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  1. DebugMessage: Version 0.75.036 last updated on: 01-21-2012 21:12
  2. DebugMessage: Entering WinMain
  3. DebugMessage: ******* Starting Game Shell *******
  4. Debug Message: Command Line:
  5. DebugMessage: *********DXDiag info follows.*********
  6. System Info
  7. Time: 1/26/2012, 11:52:38
  8. DirectX Version: DirectX 11
  9. Machine Name: SIMON-PC
  10. Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506)
  11. Languages: English (Regional Setting: English)
  12. System Manufacturer: Dell Inc.
  13. System Model: XPS M1530
  14. BIOS: Phoenix ROM BIOS PLUS Version 1.10 A12
  15. Processor: Intel(R) Core(TM)2 Duo CPU T9300 @ 2.50GHz (2 CPUs), ~2.5GHz
  16. Physical Memory: 4096MB RAM
  17. Page File: 1221MB used, 6964MB available
  18. Windows Dir: C:\Windows
  19.  
  20.  
  21. Display Info
  22. Display device 1:
  23. Device Name: \\.\DISPLAY1
  24. Card Name: NVIDIA GeForce 8600M GT
  25. Manufacturer: NVIDIA
  26. Chip Type: GeForce 8600M GT
  27. DAC Type: Integrated RAMDAC
  28. Key Device: Enum\PCI\VEN_10DE&DEV_0407&SUBSYS_022E1028&REV_A1
  29. Display Memory: 2030 MB
  30. Current Display Mode: 1440 x 900 (32 bit) (60Hz)
  31. Monitor Name: Generic PnP Monitor
  32. Monitor Max Resolution:
  33. Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
  34. Driver Version: 8.17.0012.6099
  35. Driver Date: 10/17/2010 00:25:00
  36. DirectX Acceleration Enabled: Yes
  37.  
  38.  
  39.  
  40. Sound info
  41. Sound device 1:
  42. Description: Speakers / Headphones (SigmaTel High Definition Audio CODEC)
  43. Default Sound Playback: Yes
  44. Default Voice Playback: Yes
  45. Hardware ID: HDAUDIO\FUNC_01&VEN_8384&DEV_7616&SUBSYS_1028022E&REV_1002
  46. Manufacturer ID: 1
  47. Product ID: 100
  48. Driver Name: stwrt64.sys
  49. Provider: SigmaTel
  50. Driver Version: 6.10.5866.0000
  51. Driver Date: 2/15/2008 23:57:02
  52. Type: WDM
  53. Other Drivers:
  54. Acceleration Level: 1
  55. Cap Flags: 0
  56. Min/Max Sample Rate: 0, 0
  57.  
  58. Sound device 1:
  59. Description: HDMI (SigmaTel High Definition Audio CODEC)
  60. Default Sound Playback: No
  61. Default Voice Playback: No
  62. Hardware ID: HDAUDIO\FUNC_01&VEN_8384&DEV_7616&SUBSYS_1028022E&REV_1002
  63. Manufacturer ID: 1
  64. Product ID: 100
  65. Driver Name: stwrt64.sys
  66. Provider: SigmaTel
  67. Driver Version: 6.10.5866.0000
  68. Driver Date: 2/15/2008 23:57:02
  69. Type: WDM
  70. Other Drivers:
  71. Acceleration Level: 1
  72. Cap Flags: 0
  73. Min/Max Sample Rate: 0, 0
  74.  
  75.  
  76.  
  77. DebugMessage: *********END dxdiag info.*********
  78. DebugMessage: Border size reported as 0 by 0
  79. DebugMessage: Using 0 samples for multisampling.
  80. DebugMessage: Game Resolution: 1440 x 900 (windowed mode)
  81. DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce 8600M GT
  82. DebugMessage: Presentation Interval: Immediate.
  83. DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
  84. DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
  85. DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
  86. DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
  87. DebugMessage: Bump mapping is supported.
  88. Debug Message: Device is now ready
  89. Debug Message: GFX-THREAD: DISABLED
  90. DebugMessage: Border size reported as 6 by 28
  91. DebugMessage: Shell initialization complete
  92. DebugMessage: Elemental: Fallen Enchantress is activated.
  93. DebugMessage: ***** Initializing Game *****
  94. DebugMessage: Loaded font Arial-13
  95. DebugMessage: Loaded font Trajan Pro_lu-16
  96. DebugMessage: Loaded font Trajan Pro_lu-13
  97. DebugMessage: Timer Frequency is 0 25290d
  98. DebugMessage: Initializing sound card.
  99. DebugMessage: initailizing bink
  100. DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Mods\Screens\*.dxpack
  101. DebugMessage: Create anchor mwin
  102. DebugMessage: Load texture atlas.
  103. DebugMessage: InitializeWorld
  104. DebugMessage: Loaded font Tahoma-13Bold
  105. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  106. Debug Message: Allocation successful
  107. DebugMessage: Create popup manager.
  108. DebugMessage: InitializeMWinStripEngine
  109. DebugMessage: InitializeMWinDeferredTextRenderer
  110. DebugMessage: Initialize effect system.
  111. DebugMessage: InitializeSpellRepository
  112. DebugMessage: InitializeTriggerManager
  113. DebugMessage: InitializeMusicLayerGroupManager
  114. DebugMessage: InitializeMultiplayerClient
  115. DebugMessage: Loaded font Tahoma-16Bold
  116. DebugMessage: Loaded font Trajan Pro-19Bold
  117. DebugMessage: Loaded font Trajan Pro-16Bold
  118. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  119. Debug Message: Allocation successful
  120. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 9653 If this is happening while the game is loaded, you may need a new datazip.exe file.
  121. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1650 If this is happening while the game is loaded, you may need a new datazip.exe file.
  122. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1071 If this is happening while the game is loaded, you may need a new datazip.exe file.
  123. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3759 If this is happening while the game is loaded, you may need a new datazip.exe file.
  124. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1028 If this is happening while the game is loaded, you may need a new datazip.exe file.
  125. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1054 If this is happening while the game is loaded, you may need a new datazip.exe file.
  126. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1032 If this is happening while the game is loaded, you may need a new datazip.exe file.
  127. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1173 If this is happening while the game is loaded, you may need a new datazip.exe file.
  128. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1524 If this is happening while the game is loaded, you may need a new datazip.exe file.
  129. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1336 If this is happening while the game is loaded, you may need a new datazip.exe file.
  130. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1059 If this is happening while the game is loaded, you may need a new datazip.exe file.
  131. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1220 If this is happening while the game is loaded, you may need a new datazip.exe file.
  132. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1219 If this is happening while the game is loaded, you may need a new datazip.exe file.
  133. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1387 If this is happening while the game is loaded, you may need a new datazip.exe file.
  134. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
  135. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1034 If this is happening while the game is loaded, you may need a new datazip.exe file.
  136. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1547 If this is happening while the game is loaded, you may need a new datazip.exe file.
  137. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1631 If this is happening while the game is loaded, you may need a new datazip.exe file.
  138. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3048 If this is happening while the game is loaded, you may need a new datazip.exe file.
  139. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2266 If this is happening while the game is loaded, you may need a new datazip.exe file.
  140. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1142 If this is happening while the game is loaded, you may need a new datazip.exe file.
  141. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1085 If this is happening while the game is loaded, you may need a new datazip.exe file.
  142. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1279 If this is happening while the game is loaded, you may need a new datazip.exe file.
  143. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1297 If this is happening while the game is loaded, you may need a new datazip.exe file.
  144. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1772 If this is happening while the game is loaded, you may need a new datazip.exe file.
  145. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
  146. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2814 If this is happening while the game is loaded, you may need a new datazip.exe file.
  147. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2103 If this is happening while the game is loaded, you may need a new datazip.exe file.
  148. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2423 If this is happening while the game is loaded, you may need a new datazip.exe file.
  149. DebugMessage: Begin LoadCoreXMLData3
  150. DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Items\*.xml
  151. DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Race\*.xml
  152. DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Stamps\*.xml
  153. DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Tiles\*.xml
  154. DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Tiles\Shadows\*.xml
  155. DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Units\*.xml
  156. DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\RaceTypes\*.xml
  157. DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Effects\*.xml
  158. DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Quests\*.xml
  159. DebugMessage: LoadCoreXMLData finished 3
  160. Debug Message: MapManager registered 51 files on disk
  161. Debug Message: MapManager registered 47 files on disk
  162. Debug Message: MapManager registered 1 files on disk
  163. DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Maps\*.xml
  164. Debug Message: MapManager registered 0 files on disk
  165. DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Maps\TacticalMaps\*.xml
  166. Debug Message: MapManager registered 0 files on disk
  167. DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Mods\Data\Maps\*.xml
  168. Debug Message: MapManager registered 0 files on disk
  169. DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Mods\Data\Maps\Tactical\*.xml
  170. Debug Message: MapManager registered 0 files on disk
  171. DebugMessage: LoadCoreXMLData finished
  172. DebugMessage: Create setup screens.
  173. DebugMessage: Loaded font Trajan Pro-24Bold
  174. DebugMessage: Loaded font Trajan Pro-21Bold
  175. DebugMessage: Loaded font Times New Roman-16
  176. DebugMessage: Loaded font Tahoma-11Bold
  177. DebugMessage: Loaded font Arial-11
  178. DebugMessage: Loaded font Trajan Pro-13
  179. DebugMessage: Loaded font Tahoma-16
  180. DebugMessage: Loaded font Trajan Pro-13Bold
  181. DebugMessage: Loaded font Tahoma-19Bold
  182. DebugMessage: Loaded font BankGothic Md BT-12
  183. DebugMessage: No string tables in C:\Program Files (x86)\Stardock Games\FallenEnchantress\Data\English\*.tips
  184. DebugMessage: Set mouse.
  185. DebugMessage: Set update timer.
  186. DebugMessage: Popup Manager Update: Unhiding FullScreenBink
  187. DebugMessage: Popup Manager Update: Unhiding FullScreenBink
  188. DebugMessage: Loaded font Times New Roman-16Bold
  189. DebugMessage: Popup Manager Update: Unhiding LoadWnd
  190. Debug Message: LOADING GAME: C:\Users\Simon\Documents\My Games\FallenEnchantress\Saves\black.EleSav
  191. Debug Message: LOAD GAME: Loading Quick Data
  192. Debug Message: StopAllXMLDataThreads Called
  193. Debug Message: Stopped CoreXMLDataThread1
  194. Debug Message: Stopped CoreXMLDataThread2
  195. Debug Message: Stopped CoreXMLDataThread3
  196. Debug Message: Stopped CoreXMLDataThread4
  197. Debug Message: Stopped Load Game XML Thread
  198. Debug Message: Stopped Load Game XML Thread #2
  199. Debug Message: LOAD GAME: Loading XML Data (start)
  200. Debug Message: WARNING: Terrain Type: Land is being deleted at an unsafe time. Cat=0 Mod=0
  201. Debug Message: WARNING: Terrain Type: Rugged_Land is being deleted at an unsafe time. Cat=0 Mod=0
  202. Debug Message: WARNING: Terrain Type: Fertile_Land is being deleted at an unsafe time. Cat=0 Mod=0
  203. Debug Message: WARNING: Terrain Type: Chasm is being deleted at an unsafe time. Cat=8 Mod=0
  204. Debug Message: WARNING: Terrain Type: ChasmEdge is being deleted at an unsafe time. Cat=9 Mod=0
  205. Debug Message: WARNING: Terrain Type: DesertTerrain is being deleted at an unsafe time. Cat=0 Mod=0
  206. Debug Message: WARNING: Terrain Type: HillsTerrain is being deleted at an unsafe time. Cat=0 Mod=0
  207. Debug Message: WARNING: Terrain Type: SwampTerrain is being deleted at an unsafe time. Cat=0 Mod=0
  208. Debug Message: WARNING: Terrain Type: ArcticTerrain is being deleted at an unsafe time. Cat=0 Mod=0
  209. Debug Message: WARNING: Terrain Type: MountainRange is being deleted at an unsafe time. Cat=2 Mod=0
  210. Debug Message: WARNING: Terrain Type: MountainSide is being deleted at an unsafe time. Cat=2 Mod=0
  211. Debug Message: WARNING: Terrain Type: Forest is being deleted at an unsafe time. Cat=3 Mod=0
  212. Debug Message: WARNING: Terrain Type: Beach is being deleted at an unsafe time. Cat=4 Mod=0
  213. Debug Message: WARNING: Terrain Type: Cliff is being deleted at an unsafe time. Cat=5 Mod=0
  214. Debug Message: WARNING: Terrain Type: River is being deleted at an unsafe time. Cat=0 Mod=0
  215. Debug Message: WARNING: Terrain Type: City is being deleted at an unsafe time. Cat=6 Mod=0
  216. Debug Message: WARNING: Terrain Type: Submerged is being deleted at an unsafe time. Cat=1 Mod=0
  217. Debug Message: WARNING: Terrain Type: BurningLands is being deleted at an unsafe time. Cat=0 Mod=0
  218. Debug Message: WARNING: Terrain Type: Fissure is being deleted at an unsafe time. Cat=0 Mod=0
  219. Debug Message: WARNING: Terrain Type: CurgensTomb is being deleted at an unsafe time. Cat=0 Mod=0
  220. Debug Message: WARNING: Terrain Type: Imperium is being deleted at an unsafe time. Cat=0 Mod=0
  221. Debug Message: WARNING: Terrain Type: Scrapyard is being deleted at an unsafe time. Cat=0 Mod=0
  222. Debug Message: WARNING: Terrain Type: CaveWall is being deleted at an unsafe time. Cat=2 Mod=0
  223. Debug Message: WARNING: Terrain Type: Unknown is being deleted at an unsafe time. Cat=0 Mod=0
  224. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1650 If this is happening while the game is loaded, you may need a new datazip.exe file.
  225. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1071 If this is happening while the game is loaded, you may need a new datazip.exe file.
  226. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3759 If this is happening while the game is loaded, you may need a new datazip.exe file.
  227. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1028 If this is happening while the game is loaded, you may need a new datazip.exe file.
  228. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1054 If this is happening while the game is loaded, you may need a new datazip.exe file.
  229. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1032 If this is happening while the game is loaded, you may need a new datazip.exe file.
  230. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1173 If this is happening while the game is loaded, you may need a new datazip.exe file.
  231. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1524 If this is happening while the game is loaded, you may need a new datazip.exe file.
  232. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1336 If this is happening while the game is loaded, you may need a new datazip.exe file.
  233. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1059 If this is happening while the game is loaded, you may need a new datazip.exe file.
  234. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1220 If this is happening while the game is loaded, you may need a new datazip.exe file.
  235. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1219 If this is happening while the game is loaded, you may need a new datazip.exe file.
  236. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1387 If this is happening while the game is loaded, you may need a new datazip.exe file.
  237. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
  238. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1034 If this is happening while the game is loaded, you may need a new datazip.exe file.
  239. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1547 If this is happening while the game is loaded, you may need a new datazip.exe file.
  240. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1631 If this is happening while the game is loaded, you may need a new datazip.exe file.
  241. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3048 If this is happening while the game is loaded, you may need a new datazip.exe file.
  242. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2266 If this is happening while the game is loaded, you may need a new datazip.exe file.
  243. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1142 If this is happening while the game is loaded, you may need a new datazip.exe file.
  244. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1085 If this is happening while the game is loaded, you may need a new datazip.exe file.
  245. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1279 If this is happening while the game is loaded, you may need a new datazip.exe file.
  246. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1297 If this is happening while the game is loaded, you may need a new datazip.exe file.
  247. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1772 If this is happening while the game is loaded, you may need a new datazip.exe file.
  248. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
  249. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2814 If this is happening while the game is loaded, you may need a new datazip.exe file.
  250. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2103 If this is happening while the game is loaded, you may need a new datazip.exe file.
  251. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2423 If this is happening while the game is loaded, you may need a new datazip.exe file.
  252. Debug Message: LOAD GAME: Loading XML Data (end)
  253. Debug Message: Loaded saved game with map file:
  254. DebugMessage: LOAD GAME: Loading Quick Data - Complete
  255. DebugMessage: Loaded font Trajan Pro-32Bold
  256. DebugMessage: Popup Manager Update: Unhiding LoadingWnd
  257. DebugMessage: Loaded font Trajan Pro-11Bold
  258. DebugMessage: Loaded font Verdana-13
  259. Debug Message: InitializeWorld: Map File:
  260. Debug Message: Stamp Quantity: 10
  261. Debug Message: Land Mass Size: 0
  262. Debug Message: Land Mass Min Spawns: 0
  263. Debug Message: Land Mass Max Spawns: 0
  264. Debug Message: Forest Quantity: 4
  265. Debug Message: Mountain Generation Option: 1
  266. Debug Message: Map Random Seed: 1327416080
  267. Debug Message: Map Generation Complete
  268. Debug Message: Creating terrain objects...
  269. Debug Message: Terrain objects created.
  270. Debug Message: LOAD GAME: Loading World
  271. Debug Message: LOAD GAME: Game Save Version: 108
  272. Debug Message: LOAD GAME: Game Version (at time of save): 0.75
  273. DebugMessage: Updating ZOC.
  274. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 2 tile(s) had their environments updated.
  275. DebugMessage: LOAD GAME: Loading World - Complete
  276. DebugMessage: Loaded font Tahoma-11
  277. DebugMessage: Loaded font Tahoma-12Bold
  278. DebugMessage: Loaded font Tahoma-19
  279. DebugMessage: Loaded font Trajan Pro-37Bold
  280. DebugMessage: Loaded font Tahoma-13
  281. DebugMessage: Loaded font Trajan Pro-15Bold
  282. DebugMessage: Loaded font Times New Roman-21Bold
  283. DebugMessage: Loaded font Verdana-13Bold
  284. DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
  285. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect Bloom
  286. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect HDRLighting
  287. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
  288. Debug Message: CDXSASEngine ERROR: SetEffectUIParameterValue failed to find effect edgedetect
  289. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button1Tooltip
  290. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button2Tooltip
  291. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button3Tooltip
  292. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button4Tooltip
  293. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button5Tooltip
  294. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button1Tooltip
  295. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button2Tooltip
  296. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button3Tooltip
  297. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button4Tooltip
  298. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button5Tooltip
  299. DebugMessage: Player_List setting size 181 x 0
  300. Debug Message: InitMapGfx Started...
  301. Debug Message: InitMapGfx finished.
  302. Debug Message: Creating terrain gfx...
  303. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  304. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  305. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  306. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  307. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  308. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  309. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Side_01.hkb
  310. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  311. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  312. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  313. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  314. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  315. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  316. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Side_02.hkb
  317. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  318. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  319. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  320. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  321. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  322. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  323. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Side_03.hkb
  324. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  325. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  326. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  327. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  328. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  329. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  330. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Side_04.hkb
  331. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  332. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  333. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  334. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  335. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  336. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  337. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Outside_Corner_01.hkb
  338. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  339. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  340. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  341. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  342. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  343. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  344. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_inside_corner_01.hkb
  345. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  346. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  347. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  348. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  349. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  350. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  351. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_E_00.hkb
  352. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  353. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  354. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  355. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  356. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  357. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  358. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_N_00.hkb
  359. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  360. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  361. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  362. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  363. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  364. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  365. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_NE_00.hkb
  366. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  367. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  368. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  369. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  370. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  371. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  372. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_NW_00.hkb
  373. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  374. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  375. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  376. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  377. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  378. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  379. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_S_00.hkb
  380. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  381. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  382. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  383. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  384. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  385. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  386. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_SE_00.hkb
  387. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  388. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  389. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  390. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  391. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  392. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  393. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_SW_00.hkb
  394. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  395. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  396. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  397. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  398. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  399. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  400. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_W_00.hkb
  401. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  402. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  403. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  404. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  405. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  406. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  407. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Corner_NE_00.hkb
  408. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  409. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  410. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  411. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  412. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  413. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  414. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Corner_NW_00.hkb
  415. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  416. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  417. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  418. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  419. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  420. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  421. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Corner_SE_00.hkb
  422. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  423. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  424. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  425. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  426. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  427. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  428. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Corner_SW_00.hkb
  429. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  430. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  431. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  432. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  433. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  434. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  435. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-E-NW-SW_00.hkb
  436. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  437. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  438. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  439. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  440. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  441. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  442. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NE-NW-SW_00.hkb
  443. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  444. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  445. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  446. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  447. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  448. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  449. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NE-SW-SE_00.hkb
  450. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  451. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  452. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  453. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  454. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  455. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  456. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-S-E_00.hkb
  457. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  458. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  459. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  460. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  461. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  462. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  463. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-S-E-W_00.hkb
  464. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  465. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  466. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  467. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  468. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  469. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  470. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-SW-SE_00.hkb
  471. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  472. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  473. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  474. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  475. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  476. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  477. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-W-E_00.hkb
  478. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  479. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  480. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  481. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  482. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  483. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  484. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NW-NE-SE_00.hkb
  485. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  486. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  487. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  488. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  489. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  490. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  491. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-W-S_00.hkb
  492. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  493. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  494. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  495. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  496. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  497. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  498. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NW-SW-NE_00.hkb
  499. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  500. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  501. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  502. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  503. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  504. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  505. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NW-SW-NE-SE_00.hkb
  506. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  507. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  508. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  509. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  510. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  511. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  512. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NW-SW-SE_00.hkb
  513. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  514. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  515. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  516. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  517. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  518. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  519. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-S-NW-NE_00.hkb
  520. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  521. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  522. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  523. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  524. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  525. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  526. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-W-NE-SE_00.hkb
  527. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  528. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  529. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  530. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  531. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  532. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  533. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-W-S-E_00.hkb
  534. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  535. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  536. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  537. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  538. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  539. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  540. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-Center_00.hkb
  541. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  542. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  543. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  544. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  545. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  546. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  547. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-S_00.hkb
  548. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  549. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  550. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  551. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  552. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  553. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  554. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-SW_00.hkb
  555. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  556. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  557. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  558. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  559. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  560. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  561. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-W_00.hkb
  562. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  563. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  564. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  565. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  566. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  567. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  568. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-NW_00.hkb
  569. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  570. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  571. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  572. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  573. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  574. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  575. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-N_00.hkb
  576. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  577. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  578. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  579. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  580. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  581. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  582. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-NE_00.hkb
  583. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  584. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  585. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  586. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  587. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  588. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  589. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-E_00.hkb
  590. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  591. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  592. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  593. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  594. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  595. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  596. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-SE_00.hkb
  597. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  598. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  599. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  600. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  601. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  602. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  603. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_00.hkb
  604. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  605. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  606. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  607. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  608. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  609. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  610. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_01.hkb
  611. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  612. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  613. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  614. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  615. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  616. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  617. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_02.hkb
  618. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  619. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  620. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  621. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  622. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  623. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  624. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_03.hkb
  625. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  626. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  627. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  628. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  629. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  630. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  631. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_04.hkb
  632. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  633. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  634. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  635. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  636. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  637. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  638. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-NW-SE_00.hkb
  639. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  640. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  641. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  642. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  643. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  644. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  645. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-SW-NE_00.hkb
  646. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  647. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  648. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  649. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  650. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  651. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  652. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_00.hkb
  653. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  654. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  655. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  656. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  657. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  658. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  659. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_01.hkb
  660. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  661. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  662. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  663. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  664. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  665. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  666. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_02.hkb
  667. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  668. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  669. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  670. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  671. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  672. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  673. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_03.hkb
  674. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  675. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  676. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  677. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  678. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  679. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  680. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_04.hkb
  681. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  682. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  683. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  684. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  685. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  686. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  687. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-E-N_00.hkb
  688. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  689. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  690. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  691. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  692. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  693. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  694. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-E-N_01.hkb
  695. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  696. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  697. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  698. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  699. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  700. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  701. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-E-SW_00.hkb
  702. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  703. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  704. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  705. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  706. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  707. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  708. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-NE-S_00.hkb
  709. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  710. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  711. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  712. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  713. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  714. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  715. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-N-SE_00.hkb
  716. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  717. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  718. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  719. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  720. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  721. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  722. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-N-W_00.hkb
  723. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  724. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  725. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  726. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  727. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  728. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  729. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-N-W_01.hkb
  730. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  731. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  732. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  733. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  734. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  735. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  736. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-NW-E_00.hkb
  737. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  738. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  739. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  740. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  741. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  742. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  743. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-NW-S_00.hkb
  744. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  745. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  746. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  747. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  748. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  749. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  750. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-S-E_00.hkb
  751. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  752. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  753. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  754. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  755. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  756. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  757. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-S-E_01.hkb
  758. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  759. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  760. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  761. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  762. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  763. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  764. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-S-NW_00.hkb
  765. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  766. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  767. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  768. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  769. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  770. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  771. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-SW-N_00.hkb
  772. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  773. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  774. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  775. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  776. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  777. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  778. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-W-NE_00.hkb
  779. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  780. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  781. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  782. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  783. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  784. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  785. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-W-S_00.hkb
  786. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  787. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  788. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  789. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  790. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  791. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  792. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-W-S_01.hkb
  793. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  794. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  795. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  796. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  797. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  798. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  799. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-W-SE_00.hkb
  800. Debug Message: FinishInitMapGfx started.
  801. DebugMessage: Loaded font Tahoma-35Bold
  802. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  803. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  804. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
  805. Debug Message: FinishInitMapGfx finished.
  806. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  807. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  808. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  809. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  810. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  811. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  812. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  813. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  814. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  815. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  816. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  817. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  818. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  819. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  820. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  821. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  822. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  823. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  824. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  825. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  826. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  827. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  828. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  829. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  830. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  831. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  832. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  833. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  834. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  835. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  836. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  837. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  838. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  839. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  840. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  841. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  842. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  843. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  844. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  845. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  846. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  847. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  848. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  849. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  850. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  851. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  852. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  853. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  854. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  855. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  856. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  857. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  858. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  859. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  860. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  861. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  862. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  863. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  864. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  865. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  866. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  867. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  868. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  869. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  870. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  871. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  872. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  873. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  874. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  875. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  876. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  877. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  878. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  879. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  880. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  881. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  882. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  883. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  884. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  885. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  886. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  887. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  888. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  889. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  890. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  891. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  892. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  893. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  894. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  895. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
  896. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
  897. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  898. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  899. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  900. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  901. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  902. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  903. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  904. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  905. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  906. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  907. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  908. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  909. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  910. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  911. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  912. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  913. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  914. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  915. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  916. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
  917. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
  918. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  919. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  920. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  921. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  922. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  923. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  924. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  925. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  926. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  927. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  928. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  929. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  930. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  931. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  932. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  933. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  934. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  935. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  936. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  937. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  938. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  939. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  940. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  941. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  942. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  943. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  944. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  945. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  946. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  947. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  948. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_01.hkb
  949. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_01.hkb
  950. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  951. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  952. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  953. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  954. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  955. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
  956. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
  957. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  958. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  959. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  960. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  961. Debug Message: WARNING: File does not include mesh data
  962. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  963. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  964. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  965. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  966. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  967. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
  968. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
  969. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  970. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  971. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  972. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  973. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  974. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  975. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  976. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  977. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  978. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  979. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  980. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  981. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  982. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  983. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  984. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  985. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  986. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  987. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  988. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  989. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  990. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  991. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  992. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  993. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  994. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  995. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  996. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  997. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  998. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  999. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1000. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1001. DebugMessage: Loaded font Trajan Pro72Bold
  1002. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1003. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1004. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ithuane'.
  1005. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1006. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1007. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1008. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1009. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1010. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Bird_01.hkb
  1011. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Bird_01.hkb
  1012. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1013. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1014. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Goyarh Hedigah'.
  1015. Debug Message: WARNING: File does not include mesh data
  1016. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1017. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1018. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Imperium'.
  1019. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1020. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1021. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Raven's Heart'.
  1022. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1023. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1024. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'New Serrane'.
  1025. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1026. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1027. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1028. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1029. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1030. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1031. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1032. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1033. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1034. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1035. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1036. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1037. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1038. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1039. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1040. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1041. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1042. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1043. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1044. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  1045. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  1046. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1047. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1048. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1049. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1050. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1051. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1052. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1053. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1054. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1055. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1056. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1057. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1058. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
  1059. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
  1060. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1061. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1062. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1063. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1064. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1065. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1066. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1067. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1068. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1069. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1070. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1071. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1072. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1073. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Curgen's Hold'.
  1074. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1075. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1076. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1077. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1078. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1079. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
  1080. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
  1081. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1082. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1083. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1084. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1085. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1086. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
  1087. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
  1088. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1089. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1090. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1091. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1092. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1093. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1094. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1095. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1096. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1097. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1098. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1099. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1100. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  1101. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  1102. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1103. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1104. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1105. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1106. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1107. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1108. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Tenfell'.
  1109. DebugMessage: Loaded font Tahoma-15Bold
  1110. Debug Message: -------------------------
  1111. Debug Message: - Ending Turn 200 -
  1112. Debug Message: Current Memory Usage: 961996 KB
  1113. Debug Message: Cities in World: 18
  1114. Debug Message: Units in World: 603
  1115. Debug Message: Units in World with Gfx: 178
  1116. DebugMessage: Releasing AI thread.
  1117. DebugMessage: Ready for New turn.
  1118. Debug Message: Battle: Joffery (ID:314) is attacking Corpse Spider (ID:285)
  1119. DebugMessage: Resetting AI thread to wait.
  1120. DebugMessage: AutoSaving
  1121. DebugMessage: About to auto save. Memory: 989954048 bytes
  1122. DebugMessage: Deleting save game. Curr. Memory Usage: 989954048 bytes
  1123. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 989954048 bytes
  1124. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 989962240 bytes
  1125. Debug Message: SAVE GAME: Saving Quick Data Memory: 989962240 bytes
  1126. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 989962240 bytes
  1127. Debug Message: SAVE GAME: Saving World Memory: 989962240 bytes
  1128. Debug Message: Saving Goodie Huts
  1129. Debug Message: Saving Quest Locations
  1130. Debug Message: Saving dungeons
  1131. Debug Message: Saving shards
  1132. Debug Message: Saving resource hoards
  1133. Debug Message: Saving world props
  1134. Debug Message: Saving rivers
  1135. Debug Message: Saving Dynasty Members
  1136. Debug Message: Saving players
  1137. Debug Message: Saving roads
  1138. Debug Message: Saving Npcs to spawn
  1139. Debug Message: Saving next IDs
  1140. Debug Message: Saving resource marketplace values
  1141. Debug Message: Saving trigger manager
  1142. Debug Message: Saving music data
  1143. Debug Message: Saving temporary map modifiers
  1144. Debug Message: SAVE GAME: Saving World - Complete Memory: 989974528 bytes
  1145. DebugMessage: Deleting save game. Curr. Memory Usage: 990281728 bytes
  1146. DebugMessage: Deleting save game. Curr. Memory Usage: 990289920 bytes
  1147. DebugMessage: Finished auto save. Memory: 990289920 bytes
  1148. Debug Message: -------------------------
  1149. Debug Message: - Ending Turn 201 -
  1150. Debug Message: Current Memory Usage: 970340 KB
  1151. Debug Message: Cities in World: 18
  1152. Debug Message: Units in World: 604
  1153. Debug Message: Units in World with Gfx: 178
  1154. DebugMessage: Releasing AI thread.
  1155. DebugMessage: AI Kul-al-Kulan: Now researching Administration
  1156. DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
  1157. DebugMessage: Ready for New turn.
  1158. DebugMessage: Resetting AI thread to wait.
  1159. DebugMessage: Loaded font Arial-11Bold
  1160. Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
  1161. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1162. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1163. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ithuane'.
  1164. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  1165. Debug Message: Stamp Quantity: 3
  1166. Debug Message: Land Mass Size: 0
  1167. Debug Message: Land Mass Min Spawns: 0
  1168. Debug Message: Land Mass Max Spawns: 0
  1169. Debug Message: Forest Quantity: 0
  1170. Debug Message: Mountain Generation Option: 0
  1171. Debug Message: Map Random Seed: 0
  1172. Debug Message: ---------------------------------------------
  1173. Debug Message: ---------------------------------------------
  1174. Debug Message: Map Size:
  1175. Debug Message: Sectors: 2 x 2
  1176. Debug Message: Tiles: 32 x 32
  1177. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  1178. Debug Message: ---------------------------------------------
  1179. Debug Message: ---------------------------------------------
  1180. Debug Message: ---------------------------------------------
  1181. Debug Message: ---------------------------------------------
  1182. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  1183. Debug Message: Map Generation Complete
  1184. Debug Message: InitMapGfx Started...
  1185. Debug Message: InitMapGfx finished.
  1186. Debug Message: Creating tactical terrain gfx...
  1187. Debug Message: InitMapGfx Started...
  1188. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  1189. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  1190. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  1191. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  1192. DebugMessage: Popup Manager Update: Unhiding TacticalWnd
  1193. Debug Message: Njodur dodges Magnar III's attack.
  1194.  
  1195. DebugMessage: Error parsing file C:\ProgramData\Stardock\Elemental - Fallen Enchantress\screens\TacticalHudWnd.dxscreen. Object of type StaticString with OBJID Tactical_Hud_Hit_Miss_Title_Shadow_Font has wrong size before parsing scripts 0 x 0
  1196. DebugMessage: Error parsing file C:\ProgramData\Stardock\Elemental - Fallen Enchantress\screens\TacticalHudWnd.dxscreen. Object with OBJID Tactical_Hud_Hit_Miss_Title_Shadow_Font has wrong size after parsing scripts 0 x 0
  1197. DebugMessage: Tactical_Hud_Hit_Miss_Title_Shadow_Font setting size 0 x 0
  1198. Debug Message: Magnar III is hit by Njodur's attack for 8 points of damage.
  1199.  
  1200. Debug Message: Njodur is hit by Magnar III's attack for 9 points of damage.
  1201.  
  1202. Debug Message: Magnar III is hit by Njodur's attack for 7 points of damage.
  1203.  
  1204. Debug Message: Njodur is hit by Magnar III's attack for 9 points of damage.
  1205.  
  1206. Debug Message: Magnar III is hit by Njodur's attack for 9 points of damage.
  1207.  
  1208. Debug Message: Njodur is hit by Magnar III's attack for 8 points of damage.
  1209.  
  1210. Debug Message: Magnar III is hit by Njodur's attack for 9 points of damage.
  1211.  
  1212. Debug Message: Njodur is hit by Magnar III's attack for 6 points of damage.
  1213.  
  1214. Debug Message: Magnar III is hit by Njodur's attack for 8 points of damage.
  1215.  
  1216. Debug Message: Njodur is hit by Magnar III's attack for 7 points of damage.
  1217. Njodur falls.
  1218.  
  1219. Debug Message: -------------------------
  1220. Debug Message: - Ending Turn 202 -
  1221. Debug Message: Current Memory Usage: 1053952 KB
  1222. Debug Message: Cities in World: 18
  1223. Debug Message: Units in World: 604
  1224. Debug Message: Units in World with Gfx: 180
  1225. DebugMessage: Releasing AI thread.
  1226. DebugMessage: AI Lady Irane: Now researching Mounted Warfare
  1227. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1228. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1229. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ithuane'.
  1230. DebugMessage: Ready for New turn.
  1231. Debug Message: Battle: Oracle Ceresa (ID:4) is attacking Forsaken Martyr (ID:1189)
  1232. Debug Message: Battle: Magar (ID:368) is attacking Giant Rock Spider (ID:878)
  1233. DebugMessage: Resetting AI thread to wait.
  1234. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1235. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1236. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Tenfell'.
  1237. Debug Message: -------------------------
  1238. Debug Message: - Ending Turn 203 -
  1239. Debug Message: Current Memory Usage: 1063304 KB
  1240. Debug Message: Cities in World: 18
  1241. Debug Message: Units in World: 604
  1242. Debug Message: Units in World with Gfx: 178
  1243. DebugMessage: Updating ZOC.
  1244. DebugMessage: Releasing AI thread.
  1245. DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
  1246. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1247. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1248. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 16 refs
  1249. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 18 refs
  1250. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 14 refs
  1251. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 16 refs
  1252. DebugMessage: Ready for New turn.
  1253. DebugMessage: Resetting AI thread to wait.
  1254. Debug Message: Battle: Darkling Shaman (ID:813) is attacking Warlord Verga (ID:7)
  1255. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  1256. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  1257. Debug Message: Stamp Quantity: 3
  1258. Debug Message: Land Mass Size: 0
  1259. Debug Message: Land Mass Min Spawns: 0
  1260. Debug Message: Land Mass Max Spawns: 0
  1261. Debug Message: Forest Quantity: 0
  1262. Debug Message: Mountain Generation Option: 0
  1263. Debug Message: Map Random Seed: 0
  1264. Debug Message: ---------------------------------------------
  1265. Debug Message: ---------------------------------------------
  1266. Debug Message: Map Size:
  1267. Debug Message: Sectors: 2 x 2
  1268. Debug Message: Tiles: 32 x 32
  1269. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  1270. Debug Message: ---------------------------------------------
  1271. Debug Message: ---------------------------------------------
  1272. Debug Message: ---------------------------------------------
  1273. Debug Message: ---------------------------------------------
  1274. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  1275. Debug Message: Map Generation Complete
  1276. Debug Message: InitMapGfx Started...
  1277. Debug Message: InitMapGfx finished.
  1278. Debug Message: Creating tactical terrain gfx...
  1279. Debug Message: InitMapGfx Started...
  1280. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  1281. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  1282. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  1283. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  1284. DebugMessage: Popup Manager Update: Unhiding TacticalWnd
  1285. Debug Message: ERROR: (CD3D9Renderer) Failed to stretch a surface rect in ::StretchRect with error D3DERR_INVALIDCALL (Invalid call)
  1286. Debug Message: Bear Cub is hit by Magnar III's attack for 11 points of damage.
  1287.  
  1288. Debug Message: Magnar III is hit by Bear's attack for 6 points of damage.
  1289.  
  1290. Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -2.00. This has been changed to 0.0f.
  1291. Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
  1292. Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
  1293. Debug Message: Magnar III is hit by Bear's attack for 6 points of damage.
  1294.  
  1295. Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
  1296. Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
  1297. Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
  1298. Debug Message: Magnar III is hit by Bear's attack for 6 points of damage.
  1299.  
  1300. Debug Message: Magnar III dodges Bear's attack.
  1301.  
  1302. Debug Message: Magnar III is hit by Bear Cub's attack for 3 points of damage.
  1303.  
  1304. Debug Message: Magnar III dodges Bear Cub's attack.
  1305.  
  1306. Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
  1307. Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
  1308. Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
  1309. Debug Message: Magnar III is hit by Bear's attack for 10 points of damage.
  1310.  
  1311. Debug Message: Magnar III dodges Bear's attack.
  1312.  
  1313. Debug Message: Magnar III dodges Bear Cub's attack.
  1314.  
  1315. Debug Message: Bear Cub is hit by Magnar III's attack for 13 points of damage.
  1316. Bear Cub falls.
  1317.  
  1318. Debug Message: Bear is hit by Magnar III's attack for 9 points of damage.
  1319.  
  1320. Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
  1321. Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
  1322. Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
  1323. Debug Message: Magnar III is hit by Bear's attack for 9 points of damage.
  1324.  
  1325. Debug Message: Magnar III dodges Bear's attack.
  1326.  
  1327. Debug Message: Tactical Spell cast: BurningHands at 15, 15 by Magnar III (unitID 0).
  1328. Debug Message: -------------------------
  1329. Debug Message: - Ending Turn 204 -
  1330. Debug Message: Current Memory Usage: 1126400 KB
  1331. Debug Message: Cities in World: 18
  1332. Debug Message: Units in World: 605
  1333. Debug Message: Units in World with Gfx: 182
  1334. DebugMessage: Releasing AI thread.
  1335. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1336. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1337. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1338. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1339. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1340. DebugMessage: Ready for New turn.
  1341. DebugMessage: Resetting AI thread to wait.
  1342. Debug Message: -------------------------
  1343. Debug Message: - Ending Turn 205 -
  1344. Debug Message: Current Memory Usage: 1128324 KB
  1345. Debug Message: Cities in World: 18
  1346. Debug Message: Units in World: 604
  1347. Debug Message: Units in World with Gfx: 186
  1348. DebugMessage: Updating ZOC.
  1349. DebugMessage: Releasing AI thread.
  1350. DebugMessage: AI Warlord Verga: Now researching Drills
  1351. DebugMessage: Ready for New turn.
  1352. Debug Message: Battle: Vazim (ID:316) is attacking Cynryk (ID:375)
  1353. DebugMessage: Resetting AI thread to wait.
  1354. DebugMessage: AutoSaving
  1355. DebugMessage: About to auto save. Memory: 1156403200 bytes
  1356. DebugMessage: Deleting save game. Curr. Memory Usage: 1156403200 bytes
  1357. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1156403200 bytes
  1358. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1156403200 bytes
  1359. Debug Message: SAVE GAME: Saving Quick Data Memory: 1156403200 bytes
  1360. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1156403200 bytes
  1361. Debug Message: SAVE GAME: Saving World Memory: 1156403200 bytes
  1362. Debug Message: Saving Goodie Huts
  1363. Debug Message: Saving Quest Locations
  1364. Debug Message: Saving dungeons
  1365. Debug Message: Saving shards
  1366. Debug Message: Saving resource hoards
  1367. Debug Message: Saving world props
  1368. Debug Message: Saving rivers
  1369. Debug Message: Saving Dynasty Members
  1370. Debug Message: Saving players
  1371. Debug Message: Saving roads
  1372. Debug Message: Saving Npcs to spawn
  1373. Debug Message: Saving next IDs
  1374. Debug Message: Saving resource marketplace values
  1375. Debug Message: Saving trigger manager
  1376. Debug Message: Saving music data
  1377. Debug Message: Saving temporary map modifiers
  1378. Debug Message: SAVE GAME: Saving World - Complete Memory: 1156403200 bytes
  1379. DebugMessage: Deleting save game. Curr. Memory Usage: 1156665344 bytes
  1380. DebugMessage: Deleting save game. Curr. Memory Usage: 1156665344 bytes
  1381. DebugMessage: Finished auto save. Memory: 1156665344 bytes
  1382. Debug Message: -------------------------
  1383. Debug Message: - Ending Turn 206 -
  1384. Debug Message: Current Memory Usage: 1126064 KB
  1385. Debug Message: Cities in World: 18
  1386. Debug Message: Units in World: 603
  1387. Debug Message: Units in World with Gfx: 185
  1388. DebugMessage: Updating ZOC.
  1389. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 5 tile(s) had their environments updated.
  1390. DebugMessage: Releasing AI thread.
  1391. DebugMessage: AI Lady Irane: Now researching Logistics
  1392. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1393. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1394. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1395. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1396. DebugMessage: Ready for New turn.
  1397. DebugMessage: Resetting AI thread to wait.
  1398. Debug Message: -------------------------
  1399. Debug Message: - Ending Turn 207 -
  1400. Debug Message: Current Memory Usage: 1123200 KB
  1401. Debug Message: Cities in World: 18
  1402. Debug Message: Units in World: 603
  1403. Debug Message: Units in World with Gfx: 185
  1404. DebugMessage: Releasing AI thread.
  1405. DebugMessage: AI Emperor Karavox: Now researching Administration
  1406. DebugMessage: Ready for New turn.
  1407. Debug Message: Battle: Forsaken Martyr (ID:724) is attacking Warlord Verga (ID:7)
  1408. Debug Message: Battle: Albino Rock Spider (ID:99) is attacking Troll Warrior (ID:1224)
  1409. DebugMessage: Resetting AI thread to wait.
  1410. Debug Message: -------------------------
  1411. Debug Message: - Ending Turn 208 -
  1412. Debug Message: Current Memory Usage: 1124988 KB
  1413. Debug Message: Cities in World: 18
  1414. Debug Message: Units in World: 606
  1415. Debug Message: Units in World with Gfx: 189
  1416. DebugMessage: Releasing AI thread.
  1417. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1418. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1419. DebugMessage: Ready for New turn.
  1420. DebugMessage: Resetting AI thread to wait.
  1421. Debug Message: -------------------------
  1422. Debug Message: - Ending Turn 209 -
  1423. Debug Message: Current Memory Usage: 1125636 KB
  1424. Debug Message: Cities in World: 18
  1425. Debug Message: Units in World: 599
  1426. Debug Message: Units in World with Gfx: 187
  1427. DebugMessage: Updating ZOC.
  1428. DebugMessage: Releasing AI thread.
  1429. DebugMessage: AI Lord Markinn: Now researching Logistics
  1430. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1431. DebugMessage: Ready for New turn.
  1432. Debug Message: Battle: Ashwake Dragon (ID:16) is attacking Troll Warrior (ID:1224)
  1433. DebugMessage: Resetting AI thread to wait.
  1434. Debug Message: -------------------------
  1435. Debug Message: - Ending Turn 210 -
  1436. Debug Message: Current Memory Usage: 1127228 KB
  1437. Debug Message: Cities in World: 18
  1438. Debug Message: Units in World: 601
  1439. Debug Message: Units in World with Gfx: 188
  1440. DebugMessage: Releasing AI thread.
  1441. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1442. DebugMessage: Ready for New turn.
  1443. Debug Message: Battle: Vazim (ID:316) is attacking Myrella (ID:355)
  1444. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1445. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1446. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1447. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1448. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1449. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1450. DebugMessage: Resetting AI thread to wait.
  1451. DebugMessage: AutoSaving
  1452. DebugMessage: About to auto save. Memory: 1155825664 bytes
  1453. DebugMessage: Deleting save game. Curr. Memory Usage: 1155825664 bytes
  1454. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1155825664 bytes
  1455. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1155825664 bytes
  1456. Debug Message: SAVE GAME: Saving Quick Data Memory: 1155825664 bytes
  1457. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1155825664 bytes
  1458. Debug Message: SAVE GAME: Saving World Memory: 1155825664 bytes
  1459. Debug Message: Saving Goodie Huts
  1460. Debug Message: Saving Quest Locations
  1461. Debug Message: Saving dungeons
  1462. Debug Message: Saving shards
  1463. Debug Message: Saving resource hoards
  1464. Debug Message: Saving world props
  1465. Debug Message: Saving rivers
  1466. Debug Message: Saving Dynasty Members
  1467. Debug Message: Saving players
  1468. Debug Message: Saving roads
  1469. Debug Message: Saving Npcs to spawn
  1470. Debug Message: Saving next IDs
  1471. Debug Message: Saving resource marketplace values
  1472. Debug Message: Saving trigger manager
  1473. Debug Message: Saving music data
  1474. Debug Message: Saving temporary map modifiers
  1475. Debug Message: SAVE GAME: Saving World - Complete Memory: 1155825664 bytes
  1476. DebugMessage: Deleting save game. Curr. Memory Usage: 1156100096 bytes
  1477. DebugMessage: Deleting save game. Curr. Memory Usage: 1156100096 bytes
  1478. DebugMessage: Finished auto save. Memory: 1156100096 bytes
  1479. Debug Message: -------------------------
  1480. Debug Message: - Ending Turn 211 -
  1481. Debug Message: Current Memory Usage: 1129728 KB
  1482. Debug Message: Cities in World: 18
  1483. Debug Message: Units in World: 600
  1484. Debug Message: Units in World with Gfx: 189
  1485. DebugMessage: Updating ZOC.
  1486. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 7 tile(s) had their environments updated.
  1487. DebugMessage: Releasing AI thread.
  1488. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1489. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1490. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1491. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1492. DebugMessage: Ready for New turn.
  1493. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1494. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1495. Debug Message: Battle: Darkling Shaman (ID:813) is attacking Warlord Verga (ID:7)
  1496. DebugMessage: Resetting AI thread to wait.
  1497. Debug Message: -------------------------
  1498. Debug Message: - Ending Turn 212 -
  1499. Debug Message: Current Memory Usage: 1138692 KB
  1500. Debug Message: Cities in World: 19
  1501. Debug Message: Units in World: 600
  1502. Debug Message: Units in World with Gfx: 185
  1503. DebugMessage: Updating ZOC.
  1504. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 6 tile(s) had their environments updated.
  1505. DebugMessage: Releasing AI thread.
  1506. DebugMessage: AI Kul-al-Kulan: Now researching Trading
  1507. DebugMessage: Ready for New turn.
  1508. Debug Message: Battle: Joffery (ID:314) is attacking Gatherer Spider (ID:291)
  1509. Debug Message: Battle: Hoarder Spider (ID:286) is attacking Joffery (ID:314)
  1510. DebugMessage: Resetting AI thread to wait.
  1511. DebugMessage: Loaded font Tahoma-14Bold
  1512. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  1513. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  1514. DebugMessage: Loaded font Tahoma-32Bold
  1515. DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
  1516. Debug Message: -------------------------
  1517. Debug Message: - Ending Turn 213 -
  1518. Debug Message: Current Memory Usage: 1156692 KB
  1519. Debug Message: Cities in World: 19
  1520. Debug Message: Units in World: 600
  1521. Debug Message: Units in World with Gfx: 185
  1522. DebugMessage: Updating ZOC.
  1523. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 15 tile(s) had their environments updated.
  1524. DebugMessage: Releasing AI thread.
  1525. DebugMessage: Ready for New turn.
  1526. Debug Message: Battle: Oracle Ceresa (ID:4) is attacking Hecatomb (ID:1018)
  1527. Debug Message: Battle: Cave Bear (ID:115) is attacking Vazim (ID:316)
  1528. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1529. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1530. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1531. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1532. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1533. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1534. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1535. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1536. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1537. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1538. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1539. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1540. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1541. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1542. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1543. Debug Message: Battle: Ignys (ID:101) is attacking Rock Spider (ID:1237)
  1544. DebugMessage: Resetting AI thread to wait.
  1545. Debug Message: -------------------------
  1546. Debug Message: - Ending Turn 214 -
  1547. Debug Message: Current Memory Usage: 1158092 KB
  1548. Debug Message: Cities in World: 19
  1549. Debug Message: Units in World: 595
  1550. Debug Message: Units in World with Gfx: 184
  1551. DebugMessage: Releasing AI thread.
  1552. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1553. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1554. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1555. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1556. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 17 refs
  1557. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 29 refs
  1558. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 8 refs
  1559. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1560. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1561. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1562. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1563. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1564. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1565. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1566. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1567. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1568. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 23 refs
  1569. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 23 refs
  1570. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 18 refs
  1571. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 20 refs
  1572. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1573. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1574. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1575. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1576. DebugMessage: Ready for New turn.
  1577. Debug Message: Oracle Ceresa tried to equip another Ring of the Glacier, but was prevented (no stacking of accessories, please).
  1578. DebugMessage: Resetting AI thread to wait.
  1579. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  1580. Debug Message: Stamp Quantity: 3
  1581. Debug Message: Land Mass Size: 0
  1582. Debug Message: Land Mass Min Spawns: 0
  1583. Debug Message: Land Mass Max Spawns: 0
  1584. Debug Message: Forest Quantity: 0
  1585. Debug Message: Mountain Generation Option: 0
  1586. Debug Message: Map Random Seed: 0
  1587. Debug Message: ---------------------------------------------
  1588. Debug Message: ---------------------------------------------
  1589. Debug Message: Map Size:
  1590. Debug Message: Sectors: 2 x 2
  1591. Debug Message: Tiles: 32 x 32
  1592. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  1593. Debug Message: ---------------------------------------------
  1594. Debug Message: ---------------------------------------------
  1595. Debug Message: ---------------------------------------------
  1596. Debug Message: ---------------------------------------------
  1597. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  1598. Debug Message: Map Generation Complete
  1599. Debug Message: InitMapGfx Started...
  1600. Debug Message: InitMapGfx finished.
  1601. Debug Message: Creating tactical terrain gfx...
  1602. Debug Message: InitMapGfx Started...
  1603. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  1604. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  1605. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  1606. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  1607. DebugMessage: Popup Manager Update: Unhiding TacticalWnd
  1608. Debug Message: ERROR: (CD3D9Renderer) Failed to stretch a surface rect in ::StretchRect with error D3DERR_INVALIDCALL (Invalid call)
  1609. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1610. Debug Message: Tactical Spell cast: BurningHands at 16, 17 by Magnar III (unitID 0).
  1611. Debug Message: Troll Shaman dodges Norak's attack.
  1612.  
  1613. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1614. Debug Message: Troll Shaman is hit by Norak's attack for 5 points of damage.
  1615.  
  1616. Debug Message: Norak is hit by Troll Shaman's attack for 11 points of damage.
  1617.  
  1618. Debug Message: Troll Shaman dodges Magnar III's attack.
  1619.  
  1620. Debug Message: Norak dodges Troll's attack.
  1621.  
  1622. Debug Message: Shukuzu the Weaponsmith is hit by Troll's attack for 12 points of damage.
  1623.  
  1624. Debug Message: Troll is hit by Shukuzu the Weaponsmith's attack for 10 points of damage.
  1625.  
  1626. Debug Message: Shukuzu the Weaponsmith is hit by Troll Warrior's attack for 37 points of damage.
  1627. Shukuzu the Weaponsmith falls.
  1628.  
  1629. Debug Message: Troll Shaman is hit by Norak's attack for 7 points of damage.
  1630.  
  1631. Debug Message: Norak dodges Troll Shaman's attack.
  1632.  
  1633. Debug Message: Tactical Spell cast: BurningHands at 16, 17 by Magnar III (unitID 0).
  1634. Debug Message: Troll dodges Klavarra's attack.
  1635.  
  1636. Debug Message: Klavarra is hit by Troll's attack for 7 points of damage.
  1637.  
  1638. Debug Message: Klavarra is hit by Troll's attack for 6 points of damage.
  1639.  
  1640. Debug Message: Troll Shaman is hit by Norak's attack for 7 points of damage.
  1641.  
  1642. Debug Message: Norak is hit by Troll Shaman's attack for 8 points of damage.
  1643.  
  1644. Debug Message: Troll Shaman is hit by Magnar III's attack for 11 points of damage.
  1645.  
  1646. Debug Message: Troll is hit by Klavarra's attack for 3 points of damage.
  1647.  
  1648. Debug Message: Klavarra is hit by Troll Warrior's attack for 23 points of damage.
  1649. Klavarra falls.
  1650.  
  1651. Debug Message: Troll Shaman is hit by Norak's attack for 6 points of damage.
  1652.  
  1653. Debug Message: Norak is hit by Troll's attack for 6 points of damage.
  1654.  
  1655. Debug Message: Norak dodges Troll's attack.
  1656.  
  1657. Debug Message: Norak dodges Troll Shaman's attack.
  1658.  
  1659. Debug Message: Tactical Spell cast: BurningHands at 16, 17 by Magnar III (unitID 0).
  1660. Debug Message: Troll Shaman is hit by Norak's attack for 5 points of damage.
  1661. Troll Shaman falls.
  1662.  
  1663. Debug Message: Troll is hit by Magnar III's attack for 9 points of damage.
  1664.  
  1665. Debug Message: Norak is hit by Troll's attack for 4 points of damage.
  1666.  
  1667. Debug Message: Norak is hit by Troll's attack for 7 points of damage.
  1668. Norak falls.
  1669.  
  1670. Debug Message: Magnar III is hit by Troll Warrior's attack for 31 points of damage.
  1671.  
  1672. Debug Message: Troll is hit by Magnar III's attack for 8 points of damage.
  1673.  
  1674. Debug Message: Magnar III is hit by Troll's attack for 7 points of damage.
  1675.  
  1676. Debug Message: Magnar III is hit by Troll's attack for 7 points of damage.
  1677.  
  1678. Debug Message: Tactical Spell cast: Escape at 14, 17 by Magnar III (unitID 0).
  1679. DebugMessage: Loaded font Tahoma-10Bold
  1680. DebugMessage: Popup Manager Update: Unhiding InjuryMessageBoxWnd
  1681. DebugMessage: Popup Manager Update: Unhiding InjuryMessageBoxWnd
  1682. DebugMessage: Popup Manager Update: Unhiding InjuryMessageBoxWnd
  1683. Debug Message: -------------------------
  1684. Debug Message: - Ending Turn 215 -
  1685. Debug Message: Current Memory Usage: 1163472 KB
  1686. Debug Message: Cities in World: 19
  1687. Debug Message: Units in World: 594
  1688. Debug Message: Units in World with Gfx: 184
  1689. DebugMessage: Updating ZOC.
  1690. DebugMessage: Releasing AI thread.
  1691. DebugMessage: Ready for New turn.
  1692. Debug Message: Battle: Ignys (ID:237) is attacking Irsa (ID:400)
  1693. Debug Message: Battle: Rock Spider (ID:1245) is attacking Lord Markinn (ID:5)
  1694. DebugMessage: Resetting AI thread to wait.
  1695. DebugMessage: AutoSaving
  1696. DebugMessage: About to auto save. Memory: 1192595456 bytes
  1697. DebugMessage: Deleting save game. Curr. Memory Usage: 1192595456 bytes
  1698. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1192595456 bytes
  1699. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1192595456 bytes
  1700. Debug Message: SAVE GAME: Saving Quick Data Memory: 1192595456 bytes
  1701. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1192595456 bytes
  1702. Debug Message: SAVE GAME: Saving World Memory: 1192595456 bytes
  1703. Debug Message: Saving Goodie Huts
  1704. Debug Message: Saving Quest Locations
  1705. Debug Message: Saving dungeons
  1706. Debug Message: Saving shards
  1707. Debug Message: Saving resource hoards
  1708. Debug Message: Saving world props
  1709. Debug Message: Saving rivers
  1710. Debug Message: Saving Dynasty Members
  1711. Debug Message: Saving players
  1712. Debug Message: Saving roads
  1713. Debug Message: Saving Npcs to spawn
  1714. Debug Message: Saving next IDs
  1715. Debug Message: Saving resource marketplace values
  1716. Debug Message: Saving trigger manager
  1717. Debug Message: Saving music data
  1718. Debug Message: Saving temporary map modifiers
  1719. Debug Message: SAVE GAME: Saving World - Complete Memory: 1192595456 bytes
  1720. DebugMessage: Deleting save game. Curr. Memory Usage: 1192861696 bytes
  1721. DebugMessage: Deleting save game. Curr. Memory Usage: 1192861696 bytes
  1722. DebugMessage: Finished auto save. Memory: 1192861696 bytes
  1723. Debug Message: -------------------------
  1724. Debug Message: - Ending Turn 216 -
  1725. Debug Message: Current Memory Usage: 1164972 KB
  1726. Debug Message: Cities in World: 19
  1727. Debug Message: Units in World: 595
  1728. Debug Message: Units in World with Gfx: 184
  1729. DebugMessage: Releasing AI thread.
  1730. DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
  1731. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1732. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1733. DebugMessage: Ready for New turn.
  1734. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1735. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1736. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1737. Debug Message: Battle: Death Demon (ID:141) is attacking Clan of the Crow (ID:1192)
  1738. DebugMessage: Resetting AI thread to wait.
  1739. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  1740. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  1741. DebugMessage: Updating ZOC.
  1742. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 2 tile(s) had their environments updated.
  1743. Debug Message: Warning: Destroyed Unit Outcast is about to be deselected.
  1744. Debug Message: -------------------------
  1745. Debug Message: - Ending Turn 217 -
  1746. Debug Message: Current Memory Usage: 1166832 KB
  1747. Debug Message: Cities in World: 19
  1748. Debug Message: Units in World: 592
  1749. Debug Message: Units in World with Gfx: 180
  1750. DebugMessage: Releasing AI thread.
  1751. DebugMessage: Ready for New turn.
  1752. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1753. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1754. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1755. DebugMessage: Resetting AI thread to wait.
  1756. Debug Message: -------------------------
  1757. Debug Message: - Ending Turn 218 -
  1758. Debug Message: Current Memory Usage: 1167508 KB
  1759. Debug Message: Cities in World: 20
  1760. Debug Message: Units in World: 590
  1761. Debug Message: Units in World with Gfx: 179
  1762. DebugMessage: Updating ZOC.
  1763. DebugMessage: Releasing AI thread.
  1764. DebugMessage: AI Lady Irane: Now researching Administration
  1765. DebugMessage: Ready for New turn.
  1766. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1767. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1768. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1769. Debug Message: Battle: Warlord Verga (ID:7) is attacking Hecatomb (ID:1039)
  1770. Debug Message: Battle: Bone Ogre (ID:111) is attacking Rock Spider (ID:1237)
  1771. DebugMessage: Resetting AI thread to wait.
  1772. DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
  1773. DebugMessage: Popup Manager Update: Unhiding CityDetailsWnd
  1774. Debug Message: -------------------------
  1775. Debug Message: - Ending Turn 219 -
  1776. Debug Message: Current Memory Usage: 1168116 KB
  1777. Debug Message: Cities in World: 20
  1778. Debug Message: Units in World: 590
  1779. Debug Message: Units in World with Gfx: 180
  1780. DebugMessage: Updating ZOC.
  1781. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 5 tile(s) had their environments updated.
  1782. DebugMessage: Releasing AI thread.
  1783. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 29 refs
  1784. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 33 refs
  1785. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 24 refs
  1786. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 30 refs
  1787. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1788. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1789. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1790. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1791. DebugMessage: Ready for New turn.
  1792. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1793. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1794. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1795. Debug Message: Battle: Hecatomb (ID:1039) is attacking Warlord Verga (ID:7)
  1796. Debug Message: Killing Player 7
  1797. Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 6
  1798. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  1799. Debug Message: Battle: Darkling Warrior (ID:1251) is attacking Hannis (ID:324)
  1800. Debug Message: Battle: Shrill Lord (ID:123) is attacking Spearmen (ID:1264)
  1801. DebugMessage: Resetting AI thread to wait.
  1802. Debug Message: -------------------------
  1803. Debug Message: - Ending Turn 220 -
  1804. Debug Message: Current Memory Usage: 1170516 KB
  1805. Debug Message: Cities in World: 19
  1806. Debug Message: Units in World: 586
  1807. Debug Message: Units in World with Gfx: 176
  1808. DebugMessage: Updating ZOC.
  1809. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
  1810. DebugMessage: Releasing AI thread.
  1811. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1812. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1813. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1814. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 33 refs
  1815. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 37 refs
  1816. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 28 refs
  1817. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 34 refs
  1818. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1819. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1820. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1821. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1822. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1823. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1824. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1825. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1826. DebugMessage: Ready for New turn.
  1827. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1828. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1829. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1830. DebugMessage: Resetting AI thread to wait.
  1831. DebugMessage: AutoSaving
  1832. DebugMessage: About to auto save. Memory: 1198608384 bytes
  1833. DebugMessage: Deleting save game. Curr. Memory Usage: 1198608384 bytes
  1834. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1198608384 bytes
  1835. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1198608384 bytes
  1836. Debug Message: SAVE GAME: Saving Quick Data Memory: 1198608384 bytes
  1837. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1198608384 bytes
  1838. Debug Message: SAVE GAME: Saving World Memory: 1198608384 bytes
  1839. Debug Message: Saving Goodie Huts
  1840. Debug Message: Saving Quest Locations
  1841. Debug Message: Saving dungeons
  1842. Debug Message: Saving shards
  1843. Debug Message: Saving resource hoards
  1844. Debug Message: Saving world props
  1845. Debug Message: Saving rivers
  1846. Debug Message: Saving Dynasty Members
  1847. Debug Message: Saving players
  1848. Debug Message: Saving roads
  1849. Debug Message: Saving Npcs to spawn
  1850. Debug Message: Saving next IDs
  1851. Debug Message: Saving resource marketplace values
  1852. Debug Message: Saving trigger manager
  1853. Debug Message: Saving music data
  1854. Debug Message: Saving temporary map modifiers
  1855. Debug Message: SAVE GAME: Saving World - Complete Memory: 1198608384 bytes
  1856. DebugMessage: Deleting save game. Curr. Memory Usage: 1198608384 bytes
  1857. DebugMessage: Deleting save game. Curr. Memory Usage: 1198608384 bytes
  1858. DebugMessage: Finished auto save. Memory: 1198608384 bytes
  1859. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  1860. DebugMessage: Loaded font Tahoma-11BoldItalic
  1861. Debug Message: -------------------------
  1862. Debug Message: - Ending Turn 221 -
  1863. Debug Message: Current Memory Usage: 1172112 KB
  1864. Debug Message: Cities in World: 19
  1865. Debug Message: Units in World: 571
  1866. Debug Message: Units in World with Gfx: 177
  1867. DebugMessage: Releasing AI thread.
  1868. DebugMessage: AI Kul-al-Kulan: Now researching Construction
  1869. DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
  1870. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1871. DebugMessage: Ready for New turn.
  1872. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1873. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1874. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1875. DebugMessage: Resetting AI thread to wait.
  1876. Debug Message: Oracle Ceresa tried to equip another Ring of the Glacier, but was prevented (no stacking of accessories, please).
  1877. Debug Message: -------------------------
  1878. Debug Message: - Ending Turn 222 -
  1879. Debug Message: Current Memory Usage: 1186728 KB
  1880. Debug Message: Cities in World: 19
  1881. Debug Message: Units in World: 572
  1882. Debug Message: Units in World with Gfx: 179
  1883. DebugMessage: Releasing AI thread.
  1884. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1885. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1886. DebugMessage: Ready for New turn.
  1887. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1888. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1889. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1890. Debug Message: Battle: Spearmen (ID:1108) is attacking Giant Rock Spider (ID:906)
  1891. DebugMessage: Resetting AI thread to wait.
  1892. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1893. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1894. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Barmen'.
  1895. DebugMessage: Loaded font Trajan Pro-11
  1896. DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
  1897. DebugMessage: Popup Manager Update: Unhiding ArmyUnitListWnd
  1898. Debug Message: Spell cast: ImbueChampion at 38, 76 by Magnar III (unitID 0).
  1899. DebugMessage: Loaded font Trajan Pro-27Bold
  1900. DebugMessage: Loaded font Tahoma-21Bold
  1901. DebugMessage: Loaded font Tahoma-20Bold
  1902. DebugMessage: Popup Manager Update: Unhiding MiniCutsceneWnd
  1903. Debug Message: -------------------------
  1904. Debug Message: - Ending Turn 223 -
  1905. Debug Message: Current Memory Usage: 1206204 KB
  1906. Debug Message: Cities in World: 20
  1907. Debug Message: Units in World: 578
  1908. Debug Message: Units in World with Gfx: 181
  1909. DebugMessage: Updating ZOC.
  1910. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 2 tile(s) had their environments updated.
  1911. DebugMessage: Releasing AI thread.
  1912. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1913. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1914. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Barmen'.
  1915. DebugMessage: Ready for New turn.
  1916. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1917. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1918. Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
  1919. Debug Message: Battle: Emperor Karavox (ID:8) is attacking Black Widow (ID:451)
  1920. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1921. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1922. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1923. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1924. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1925. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1926. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1927. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1928. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1929. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  1930. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1931. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1932. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Barmen'.
  1933. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  1934. Debug Message: Battle: Troll Shaman (ID:977) is attacking Defender (ID:1282)
  1935. DebugMessage: Resetting AI thread to wait.
  1936. DebugMessage: Updating ZOC.
  1937. Debug Message: Battle: Crag Spawn (ID:221) is attacking Vallisa (ID:369)
  1938. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  1939. Debug Message: Battle: Guardian Statue (ID:66) is attacking Troll Warrior (ID:1228)
  1940. DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
  1941. Debug Message: -------------------------
  1942. Debug Message: - Ending Turn 224 -
  1943. Debug Message: Current Memory Usage: 1210424 KB
  1944. Debug Message: Cities in World: 19
  1945. Debug Message: Units in World: 572
  1946. Debug Message: Units in World with Gfx: 178
  1947. Debug Message: WARNING: Object: has 1 refs but it is not marked as destroyed
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