDamageTime=0, glideAllowed=true, gliding=false, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=125, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=1822.9213867188, lastTargetId=-1, lastTimeFlapped=1834.4228515625, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=15, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1831.7055664063, locationId=5, maxArmor=40, maxHealth=125, mode=1, modeTime=-1, modelIndex=107, moveButtonPressed=true, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=fals... }
  67. (for generator) = function
  68. (for state) = {1=Lerk-3609 {abilityEnergyOnChange=97, activeWeaponId=3544, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=61, animationGraphNode=10, animationSequence2=3, animationSequence=5, animationSpeed2=1, animationSpeed=1, animationStart2=1834.2790527344, animationStart=1834.4517822266, armor=12.75, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=1, clientIndex=1, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=1735.7493896484, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=true, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flapPressed=false, flinchIntensity=0, flySoundId=2927, followingTransition=false, fov=100, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=false, giveDamageTime=0, glideAllowed=true, gliding=false, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=125, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=1822.9213867188, lastTargetId=-1, lastTimeFlapped=1834.4228515625, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=15, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1831.7055664063, locationId=5, maxArmor=40, maxHealth=125, mode=1, modeTime=-1, modelIndex=107, moveButtonPressed=true, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=fals... }
  69. (for control) = 1
  70. index = 1
  71. ent = Lerk-3609 {abilityEnergyOnChange=97, activeWeaponId=3544, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=61, animationGraphNode=10, animationSequence2=3, animationSequence=5, animationSpeed2=1, animationSpeed=1, animationStart2=1834.2790527344, animationStart=1834.4517822266, armor=12.75, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=1, clientIndex=1, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=1735.7493896484, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=true, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flapPressed=false, flinchIntensity=0, flySoundId=2927, followingTransition=false, fov=100, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=false, giveDamageTime=0, glideAllowed=true, gliding=false, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=125, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=1822.9213867188, lastTargetId=-1, lastTimeFlapped=1834.4228515625, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=15, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1831.7055664063, locationId=5, maxArmor=40, maxHealth=125, mode=1, modeTime=-1, modelIndex=107, moveButtonPressed=true, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=false, oneHive=true, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=true, playerLevel=70, playerSkill=1107, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=1, reinforcedTierNum=0, resetMouse=0, resources=15, runningBodyYaw=1.2985346317291, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, standingBodyYaw=1.2985346317291, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stepAmount=0.002517172601074, stepStartTime=1834.3082275391, storedHyperMutationCost=0, storedHyperMutationTime=0, stormCloudSpeed=false, syncHealth=true, teamNumber=2, teamResources=60, techId=205, threeHives=true, timeAbilityEnergyChanged=1834.4228515625, timeGroundAllowed=0, timeGroundTouched=1831.3857421875, timeLastHealed=1834.5103759766, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastPhase=0, timeOfLastUse=1261.5808105469, timeOfLastWeaponSwitch=1814.5025634766, timeUntilPlayerCollisionsIgnored=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=369, upgrade2=375, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=6.4327530860901, velocityPitch=0.54540407657623, velocityYaw=0.20146542787552, viewModelId=4053, viewPitch=0.11754307150841, viewRoll=0, viewYaw=1.2985346317291, visibleClient=false, wallGripAllowed=false, wallGripNormalGoal=cdata, wallGripTime=0, weaponsWeight=0 }
  72. toEnemy = cdata
  73. health = 125
  74. #7: ShootFlame lua/Weapons/Marine/Flamethrower.lua:331
  75. self = Flamethrower-2805 {alive=true, ammo=120, animationBlend=0, animationDoneTime=1826.9885253906, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=5, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2162, maxArmor=0, maxHealth=400, modelIndex=180, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=1829.6231689453, timeLastHealed=0, weaponWorldState=false }
  76. player = JetpackMarine-1609 {activeWeaponId=2805, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=41, animationGraphNode=23, animationSequence2=74, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=1833.3735351563, animationStart=1834.388671875, armor=90, baseYaw=2.5819208621979, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=4, collisionRep=0, communicationStatus=1, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, enableTunnelEntranceCheck=false, equipmentId=2427, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=1828.6619873047, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0.95262694358826, jetpackLoopId=2578, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=3609, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=176, layer1AnimationSequence2=114, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1815.896484375, layer1AnimationStart=1832.8117675781, locationId=5, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=69, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onLadder=false, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=8, playerSkill=980, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, reinforcedTierNum=0, requireNewSprintPress=false, resetMouse=0, resources=20, rifleVariant=1, runningBodyYaw=3.7740340232849, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=1749.5739746094, sprintButtonUpTime=1750.9359130859, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=11.325317382813, sprinting=false, sprintingScalar=0, standingBodyYaw=3.7740340232849, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, stepAmount=0.0086812973022461, stepStartTime=1834.388671875, strafeJumped=false, stunTime=0, syncHealth=false, teamNumber=1, teamResources=60, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=1828.6223144531, timeJetpackingChanged=1827.89453125, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeOfCrouchChange=1824.0863037109, timeOfLastDrop=0, timeOfLastJump=1827.6689453125, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=1739.8215332031, timeOfLastWeaponSwitch=1826.9885253906, timeSprintChange=1750.2486572266, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=3, velocity=cdata, velocityLength=4.6672959327698, velocityPitch=0, velocityYaw=-2.2591602802277, viewModelId=2231, viewPitch=0.18609388172626, viewRoll=0, viewYaw=3.7756638526917, visibleClient=false, vortexed=false, weaponUpgradeLevel=0, weaponsWeight=0.23800000548363, webbed=false }
  77. viewAngles = cdata
  78. viewCoords = cdata
  79. endPoint = cdata
  80. trace = cdata
  81. range = 4.2916411702314
  82. #8: FirePrimary lua/Weapons/Marine/Flamethrower.lua:338
  83. self = Flamethrower-2805 {alive=true, ammo=120, animationBlend=0, animationDoneTime=1826.9885253906, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=5, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2162, maxArmor=0, maxHealth=400, modelIndex=180, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=1829.6231689453, timeLastHealed=0, weaponWorldState=false }
  84. player = JetpackMarine-1609 {activeWeaponId=2805, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=41, animationGraphNode=23, animationSequence2=74, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=1833.3735351563, animationStart=1834.388671875, armor=90, baseYaw=2.5819208621979, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=4, collisionRep=0, communicationStatus=1, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, enableTunnelEntranceCheck=false, equipmentId=2427, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=1828.6619873047, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0.95262694358826, jetpackLoopId=2578, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=3609, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=176, layer1AnimationSequence2=114, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1815.896484375, layer1AnimationStart=1832.8117675781, locationId=5, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=69, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onLadder=false, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=8, playerSkill=980, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, reinforcedTierNum=0, requireNewSprintPress=false, resetMouse=0, resources=20, rifleVariant=1, runningBodyYaw=3.7740340232849, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=1749.5739746094, sprintButtonUpTime=1750.9359130859, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=11.325317382813, sprinting=false, sprintingScalar=0, standingBodyYaw=3.7740340232849, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, stepAmount=0.0086812973022461, stepStartTime=1834.388671875, strafeJumped=false, stunTime=0, syncHealth=false, teamNumber=1, teamResources=60, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=1828.6223144531, timeJetpackingChanged=1827.89453125, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeOfCrouchChange=1824.0863037109, timeOfLastDrop=0, timeOfLastJump=1827.6689453125, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=1739.8215332031, timeOfLastWeaponSwitch=1826.9885253906, timeSprintChange=1750.2486572266, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=3, velocity=cdata, velocityLength=4.6672959327698, velocityPitch=0, velocityYaw=-2.2591602802277, viewModelId=2231, viewPitch=0.18609388172626, viewRoll=0, viewYaw=3.7756638526917, visibleClient=false, vortexed=false, weaponUpgradeLevel=0, weaponsWeight=0.23800000548363, webbed=false }
  85. bullets = nil
  86. range = nil
  87. penetration = nil
  88. #9: OnTag lua/Weapons/Marine/ClipWeapon.lua:568
  89. self = Flamethrower-2805 {alive=true, ammo=120, animationBlend=0, animationDoneTime=1826.9885253906, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=5, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2162, maxArmor=0, maxHealth=400, modelIndex=180, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=1829.6231689453, timeLastHealed=0, weaponWorldState=false }
  90. tagName = "shoot"
  91. player = JetpackMarine-1609 {activeWeaponId=2805, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=41, animationGraphNode=23, animationSequence2=74, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=1833.3735351563, animationStart=1834.388671875, armor=90, baseYaw=2.5819208621979, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=4, collisionRep=0, communicationStatus=1, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, enableTunnelEntranceCheck=false, equipmentId=2427, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=1828.6619873047, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0.95262694358826, jetpackLoopId=2578, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=3609, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=176, layer1AnimationSequence2=114, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1815.896484375, layer1AnimationStart=1832.8117675781, locationId=5, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=69, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onLadder=false, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=8, playerSkill=980, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, reinforcedTierNum=0, requireNewSprintPress=false, resetMouse=0, resources=20, rifleVariant=1, runningBodyYaw=3.7740340232849, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=1749.5739746094, sprintButtonUpTime=1750.9359130859, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=11.325317382813, sprinting=false, sprintingScalar=0, standingBodyYaw=3.7740340232849, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, stepAmount=0.0086812973022461, stepStartTime=1834.388671875, strafeJumped=false, stunTime=0, syncHealth=false, teamNumber=1, teamResources=60, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=1828.6223144531, timeJetpackingChanged=1827.89453125, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeOfCrouchChange=1824.0863037109, timeOfLastDrop=0, timeOfLastJump=1827.6689453125, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=1739.8215332031, timeOfLastWeaponSwitch=1826.9885253906, timeSprintChange=1750.2486572266, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=3, velocity=cdata, velocityLength=4.6672959327698, velocityPitch=0, velocityYaw=-2.2591602802277, viewModelId=2231, viewPitch=0.18609388172626, viewRoll=0, viewYaw=3.7756638526917, visibleClient=false, vortexed=false, weaponUpgradeLevel=0, weaponsWeight=0.23800000548363, webbed=false }
  92. #10: self_OnTag lua/Weapons/ViewModel.lua:88
  93. self = ViewModel-2231 {animationBlend=0, animationGraphIndex=71, animationGraphNode=6, animationSequence2=0, animationSequence=1, animationSpeed2=2, animationSpeed=4, animationStart2=1832.8117675781, animationStart=1833.0703125, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=20, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, modelIndex=183, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, weaponId=2805 }
  94. tagHit = "shoot"
  95. weapon = Flamethrower-2805 {alive=true, ammo=120, animationBlend=0, animationDoneTime=1826.9885253906, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=5, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2162, maxArmor=0, maxHealth=400, modelIndex=180, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=1829.6231689453, timeLastHealed=0, weaponWorldState=false }
  96. #11: UpdateAnimationState lua/Mixins/BaseModelMixin.lua:222
  97. self = ViewModel-2231 {animationBlend=0, animationGraphIndex=71, animationGraphNode=6, animationSequence2=0, animationSequence=1, animationSpeed2=2, animationSpeed=4, animationStart2=1832.8117675781, animationStart=1833.0703125, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=20, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, modelIndex=183, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, weaponId=2805 }
  98. allowedOnClient = true
  99. transition = true
  100. allowed = true
  101. model = Model { }
  102. graph = AnimationGraph { }
  103. prevTime = 1834.6949462891
  104. time = 1834.7185058594
  105. state = AnimationGraphState { }
  106. self_OnTag = function
  107. (for index) = 3
  108. (for limit) = 3
  109. (for step) = 1
  110. i = 3
  111. tagIndex = 0
  112. #12: ProcessMoveOnModel lua/Mixins/BaseModelMixin.lua:730
  113. self = ViewModel-2231 {animationBlend=0, animationGraphIndex=71, animationGraphNode=6, animationSequence2=0, animationSequence=1, animationSpeed2=2, animationSpeed=4, animationStart2=1832.8117675781, animationStart=1833.0703125, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=20, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, modelIndex=183, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, weaponId=2805 }
  114. #13: UpdateAnimationInputs lua/Player.lua:1347
  115. self = JetpackMarine-1609 {activeWeaponId=2805, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=41, animationGraphNode=23, animationSequence2=74, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=1833.3735351563, animationStart=1834.388671875, armor=90, baseYaw=2.5819208621979, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=4, collisionRep=0, communicationStatus=1, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, enableTunnelEntranceCheck=false, equipmentId=2427, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=1828.6619873047, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0.95262694358826, jetpackLoopId=2578, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=3609, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=176, layer1AnimationSequence2=114, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1815.896484375, layer1AnimationStart=1832.8117675781, locationId=5, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=69, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onLadder=false, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=8, playerSkill=980, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, reinforcedTierNum=0, requireNewSprintPress=false, resetMouse=0, resources=20, rifleVariant=1, runningBodyYaw=3.7740340232849, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=1749.5739746094, sprintButtonUpTime=1750.9359130859, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=11.325317382813, sprinting=false, sprintingScalar=0, standingBodyYaw=3.7740340232849, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, stepAmount=0.0086812973022461, stepStartTime=1834.388671875, strafeJumped=false, stunTime=0, syncHealth=false, teamNumber=1, teamResources=60, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=1828.6223144531, timeJetpackingChanged=1827.89453125, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeOfCrouchChange=1824.0863037109, timeOfLastDrop=0, timeOfLastJump=1827.6689453125, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=1739.8215332031, timeOfLastWeaponSwitch=1826.9885253906, timeSprintChange=1750.2486572266, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=3, velocity=cdata, velocityLength=4.6672959327698, velocityPitch=0, velocityYaw=-2.2591602802277, viewModelId=2231, viewPitch=0.18609388172626, viewRoll=0, viewYaw=3.7756638526917, visibleClient=false, vortexed=false, weaponUpgradeLevel=0, weaponsWeight=0.23800000548363, webbed=false }
  116. input = cdata
  117. viewModel = ViewModel-2231 {animationBlend=0, animationGraphIndex=71, animationGraphNode=6, animationSequence2=0, animationSequence=1, animationSpeed2=2, animationSpeed=4, animationStart2=1832.8117675781, animationStart=1833.0703125, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=20, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, modelIndex=183, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, weaponId=2805 }
  118. #14: OnProcessMove lua/Player.lua:1435
  119. self = JetpackMarine-1609 {activeWeaponId=2805, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=41, animationGraphNode=23, animationSequence2=74, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=1833.3735351563, animationStart=1834.388671875, armor=90, baseYaw=2.5819208621979, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=4, collisionRep=0, communicationStatus=1, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, enableTunnelEntranceCheck=false, equipmentId=2427, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=1828.6619873047, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0.95262694358826, jetpackLoopId=2578, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=3609, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=176, layer1AnimationSequence2=114, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1815.896484375, layer1AnimationStart=1832.8117675781, locationId=5, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=69, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onLadder=false, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=8, playerSkill=980, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, reinforcedTierNum=0, requireNewSprintPress=false, resetMouse=0, resources=20, rifleVariant=1, runningBodyYaw=3.7740340232849, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=1749.5739746094, sprintButtonUpTime=1750.9359130859, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=11.325317382813, sprinting=false, sprintingScalar=0, standingBodyYaw=3.7740340232849, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, stepAmount=0.0086812973022461, stepStartTime=1834.388671875, strafeJumped=false, stunTime=0, syncHealth=false, teamNumber=1, teamResources=60, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=1828.6223144531, timeJetpackingChanged=1827.89453125, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeOfCrouchChange=1824.0863037109, timeOfLastDrop=0, timeOfLastJump=1827.6689453125, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=1739.8215332031, timeOfLastWeaponSwitch=1826.9885253906, timeSprintChange=1750.2486572266, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=3, velocity=cdata, velocityLength=4.6672959327698, velocityPitch=0, velocityYaw=-2.2591602802277, viewModelId=2231, viewPitch=0.18609388172626, viewRoll=0, viewYaw=3.7756638526917, visibleClient=false, vortexed=false, weaponUpgradeLevel=0, weaponsWeight=0.23800000548363, webbed=false }
  120. input = cdata
  121. commands = 1
  122. #15: f1 lua/Marine.lua:914
  123. self = JetpackMarine-1609 {activeWeaponId=2805, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=41, animationGraphNode=23, animationSequence2=74, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=1833.3735351563, animationStart=1834.388671875, armor=90, baseYaw=2.5819208621979, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=4, collisionRep=0, communicationStatus=1, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, enableTunnelEntranceCheck=false, equipmentId=2427, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=1828.6619873047, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0.95262694358826, jetpackLoopId=2578, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=3609, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=176, layer1AnimationSequence2=114, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1815.896484375, layer1AnimationStart=1832.8117675781, locationId=5, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=69, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onLadder=false, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=8, playerSkill=980, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, reinforcedTierNum=0, requireNewSprintPress=false, resetMouse=0, resources=20, rifleVariant=1, runningBodyYaw=3.7740340232849, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=1749.5739746094, sprintButtonUpTime=1750.9359130859, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=11.325317382813, sprinting=false, sprintingScalar=0, standingBodyYaw=3.7740340232849, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, stepAmount=0.0086812973022461, stepStartTime=1834.388671875, strafeJumped=false, stunTime=0, syncHealth=false, teamNumber=1, teamResources=60, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=1828.6223144531, timeJetpackingChanged=1827.89453125, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeOfCrouchChange=1824.0863037109, timeOfLastDrop=0, timeOfLastJump=1827.6689453125, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=1739.8215332031, timeOfLastWeaponSwitch=1826.9885253906, timeSprintChange=1750.2486572266, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=3, velocity=cdata, velocityLength=4.6672959327698, velocityPitch=0, velocityYaw=-2.2591602802277, viewModelId=2231, viewPitch=0.18609388172626, viewRoll=0, viewYaw=3.7756638526917, visibleClient=false, vortexed=false, weaponUpgradeLevel=0, weaponsWeight=0.23800000548363, webbed=false }
  124. input = cdata
  125. #16: [string "JetpackMarine_OnProcessMove23"]:15
  126. self = JetpackMarine-1609 {activeWeaponId=2805, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=41, animationGraphNode=23, animationSequence2=74, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=1833.3735351563, animationStart=1834.388671875, armor=90, baseYaw=2.5819208621979, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=4, collisionRep=0, communicationStatus=1, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, enableTunnelEntranceCheck=false, equipmentId=2427, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=1828.6619873047, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0.95262694358826, jetpackLoopId=2578, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=3609, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=176, layer1AnimationSequence2=114, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1815.896484375, layer1AnimationStart=1832.8117675781, locationId=5, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=69, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onLadder=false, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=8, playerSkill=980, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, reinforcedTierNum=0, requireNewSprintPress=false, resetMouse=0, resources=20, rifleVariant=1, runningBodyYaw=3.7740340232849, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=1749.5739746094, sprintButtonUpTime=1750.9359130859, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=11.325317382813, sprinting=false, sprintingScalar=0, standingBodyYaw=3.7740340232849, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, stepAmount=0.0086812973022461, stepStartTime=1834.388671875, strafeJumped=false, stunTime=0, syncHealth=false, teamNumber=1, teamResources=60, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=1828.6223144531, timeJetpackingChanged=1827.89453125, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeOfCrouchChange=1824.0863037109, timeOfLastDrop=0, timeOfLastJump=1827.6689453125, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=1739.8215332031, timeOfLastWeaponSwitch=1826.9885253906, timeSprintChange=1750.2486572266, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=3, velocity=cdata, velocityLength=4.6672959327698, velocityPitch=0, velocityYaw=-2.2591602802277, viewModelId=2231, viewPitch=0.18609388172626, viewRoll=0, viewYaw=3.7756638526917, visibleClient=false, vortexed=false, weaponUpgradeLevel=0, weaponsWeight=0.23800000548363, webbed=false }
  127. arg1 = cdata
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