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- Ballistic_Knife:
- Item_Informtion:
- Item_Name: "&eBallistic_Knife"
- Item_Type: 273
- Skip_Name_Check: true
- Melee_Attachment: Tactical_Knife
- Item_Lore: "&eKnife that can shoot.|&eGood at close range|&eright click to shoot."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 2
- Projectile_Amount: 1
- Projectile_Type: arrow
- Projectile_Speed: 40
- Projectile_Damage: 18
- Remove_Arrows_On_Impact: true
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID:
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Duration: 30
- Take_Ammo_On_Reload: true
- Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Tactical_Knife:
- Item_Information:
- Item_Name: "&eTactical Knife"
- Item_Type: 288
- Item_Lore: "&eA melee attachment.|&eNot intended for standalone use."
- Melee_Mode: true
- Sounds_Acquired: SHOOT_ARROW-1-0-0
- Hidden_From_List: true
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 20
- Projectile_Damage: 25
- Particles:
- Enable: true
- Particle_Hit: BLOCK_BREAK-55
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-0-0,SLIME_WALK-1-1-1
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