Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [ParseCmdLine] command-line args: "C:\Users\User\Documents\My Games\Spring\engine\98.0.1-423-g4a6e653\spring.exe --config "C:\Users\User\Documents\My Games\Spring\springsettings.cfg" "C:/Users/User/Documents/My Games/Spring/script.txt""
- Using configuration source: "C:\Users\User\Documents\My Games\Spring\springsettings.cfg"
- ============== <User Config> ==============
- 3DTrees = 0
- AdvMapShading = 0
- AdvUnitShading = 0
- BlockCompositing = 1
- BumpWaterDepthBits = 16
- BumpWaterShoreWaves = 0
- BumpWaterTexSizeReflection = 128
- CamMode = 1
- CamSpringLockCardinalDirections = 0
- CamTimeExponent = 4.0
- CamTimeFactor = 1.0
- DebugGL = 1
- DualScreenMiniMapOnLeft = 1
- FPSFOV = 90
- Fullscreen = 0
- GrassDetail = 0
- GroundDecals = 0
- GroundDetail = 30
- HangTimeout = 0
- HardwareCursor = 1
- InitialNetworkTimeout = 0
- InputTextGeo = 0.26 0.73 0.02 0.028
- LODScale = 1.000
- LODScaleReflection = 1.000
- LODScaleRefraction = 1.000
- LODScaleShadow = 1.000
- LastSelectedMap = Tropical
- LastSelectedMod = Zero-K $VERSION
- LastSelectedScript = Commanders
- LoadingMT = 0
- LuaShaders = 0
- MaxDynamicMapLights = 0
- MaxDynamicModelLights = 0
- MaxParticles = 2000
- MaxSounds = 32
- MaximumTransmissionUnit = 0
- MiddleClickScrollSpeed = -0.005
- MouseDragScrollThreshold = 0
- PathingThreadCount = 4
- PitchAdjust = 1
- ReconnectTimeout = 0
- ReflectiveWater = 0
- ScreenshotCounter = 84
- ScrollWheelSpeed = -25
- ShadowMapSize = 1024
- ShowClock = 0
- ShowPlayerInfo = 0
- ShowSpeed = 1
- TreeRadius = 1000
- UnitIconDist = 62
- UnitLodDist = 9999
- UsePBO = 0
- VSync = 2
- WindowPosX = 4
- WindowPosY = 28
- WindowState = 0
- WorkerThreadCount = 4
- WorkerThreadSpinTime = 3
- XResolution = 900
- XResolutionWindowed = 897
- YResolution = 650
- YResolutionWindowed = 643
- snd_airAbsorption = 0
- snd_volmaster = 1
- ============== </User Config> ==============
- Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
- Enabled log sections: Sound(Notice)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 98.0.1-423-g4a6e653 develop
- Build Date & Time: Mar 10 2015 18:45:54
- Build Environment: boost-105500, GNU libstdc++ version 20130531
- Compiler Version: gcc-4.8.1
- Operating System: Microsoft Windows
- Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
- Intel(R) Core(TM) i3 CPU 550 @ 3.20GHz; 6135MB RAM, 6133MB pagefile
- Word Size: 32-bit (emulated)
- CPU Clock: win32::TimeGetTime
- Physical CPU Cores: 2
- Logical CPU Cores: 4
- [CMyMath::Init] CPU SSE mask: 127, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes on Display 1 x:0 y:0 1280x720:
- 640x480, 720x480, 720x576, 800x600, 1024x768, 1152x648, 1152x864, 1280x720, 1280x768, 1280x800, 1360x768, 1366x768, 1440x900, 1600x900
- SDL version: linked 2.0.3; compiled 2.0.2
- GL version: 4.4.13092 Compatibility Profile/Debug Context 14.301.1013.0
- GL vendor: ATI Technologies Inc.
- GL renderer: AMD Radeon HD 7700 Series
- GLSL version: 4.40
- GLEW version: 1.5.8
- Video RAM: unknown
- SwapInterval: 0
- Installing OpenGL-DebugMessageHandler
- GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
- maximum texture size: 16384, compress MIP-map textures: 0
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
- maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
- number of UniformBufferBindings: 91 (2097151kB)
- Using VSync
- [InitOpenGL] video mode set to 897x643:24bit @60Hz (windowed)
- [WatchDog::Install] disabled
- [ThreadPool::SetThreadCount][1] #wanted=2 #current=1 #max=2
- [ThreadPool::SetThreadCount][2] #threads=1
- [DataDirs] Isolation Mode!
- Using read-write data directory: C:\Users\User\Documents\My Games\Spring\
- Using read-only data directory: C:\Users\User\Documents\My Games\Spring\engine\98.0.1-423-g4a6e653\
- Using read-only data directory: C:\Users\User\Documents\My Games\Spring\engine\
- Scanning: C:\Users\User\Documents\My Games\Spring\engine\98.0.1-423-g4a6e653\base
- Scanning: C:\Users\User\Documents\My Games\Spring\maps
- Scanning: C:\Users\User\Documents\My Games\Spring\base
- Scanning: C:\Users\User\Documents\My Games\Spring\games
- Scanning: C:\Users\User\Documents\My Games\Spring\packages
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] Speakers (Realtek High Definition Audio)
- [f=0000000] [Sound] Realtek Digital Output (Realtek High Definition Audio)
- [f=0000000] [Sound] Device: OpenAL Soft
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 32
- [f=0000000] Joysticks found: 0
- [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=1 #current=2 #max=2
- [f=0000000] [ThreadPool::SetThreadCount][2] #threads=0
- [f=0000000] [Threading] Main thread CPU affinity mask set: 15
- [f=0000000] [Startup] Loading StartScript from: C:/Users/User/Documents/My Games/Spring/script.txt
- [f=0000000] Hosting on: 127.0.0.1:0
- [f=0000000] Connecting to local server
- [f=0000000] Warning: 1 players in GameSetup script (NumPlayers says 2)
- [f=0000000] [AddGameSetupArchivesToVFS] using map: Archers_Valley_v6
- [f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect!
- [f=0000000] Binding UDP socket to IP (v4) 127.0.0.1 port 0
- [f=0000000] [UDPListener] successfully bound socket on port 64155
- [f=0000000] PreGame::StartServer: 73 ms
- [f=0000000] [InitOpenGL] video mode set to 897x643:24bit @60Hz (windowed)
- [f=0000000] Warning: 1 players in GameSetup script (NumPlayers says 2)
- [f=0000000] [AddGameSetupArchivesToVFS] using map: Archers_Valley_v6
- [f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: Zero-K-xponen.sdd)
- [f=0000000] Recording demo to: C:\Users\User\Documents\My Games\Spring\demos\20150313_002429_Archers_Valley_v6_98.0.1-423-g4a6e653 develop.sdf
- [f=0000000] PreGame::GameDataReceived: 1218 ms
- [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
- [f=0000000] [LuaIntro] Searching for new Widgets
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
- [f=0000000] [LuaIntro] Found new widget "SpringLogo"
- [f=0000000] [LuaIntro] Found new widget "LoadTexture"
- [f=0000000] [LuaIntro] Found new widget "LoadProgress"
- [f=0000000] [LuaIntro] Found new widget "Main"
- [f=0000000] [LuaIntro] Found new widget "Music"
- [f=0000000] [LuaIntro] Found new widget "WM Stuff"
- [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
- [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=0000000] LoadingScreen: single-threaded
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (58 MB)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
- [f=0000000] Loading all definitions: 0.309000
- [f=0000000] Game::LoadDefs (GameData): 492 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
- [f=0000000] [Sound] parsed 312 sounds from gamedata/sounds.lua
- [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
- [f=0000000] Game::LoadDefs (Sound): 20 ms
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 71 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
- [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Warning: factoryhover: Given yardmap requires 1 extra char(s)!
- [f=0000000] Loading Feature Definitions
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] FBO::maxSamples: 8
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '1' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '4' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '7' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '7' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '7' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '7' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '10' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '13' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Map Tiles
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 4 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 123 ms
- [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
- [f=0000000] Error: Required AI Interface for Skirmish AI ZKGBAI 0.1 not found.
- [f=0000000] Game::LoadInterface (Console): 13 ms
- [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '18' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '22' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '26' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '30' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '30' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '30' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Loading LuaRules
- [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
- [f=0000000] Initializing gadget
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Hardware is incompatible with Xray shader requirements
- [f=0000000] Hardware is incompatible with Xray shader requirements
- [f=0000000] Loading last game win data
- [f=0000000] Resetting win data
- [f=0000000] Last game player count: 9, This game player count: 1
- [f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
- [f=0000000] [cawidgets.lua] Error: Failed to load: camera_cofc.lua (duplicate name)
- [f=0000000] [cawidgets.lua] Error: Failed to load: unit_central_build_AI.lua (duplicate name)
- [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
- [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
- [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
- [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
- [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
- [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '2' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '6' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '11' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '11' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '11' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '11' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '15' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '36' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Set "shadows" config-parameter to 2
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Set maximum particles to: 2000
- [f=0000000] Set UnitLodDist to 9999
- [f=0000000] Set UnitIconDist to 62
- [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
- [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
- [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
- [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
- [f=0000000] Mexspot Fetcher fetching
- [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
- [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
- [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
- [f=0000000] Loaded widget: Noises <snd_noises.lua>
- [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
- [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
- [f=0000000] Loaded widget: Commander Name Tags <unit_comm_nametags.lua>
- [f=0000000] Loaded widget: External VR Grid <map_external_grid.lua>
- [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
- [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
- [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
- [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
- [f=0000000] Loaded widget: Win Counter <win_counter.lua>
- [f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
- [f=0000000] Loaded widget: Chili CTF GUI <gui_chili_ctf.lua>
- [f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
- [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
- [f=0000000] Loaded widget: Autoquit <autoquit.lua>
- [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
- [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
- [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
- [f=0000000] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
- [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
- [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
- [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
- [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
- [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
- [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
- [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
- [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
- [f=0000000] Loaded widget: Haven Handler <gui_havens.lua>
- [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
- [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
- [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
- [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
- [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
- [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
- [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
- [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
- [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
- [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
- [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
- [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
- [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
- [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
- [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
- [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
- [f=0000000] Loaded widget: Chat Shortcut <chat_shortcut.lua>
- [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
- [f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
- [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
- [f=0000000] Loaded widget: Easy Facing <gui_easyfacing.lua>
- [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
- [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
- [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
- [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
- [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
- [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
- [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
- [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
- [f=0000000] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua>
- [f=0000000] Loaded widget: Announcer <gui_announcer.lua>
- [f=0000000] <Replay control buttons> Live mode. Widget removed.
- [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
- [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
- [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
- [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
- [f=0000000] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
- [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
- [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
- [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
- [f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
- [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
- [f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua>
- [f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
- [f=0000000] Loaded widget: Ore mexes! <gui_oremex.lua>
- [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
- [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
- [f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua>
- [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
- [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
- [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
- [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
- [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
- [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
- [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
- [f=0000000] Marketplace and Bounty Icons: Widget removed.
- [f=0000000] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua>
- [f=0000000] Loaded widget: Night <gfx_night.lua>
- [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
- [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
- [f=0000000] Loaded widget: Central Build AI <unit_central_build_ai.lua>
- [f=0000000] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua>
- [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
- [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
- [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
- [f=0000000] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua>
- [f=0000000] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua>
- [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
- [f=0000000] Loaded widget: Chili Window Packer <gui_chili_windowpacker.lua>
- [f=0000000] Chili: tried to add multiple times "scrollpanel1" to "Player List"!
- [f=0000000] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua>
- [f=0000000] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
- [f=0000000] Loaded widget: HUD Presets <gui_hud_presets.lua>
- [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
- [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
- [f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
- [f=0000000] COFC: follow cursor active
- [f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
- [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
- [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
- [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
- [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
- [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
- [f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
- [f=0000000] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
- [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
- [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
- [f=0000000] xponen ENABLE TTS
- [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
- [f=0000000] Writing last game win data
- [f=0000000] LuaUI v0.3
- [f=0000000] [LoadFinalize] finalizing PFS
- [f=0000000] [Path] [PathEstimator::ReadFile] hash=3308774456
- [f=0000000] PathCosts: creating PE8 cache with 4 PF threads (25 MB)
- [f=0000000] PathCosts: precached 2 of 9216 blocks
- [f=0000000] PathCosts: precached 1184 of 9216 blocks
- [f=0000000] PathCosts: precached 2275 of 9216 blocks
- [f=0000000] PathCosts: precached 4596 of 9216 blocks
- [f=0000000] PathCosts: precached 5772 of 9216 blocks
- [f=0000000] PathCosts: precached 6973 of 9216 blocks
- [f=0000000] PathCosts: precached 8130 of 9216 blocks
- [f=0000000] PathCosts: writing
- [f=0000000] [Path] [PathEstimator::WriteFile] hash=3308774456
- [f=0000000] PathCosts: written
- [f=0000000] [Path] [PathEstimator::ReadFile] hash=3308774480
- [f=0000000] PathCosts: creating PE32 cache with 4 PF threads (8 MB)
- [f=0000000] PathCosts: precached 51 of 576 blocks
- [f=0000000] PathCosts: precached 104 of 576 blocks
- [f=0000000] PathCosts: precached 234 of 576 blocks
- [f=0000000] PathCosts: precached 282 of 576 blocks
- [f=0000000] PathCosts: precached 330 of 576 blocks
- [f=0000000] PathCosts: precached 380 of 576 blocks
- [f=0000000] PathCosts: precached 431 of 576 blocks
- [f=0000000] PathCosts: precached 479 of 576 blocks
- [f=0000000] PathCosts: precached 530 of 576 blocks
- [f=0000000] PathCosts: writing
- [f=0000000] [Path] [PathEstimator::WriteFile] hash=3308774480
- [f=0000000] PathCosts: written
- [f=0000000] [LoadFinalize] finalized PFS (16037ms, checksum 036d63b4)
- [f=0000000] Loading Skirmish AIs
- [f=0000000] Mex Placement Initialised with 49 spots.
- [f=0000000] Switching to Free style camera
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] GameID: bcbd0155706eb684d5426624078101e2
- [f=0000000] Connection attempt from xponen
- [f=0000000] -> Version: 98.0.1-423-g4a6e653 develop
- [f=0000000] Warning: Couldn't find texture "LuaUI/Images/flags/Unknown.png"!
- [f=0000000] Warning: Couldn't find texture "LuaUI/Images/flags/Unknown.png"!
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '17' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '17' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '17' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '17' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '17' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '17' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '17' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '17' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '39' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '39' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '39' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '39' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '39' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '39' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '39' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '39' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000000] Epicmenu: Switching to COFC camera mode
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Skirmish AI "Bot_1" (ID:0, Short-Name:"Null AI", Version:"") took over control of team 1
- [f=0000000] Player xponen finished loading and is now ingame
- [f=0000000] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
- [f=0000185] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '40' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000224] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '41' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000224] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '41' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000224] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '41' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000224] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '41' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000224] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '41' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000224] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '41' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000224] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '41' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000224] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '41' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000239] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '42' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000239] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '42' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000252] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '43' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000252] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '43' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000252] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '43' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000252] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '43' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000252] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '43' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000252] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '43' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000252] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '43' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000252] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '43' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000270] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '44' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000270] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '44' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000286] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '45' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000304] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '46' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000304] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '46' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000331] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '47' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000331] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '47' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000331] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '47' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000331] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '47' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000331] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '47' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000331] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '47' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000331] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '47' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000331] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '47' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000558] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '48' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000558] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '48' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000582] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '49' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000582] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '49' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000582] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '49' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000582] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '49' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000582] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '49' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000582] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '49' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000582] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '49' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000582] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '49' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000648] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '50' to be successfully linked (GL_INVALID_OPERATION)
- [f=0000711] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '51' to be successfully linked (GL_INVALID_OPERATION)
- [f=0001093] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
- glGetUniformLocation has failed because the operation requires the referenced program object '52' to be successfully linked (GL_INVALID_OPERATION)
- [f=0001176] xponen paused the game
- [f=0001176] [QuitAction] user exited to system
- [f=0001176] [SpringApp::ShutDown][1]
- [f=0001176] [ThreadPool::SetThreadCount][1] #wanted=0 #current=1 #max=2
- [f=0001176] [ThreadPool::SetThreadCount][2] #threads=0
- [f=0001176] [SpringApp::ShutDown][2]
- [f=0001176] [~CGame]1]
- [f=0001176] [KillLua][1]
- [f=0001176] [KillLua][2]
- [f=0001176] Start gadgetHandler:Shutdown
- [f=0001176] Shutdown - ShareControl
- [f=0001176] Shutdown - UnitMorph
- [f=0001176] Shutdown - LupsNanoSpray
- [f=0001176] Shutdown - Puppy Handler
- [f=0001176] Shutdown - StartSetup
- [f=0001176] Shutdown - Terrain Texture Handler
- [f=0001176] Shutdown - UnitCloakShield
- [f=0001176] End gadgetHandler:Shutdown
- [f=0001176] Start gadgetHandler:Shutdown
- [f=0001176] Shutdown - UnitMorph
- [f=0001176] Shutdown - UnitCloakShield
- [f=0001176] Shutdown - Lups Cloak FX
- [f=0001176] Shutdown - Lups
- [f=0001176] End gadgetHandler:Shutdown
- [f=0001176] [KillLua][3]
- [f=0001176] [KillLua][4]
- [f=0001176] [KillMisc][1]
- [f=0001176] [KillMisc][2]
- [f=0001176] [KillRendering][1]
- [f=0001176] [KillInterface][1]
- [f=0001176] Start widgetHandler:Shutdown
- [f=0001176] Shutdown - SaveOrderList Complete
- [f=0001176] Writing last game win data
- [f=0001176] Shutdown - SaveConfigData Complete
- [f=0001176] Shutdown Widget - EPIC Menu
- [f=0001176] Shutdown Widget - Chili Minimap
- [f=0001176] Shutdown Widget - Chili Widget Selector
- [f=0001176] Shutdown Widget - Local Team Colors
- [f=0001176] Shutdown Widget - HealthBars
- [f=0001176] Shutdown Widget - Noises
- [f=0001176] Shutdown Widget - Unit Icons
- [f=0001176] Shutdown Widget - External VR Grid
- [f=0001176] Shutdown Widget - Win Counter
- [f=0001176] Shutdown Widget - Chili EndGame Window
- [f=0001176] Shutdown Widget - Chili Economy Panel Default
- [f=0001176] Shutdown Widget - Chili Selections & CursorTip
- [f=0001176] Shutdown Widget - Context Menu
- [f=0001176] Shutdown Widget - Darkening
- [f=0001176] Shutdown Widget - Highlight Geos
- [f=0001176] Shutdown Widget - Local Widgets Config
- [f=0001176] Shutdown Widget - Mex Placement Handler
- [f=0001176] Shutdown Widget - MinimapEvents
- [f=0001176] Shutdown Widget - Stereo3D
- [f=0001176] Shutdown Widget - Startup Info and Selector
- [f=0001176] Shutdown Widget - Transport AI
- [f=0001176] Shutdown Widget - Announcer
- [f=0001176] Shutdown Widget - Attack AoE
- [f=0001176] Shutdown Widget - MessageBoxes
- [f=0001176] Shutdown Widget - UnitShapes
- [f=0001176] Shutdown Widget - Selection Send
- [f=0001176] Shutdown Widget - Night
- [f=0001176] Shutdown Widget - LupsManager
- [f=0001176] Shutdown Widget - Units on Fire
- [f=0001176] Shutdown Widget - Newton Firezone
- [f=0001176] Shutdown Widget - Receive Units Indicator
- [f=0001176] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
- [f=0001176] Shutdown Widget - Chili Pro Console
- [f=0001176] Shutdown Widget - Chili Framework
- [f=0001176] Shutdown Widget - Lups
- [f=0001176] Shutdown Widget - Chili Core Selector
- [f=0001176] Shutdown Widget - Combo Overhead/Free Camera (experimental)
- [f=0001176] Shutdown Widget - Pause Screen
- [f=0001176] Shutdown Widget - Chili Gesture Menu
- [f=0001176] Shutdown Widget - Lasso Terraform GUI
- [f=0001176] Shutdown Widget - Chili Integral Menu
- [f=0001176] Shutdown Widget - Text To Speech Control
- [f=0001176] xponen DISABLE TTS
- [f=0001176] End widgetHandler:Shutdown
- [f=0001176] [KillInterface][2]
- [f=0001176] [KillSimulation][1]
- [f=0001176] [KillSimulation][2]
- [f=0001176] [CCollisionHandler] dis-/continuous tests: 0/7143
- [f=0001176] [KillSimulation][3]
- [f=0001176] [KillSimulation][4]
- [f=0001176] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0001176] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0001176] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0001176] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0001176] Statistics for RectangleOptimizer: 0%
- [f=0001176] Statistics for RectangleOptimizer: 0%
- [f=0001176] [KillSimulation][5]
- [f=0001176] [~CGame][2]
- [f=0001176] [~CGame][3]
- [f=0001176] [SpringApp::ShutDown][3]
- [f=0001176] Statistics for local connection:
- Received: 4620 bytes
- Sent: 14557 bytes
- [f=0001176] Writing demo: C:\Users\User\Documents\My Games\Spring\demos\20150313_002429_Archers_Valley_v6_98.0.1-423-g4a6e653 develop.sdf
- [f=0001176] [SpringApp::ShutDown][4]
- [f=0001176] [SpringApp::ShutDown][5]
- [f=0001176] [SpringApp::ShutDown][6]
- [f=0001176] [SpringApp::ShutDown][7]
- [LuaSocket] Dumping luasocket rules:
- [LuaSocket] TCP_CONNECT ALLOW * -1
- [LuaSocket] TCP_LISTEN ALLOW * -1
- [LuaSocket] UDP_LISTEN ALLOW * -1
- [SpringApp::ShutDown][8]
- [WatchDog::Uninstall][1] hangDetectorThread=00000000
- [SpringApp::ShutDown][9]
- [SpringApp::Run] exitCode=0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement