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- 5 more megas : Dhelmise, Crabominable, Vikavolt, Marowak-alola and Drampa
- Normal Dhelmise :
- Ghost/Grass 70/131/100/86/90/40 BST 517 (Ability : Steelworker)
- Mega Dhelmise :
- Ghost/Grass 70/151/130/126/100/40 BST 617 (Ability : Steelworker)
- Normal Crabominable :
- Fighting/Ice 97/132/77/62/67/43 BST 478 (Abilities : Hyper Cutter/Irond Fists and Anger Point)
- Mega Crabominable :
- Fighting/Ice 97/152/87/42/107/93 BST 578 (Ability : Fur Coat)
- Normal Vikavolt :
- Bug/Electric 77/70/90/145/75/43 BST 500 (Ability : Levitate)
- Mega Vikavolt :
- Bug/Electric 77/60/90/175/105/93 BST 600 (Ability : Speed Boost)
- Normal Marowak-alola :
- Fire/Ghost 60/80/110/50/80/45 BST 425 (Abilities : Cursed Body/Lightning Rod and Rock Head)
- Mega Marowak-alola :
- Fire/Ghost 60/40/80/130/110/105 BST 525 (Ability : Flaming Bones*)
- *Flaming Bones : This Pokemon's Normal-type moves become Fire type and special attacks and have 1.5x power.
- Normal Drampa :
- Normal/Dragon 78/60/85/135/91/36 BST 485 (Abilities : Berserk/Sap Sipper and Cloud Nine)
- Mega Drampa :
- Fairy/Dragon 78/100/105/145/131/26 BST 585 (Ability : Berserk)
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