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- NewGuiPart1 = Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui)
- NewGuiPart1.Name = "fozoapcgui"
- -------
- NewGuiPart2 = Instance.new("TextButton",NewGuiPart1)
- NewGuiPart2.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- NewGuiPart2.Position = UDim2.new(0, 180, 0, 330)
- NewGuiPart2.Size = UDim2.new(0, 330, 0, 20)
- NewGuiPart2.Font = "SourceSansItalic"
- NewGuiPart2.FontSize = "Size14"
- NewGuiPart2.Text = "Fozono's Apoc Kit GUI"
- NewGuiPart2.TextScaled = true
- NewGuiPart2.TextWrapped = true
- NewGuiPart2.Draggable = true
- NewGuiPart2.AutoButtonColor = true
- -------
- NewGuiPart3 = Instance.new("Frame",NewGuiPart2)
- NewGuiPart3.Name = "Gui"
- NewGuiPart3.Position = UDim2.new(0, -180, -16, -10)
- NewGuiPart3.Size = UDim2.new(0, 0, 0, 0)
- -------
- NewGuiPart4 = Instance.new("Frame",NewGuiPart3)
- NewGuiPart4.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- NewGuiPart4.BackgroundTransparency = 0.30000001192093
- NewGuiPart4.Name = "FrameXD"
- NewGuiPart4.Position = UDim2.new(0, 180, 0, 350)
- NewGuiPart4.Size = UDim2.new(0, 330, 0, 310)
- -------
- NewGuiPart5 = Instance.new("TextButton",NewGuiPart3)
- NewGuiPart5.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- NewGuiPart5.Name = "M14"
- NewGuiPart5.Position = UDim2.new(0, 190, 0, 360)
- NewGuiPart5.Size = UDim2.new(0, 310, 0, 50)
- NewGuiPart5.Font = "SourceSansItalic"
- NewGuiPart5.FontSize = "Size24"
- NewGuiPart5.Text = "M14 Kit"
- NewGuiPart5.TextColor3 = Color3.new(0.333333, 0.666667, 1)
- NewGuiPart5.AutoButtonColor = true
- NewGuiPart5.MouseButton1Down:connect(function()
- s = game.Players.LocalPlayer.Character.Humanoid
- PlayerName = s.Parent.Name
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slotbackpack, 4016)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slotprimary, 1016)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot1, 9013)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot2, 9010)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot3, 9005)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot4, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot5, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot6, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot7, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot8, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot9, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot10, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot11, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot12, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot13, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot14, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot15, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot16, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot17, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot18, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot19, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot20, 11)
- wait(.1)
- print("stuff spawned")
- end)
- -------
- NewGuiPart6 = Instance.new("TextButton",NewGuiPart3)
- NewGuiPart6.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- NewGuiPart6.Name = "BUTTON2A"
- NewGuiPart6.Position = UDim2.new(0, 190, 0, 430)
- NewGuiPart6.Size = UDim2.new(0, 310, 0, 50)
- NewGuiPart6.Font = "SourceSansItalic"
- NewGuiPart6.FontSize = "Size24"
- NewGuiPart6.Text = "M249 Kit"
- NewGuiPart6.TextColor3 = Color3.new(0.333333, 0.666667, 1)
- NewGuiPart6.AutoButtonColor = true
- NewGuiPart6.MouseButton1Down:connect(function()
- s = game.Players.LocalPlayer.Character.Humanoid
- PlayerName = s.Parent.Name
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slotbackpack, 4016)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slotprimary, 1024)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot1, 9013)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot2, 9010)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot3, 9005)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot4, 61)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot5, 61)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot6, 61)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot7, 61)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot8, 61)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot9, 61)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot10, 61)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot11, 61)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot12, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot13, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot14, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot15, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot16, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot17, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot18, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot19, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot20, 11)
- wait(.1)
- print("stuff spawned")
- end)
- ------
- NewGuiPart7 = Instance.new("TextButton",NewGuiPart3)
- NewGuiPart7.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- NewGuiPart7.Name = "BUTTON3A"
- NewGuiPart7.Position = UDim2.new(0, 190, 0, 500)
- NewGuiPart7.Size = UDim2.new(0, 310, 0, 50)
- NewGuiPart7.Font = "SourceSansItalic"
- NewGuiPart7.FontSize = "Size24"
- NewGuiPart7.Text = "Patriot Kit"
- NewGuiPart7.TextColor3 = Color3.new(0.333333, 0.666667, 1)
- NewGuiPart7.AutoButtonColor = true
- NewGuiPart7.MouseButton1Down:connect(function()
- s = game.Players.LocalPlayer.Character.Humanoid
- PlayerName = s.Parent.Name
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slotbackpack, 4016)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slotprimary, 1021)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot1, 9013)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot2, 9010)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot3, 9005)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot4, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot5, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot6, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot7, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot8, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot9, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot10, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot11, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot12, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot13, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot14, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot15, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot16, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot17, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot18, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot19, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot20, 11)
- wait(.1)
- print("stuff spawned")
- end)
- -------
- NewGuiPart8 = Instance.new("TextButton",NewGuiPart3)
- NewGuiPart8.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- NewGuiPart8.Name = "BUTTON4A"
- NewGuiPart8.Position = UDim2.new(0, 190, 0, 570)
- NewGuiPart8.Size = UDim2.new(0, 310, 0, 50)
- NewGuiPart8.Font = "SourceSansItalic"
- NewGuiPart8.FontSize = "Size24"
- NewGuiPart8.Text = "Building Kit"
- NewGuiPart8.TextColor3 = Color3.new(0.333333, 0.666667, 1)
- NewGuiPart8.AutoButtonColor = true
- NewGuiPart8.MouseButton1Down:connect(function()
- s = game.Players.LocalPlayer.Character.Humanoid
- PlayerName = s.Parent.Name
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot1, 31)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot3, 31)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot5, 31)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot7, 34)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot9, 34)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot11, 34)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot13, 35)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot16, 35)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot19, 3004)
- print("Builders Kit Given")
- end)
- -------
- local NewGuiPart9 = Instance.new("TextButton",NewGuiPart3)
- NewGuiPart9.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- NewGuiPart9.Name = "ZK"
- NewGuiPart9.Position = UDim2.new(0, 210, 0, 630)
- NewGuiPart9.Size = UDim2.new(0, 270, 0, 20)
- NewGuiPart9.Font = "SourceSansItalic"
- NewGuiPart9.FontSize = "Size24"
- NewGuiPart9.Text = "Zolarketh Armor Kit"
- NewGuiPart9.TextColor3 = Color3.new(0.333333, 0.666667, 1)
- NewGuiPart9.AutoButtonColor = true
- NewGuiPart9.MouseButton1Down:connect(function()
- s = game.Players.LocalPlayer.Character.Humanoid
- PlayerName = s.Parent.Name
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot4, 5011)
- wait(0.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName].playerstats.slots.slot5, 6011)
- wait(0.1)
- print("stuff spawned")
- end)
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