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May 24th, 2015
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  1. 5: Strongly Agree
  2. 4: Somewhat Agree
  3. 3: Neutral
  4. 2: Somewhat Disagree
  5. 1: Strongly Disagree
  6.  
  7. I think Save Corruption should be a separate category for any%. 5
  8. I think Save Corruption should be a separate category for 100%. 5
  9. I think Save Corruption should just be a variable on all categories. 2
  10. I think Save Corruption should just obsolete glitchless entirely. 1
  11. I think Spirit Dupe should be a variable on all categories. 3
  12. I think Spirit Dupe should just obsolete glitchless entirely. 4
  13. I think potential Out of Bounds should be a variable on all categories. 3
  14. I think potential Out of Bounds should just obsolete glitchless entirely. 4
  15.  
  16. ---
  17.  
  18. 5: Very Highly Value
  19. 4: Highly Value
  20. 3: Somewhat Highly value
  21. 2: Value
  22. 1: Neutral/Uninterested
  23.  
  24. Assign a value to each of these categories based on interest in running/viewing/tracking them.
  25. - any%, no SD, no SC, no OoB 2
  26. - any%, no SC 5
  27. - any%, with SC 2
  28.  
  29. Assign a value to each of these categories based on interest in running/viewing/tracking them.
  30. - All Spirits, no SD, no SC, no OoB 2
  31. - All Spirits, no SC 5
  32. - All Spirits, with SC 2
  33.  
  34. I think that spirit dupe and any other minor glitches that might be discovered in the future should be allowed in any% runs. I dont mind if people want to use variables to track this. I think that save corruption is a major enough glitch that it should be banned in any% and restricted to its own category, much like save corruption is in most every other game. I'm sort of torn on where I stand on OoB depending on the 'severity' of the OoB, for example an OoB clip that skips most of east limelin and walk directly into baragoon tunnel is much different from say.. an OoB that lets you skip one or more bosses. I'm leaning towards saying a major OoB should be in it's own category if it's found.
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