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- // Sketch to demonstrate the usage of the play_music function, which plays RTTTL ringtones
- // which have been saved into flash, rather than SRAM.
- // This is based on the good work that Brett Hagman has done at www.roguerobotics.com
- //
- // I made the following modifications to it:
- // -Moved everything to be stored in FLASH, rather than RAM
- // -Rewrote play_music to be state based.
- // -Added more songs, put everything into a nice table :)
- //
- // 5-1-2012
- // Dustin Reynolds
- // MechaRobotics.Wordpress.com
- //Circuit: TONE_PIN connected to 100 ohm resistor, which is connected to + term of piezo,
- // other conn of piezo to gnd.
- //#define MUSIC_DEBUG
- #define TONE_PIN 5
- #define OCTAVE_OFFSET 0
- #define NOTE_C4 262
- #define NOTE_CS4 277
- #define NOTE_D4 294
- #define NOTE_DS4 311
- #define NOTE_E4 330
- #define NOTE_F4 349
- #define NOTE_FS4 370
- #define NOTE_G4 392
- #define NOTE_GS4 415
- #define NOTE_A4 440
- #define NOTE_AS4 466
- #define NOTE_B4 494
- #define NOTE_C5 523
- #define NOTE_CS5 554
- #define NOTE_D5 587
- #define NOTE_DS5 622
- #define NOTE_E5 659
- #define NOTE_F5 698
- #define NOTE_FS5 740
- #define NOTE_G5 784
- #define NOTE_GS5 831
- #define NOTE_A5 880
- #define NOTE_AS5 932
- #define NOTE_B5 988
- #define NOTE_C6 1047
- #define NOTE_CS6 1109
- #define NOTE_D6 1175
- #define NOTE_DS6 1245
- #define NOTE_E6 1319
- #define NOTE_F6 1397
- #define NOTE_FS6 1480
- #define NOTE_G6 1568
- #define NOTE_GS6 1661
- #define NOTE_A6 1760
- #define NOTE_AS6 1865
- #define NOTE_B6 1976
- #define NOTE_C7 2093
- #define NOTE_CS7 2217
- #define NOTE_D7 2349
- #define NOTE_DS7 2489
- #define NOTE_E7 2637
- #define NOTE_F7 2794
- #define NOTE_FS7 2960
- #define NOTE_G7 3136
- #define NOTE_GS7 3322
- #define NOTE_A7 3520
- #define NOTE_AS7 3729
- #define NOTE_B7 3951
- int notes[] = { 0,
- NOTE_C4, NOTE_CS4, NOTE_D4, NOTE_DS4, NOTE_E4, NOTE_F4, NOTE_FS4, NOTE_G4, NOTE_GS4, NOTE_A4, NOTE_AS4, NOTE_B4,
- NOTE_C5, NOTE_CS5, NOTE_D5, NOTE_DS5, NOTE_E5, NOTE_F5, NOTE_FS5, NOTE_G5, NOTE_GS5, NOTE_A5, NOTE_AS5, NOTE_B5,
- NOTE_C6, NOTE_CS6, NOTE_D6, NOTE_DS6, NOTE_E6, NOTE_F6, NOTE_FS6, NOTE_G6, NOTE_GS6, NOTE_A6, NOTE_AS6, NOTE_B6,
- NOTE_C7, NOTE_CS7, NOTE_D7, NOTE_DS7, NOTE_E7, NOTE_F7, NOTE_FS7, NOTE_G7, NOTE_GS7, NOTE_A7, NOTE_AS7, NOTE_B7
- };
- const prog_char PROGMEM MusicSongPlay1[] = "The Simpsons:d=4,o=5,b=160:c.6,e6,f#6,8a6,g.6,e6,c6,8a,8f#,8f#,8f#,2g,8p,8p,8f#,8f#,8f#,8g,a#.,8c6,8c6,8c6,c6";
- const prog_char PROGMEM MusicSongPlay2[] = "Indiana:d=4,o=5,b=250:e,8p,8f,8g,8p,1c6,8p.,d,8p,8e,1f,p.,g,8p,8a,8b,8p,1f6,p,a,8p,8b,2c6,2d6,2e6,e,8p,8f,8g,8p,1c6,p,d6,8p,8e6,1f.6,g,8p,8g,e.6,8p,d6,8p,8g,e.6,8p,d6,8p,8g,f.6,8p,e6,8p,8d6,2c6";
- const prog_char PROGMEM MusicSongPlay3[] = "Entertainer:d=4,o=5,b=140:8d,8d#,8e,c6,8e,c6,8e,2c.6,8c6,8d6,8d#6,8e6,8c6,8d6,e6,8b,d6,2c6,p,8d,8d#,8e,c6,8e,c6,8e,2c.6,8p,8a,8g,8f#,8a,8c6,e6,8d6,8c6,8a,2d6";
- const prog_char PROGMEM MusicSongPlay4[] = "Looney:d=4,o=5,b=140:32p,c6,8f6,8e6,8d6,8c6,a.,8c6,8f6,8e6,8d6,8d#6,e.6,8e6,8e6,8c6,8d6,8c6,8e6,8c6,8d6,8a,8c6,8g,8a#,8a,8f";
- const prog_char PROGMEM MusicSongPlay5[] = "Bond:d=4,o=5,b=80:32p,16c#6,32d#6,32d#6,16d#6,8d#6,16c#6,16c#6,16c#6,16c#6,32e6,32e6,16e6,8e6,16d#6,16d#6,16d#6,16c#6,32d#6,32d#6,16d#6,8d#6,16c#6,16c#6,16c#6,16c#6,32e6,32e6,16e6,8e6,16d#6,16d6,16c#6,16c#7,c.7,16g#6,16f#6,g#.6";
- const prog_char PROGMEM MusicSongPlay6[] = "MASH:d=8,o=5,b=140:4a,4g,f#,g,p,f#,p,g,p,f#,p,2e.,p,f#,e,4f#,e,f#,p,e,p,4d.,p,f#,4e,d,e,p,d,p,e,p,d,p,2c#.,p,d,c#,4d,c#,d,p,e,p,4f#,p,a,p,4b,a,b,p,a,p,b,p,2a.,4p,a,b,a,4b,a,b,p,2a.,a,4f#,a,b,p,d6,p,4e.6,d6,b,p,a,p,2b";
- const prog_char PROGMEM MusicSongPlay7[] = "StarWars:d=4,o=5,b=45:32p,32f#,32f#,32f#,8b.,8f#.6,32e6,32d#6,32c#6,8b.6,16f#.6,32e6,32d#6,32c#6,8b.6,16f#.6,32e6,32d#6,32e6,8c#.6,32f#,32f#,32f#,8b.,8f#.6,32e6,32d#6,32c#6,8b.6,16f#.6,32e6,32d#6,32c#6,8b.6,16f#.6,32e6,32d#6,32e6,8c#6";
- const prog_char PROGMEM MusicSongPlay8[] = "GoodBad:d=4,o=5,b=56:32p,32a#,32d#6,32a#,32d#6,8a#.,16f#.,16g#.,d#,32a#,32d#6,32a#,32d#6,8a#.,16f#.,16g#.,c#6,32a#,32d#6,32a#,32d#6,8a#.,16f#.,32f.,32d#.,c#,32a#,32d#6,32a#,32d#6,8a#.,16g#.,d#";
- const prog_char PROGMEM MusicSongPlay9[] = "A-Team:d=8,o=5,b=125:4d#6,a#,2d#6,16p,g#,4a#,4d#.,p,16g,16a#,d#6,a#,f6,2d#6,16p,c#.6,16c6,16a#,g#.,2a#";
- const prog_char PROGMEM MusicSongPlay10[] = "Flinstones:d=4,o=5,b=40:32p,16f6,16a#,16a#6,32g6,16f6,16a#.,16f6,32d#6,32d6,32d6,32d#6,32f6,16a#,16c6,d6,16f6,16a#.,16a#6,32g6,16f6,16a#.,32f6,32f6,32d#6,32d6,32d6,32d#6,32f6,16a#,16c6,a#,16a6,16d.6,16a#6,32a6,32a6,32g6,32f#6,32a6,8g6,16g6,16c.6,32a6,32a6,32g6,32g6,32f6,32e6,32g6,8f6,16f6,16a#.,16a#6,32g6,16f6,16a#.,16f6,32d#6,32d6,32d6,32d#6,32f6,16a#,16c.6,32d6,32d#6,32f6,16a#,16c.6,32d6,32d#6,32f6,16a#6,16c7,8a#.6";
- const prog_char PROGMEM MusicSongPlay11[] = "Jeopardy:d=4,o=6,b=125:c,f,c,f5,c,f,2c,c,f,c,f,a.,8g,8f,8e,8d,8c#,c,f,c,f5,c,f,2c,f.,8d,c,a#5,a5,g5,f5,p,d#,g#,d#,g#5,d#,g#,2d#,d#,g#,d#,g#,c.7,8a#,8g#,8g,8f,8e,d#,g#,d#,g#5,d#,g#,2d#,g#.,8f,d#,c#,c,p,a#5,p,g#.5,d#,g#";
- const prog_char PROGMEM MusicSongPlay12[] = "MahnaMahna:d=16,o=6,b=125:c#,c.,b5,8a#.5,8f.,4g#,a#,g.,4d#,8p,c#,c.,b5,8a#.5,8f.,g#.,8a#.,4g,8p,c#,c.,b5,8a#.5,8f.,4g#,f,g.,8d#.,f,g.,8d#.,f,8g,8d#.,f,8g,d#,8c,a#5,8d#.,8d#.,4d#,8d#.";
- const prog_char PROGMEM MusicSongPlay13[] = "MissionImp:d=16,o=6,b=95:32d,32d#,32d,32d#,32d,32d#,32d,32d#,32d,32d,32d#,32e,32f,32f#,32g,g,8p,g,8p,a#,p,c7,p,g,8p,g,8p,f,p,f#,p,g,8p,g,8p,a#,p,c7,p,g,8p,g,8p,f,p,f#,p,a#,g,2d,32p,a#,g,2c#,32p,a#,g,2c,a#5,8c,2p,32p,a#5,g5,2f#,32p,a#5,g5,2f,32p,a#5,g5,2e,d#,8d";
- const prog_char PROGMEM MusicSongPlay14[] = "KnightRider:d=4,o=5,b=125:16e,16p,16f,16e,16e,16p,16e,16e,16f,16e,16e,16e,16d#,16e,16e,16e,16e,16p,16f,16e,16e,16p,16f,16e,16f,16e,16e,16e,16d#,16e,16e,16e,16d,16p,16e,16d,16d,16p,16e,16d,16e,16d,16d,16d,16c,16d,16d,16d,16d,16p,16e,16d,16d,16p,16e,16d,16e,16d,16d,16d,16c,16d,16d,16d";
- const prog_char PROGMEM MusicSongPlay15[] = "MacGyver:d=4,o=6,b=127:8c,8c,8c,8c,8c,8c,2b5,8f_5,8a5,8p,2g5,8c,8c,8p,b5,8a5,8b5,8a5,8g5,8p,e,a.5,16p,b.5,16p,c,8b5,8a5,c";
- const prog_char PROGMEM MusicSongPlay16[] = "smb:d=4,o=5,b=100:16e6,16e6,32p,8e6,16c6,8e6,8g6,8p,8g,8p,8c6,16p,8g,16p,8e,16p,8a,8b,16a#,8a,16g.,16e6,16g6,8a6,16f6,8g6,8e6,16c6,16d6,8b,16p,8c6,16p,8g,16p,8e,16p,8a,8b,16a#,8a,16g.,16e6,16g6,8a6,16f6,8g6,8e6,16c6,16d6,8b,8p,16g6,16f#6,16f6,16d#6,16p,16e6,16p,16g#,16a,16c6,16p,16a,16c6,16d6,8p,16g6,16f#6,16f6,16d#6,16p,16e6,16p,16c7,16p,16c7,16c7,p,16g6,16f#6,16f6,16d#6,16p,16e6,16p,16g#,16a,16c6,16p,16a,16c6,16d6,8p,16d#6,8p,16d6,8p,16c6";
- const prog_char PROGMEM MusicSongPlay17[] = "SMBUndergr:d=16,o=6,b=100:c,c5,a5,a,a#5,a#,2p,8p,c,c5,a5,a,a#5,a#,2p,8p,f5,f,d5,d,d#5,d#,2p,8p,f5,f,d5,d,d#5,d#,2p,32d#,d,32c#,c,p,d#,p,d,p,g#5,p,g5,p,c#,p,32c,f#,32f,32e,a#,32a,g#,32p,d#,b5,32p,a#5,32p,a5,g#5";
- const prog_char PROGMEM MusicSongPlay18[] = "SMBWater:d=8,o=6,b=225:4d5,4e5,4f#5,4g5,4a5,4a#5,b5,b5,b5,p,b5,p,2b5,p,g5,2e.,2d#.,2e.,p,g5,a5,b5,c,d,2e.,2d#,4f,2e.,2p,p,g5,2d.,2c#.,2d.,p,g5,a5,b5,c,c#,2d.,2g5,4f,2e.,2p,p,g5,2g.,2g.,2g.,4g,4a,p,g,2f.,2f.,2f.,4f,4g,p,f,2e.,4a5,4b5,4f,e,e,4e.,b5,2c.";
- const prog_char PROGMEM MusicSongPlay19[] = "smbdeath:d=4,o=5,b=90:32c6,32c6,32c6,8p,16b,16f6,16p,16f6,16f.6,16e.6,16d6,16c6,16p,16e,16p,16c";
- const prog_char PROGMEM MusicSongPlay20[] = "HarryPotter:d=8,o=6,b=100:b5,e.,16g,f#,4e,b,4a.,4f#.,e.,16g,f#,4d,f,2b5,p,b5,e,16g,f#,4e,b,4d7,c#7,4c7,g#,c.7,16b,a#,4a#5,g,2e";
- const prog_char PROGMEM MusicSongPlay21[] = "TakeOnMe:d=4,o=4,b=160:8f#5,8f#5,8f#5,8d5,8p,8b,8p,8e5,8p,8e5,8p,8e5,8g#5,8g#5,8a5,8b5,8a5,8a5,8a5,8e5,8p,8d5,8p,8f#5,8p,8f#5,8p,8f#5,8e5,8e5,8f#5,8e5,8f#5,8f#5,8f#5,8d5,8p,8b,8p,8e5,8p,8e5,8p,8e5,8g#5,8g#5,8a5,8b5,8a5,8a5,8a5,8e5,8p,8d5,8p,8f#5,8p,8f#5,8p,8f#5,8e5,8e5";
- const prog_char PROGMEM MusicSongPlay22[] = "Muppets:d=4,o=5,b=250:c6,c6,a,b,8a,b,g,p,c6,c6,a,8b,8a,8p,g.,p,e,e,g,f,8e,f,8c6,8c,8d,e,8e,8e,8p,8e,g,2p,c6,c6,a,b,8a,b,g,p,c6,c6,a,8b,a,g.,p,e,e,g,f,8e,f,8c6,8c,8d,e,8e,d,8d,c";
- const prog_char PROGMEM MusicSongPlay23[] = "Xfiles:d=4,o=5,b=125:e,b,a,b,d6,2b.,1p,e,b,a,b,e6,2b.,1p,g6,f#6,e6,d6,e6,2b.,1p,g6,f#6,e6,d6,f#6,2b.,1p,e,b,a,b,d6,2b.,1p,e,b,a,b,e6,2b.,1p,e6,2b.";
- const prog_char PROGMEM MusicSongPlay24[] = "20thCenFox:d=16,o=5,b=140:b,8p,b,b,2b,p,c6,32p,b,32p,c6,32p,b,32p,c6,32p,b,8p,b,b,b,32p,b,32p,b,32p,b,32p,b,32p,b,32p,b,32p,g#,32p,a,32p,b,8p,b,b,2b,4p,8e,8g#,8b,1c#6,8f#,8a,8c#6,1e6,8a,8c#6,8e6,1e6,8b,8g#,8a,2b";
- const prog_char PROGMEM MusicSongPlay25[] = "Gadget:d=16,o=5,b=50:32d#,32f,32f#,32g#,a#,f#,a,f,g#,f#,32d#,32f,32f#,32g#,a#,d#6,4d6,32d#,32f,32f#,32g#,a#,f#,a,f,g#,f#,8d#";
- const prog_char PROGMEM MusicSongPlay26[] = "Smurfs:d=32,o=5,b=200:4c#6,16p,4f#6,p,16c#6,p,8d#6,p,8b,p,4g#,16p,4c#6,p,16a#,p,8f#,p,8a#,p,4g#,4p,g#,p,a#,p,b,p,c6,p,4c#6,16p,4f#6,p,16c#6,p,8d#6,p,8b,p,4g#,16p,4c#6,p,16a#,p,8b,p,8f,p,4f#";
- const prog_char PROGMEM MusicSongPlay27[] = "LeisureSuit:d=16,o=6,b=56:f.5,f#.5,g.5,g#5,32a#5,f5,g#.5,a#.5,32f5,g#5,32a#5,g#5,8c#.,a#5,32c#,a5,a#.5,c#.,32a5,a#5,32c#,d#,8e,c#.,f.,f.,f.,f.,f,32e,d#,8d,a#.5,e,32f,e,32f,c#,d#.,c#";
- const prog_char PROGMEM MusicSongPlay28[] = "City Of Angels Theme:d=4,o=5,b=80:32f#6,16f#6,32p,d6,32p,16a,32p,32a,32p,8a6,32p,16a6,32p,32a6,8p,32g6,16p,32f#6,16f#6,8p,32g6,16p,32f#6,16f#6,32p,8d6,32p,32d6,32p,32e6,32p,8f#6,32p,16e6,32p,32d6,32p,8e6,32p,16f#6,32p,16d6,32p,2d6,16p,16a,32p,16a6,32p,16a6";
- //christmas
- const prog_char PROGMEM MusicSongPlay29[] = "LetItSnow:d=8,o=5,b=125:c,c,c6,c6,4a#,4a,4g,4f,2c,c,c,4g.,f,4g.,f,4e,2c,4d,d6,d6,4c6,4a#,4a,2g.,e.6,16d6,4c6,c.6,16a#,4a,a#.,16a,2f.";
- const prog_char PROGMEM MusicSongPlay30[] = "WeWishYou:d=4,o=5,b=200:d,g,8g,8a,8g,8f#,e,e,e,a,8a,8b,8a,8g,f#,d,d,b,8b,8c6,8b,8a,g,e,d,e,a,f#,2g,d,g,8g,8a,8g,8f#,e,e,e,a,8a,8b,8a,8g,f#,d,d,b,8b,8c6,8b,8a,g,e,d,e,a,f#,1g,d,g,g,g,2f#,f#,g,f#,e,2d,a,b,8a,8a,8g,8g,d6,d,d,e,a,f#,2g";
- const prog_char PROGMEM MusicSongPlay31[] = "CarolBells:d=8,o=5,b=180:4a,g#,a,4f#,4a,g#,a,4f#,4f#6,f#6,f#6,e6,d6,4c#6,c#6,c#6,b,a,4b,b,b,c#6,b,4f#,f#,f#,4f#,c#,d#,e,f#,g#,a,b,c#6,4b,4a,c#,d#,e,f#,g#,a,b,c#6,4b,4a,4a,g#,a,4f#,4a,g#,a,4f#";
- const prog_char PROGMEM MusicSongPlay32[] = "Greensleeves:d=4,o=5,b=140:32p,g,2a#,c6,d.6,8d#6,d6,2c6,a,f.,8g,a,2a#,g,g.,8f,g,2a,f,2d,g,2a#,c6,d.6,8e6,d6,2c6,a,f.,8g,a,a#.,8a,g,f#.,8e,f#,2g";
- const prog_char PROGMEM MusicSongPlay33[] = "JoyWorld:d=4,o=5,b=112:d6,8c#.6,16b,a.,8g,f#,e,d,8p,8a,b,8p,8b,c#6,8p,8c#6,2d.6,8p,8d6,8d6,8c#6,8b,8a,8a.,16g,8f#,8d6,8d6,8c#6,8b,8a,8a.,16g,8f#,8f#,8f#,8f#,8f#,16f#,16g,a.,16g,16f#,8e,8e,8e,16e,16f#,g,8p,16f#,16e,8d,8d6,8p,8b,8a.,16g,8f#,8g,f#,e,2d";
- const prog_char PROGMEM MusicSongPlay34[] = "Rudolph:d=16,o=6,b=100:32p,g#5,8a#5,g#5,8f5,8c#,8a#5,4g#.5,g#5,a#5,g#5,a#5,8g#5,8c#,2c,f#5,8g#5,f#5,8d#5,8c,8a#5,4g#.5,g#5,a#5,g#5,a#5,8g#5,8a#5,2f5,g#5,8a#5,a#5,8f5,8c#,8a#5,4g#.5,g#5,a#5,g#5,a#5,8g#5,8c#,2c,f#5,8g#5,f#5,8d#5,8c,8a#5,4g#.5,g#5,a#5,g#5,a#5,8g#5,8d#,2c#";
- const prog_char PROGMEM MusicSongPlay35[] = "feliz:d=8,o=5,b=140:a,4d6,c#6,d6,2b.,4p,b,4e6,d6,b,2a.,4p,a,4d6,c#6,d6,4b.,g,4b,4b,a,a,b,a,4g,g,1f#";
- PGM_P PROGMEM MusicSongPlayTable[] = {
- MusicSongPlay1,
- MusicSongPlay2,
- MusicSongPlay3,
- MusicSongPlay4,
- MusicSongPlay5,
- MusicSongPlay6,
- MusicSongPlay7,
- MusicSongPlay8,
- MusicSongPlay9,
- MusicSongPlay10,
- MusicSongPlay11,
- MusicSongPlay12,
- MusicSongPlay13,
- MusicSongPlay14,
- MusicSongPlay15,
- MusicSongPlay16,
- MusicSongPlay17,
- MusicSongPlay18,
- MusicSongPlay19,
- MusicSongPlay20,
- MusicSongPlay21,
- MusicSongPlay22,
- MusicSongPlay23,
- MusicSongPlay24,
- MusicSongPlay25,
- MusicSongPlay26,
- MusicSongPlay27,
- MusicSongPlay28,
- MusicSongPlay29,
- MusicSongPlay30,
- MusicSongPlay31,
- MusicSongPlay32,
- MusicSongPlay33,
- MusicSongPlay34,
- MusicSongPlay35
- };
- void play_music(const char * song)
- {
- uint8_t _default_dur;
- uint8_t _default_oct;
- uint32_t _wholenote;
- uint32_t _duration;
- uint16_t _bpm;
- char * _songptr;
- char buffer1[1];
- int num;
- int offset=0;
- //int begoffset=0;
- byte state = 0;
- byte note = 0;
- byte scale = 0;
- while(1)
- {
- _songptr = strncpy_P(buffer1,(song + offset++),1);
- //remove spaces
- if(*_songptr == ' ')
- {
- continue;
- }
- #ifdef MUSIC_DEBUG
- Serial.print(buffer[0]);
- #endif
- //process beginning of music file
- // format: d=NN,o=N,b=NNN:
- // find the start (skip name, etc)
- //while(*_songptr != ':') _songptr++; // ignore name
- if(state == 0)
- {
- if(*_songptr == ':')
- {
- #ifdef MUSIC_DEBUG
- //Serial.print(":");
- #endif
- state++;
- }
- }
- else if(state == 1)
- {
- if(*_songptr == 'd')
- {
- offset++; //skip =
- state++;
- num = 0;
- #ifdef MUSIC_DEBUG
- //Serial.print("d");
- #endif
- }
- }
- // get default duration
- else if(state == 2)
- {
- if(isdigit(*_songptr))
- {
- num = (num * 10) + (*_songptr - '0');
- }
- else
- {
- if(num > 0)
- _default_dur = num;
- state++;
- #ifdef MUSIC_DEBUG
- //Serial.print(num);
- #endif
- }
- }
- else if(state == 3)
- {
- if(*_songptr == 'o')
- {
- offset++; //skip =
- state++;
- #ifdef MUSIC_DEBUG
- //Serial.print("o");
- #endif
- }
- }
- // get default octave
- else if(state == 4)
- {
- num = *_songptr - '0';
- if(num >= 3 && num <=7)
- _default_oct = num;
- state++;
- #ifdef MUSIC_DEBUG
- //Serial.print(num);
- #endif
- }
- else if(state == 5)
- {
- if(*_songptr == 'b')
- {
- offset++; //skip =
- state++;
- num = 0;
- #ifdef MUSIC_DEBUG
- //Serial.print("b");
- #endif
- }
- }
- else if(state == 6)
- {
- if(isdigit(*_songptr))
- {
- num = (num * 10) + (*_songptr - '0');
- }
- else
- {
- _bpm = num;
- num = 0; //house keeping
- state++;
- // BPM usually expresses the number of quarter notes per minute
- _wholenote = (60 * 1000L / _bpm) * 4; // this is the time for whole note (in milliseconds)
- //save location of beginning
- //begoffset = offset; //points to beginning of song hopefully
- #ifdef MUSIC_DEBUG
- //Serial.print(num);
- #endif
- }
- }
- //Pre processing complete, now read each note
- // first, get note duration, if available
- else if (state == 7)
- {
- //first, get note duration, if available
- if(isdigit(*_songptr))
- {
- num = (num * 10) + (*_songptr - '0');
- }
- else
- {
- if(num)
- _duration = _wholenote / num;
- else
- _duration = _wholenote / _default_dur; // we will need to check if we are a dotted note after
- //current is not a number, it is a note?
- //now, get note
- //if statements faster than switch
- //default == 0
- note = 0;
- if(*_songptr == 'c')
- note = 1;
- if(*_songptr == 'd')
- note = 3;
- if(*_songptr == 'e')
- note = 5;
- if(*_songptr == 'f')
- note = 6;
- if(*_songptr == 'g')
- note = 8;
- if(*_songptr == 'a')
- note = 10;
- if(*_songptr == 'b')
- note = 12;
- scale = _default_oct;
- state++;
- #ifdef MUSIC_DEBUG
- //Serial.print(_duration);
- #endif
- }
- }
- else if (state == 8)
- {
- // now, get optional '#' sharp
- if(*_songptr == '#')
- {
- note++;
- }
- // now, get optional '.' dotted note
- if(*_songptr == '.')
- {
- _duration += _duration>>1;
- }
- // now, get scale
- if(isdigit(*_songptr))
- {
- scale = *_songptr - '0';
- }
- if(*_songptr == ',' || *_songptr == 0)
- {
- //set state to beginning of note
- state = 7;
- scale += OCTAVE_OFFSET;
- noTone(TONE_PIN);
- // now play the note
- if(note)
- {
- tone(TONE_PIN, notes[(scale - 4) * 12 + note], _duration);
- }
- delay(_duration);
- num = 0;
- note = 0;
- }
- }
- #ifdef MUSIC_DEBUG
- Serial.print(state);
- delay(200);
- #endif
- if(*_songptr == 0) //null
- {
- noTone(TONE_PIN);
- #ifdef MUSIC_DEBUG
- Serial.print(buffer1[0]);
- Serial.print(state);
- Serial.print(offset);
- delay(200);
- #endif
- return;
- }
- }
- }
- int value = 0;
- void setup(void)
- {
- #ifdef MUSIC_DEBUG
- Serial.begin(9600);
- #endif
- }
- void loop(void)
- {
- #ifdef MUSIC_DEBUG
- Serial.print(value);
- #endif
- play_music(MusicSongPlayTable[value++]);
- if(value == 35)
- value = 0;
- }
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