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98 403 archer valley v6

Mar 5th, 2015
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  1. [ParseCmdLine] command-line args: "C:\Users\User\Documents\My Games\Spring\engine\98.0.1-423-g4a6e653\spring.exe --config "C:\Users\User\Documents\My Games\Spring\springsettings.cfg" "C:/Users/User/Documents/My Games/Spring/script.txt""
  2. Using configuration source: "C:\Users\User\Documents\My Games\Spring\springsettings.cfg"
  3. ============== <User Config> ==============
  4. 3DTrees = 0
  5. AdvMapShading = 0
  6. AdvUnitShading = 0
  7. BlockCompositing = 1
  8. BumpWaterDepthBits = 16
  9. BumpWaterShoreWaves = 0
  10. BumpWaterTexSizeReflection = 128
  11. CamMode = 1
  12. CamSpringLockCardinalDirections = 0
  13. CamTimeExponent = 4.0
  14. CamTimeFactor = 1.0
  15. DebugGL = 1
  16. DualScreenMiniMapOnLeft = 1
  17. FPSFOV = 90
  18. Fullscreen = 0
  19. GrassDetail = 0
  20. GroundDecals = 0
  21. GroundDetail = 30
  22. HangTimeout = 0
  23. HardwareCursor = 1
  24. InitialNetworkTimeout = 0
  25. InputTextGeo = 0.26 0.73 0.02 0.028
  26. LODScale = 1.000
  27. LODScaleReflection = 1.000
  28. LODScaleRefraction = 1.000
  29. LODScaleShadow = 1.000
  30. LastSelectedMap = Tropical
  31. LastSelectedMod = Zero-K $VERSION
  32. LastSelectedScript = Commanders
  33. LoadingMT = 0
  34. LuaShaders = 0
  35. MaxDynamicMapLights = 0
  36. MaxDynamicModelLights = 0
  37. MaxParticles = 2000
  38. MaxSounds = 32
  39. MaximumTransmissionUnit = 0
  40. MiddleClickScrollSpeed = -0.005
  41. MouseDragScrollThreshold = 0
  42. PathingThreadCount = 4
  43. PitchAdjust = 1
  44. ReconnectTimeout = 0
  45. ReflectiveWater = 0
  46. ScreenshotCounter = 84
  47. ScrollWheelSpeed = -25
  48. ShadowMapSize = 1024
  49. ShowClock = 0
  50. ShowPlayerInfo = 0
  51. ShowSpeed = 1
  52. TreeRadius = 1000
  53. UnitIconDist = 62
  54. UnitLodDist = 9999
  55. UsePBO = 0
  56. VSync = 2
  57. WindowPosX = 4
  58. WindowPosY = 28
  59. WindowState = 0
  60. WorkerThreadCount = 4
  61. WorkerThreadSpinTime = 3
  62. XResolution = 900
  63. XResolutionWindowed = 897
  64. YResolution = 650
  65. YResolutionWindowed = 643
  66. snd_airAbsorption = 0
  67. snd_volmaster = 1
  68. ============== </User Config> ==============
  69. Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
  70. Enabled log sections: Sound(Notice)
  71. Enable or disable log sections using the LogSections configuration key
  72.   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  73.   Use "none" to disable the default log sections.
  74. LogOutput initialized.
  75. Spring 98.0.1-423-g4a6e653 develop
  76. Build Date & Time: Mar 10 2015 18:45:54
  77. Build Environment: boost-105500, GNU libstdc++ version 20130531
  78. Compiler Version:  gcc-4.8.1
  79. Operating System:  Microsoft Windows
  80. Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
  81. Intel(R) Core(TM) i3 CPU         550  @ 3.20GHz; 6135MB RAM, 6133MB pagefile
  82. Word Size:         32-bit (emulated)
  83.          CPU Clock: win32::TimeGetTime
  84. Physical CPU Cores: 2
  85.  Logical CPU Cores: 4
  86. [CMyMath::Init] CPU SSE mask: 127, flags:
  87.     SSE 1.0:  1,  SSE 2.0:  1
  88.     SSE 3.0:  1, SSSE 3.0:  1
  89.     SSE 4.1:  1,  SSE 4.2:  1
  90.     SSE 4.0A: 0,  SSE 5.0A: 0
  91.     using streflop SSE FP-math mode, CPU supports SSE instructions
  92. Supported Video modes on Display 1 x:0 y:0 1280x720:
  93.     640x480, 720x480, 720x576, 800x600, 1024x768, 1152x648, 1152x864, 1280x720, 1280x768, 1280x800, 1360x768, 1366x768, 1440x900, 1600x900
  94. SDL version:  linked 2.0.3; compiled 2.0.2
  95. GL version:   4.4.13092 Compatibility Profile/Debug Context 14.301.1013.0
  96. GL vendor:    ATI Technologies Inc.
  97. GL renderer:  AMD Radeon HD 7700 Series
  98. GLSL version: 4.40
  99. GLEW version: 1.5.8
  100. Video RAM:    unknown
  101. SwapInterval: 0
  102. Installing OpenGL-DebugMessageHandler
  103. GL info:
  104.     haveARB: 1, haveGLSL: 1, ATI hacks: 1
  105.     FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  106.     maximum texture size: 16384, compress MIP-map textures: 0
  107.     maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
  108.     maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
  109.     number of UniformBufferBindings: 91 (2097151kB)
  110. Using VSync
  111. [InitOpenGL] video mode set to 897x643:24bit @60Hz (windowed)
  112. [WatchDog::Install] disabled
  113. [ThreadPool::SetThreadCount][1] #wanted=2 #current=1 #max=2
  114. [ThreadPool::SetThreadCount][2] #threads=1
  115. [DataDirs] Isolation Mode!
  116. Using read-write data directory: C:\Users\User\Documents\My Games\Spring\
  117. Using read-only data directory: C:\Users\User\Documents\My Games\Spring\engine\98.0.1-423-g4a6e653\
  118. Using read-only data directory: C:\Users\User\Documents\My Games\Spring\engine\
  119. Scanning: C:\Users\User\Documents\My Games\Spring\engine\98.0.1-423-g4a6e653\base
  120. Scanning: C:\Users\User\Documents\My Games\Spring\maps
  121. Scanning: C:\Users\User\Documents\My Games\Spring\base
  122. Scanning: C:\Users\User\Documents\My Games\Spring\games
  123. Scanning: C:\Users\User\Documents\My Games\Spring\packages
  124. [f=0000000] [Sound] OpenAL info:
  125. [f=0000000] [Sound]   Available Devices:
  126. [f=0000000] [Sound]               Speakers (Realtek High Definition Audio)
  127. [f=0000000] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
  128. [f=0000000] [Sound]   Device:     OpenAL Soft
  129. [f=0000000] [Sound]   Vendor:         OpenAL Community
  130. [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.15.1
  131. [f=0000000] [Sound]   Renderer:       OpenAL Soft
  132. [f=0000000] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
  133. [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
  134. [f=0000000] [Sound]   EFX Enabled: yes
  135. [f=0000000] [Sound]   Max Sounds: 32
  136. [f=0000000] Joysticks found: 0
  137. [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=1 #current=2 #max=2
  138. [f=0000000] [ThreadPool::SetThreadCount][2] #threads=0
  139. [f=0000000] [Threading] Main thread CPU affinity mask set: 15
  140. [f=0000000] [Startup] Loading StartScript from: C:/Users/User/Documents/My Games/Spring/script.txt
  141. [f=0000000] Hosting on: 127.0.0.1:0
  142. [f=0000000] Connecting to local server
  143. [f=0000000] Warning: 1 players in GameSetup script (NumPlayers says 2)
  144. [f=0000000] [AddGameSetupArchivesToVFS] using map: Archers_Valley_v6
  145. [f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect!
  146. [f=0000000] Binding UDP socket to IP (v4) 127.0.0.1 port 0
  147. [f=0000000] [UDPListener] successfully bound socket on port 64155
  148. [f=0000000] PreGame::StartServer: 73 ms
  149. [f=0000000] [InitOpenGL] video mode set to 897x643:24bit @60Hz (windowed)
  150. [f=0000000] Warning: 1 players in GameSetup script (NumPlayers says 2)
  151. [f=0000000] [AddGameSetupArchivesToVFS] using map: Archers_Valley_v6
  152. [f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: Zero-K-xponen.sdd)
  153. [f=0000000] Recording demo to: C:\Users\User\Documents\My Games\Spring\demos\20150313_002429_Archers_Valley_v6_98.0.1-423-g4a6e653 develop.sdf
  154. [f=0000000] PreGame::GameDataReceived: 1218 ms
  155. [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
  156. [f=0000000] [LuaIntro] Searching for new Widgets
  157. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  158. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  159. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  160. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  161. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  162. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  163. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  164. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  165. [f=0000000] [LuaIntro] Found new widget "Main"
  166. [f=0000000] [LuaIntro] Found new widget "Music"
  167. [f=0000000] [LuaIntro] Found new widget "WM Stuff"
  168. [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
  169. [f=0000000] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
  170. [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
  171. [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
  172. [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
  173. [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
  174. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  175. [f=0000000] LoadingScreen: single-threaded
  176. [f=0000000] Parsing Map Information
  177. [f=0000000] Loading SMF
  178. [f=0000000] Loading Map (58 MB)
  179. [f=0000000] Loading Radar Icons
  180. [f=0000000] Loading GameData Definitions
  181. [f=0000000] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
  182. [f=0000000] Loading all definitions:  0.309000
  183. [f=0000000] Game::LoadDefs (GameData): 492 ms
  184. [f=0000000] Loading Sound Definitions
  185. [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
  186. [f=0000000] [Sound]  parsed 312 sounds from gamedata/sounds.lua
  187. [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
  188. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
  189. [f=0000000] Game::LoadDefs (Sound): 20 ms
  190. [f=0000000] Creating Smooth Height Mesh
  191. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 71 ms
  192. [f=0000000] Creating QuadField & CEGs
  193. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
  194. [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
  195. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  196. [f=0000000] Creating Unit Textures
  197. [f=0000000] Creating Sky
  198. [f=0000000] Loading Weapon Definitions
  199. [f=0000000] Loading Unit Definitions
  200. [f=0000000] Warning: factoryhover: Given yardmap requires 1 extra char(s)!
  201. [f=0000000] Loading Feature Definitions
  202. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  203. [f=0000000] Initializing Map Features
  204. [f=0000000] Creating ShadowHandler & DecalHandler
  205. [f=0000000] FBO::maxSamples: 8
  206. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  207. glGetUniformLocation has failed because the operation requires the referenced program object '1' to be successfully linked (GL_INVALID_OPERATION)
  208. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  209. glGetUniformLocation has failed because the operation requires the referenced program object '4' to be successfully linked (GL_INVALID_OPERATION)
  210. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  211. glGetUniformLocation has failed because the operation requires the referenced program object '7' to be successfully linked (GL_INVALID_OPERATION)
  212. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  213. glGetUniformLocation has failed because the operation requires the referenced program object '7' to be successfully linked (GL_INVALID_OPERATION)
  214. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  215. glGetUniformLocation has failed because the operation requires the referenced program object '7' to be successfully linked (GL_INVALID_OPERATION)
  216. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  217. glGetUniformLocation has failed because the operation requires the referenced program object '7' to be successfully linked (GL_INVALID_OPERATION)
  218. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  219. glGetUniformLocation has failed because the operation requires the referenced program object '10' to be successfully linked (GL_INVALID_OPERATION)
  220. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  221. glGetUniformLocation has failed because the operation requires the referenced program object '13' to be successfully linked (GL_INVALID_OPERATION)
  222. [f=0000000] Creating GroundDrawer
  223. [f=0000000] Loading Map Tiles
  224. [f=0000000] Loading Square Textures
  225. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 4 ms
  226. [f=0000000] Switching to ROAM Mesh Rendering
  227. [f=0000000] Creating TreeDrawer
  228. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  229. [f=0000000] Creating Projectile Textures
  230. [f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl
  231. [f=0000000] Creating Water
  232. [f=0000000] Game::LoadInterface (Camera&Mouse): 123 ms
  233. [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
  234. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
  235. [f=0000000] Error: Required AI Interface for Skirmish AI ZKGBAI 0.1 not found.
  236. [f=0000000] Game::LoadInterface (Console): 13 ms
  237. [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
  238. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
  239. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  240. glGetUniformLocation has failed because the operation requires the referenced program object '18' to be successfully linked (GL_INVALID_OPERATION)
  241. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  242. glGetUniformLocation has failed because the operation requires the referenced program object '22' to be successfully linked (GL_INVALID_OPERATION)
  243. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  244. glGetUniformLocation has failed because the operation requires the referenced program object '26' to be successfully linked (GL_INVALID_OPERATION)
  245. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  246. glGetUniformLocation has failed because the operation requires the referenced program object '30' to be successfully linked (GL_INVALID_OPERATION)
  247. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  248. glGetUniformLocation has failed because the operation requires the referenced program object '30' to be successfully linked (GL_INVALID_OPERATION)
  249. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  250. glGetUniformLocation has failed because the operation requires the referenced program object '30' to be successfully linked (GL_INVALID_OPERATION)
  251. [f=0000000] Loading LuaRules
  252. [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
  253. [f=0000000] Initializing gadget
  254. [f=0000000] LUARULES-DRAW  (GADGETS)
  255. [f=0000000] LUARULES-DRAW  (GADGETS)
  256. [f=0000000] Loading LuaGaia
  257. [f=0000000] Loading LuaUI
  258. [f=0000000] LuaSocketEnabled: yes
  259. [f=0000000] This game has locked LuaUI access
  260. [f=0000000] This game has locked LuaUI access
  261. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  262. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  263. [f=0000000] LuaUI: bound F11 to the widget selector
  264. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  265. [f=0000000] Hardware is incompatible with Xray shader requirements
  266. [f=0000000] Hardware is incompatible with Xray shader requirements
  267. [f=0000000] Loading last game win data
  268. [f=0000000] Resetting win data
  269. [f=0000000] Last game player count: 9, This game player count: 1
  270. [f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
  271. [f=0000000] [cawidgets.lua] Error: Failed to load: camera_cofc.lua  (duplicate name)
  272. [f=0000000] [cawidgets.lua] Error: Failed to load: unit_central_build_AI.lua  (duplicate name)
  273. [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
  274. [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
  275. [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
  276. [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
  277. [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
  278. [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
  279. [f=0000000] Hardware mouse-cursor is enabled!
  280. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  281. glGetUniformLocation has failed because the operation requires the referenced program object '2' to be successfully linked (GL_INVALID_OPERATION)
  282. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  283. glGetUniformLocation has failed because the operation requires the referenced program object '6' to be successfully linked (GL_INVALID_OPERATION)
  284. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  285. glGetUniformLocation has failed because the operation requires the referenced program object '11' to be successfully linked (GL_INVALID_OPERATION)
  286. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  287. glGetUniformLocation has failed because the operation requires the referenced program object '11' to be successfully linked (GL_INVALID_OPERATION)
  288. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  289. glGetUniformLocation has failed because the operation requires the referenced program object '11' to be successfully linked (GL_INVALID_OPERATION)
  290. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  291. glGetUniformLocation has failed because the operation requires the referenced program object '11' to be successfully linked (GL_INVALID_OPERATION)
  292. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  293. glGetUniformLocation has failed because the operation requires the referenced program object '15' to be successfully linked (GL_INVALID_OPERATION)
  294. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  295. glGetUniformLocation has failed because the operation requires the referenced program object '36' to be successfully linked (GL_INVALID_OPERATION)
  296. [f=0000000] Set "shadows" config-parameter to 2
  297. [f=0000000] Ground-decals rendering is disabled!
  298. [f=0000000] Set maximum particles to: 2000
  299. [f=0000000] Set UnitLodDist to 9999
  300. [f=0000000] Set UnitIconDist to 62
  301. [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
  302. [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
  303. [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
  304. [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
  305. [f=0000000] Mexspot Fetcher fetching
  306. [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
  307. [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
  308. [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
  309. [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
  310. [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
  311. [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
  312. [f=0000000] Loaded widget:  Commander Name Tags   <unit_comm_nametags.lua>
  313. [f=0000000] Loaded widget:  External VR Grid    <map_external_grid.lua>
  314. [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
  315. [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
  316. [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
  317. [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
  318. [f=0000000] Loaded widget:  Win Counter         <win_counter.lua>
  319. [f=0000000] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
  320. [f=0000000] Loaded widget:  Chili CTF GUI       <gui_chili_ctf.lua>
  321. [f=0000000] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
  322. [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
  323. [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
  324. [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
  325. [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
  326. [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
  327. [f=0000000] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
  328. [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
  329. [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
  330. [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
  331. [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
  332. [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
  333. [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
  334. [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
  335. [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
  336. [f=0000000] Loaded widget:  Haven Handler       <gui_havens.lua>
  337. [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
  338. [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
  339. [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
  340. [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
  341. [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
  342. [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
  343. [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
  344. [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
  345. [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
  346. [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
  347. [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
  348. [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
  349. [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
  350. [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
  351. [f=0000000] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
  352. [f=0000000] Loaded widget:  Voice Assistant     <unit_voice.lua>
  353. [f=0000000] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
  354. [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
  355. [f=0000000] Loaded widget:  Clippy Comments     <unit_clippy.lua>
  356. [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
  357. [f=0000000] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
  358. [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
  359. [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
  360. [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
  361. [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
  362. [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
  363. [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
  364. [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
  365. [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
  366. [f=0000000] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
  367. [f=0000000] Loaded widget:  Announcer           <gui_announcer.lua>
  368. [f=0000000] <Replay control buttons> Live mode. Widget removed.
  369. [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
  370. [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
  371. [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
  372. [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
  373. [f=0000000] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
  374. [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
  375. [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
  376. [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
  377. [f=0000000] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
  378. [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
  379. [f=0000000] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
  380. [f=0000000] Loaded widget:  UnitShapes          <unit_shapes.lua>
  381. [f=0000000] Loaded widget:  Ore mexes!          <gui_oremex.lua>
  382. [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
  383. [f=0000000] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
  384. [f=0000000] Loaded widget:  CommandInsert       <cmd_commandinsert.lua>
  385. [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
  386. [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
  387. [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
  388. [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
  389. [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
  390. [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
  391. [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
  392. [f=0000000] Marketplace and Bounty Icons: Widget removed.
  393. [f=0000000] Loaded widget:  Bounty & Marketplace Icons (experimental)  <unit_bounty_marketplace_icons.lua>
  394. [f=0000000] Loaded widget:  Night               <gfx_night.lua>
  395. [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
  396. [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
  397. [f=0000000] Loaded widget:  Central Build AI    <unit_central_build_ai.lua>
  398. [f=0000000] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
  399. [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
  400. [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
  401. [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
  402. [f=0000000] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
  403. [f=0000000] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
  404. [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
  405. [f=0000000] Loaded widget:  Chili Window Packer  <gui_chili_windowpacker.lua>
  406. [f=0000000] Chili: tried to add multiple times "scrollpanel1" to "Player List"!
  407. [f=0000000] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
  408. [f=0000000] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
  409. [f=0000000] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
  410. [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
  411. [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
  412. [f=0000000] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
  413. [f=0000000] COFC: follow cursor active
  414. [f=0000000] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
  415. [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
  416. [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
  417. [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
  418. [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
  419. [f=0000000] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
  420. [f=0000000] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
  421. [f=0000000] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
  422. [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
  423. [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
  424. [f=0000000] xponen ENABLE TTS
  425. [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
  426. [f=0000000] Writing last game win data
  427. [f=0000000] LuaUI v0.3
  428. [f=0000000] [LoadFinalize] finalizing PFS
  429. [f=0000000] [Path] [PathEstimator::ReadFile] hash=3308774456
  430. [f=0000000] PathCosts: creating PE8 cache with 4 PF threads (25 MB)
  431. [f=0000000] PathCosts: precached 2 of 9216 blocks
  432. [f=0000000] PathCosts: precached 1184 of 9216 blocks
  433. [f=0000000] PathCosts: precached 2275 of 9216 blocks
  434. [f=0000000] PathCosts: precached 4596 of 9216 blocks
  435. [f=0000000] PathCosts: precached 5772 of 9216 blocks
  436. [f=0000000] PathCosts: precached 6973 of 9216 blocks
  437. [f=0000000] PathCosts: precached 8130 of 9216 blocks
  438. [f=0000000] PathCosts: writing
  439. [f=0000000] [Path] [PathEstimator::WriteFile] hash=3308774456
  440. [f=0000000] PathCosts: written
  441. [f=0000000] [Path] [PathEstimator::ReadFile] hash=3308774480
  442. [f=0000000] PathCosts: creating PE32 cache with 4 PF threads (8 MB)
  443. [f=0000000] PathCosts: precached 51 of 576 blocks
  444. [f=0000000] PathCosts: precached 104 of 576 blocks
  445. [f=0000000] PathCosts: precached 234 of 576 blocks
  446. [f=0000000] PathCosts: precached 282 of 576 blocks
  447. [f=0000000] PathCosts: precached 330 of 576 blocks
  448. [f=0000000] PathCosts: precached 380 of 576 blocks
  449. [f=0000000] PathCosts: precached 431 of 576 blocks
  450. [f=0000000] PathCosts: precached 479 of 576 blocks
  451. [f=0000000] PathCosts: precached 530 of 576 blocks
  452. [f=0000000] PathCosts: writing
  453. [f=0000000] [Path] [PathEstimator::WriteFile] hash=3308774480
  454. [f=0000000] PathCosts: written
  455. [f=0000000] [LoadFinalize] finalized PFS (16037ms, checksum 036d63b4)
  456. [f=0000000] Loading Skirmish AIs
  457. [f=0000000] Mex Placement Initialised with 49 spots.
  458. [f=0000000] Switching to Free style camera
  459. [f=0000000] Loaded DecalsDrawer: Legacy
  460. [f=0000000] GameID: bcbd0155706eb684d5426624078101e2
  461. [f=0000000] Connection attempt from xponen
  462. [f=0000000]  -> Version: 98.0.1-423-g4a6e653 develop
  463. [f=0000000] Warning: Couldn't find texture "LuaUI/Images/flags/Unknown.png"!
  464. [f=0000000] Warning: Couldn't find texture "LuaUI/Images/flags/Unknown.png"!
  465. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  466. glGetUniformLocation has failed because the operation requires the referenced program object '17' to be successfully linked (GL_INVALID_OPERATION)
  467. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  468. glGetUniformLocation has failed because the operation requires the referenced program object '17' to be successfully linked (GL_INVALID_OPERATION)
  469. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  470. glGetUniformLocation has failed because the operation requires the referenced program object '17' to be successfully linked (GL_INVALID_OPERATION)
  471. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  472. glGetUniformLocation has failed because the operation requires the referenced program object '17' to be successfully linked (GL_INVALID_OPERATION)
  473. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  474. glGetUniformLocation has failed because the operation requires the referenced program object '17' to be successfully linked (GL_INVALID_OPERATION)
  475. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  476. glGetUniformLocation has failed because the operation requires the referenced program object '17' to be successfully linked (GL_INVALID_OPERATION)
  477. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  478. glGetUniformLocation has failed because the operation requires the referenced program object '17' to be successfully linked (GL_INVALID_OPERATION)
  479. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  480. glGetUniformLocation has failed because the operation requires the referenced program object '17' to be successfully linked (GL_INVALID_OPERATION)
  481. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  482. glGetUniformLocation has failed because the operation requires the referenced program object '39' to be successfully linked (GL_INVALID_OPERATION)
  483. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  484. glGetUniformLocation has failed because the operation requires the referenced program object '39' to be successfully linked (GL_INVALID_OPERATION)
  485. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  486. glGetUniformLocation has failed because the operation requires the referenced program object '39' to be successfully linked (GL_INVALID_OPERATION)
  487. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  488. glGetUniformLocation has failed because the operation requires the referenced program object '39' to be successfully linked (GL_INVALID_OPERATION)
  489. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  490. glGetUniformLocation has failed because the operation requires the referenced program object '39' to be successfully linked (GL_INVALID_OPERATION)
  491. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  492. glGetUniformLocation has failed because the operation requires the referenced program object '39' to be successfully linked (GL_INVALID_OPERATION)
  493. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  494. glGetUniformLocation has failed because the operation requires the referenced program object '39' to be successfully linked (GL_INVALID_OPERATION)
  495. [f=0000000] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  496. glGetUniformLocation has failed because the operation requires the referenced program object '39' to be successfully linked (GL_INVALID_OPERATION)
  497. [f=0000000] Epicmenu: Switching to COFC camera mode
  498. [f=0000000]  -> Connection established (given id 0)
  499. [f=0000000] Skirmish AI "Bot_1" (ID:0, Short-Name:"Null AI", Version:"") took over control of team 1
  500. [f=0000000] Player xponen finished loading and is now ingame
  501. [f=0000000] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
  502. [f=0000185] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  503. glGetUniformLocation has failed because the operation requires the referenced program object '40' to be successfully linked (GL_INVALID_OPERATION)
  504. [f=0000224] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  505. glGetUniformLocation has failed because the operation requires the referenced program object '41' to be successfully linked (GL_INVALID_OPERATION)
  506. [f=0000224] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  507. glGetUniformLocation has failed because the operation requires the referenced program object '41' to be successfully linked (GL_INVALID_OPERATION)
  508. [f=0000224] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  509. glGetUniformLocation has failed because the operation requires the referenced program object '41' to be successfully linked (GL_INVALID_OPERATION)
  510. [f=0000224] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  511. glGetUniformLocation has failed because the operation requires the referenced program object '41' to be successfully linked (GL_INVALID_OPERATION)
  512. [f=0000224] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  513. glGetUniformLocation has failed because the operation requires the referenced program object '41' to be successfully linked (GL_INVALID_OPERATION)
  514. [f=0000224] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  515. glGetUniformLocation has failed because the operation requires the referenced program object '41' to be successfully linked (GL_INVALID_OPERATION)
  516. [f=0000224] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  517. glGetUniformLocation has failed because the operation requires the referenced program object '41' to be successfully linked (GL_INVALID_OPERATION)
  518. [f=0000224] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  519. glGetUniformLocation has failed because the operation requires the referenced program object '41' to be successfully linked (GL_INVALID_OPERATION)
  520. [f=0000239] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  521. glGetUniformLocation has failed because the operation requires the referenced program object '42' to be successfully linked (GL_INVALID_OPERATION)
  522. [f=0000239] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  523. glGetUniformLocation has failed because the operation requires the referenced program object '42' to be successfully linked (GL_INVALID_OPERATION)
  524. [f=0000252] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  525. glGetUniformLocation has failed because the operation requires the referenced program object '43' to be successfully linked (GL_INVALID_OPERATION)
  526. [f=0000252] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  527. glGetUniformLocation has failed because the operation requires the referenced program object '43' to be successfully linked (GL_INVALID_OPERATION)
  528. [f=0000252] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  529. glGetUniformLocation has failed because the operation requires the referenced program object '43' to be successfully linked (GL_INVALID_OPERATION)
  530. [f=0000252] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  531. glGetUniformLocation has failed because the operation requires the referenced program object '43' to be successfully linked (GL_INVALID_OPERATION)
  532. [f=0000252] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  533. glGetUniformLocation has failed because the operation requires the referenced program object '43' to be successfully linked (GL_INVALID_OPERATION)
  534. [f=0000252] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  535. glGetUniformLocation has failed because the operation requires the referenced program object '43' to be successfully linked (GL_INVALID_OPERATION)
  536. [f=0000252] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  537. glGetUniformLocation has failed because the operation requires the referenced program object '43' to be successfully linked (GL_INVALID_OPERATION)
  538. [f=0000252] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  539. glGetUniformLocation has failed because the operation requires the referenced program object '43' to be successfully linked (GL_INVALID_OPERATION)
  540. [f=0000270] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  541. glGetUniformLocation has failed because the operation requires the referenced program object '44' to be successfully linked (GL_INVALID_OPERATION)
  542. [f=0000270] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  543. glGetUniformLocation has failed because the operation requires the referenced program object '44' to be successfully linked (GL_INVALID_OPERATION)
  544. [f=0000286] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  545. glGetUniformLocation has failed because the operation requires the referenced program object '45' to be successfully linked (GL_INVALID_OPERATION)
  546. [f=0000304] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  547. glGetUniformLocation has failed because the operation requires the referenced program object '46' to be successfully linked (GL_INVALID_OPERATION)
  548. [f=0000304] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  549. glGetUniformLocation has failed because the operation requires the referenced program object '46' to be successfully linked (GL_INVALID_OPERATION)
  550. [f=0000331] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  551. glGetUniformLocation has failed because the operation requires the referenced program object '47' to be successfully linked (GL_INVALID_OPERATION)
  552. [f=0000331] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  553. glGetUniformLocation has failed because the operation requires the referenced program object '47' to be successfully linked (GL_INVALID_OPERATION)
  554. [f=0000331] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  555. glGetUniformLocation has failed because the operation requires the referenced program object '47' to be successfully linked (GL_INVALID_OPERATION)
  556. [f=0000331] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  557. glGetUniformLocation has failed because the operation requires the referenced program object '47' to be successfully linked (GL_INVALID_OPERATION)
  558. [f=0000331] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  559. glGetUniformLocation has failed because the operation requires the referenced program object '47' to be successfully linked (GL_INVALID_OPERATION)
  560. [f=0000331] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  561. glGetUniformLocation has failed because the operation requires the referenced program object '47' to be successfully linked (GL_INVALID_OPERATION)
  562. [f=0000331] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  563. glGetUniformLocation has failed because the operation requires the referenced program object '47' to be successfully linked (GL_INVALID_OPERATION)
  564. [f=0000331] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  565. glGetUniformLocation has failed because the operation requires the referenced program object '47' to be successfully linked (GL_INVALID_OPERATION)
  566. [f=0000558] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  567. glGetUniformLocation has failed because the operation requires the referenced program object '48' to be successfully linked (GL_INVALID_OPERATION)
  568. [f=0000558] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  569. glGetUniformLocation has failed because the operation requires the referenced program object '48' to be successfully linked (GL_INVALID_OPERATION)
  570. [f=0000582] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  571. glGetUniformLocation has failed because the operation requires the referenced program object '49' to be successfully linked (GL_INVALID_OPERATION)
  572. [f=0000582] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  573. glGetUniformLocation has failed because the operation requires the referenced program object '49' to be successfully linked (GL_INVALID_OPERATION)
  574. [f=0000582] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  575. glGetUniformLocation has failed because the operation requires the referenced program object '49' to be successfully linked (GL_INVALID_OPERATION)
  576. [f=0000582] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  577. glGetUniformLocation has failed because the operation requires the referenced program object '49' to be successfully linked (GL_INVALID_OPERATION)
  578. [f=0000582] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  579. glGetUniformLocation has failed because the operation requires the referenced program object '49' to be successfully linked (GL_INVALID_OPERATION)
  580. [f=0000582] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  581. glGetUniformLocation has failed because the operation requires the referenced program object '49' to be successfully linked (GL_INVALID_OPERATION)
  582. [f=0000582] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  583. glGetUniformLocation has failed because the operation requires the referenced program object '49' to be successfully linked (GL_INVALID_OPERATION)
  584. [f=0000582] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  585. glGetUniformLocation has failed because the operation requires the referenced program object '49' to be successfully linked (GL_INVALID_OPERATION)
  586. [f=0000648] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  587. glGetUniformLocation has failed because the operation requires the referenced program object '50' to be successfully linked (GL_INVALID_OPERATION)
  588. [f=0000711] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  589. glGetUniformLocation has failed because the operation requires the referenced program object '51' to be successfully linked (GL_INVALID_OPERATION)
  590. [f=0001093] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  591. glGetUniformLocation has failed because the operation requires the referenced program object '52' to be successfully linked (GL_INVALID_OPERATION)
  592. [f=0001176] xponen paused the game
  593. [f=0001176] [QuitAction] user exited to system
  594. [f=0001176] [SpringApp::ShutDown][1]
  595. [f=0001176] [ThreadPool::SetThreadCount][1] #wanted=0 #current=1 #max=2
  596. [f=0001176] [ThreadPool::SetThreadCount][2] #threads=0
  597. [f=0001176] [SpringApp::ShutDown][2]
  598. [f=0001176] [~CGame]1]
  599. [f=0001176] [KillLua][1]
  600. [f=0001176] [KillLua][2]
  601. [f=0001176] Start gadgetHandler:Shutdown
  602. [f=0001176] Shutdown - ShareControl
  603. [f=0001176] Shutdown - UnitMorph
  604. [f=0001176] Shutdown - LupsNanoSpray
  605. [f=0001176] Shutdown - Puppy Handler
  606. [f=0001176] Shutdown - StartSetup
  607. [f=0001176] Shutdown - Terrain Texture Handler
  608. [f=0001176] Shutdown - UnitCloakShield
  609. [f=0001176] End gadgetHandler:Shutdown
  610. [f=0001176] Start gadgetHandler:Shutdown
  611. [f=0001176] Shutdown - UnitMorph
  612. [f=0001176] Shutdown - UnitCloakShield
  613. [f=0001176] Shutdown - Lups Cloak FX
  614. [f=0001176] Shutdown - Lups
  615. [f=0001176] End gadgetHandler:Shutdown
  616. [f=0001176] [KillLua][3]
  617. [f=0001176] [KillLua][4]
  618. [f=0001176] [KillMisc][1]
  619. [f=0001176] [KillMisc][2]
  620. [f=0001176] [KillRendering][1]
  621. [f=0001176] [KillInterface][1]
  622. [f=0001176] Start widgetHandler:Shutdown
  623. [f=0001176] Shutdown - SaveOrderList Complete
  624. [f=0001176] Writing last game win data
  625. [f=0001176] Shutdown - SaveConfigData Complete
  626. [f=0001176] Shutdown Widget - EPIC Menu
  627. [f=0001176] Shutdown Widget - Chili Minimap
  628. [f=0001176] Shutdown Widget - Chili Widget Selector
  629. [f=0001176] Shutdown Widget - Local Team Colors
  630. [f=0001176] Shutdown Widget - HealthBars
  631. [f=0001176] Shutdown Widget - Noises
  632. [f=0001176] Shutdown Widget - Unit Icons
  633. [f=0001176] Shutdown Widget - External VR Grid
  634. [f=0001176] Shutdown Widget - Win Counter
  635. [f=0001176] Shutdown Widget - Chili EndGame Window
  636. [f=0001176] Shutdown Widget - Chili Economy Panel Default
  637. [f=0001176] Shutdown Widget - Chili Selections & CursorTip
  638. [f=0001176] Shutdown Widget - Context Menu
  639. [f=0001176] Shutdown Widget - Darkening
  640. [f=0001176] Shutdown Widget - Highlight Geos
  641. [f=0001176] Shutdown Widget - Local Widgets Config
  642. [f=0001176] Shutdown Widget - Mex Placement Handler
  643. [f=0001176] Shutdown Widget - MinimapEvents
  644. [f=0001176] Shutdown Widget - Stereo3D
  645. [f=0001176] Shutdown Widget - Startup Info and Selector
  646. [f=0001176] Shutdown Widget - Transport AI
  647. [f=0001176] Shutdown Widget - Announcer
  648. [f=0001176] Shutdown Widget - Attack AoE
  649. [f=0001176] Shutdown Widget - MessageBoxes
  650. [f=0001176] Shutdown Widget - UnitShapes
  651. [f=0001176] Shutdown Widget - Selection Send
  652. [f=0001176] Shutdown Widget - Night
  653. [f=0001176] Shutdown Widget - LupsManager
  654. [f=0001176] Shutdown Widget - Units on Fire
  655. [f=0001176] Shutdown Widget - Newton Firezone
  656. [f=0001176] Shutdown Widget - Receive Units Indicator
  657. [f=0001176] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
  658. [f=0001176] Shutdown Widget - Chili Pro Console
  659. [f=0001176] Shutdown Widget - Chili Framework
  660. [f=0001176] Shutdown Widget - Lups
  661. [f=0001176] Shutdown Widget - Chili Core Selector
  662. [f=0001176] Shutdown Widget - Combo Overhead/Free Camera (experimental)
  663. [f=0001176] Shutdown Widget - Pause Screen
  664. [f=0001176] Shutdown Widget - Chili Gesture Menu
  665. [f=0001176] Shutdown Widget - Lasso Terraform GUI
  666. [f=0001176] Shutdown Widget - Chili Integral Menu
  667. [f=0001176] Shutdown Widget - Text To Speech Control
  668. [f=0001176] xponen DISABLE TTS
  669. [f=0001176] End widgetHandler:Shutdown
  670. [f=0001176] [KillInterface][2]
  671. [f=0001176] [KillSimulation][1]
  672. [f=0001176] [KillSimulation][2]
  673. [f=0001176] [CCollisionHandler] dis-/continuous tests: 0/7143
  674. [f=0001176] [KillSimulation][3]
  675. [f=0001176] [KillSimulation][4]
  676. [f=0001176] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  677. [f=0001176] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  678. [f=0001176] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  679. [f=0001176] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  680. [f=0001176] Statistics for RectangleOptimizer: 0%
  681. [f=0001176] Statistics for RectangleOptimizer: 0%
  682. [f=0001176] [KillSimulation][5]
  683. [f=0001176] [~CGame][2]
  684. [f=0001176] [~CGame][3]
  685. [f=0001176] [SpringApp::ShutDown][3]
  686. [f=0001176] Statistics for local connection:
  687. Received: 4620 bytes
  688. Sent: 14557 bytes
  689.  
  690. [f=0001176] Writing demo: C:\Users\User\Documents\My Games\Spring\demos\20150313_002429_Archers_Valley_v6_98.0.1-423-g4a6e653 develop.sdf
  691. [f=0001176] [SpringApp::ShutDown][4]
  692. [f=0001176] [SpringApp::ShutDown][5]
  693. [f=0001176] [SpringApp::ShutDown][6]
  694. [f=0001176] [SpringApp::ShutDown][7]
  695. [LuaSocket] Dumping luasocket rules:
  696. [LuaSocket] TCP_CONNECT ALLOW * -1
  697. [LuaSocket] TCP_LISTEN  ALLOW * -1
  698. [LuaSocket] UDP_LISTEN  ALLOW * -1
  699. [SpringApp::ShutDown][8]
  700. [WatchDog::Uninstall][1] hangDetectorThread=00000000
  701. [SpringApp::ShutDown][9]
  702. [SpringApp::Run] exitCode=0
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