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default.yml Chestfiller chestconfig

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Mar 10th, 2016
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  1. # Default config for the ChestFiller minecraft plugin.
  2. # Made by _fantasm0_
  3.  
  4. time: 30 # The time that should pass to fill the chest (in seconds).
  5. randomness: 10 # Optional: The actual trigger time is somewhere between time-randomness and time+randomness.
  6. empty_on_trigger: true # Optional: Indicates whether the chest should be emptied before being filled.
  7. message: "&6 Pvp-arena chest has been filled with treasure!" # Optional: Message that should be broadcasted when the chest is filled. Use & for colouring your message (you can look up values for the colour you want).
  8. players_required: 1 # Optional: Amount of players that need to be online in order for the chest to be filled.
  9. trigger_on_looted: false # Optional: If set to true, the timer will only activate once someone takes something out of the inventory (Or adds something).
  10. items:
  11.         creeperegg: # This can have any name and serves as personnal clarification.
  12.                 id: 383 # The minecraft id of the item to spawn.
  13.                 dmg: 50 # If you look up the minecraft id for a creeper egg, you will find 383:50. The 50 is not part of the actual id in minecraft, but is handled trough a dmg value. In the next example, you will see that dmg can also be used in the regular meaning.
  14.                 chance: 0.75 # Determines the chance for this item to spawn.
  15.                 chance_per_item: true # Optional: If set to true, the chance is used per item instead of per stack.
  16.                 amount: 64 # Determines the amount of this item to spawn.
  17.         diamondhelmetdamaged:
  18.                 name: Weird Helmet # Optional: The name that will be displayed ingame.
  19.                 lore: # Optional: The lore for this item.
  20.                         - A weird lore for a weird helmet.
  21.                         - Test
  22.                 id: 310
  23.                 dmg: 120 # Adds damage to the item.
  24.                 dmg_randomness: 120 # Optional: The actual dmg is somewhere between dmg-dmgrandomness and dmg+dmgrandomness
  25.                 chance: 0.5
  26.                 amount: 1
  27.                 enchantments: # Optional: specify enchantments for this item. You can set enchantments that normally aren't possible in minecraft (up to lvl 100)
  28.                         KNOCKBACK: 10 # Capital letters should not be required. Take a look at https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/enchantments/Enchantment.html for possible enchantments.
  29.                         DAMAGE_ALL: 10
  30.         diamondhelmet: # If you don't need the optional parameters, simply leave them out.
  31.                 id: 310 # This diamond helmet will have the maximum durability.
  32.                 chance: 0.5
  33.                 amount: 1
  34.         enchantedbook: # This will make a regular enchanted book that can be applied to weapons.
  35.                id: 403 # This diamond helmet will have the maximum durability.
  36.                chance: 1
  37.                amount: 1
  38.                enchantments:
  39.                         DAMAGE_ALL: 10
  40. itemsets:
  41.        - default # Uses the items specified in ItemSets/default and adds them to this config.
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