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- DebugMessage: Version 0.75.036 last updated on: 01-21-2012 21:12
- DebugMessage: Entering WinMain
- DebugMessage: ******* Starting Game Shell *******
- Debug Message: Command Line:
- DebugMessage: *********DXDiag info follows.*********
- System Info
- Time: 1/26/2012, 11:52:38
- DirectX Version: DirectX 11
- Machine Name: SIMON-PC
- Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506)
- Languages: English (Regional Setting: English)
- System Manufacturer: Dell Inc.
- System Model: XPS M1530
- BIOS: Phoenix ROM BIOS PLUS Version 1.10 A12
- Processor: Intel(R) Core(TM)2 Duo CPU T9300 @ 2.50GHz (2 CPUs), ~2.5GHz
- Physical Memory: 4096MB RAM
- Page File: 1221MB used, 6964MB available
- Windows Dir: C:\Windows
- Display Info
- Display device 1:
- Device Name: \\.\DISPLAY1
- Card Name: NVIDIA GeForce 8600M GT
- Manufacturer: NVIDIA
- Chip Type: GeForce 8600M GT
- DAC Type: Integrated RAMDAC
- Key Device: Enum\PCI\VEN_10DE&DEV_0407&SUBSYS_022E1028&REV_A1
- Display Memory: 2030 MB
- Current Display Mode: 1440 x 900 (32 bit) (60Hz)
- Monitor Name: Generic PnP Monitor
- Monitor Max Resolution:
- Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
- Driver Version: 8.17.0012.6099
- Driver Date: 10/17/2010 00:25:00
- DirectX Acceleration Enabled: Yes
- Sound info
- Sound device 1:
- Description: Speakers / Headphones (SigmaTel High Definition Audio CODEC)
- Default Sound Playback: Yes
- Default Voice Playback: Yes
- Hardware ID: HDAUDIO\FUNC_01&VEN_8384&DEV_7616&SUBSYS_1028022E&REV_1002
- Manufacturer ID: 1
- Product ID: 100
- Driver Name: stwrt64.sys
- Provider: SigmaTel
- Driver Version: 6.10.5866.0000
- Driver Date: 2/15/2008 23:57:02
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- Sound device 1:
- Description: HDMI (SigmaTel High Definition Audio CODEC)
- Default Sound Playback: No
- Default Voice Playback: No
- Hardware ID: HDAUDIO\FUNC_01&VEN_8384&DEV_7616&SUBSYS_1028022E&REV_1002
- Manufacturer ID: 1
- Product ID: 100
- Driver Name: stwrt64.sys
- Provider: SigmaTel
- Driver Version: 6.10.5866.0000
- Driver Date: 2/15/2008 23:57:02
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- DebugMessage: *********END dxdiag info.*********
- DebugMessage: Border size reported as 0 by 0
- DebugMessage: Using 0 samples for multisampling.
- DebugMessage: Game Resolution: 1440 x 900 (windowed mode)
- DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce 8600M GT
- DebugMessage: Presentation Interval: Immediate.
- DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
- DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
- DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
- DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
- DebugMessage: Bump mapping is supported.
- Debug Message: Device is now ready
- Debug Message: GFX-THREAD: DISABLED
- DebugMessage: Border size reported as 6 by 28
- DebugMessage: Shell initialization complete
- DebugMessage: Elemental: Fallen Enchantress is activated.
- DebugMessage: ***** Initializing Game *****
- DebugMessage: Loaded font Arial-13
- DebugMessage: Loaded font Trajan Pro_lu-16
- DebugMessage: Loaded font Trajan Pro_lu-13
- DebugMessage: Timer Frequency is 0 25290d
- DebugMessage: Initializing sound card.
- DebugMessage: initailizing bink
- DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Mods\Screens\*.dxpack
- DebugMessage: Create anchor mwin
- DebugMessage: Load texture atlas.
- DebugMessage: InitializeWorld
- DebugMessage: Loaded font Tahoma-13Bold
- Debug Message: Attempting to allocate memory of size: 53477376 bytes
- Debug Message: Allocation successful
- DebugMessage: Create popup manager.
- DebugMessage: InitializeMWinStripEngine
- DebugMessage: InitializeMWinDeferredTextRenderer
- DebugMessage: Initialize effect system.
- DebugMessage: InitializeSpellRepository
- DebugMessage: InitializeTriggerManager
- DebugMessage: InitializeMusicLayerGroupManager
- DebugMessage: InitializeMultiplayerClient
- DebugMessage: Loaded font Tahoma-16Bold
- DebugMessage: Loaded font Trajan Pro-19Bold
- DebugMessage: Loaded font Trajan Pro-16Bold
- Debug Message: Attempting to allocate memory of size: 53477376 bytes
- Debug Message: Allocation successful
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 9653 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1650 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1071 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3759 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1028 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1054 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1032 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1173 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1524 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1336 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1059 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1220 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1219 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1387 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1034 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1547 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1631 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3048 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2266 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1142 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1085 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1279 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1297 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1772 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2814 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2103 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2423 If this is happening while the game is loaded, you may need a new datazip.exe file.
- DebugMessage: Begin LoadCoreXMLData3
- DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Items\*.xml
- DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Race\*.xml
- DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Stamps\*.xml
- DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Tiles\*.xml
- DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Tiles\Shadows\*.xml
- DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Units\*.xml
- DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\RaceTypes\*.xml
- DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Effects\*.xml
- DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Quests\*.xml
- DebugMessage: LoadCoreXMLData finished 3
- Debug Message: MapManager registered 51 files on disk
- Debug Message: MapManager registered 47 files on disk
- Debug Message: MapManager registered 1 files on disk
- DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Maps\TacticalMaps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Mods\Data\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Simon\Documents\My Games\FallenEnchantress\Mods\Data\Maps\Tactical\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: LoadCoreXMLData finished
- DebugMessage: Create setup screens.
- DebugMessage: Loaded font Trajan Pro-24Bold
- DebugMessage: Loaded font Trajan Pro-21Bold
- DebugMessage: Loaded font Times New Roman-16
- DebugMessage: Loaded font Tahoma-11Bold
- DebugMessage: Loaded font Arial-11
- DebugMessage: Loaded font Trajan Pro-13
- DebugMessage: Loaded font Tahoma-16
- DebugMessage: Loaded font Trajan Pro-13Bold
- DebugMessage: Loaded font Tahoma-19Bold
- DebugMessage: Loaded font BankGothic Md BT-12
- DebugMessage: No string tables in C:\Program Files (x86)\Stardock Games\FallenEnchantress\Data\English\*.tips
- DebugMessage: Set mouse.
- DebugMessage: Set update timer.
- DebugMessage: Popup Manager Update: Unhiding FullScreenBink
- DebugMessage: Popup Manager Update: Unhiding FullScreenBink
- DebugMessage: Loaded font Times New Roman-16Bold
- DebugMessage: Popup Manager Update: Unhiding LoadWnd
- Debug Message: LOADING GAME: C:\Users\Simon\Documents\My Games\FallenEnchantress\Saves\black.EleSav
- Debug Message: LOAD GAME: Loading Quick Data
- Debug Message: StopAllXMLDataThreads Called
- Debug Message: Stopped CoreXMLDataThread1
- Debug Message: Stopped CoreXMLDataThread2
- Debug Message: Stopped CoreXMLDataThread3
- Debug Message: Stopped CoreXMLDataThread4
- Debug Message: Stopped Load Game XML Thread
- Debug Message: Stopped Load Game XML Thread #2
- Debug Message: LOAD GAME: Loading XML Data (start)
- Debug Message: WARNING: Terrain Type: Land is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Rugged_Land is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Fertile_Land is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Chasm is being deleted at an unsafe time. Cat=8 Mod=0
- Debug Message: WARNING: Terrain Type: ChasmEdge is being deleted at an unsafe time. Cat=9 Mod=0
- Debug Message: WARNING: Terrain Type: DesertTerrain is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: HillsTerrain is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: SwampTerrain is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: ArcticTerrain is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: MountainRange is being deleted at an unsafe time. Cat=2 Mod=0
- Debug Message: WARNING: Terrain Type: MountainSide is being deleted at an unsafe time. Cat=2 Mod=0
- Debug Message: WARNING: Terrain Type: Forest is being deleted at an unsafe time. Cat=3 Mod=0
- Debug Message: WARNING: Terrain Type: Beach is being deleted at an unsafe time. Cat=4 Mod=0
- Debug Message: WARNING: Terrain Type: Cliff is being deleted at an unsafe time. Cat=5 Mod=0
- Debug Message: WARNING: Terrain Type: River is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: City is being deleted at an unsafe time. Cat=6 Mod=0
- Debug Message: WARNING: Terrain Type: Submerged is being deleted at an unsafe time. Cat=1 Mod=0
- Debug Message: WARNING: Terrain Type: BurningLands is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Fissure is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: CurgensTomb is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Imperium is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Scrapyard is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: CaveWall is being deleted at an unsafe time. Cat=2 Mod=0
- Debug Message: WARNING: Terrain Type: Unknown is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1650 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1071 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3759 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1028 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1054 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1032 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1173 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1524 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1336 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1059 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1220 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1219 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1387 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1034 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1547 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1631 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3048 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2266 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1142 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1085 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1279 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1297 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1772 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2814 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2103 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2423 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: LOAD GAME: Loading XML Data (end)
- Debug Message: Loaded saved game with map file:
- DebugMessage: LOAD GAME: Loading Quick Data - Complete
- DebugMessage: Loaded font Trajan Pro-32Bold
- DebugMessage: Popup Manager Update: Unhiding LoadingWnd
- DebugMessage: Loaded font Trajan Pro-11Bold
- DebugMessage: Loaded font Verdana-13
- Debug Message: InitializeWorld: Map File:
- Debug Message: Stamp Quantity: 10
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 4
- Debug Message: Mountain Generation Option: 1
- Debug Message: Map Random Seed: 1327416080
- Debug Message: Map Generation Complete
- Debug Message: Creating terrain objects...
- Debug Message: Terrain objects created.
- Debug Message: LOAD GAME: Loading World
- Debug Message: LOAD GAME: Game Save Version: 108
- Debug Message: LOAD GAME: Game Version (at time of save): 0.75
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 2 tile(s) had their environments updated.
- DebugMessage: LOAD GAME: Loading World - Complete
- DebugMessage: Loaded font Tahoma-11
- DebugMessage: Loaded font Tahoma-12Bold
- DebugMessage: Loaded font Tahoma-19
- DebugMessage: Loaded font Trajan Pro-37Bold
- DebugMessage: Loaded font Tahoma-13
- DebugMessage: Loaded font Trajan Pro-15Bold
- DebugMessage: Loaded font Times New Roman-21Bold
- DebugMessage: Loaded font Verdana-13Bold
- DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect Bloom
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect HDRLighting
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
- Debug Message: CDXSASEngine ERROR: SetEffectUIParameterValue failed to find effect edgedetect
- DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button1Tooltip
- DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button2Tooltip
- DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button3Tooltip
- DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button4Tooltip
- DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button5Tooltip
- DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button1Tooltip
- DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button2Tooltip
- DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button3Tooltip
- DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button4Tooltip
- DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button5Tooltip
- DebugMessage: Player_List setting size 181 x 0
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating terrain gfx...
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Side_01.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Side_02.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Side_03.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Side_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Outside_Corner_01.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_inside_corner_01.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_E_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_N_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_NE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_NW_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_S_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_SW_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_W_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Corner_NE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Corner_NW_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Corner_SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Corner_SW_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-E-NW-SW_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NE-NW-SW_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NE-SW-SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-S-E_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-S-E-W_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-SW-SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-W-E_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NW-NE-SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-W-S_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NW-SW-NE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NW-SW-NE-SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NW-SW-SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-S-NW-NE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-W-NE-SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-W-S-E_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-Center_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-S_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-SW_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-W_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-NW_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-N_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-NE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-E_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_01.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_02.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_03.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-NW-SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-SW-NE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_01.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_02.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_03.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-E-N_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-E-N_01.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-E-SW_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-NE-S_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-N-SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-N-W_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-N-W_01.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-NW-E_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-NW-S_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-S-E_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-S-E_01.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-S-NW_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-SW-N_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-W-NE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-W-S_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-W-S_01.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-W-SE_00.hkb
- Debug Message: FinishInitMapGfx started.
- DebugMessage: Loaded font Tahoma-35Bold
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
- Debug Message: FinishInitMapGfx finished.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_01.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_01.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- DebugMessage: Loaded font Trajan Pro72Bold
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ithuane'.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Bird_01.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Bird_01.hkb
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Goyarh Hedigah'.
- Debug Message: WARNING: File does not include mesh data
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Imperium'.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Raven's Heart'.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'New Serrane'.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Curgen's Hold'.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Tenfell'.
- DebugMessage: Loaded font Tahoma-15Bold
- Debug Message: -------------------------
- Debug Message: - Ending Turn 200 -
- Debug Message: Current Memory Usage: 961996 KB
- Debug Message: Cities in World: 18
- Debug Message: Units in World: 603
- Debug Message: Units in World with Gfx: 178
- DebugMessage: Releasing AI thread.
- DebugMessage: Ready for New turn.
- Debug Message: Battle: Joffery (ID:314) is attacking Corpse Spider (ID:285)
- DebugMessage: Resetting AI thread to wait.
- DebugMessage: AutoSaving
- DebugMessage: About to auto save. Memory: 989954048 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 989954048 bytes
- Debug Message: SAVE GAME: Saving XML Data (start) Memory: 989954048 bytes
- Debug Message: SAVE GAME: Saving XML Data (end) Memory: 989962240 bytes
- Debug Message: SAVE GAME: Saving Quick Data Memory: 989962240 bytes
- Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 989962240 bytes
- Debug Message: SAVE GAME: Saving World Memory: 989962240 bytes
- Debug Message: Saving Goodie Huts
- Debug Message: Saving Quest Locations
- Debug Message: Saving dungeons
- Debug Message: Saving shards
- Debug Message: Saving resource hoards
- Debug Message: Saving world props
- Debug Message: Saving rivers
- Debug Message: Saving Dynasty Members
- Debug Message: Saving players
- Debug Message: Saving roads
- Debug Message: Saving Npcs to spawn
- Debug Message: Saving next IDs
- Debug Message: Saving resource marketplace values
- Debug Message: Saving trigger manager
- Debug Message: Saving music data
- Debug Message: Saving temporary map modifiers
- Debug Message: SAVE GAME: Saving World - Complete Memory: 989974528 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 990281728 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 990289920 bytes
- DebugMessage: Finished auto save. Memory: 990289920 bytes
- Debug Message: -------------------------
- Debug Message: - Ending Turn 201 -
- Debug Message: Current Memory Usage: 970340 KB
- Debug Message: Cities in World: 18
- Debug Message: Units in World: 604
- Debug Message: Units in World with Gfx: 178
- DebugMessage: Releasing AI thread.
- DebugMessage: AI Kul-al-Kulan: Now researching Administration
- DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- DebugMessage: Loaded font Arial-11Bold
- Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ithuane'.
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: InitMapGfx Started...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding TacticalWnd
- Debug Message: Njodur dodges Magnar III's attack.
- DebugMessage: Error parsing file C:\ProgramData\Stardock\Elemental - Fallen Enchantress\screens\TacticalHudWnd.dxscreen. Object of type StaticString with OBJID Tactical_Hud_Hit_Miss_Title_Shadow_Font has wrong size before parsing scripts 0 x 0
- DebugMessage: Error parsing file C:\ProgramData\Stardock\Elemental - Fallen Enchantress\screens\TacticalHudWnd.dxscreen. Object with OBJID Tactical_Hud_Hit_Miss_Title_Shadow_Font has wrong size after parsing scripts 0 x 0
- DebugMessage: Tactical_Hud_Hit_Miss_Title_Shadow_Font setting size 0 x 0
- Debug Message: Magnar III is hit by Njodur's attack for 8 points of damage.
- Debug Message: Njodur is hit by Magnar III's attack for 9 points of damage.
- Debug Message: Magnar III is hit by Njodur's attack for 7 points of damage.
- Debug Message: Njodur is hit by Magnar III's attack for 9 points of damage.
- Debug Message: Magnar III is hit by Njodur's attack for 9 points of damage.
- Debug Message: Njodur is hit by Magnar III's attack for 8 points of damage.
- Debug Message: Magnar III is hit by Njodur's attack for 9 points of damage.
- Debug Message: Njodur is hit by Magnar III's attack for 6 points of damage.
- Debug Message: Magnar III is hit by Njodur's attack for 8 points of damage.
- Debug Message: Njodur is hit by Magnar III's attack for 7 points of damage.
- Njodur falls.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 202 -
- Debug Message: Current Memory Usage: 1053952 KB
- Debug Message: Cities in World: 18
- Debug Message: Units in World: 604
- Debug Message: Units in World with Gfx: 180
- DebugMessage: Releasing AI thread.
- DebugMessage: AI Lady Irane: Now researching Mounted Warfare
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ithuane'.
- DebugMessage: Ready for New turn.
- Debug Message: Battle: Oracle Ceresa (ID:4) is attacking Forsaken Martyr (ID:1189)
- Debug Message: Battle: Magar (ID:368) is attacking Giant Rock Spider (ID:878)
- DebugMessage: Resetting AI thread to wait.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Tenfell'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 203 -
- Debug Message: Current Memory Usage: 1063304 KB
- Debug Message: Cities in World: 18
- Debug Message: Units in World: 604
- Debug Message: Units in World with Gfx: 178
- DebugMessage: Updating ZOC.
- DebugMessage: Releasing AI thread.
- DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 16 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 18 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 14 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 16 refs
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: Battle: Darkling Shaman (ID:813) is attacking Warlord Verga (ID:7)
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: InitMapGfx Started...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding TacticalWnd
- Debug Message: ERROR: (CD3D9Renderer) Failed to stretch a surface rect in ::StretchRect with error D3DERR_INVALIDCALL (Invalid call)
- Debug Message: Bear Cub is hit by Magnar III's attack for 11 points of damage.
- Debug Message: Magnar III is hit by Bear's attack for 6 points of damage.
- Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -2.00. This has been changed to 0.0f.
- Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
- Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
- Debug Message: Magnar III is hit by Bear's attack for 6 points of damage.
- Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
- Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
- Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
- Debug Message: Magnar III is hit by Bear's attack for 6 points of damage.
- Debug Message: Magnar III dodges Bear's attack.
- Debug Message: Magnar III is hit by Bear Cub's attack for 3 points of damage.
- Debug Message: Magnar III dodges Bear Cub's attack.
- Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
- Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
- Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
- Debug Message: Magnar III is hit by Bear's attack for 10 points of damage.
- Debug Message: Magnar III dodges Bear's attack.
- Debug Message: Magnar III dodges Bear Cub's attack.
- Debug Message: Bear Cub is hit by Magnar III's attack for 13 points of damage.
- Bear Cub falls.
- Debug Message: Bear is hit by Magnar III's attack for 9 points of damage.
- Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
- Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
- Debug Message: CUnit::AdjustUnitStat - Attempted to set unit stat UnitStat_Accuracy to a negative value of -3.00. This has been changed to 0.0f.
- Debug Message: Magnar III is hit by Bear's attack for 9 points of damage.
- Debug Message: Magnar III dodges Bear's attack.
- Debug Message: Tactical Spell cast: BurningHands at 15, 15 by Magnar III (unitID 0).
- Debug Message: -------------------------
- Debug Message: - Ending Turn 204 -
- Debug Message: Current Memory Usage: 1126400 KB
- Debug Message: Cities in World: 18
- Debug Message: Units in World: 605
- Debug Message: Units in World with Gfx: 182
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 205 -
- Debug Message: Current Memory Usage: 1128324 KB
- Debug Message: Cities in World: 18
- Debug Message: Units in World: 604
- Debug Message: Units in World with Gfx: 186
- DebugMessage: Updating ZOC.
- DebugMessage: Releasing AI thread.
- DebugMessage: AI Warlord Verga: Now researching Drills
- DebugMessage: Ready for New turn.
- Debug Message: Battle: Vazim (ID:316) is attacking Cynryk (ID:375)
- DebugMessage: Resetting AI thread to wait.
- DebugMessage: AutoSaving
- DebugMessage: About to auto save. Memory: 1156403200 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1156403200 bytes
- Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1156403200 bytes
- Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1156403200 bytes
- Debug Message: SAVE GAME: Saving Quick Data Memory: 1156403200 bytes
- Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1156403200 bytes
- Debug Message: SAVE GAME: Saving World Memory: 1156403200 bytes
- Debug Message: Saving Goodie Huts
- Debug Message: Saving Quest Locations
- Debug Message: Saving dungeons
- Debug Message: Saving shards
- Debug Message: Saving resource hoards
- Debug Message: Saving world props
- Debug Message: Saving rivers
- Debug Message: Saving Dynasty Members
- Debug Message: Saving players
- Debug Message: Saving roads
- Debug Message: Saving Npcs to spawn
- Debug Message: Saving next IDs
- Debug Message: Saving resource marketplace values
- Debug Message: Saving trigger manager
- Debug Message: Saving music data
- Debug Message: Saving temporary map modifiers
- Debug Message: SAVE GAME: Saving World - Complete Memory: 1156403200 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1156665344 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1156665344 bytes
- DebugMessage: Finished auto save. Memory: 1156665344 bytes
- Debug Message: -------------------------
- Debug Message: - Ending Turn 206 -
- Debug Message: Current Memory Usage: 1126064 KB
- Debug Message: Cities in World: 18
- Debug Message: Units in World: 603
- Debug Message: Units in World with Gfx: 185
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 5 tile(s) had their environments updated.
- DebugMessage: Releasing AI thread.
- DebugMessage: AI Lady Irane: Now researching Logistics
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 207 -
- Debug Message: Current Memory Usage: 1123200 KB
- Debug Message: Cities in World: 18
- Debug Message: Units in World: 603
- Debug Message: Units in World with Gfx: 185
- DebugMessage: Releasing AI thread.
- DebugMessage: AI Emperor Karavox: Now researching Administration
- DebugMessage: Ready for New turn.
- Debug Message: Battle: Forsaken Martyr (ID:724) is attacking Warlord Verga (ID:7)
- Debug Message: Battle: Albino Rock Spider (ID:99) is attacking Troll Warrior (ID:1224)
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 208 -
- Debug Message: Current Memory Usage: 1124988 KB
- Debug Message: Cities in World: 18
- Debug Message: Units in World: 606
- Debug Message: Units in World with Gfx: 189
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 209 -
- Debug Message: Current Memory Usage: 1125636 KB
- Debug Message: Cities in World: 18
- Debug Message: Units in World: 599
- Debug Message: Units in World with Gfx: 187
- DebugMessage: Updating ZOC.
- DebugMessage: Releasing AI thread.
- DebugMessage: AI Lord Markinn: Now researching Logistics
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- DebugMessage: Ready for New turn.
- Debug Message: Battle: Ashwake Dragon (ID:16) is attacking Troll Warrior (ID:1224)
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 210 -
- Debug Message: Current Memory Usage: 1127228 KB
- Debug Message: Cities in World: 18
- Debug Message: Units in World: 601
- Debug Message: Units in World with Gfx: 188
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- DebugMessage: Ready for New turn.
- Debug Message: Battle: Vazim (ID:316) is attacking Myrella (ID:355)
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- DebugMessage: Resetting AI thread to wait.
- DebugMessage: AutoSaving
- DebugMessage: About to auto save. Memory: 1155825664 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1155825664 bytes
- Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1155825664 bytes
- Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1155825664 bytes
- Debug Message: SAVE GAME: Saving Quick Data Memory: 1155825664 bytes
- Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1155825664 bytes
- Debug Message: SAVE GAME: Saving World Memory: 1155825664 bytes
- Debug Message: Saving Goodie Huts
- Debug Message: Saving Quest Locations
- Debug Message: Saving dungeons
- Debug Message: Saving shards
- Debug Message: Saving resource hoards
- Debug Message: Saving world props
- Debug Message: Saving rivers
- Debug Message: Saving Dynasty Members
- Debug Message: Saving players
- Debug Message: Saving roads
- Debug Message: Saving Npcs to spawn
- Debug Message: Saving next IDs
- Debug Message: Saving resource marketplace values
- Debug Message: Saving trigger manager
- Debug Message: Saving music data
- Debug Message: Saving temporary map modifiers
- Debug Message: SAVE GAME: Saving World - Complete Memory: 1155825664 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1156100096 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1156100096 bytes
- DebugMessage: Finished auto save. Memory: 1156100096 bytes
- Debug Message: -------------------------
- Debug Message: - Ending Turn 211 -
- Debug Message: Current Memory Usage: 1129728 KB
- Debug Message: Cities in World: 18
- Debug Message: Units in World: 600
- Debug Message: Units in World with Gfx: 189
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 7 tile(s) had their environments updated.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- DebugMessage: Ready for New turn.
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: Battle: Darkling Shaman (ID:813) is attacking Warlord Verga (ID:7)
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 212 -
- Debug Message: Current Memory Usage: 1138692 KB
- Debug Message: Cities in World: 19
- Debug Message: Units in World: 600
- Debug Message: Units in World with Gfx: 185
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 6 tile(s) had their environments updated.
- DebugMessage: Releasing AI thread.
- DebugMessage: AI Kul-al-Kulan: Now researching Trading
- DebugMessage: Ready for New turn.
- Debug Message: Battle: Joffery (ID:314) is attacking Gatherer Spider (ID:291)
- Debug Message: Battle: Hoarder Spider (ID:286) is attacking Joffery (ID:314)
- DebugMessage: Resetting AI thread to wait.
- DebugMessage: Loaded font Tahoma-14Bold
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
- DebugMessage: Loaded font Tahoma-32Bold
- DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 213 -
- Debug Message: Current Memory Usage: 1156692 KB
- Debug Message: Cities in World: 19
- Debug Message: Units in World: 600
- Debug Message: Units in World with Gfx: 185
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 15 tile(s) had their environments updated.
- DebugMessage: Releasing AI thread.
- DebugMessage: Ready for New turn.
- Debug Message: Battle: Oracle Ceresa (ID:4) is attacking Hecatomb (ID:1018)
- Debug Message: Battle: Cave Bear (ID:115) is attacking Vazim (ID:316)
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: Battle: Ignys (ID:101) is attacking Rock Spider (ID:1237)
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 214 -
- Debug Message: Current Memory Usage: 1158092 KB
- Debug Message: Cities in World: 19
- Debug Message: Units in World: 595
- Debug Message: Units in World with Gfx: 184
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 17 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 29 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 8 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 23 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 23 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 18 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 20 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- DebugMessage: Ready for New turn.
- Debug Message: Oracle Ceresa tried to equip another Ring of the Glacier, but was prevented (no stacking of accessories, please).
- DebugMessage: Resetting AI thread to wait.
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: InitMapGfx Started...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding TacticalWnd
- Debug Message: ERROR: (CD3D9Renderer) Failed to stretch a surface rect in ::StretchRect with error D3DERR_INVALIDCALL (Invalid call)
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
- Debug Message: Tactical Spell cast: BurningHands at 16, 17 by Magnar III (unitID 0).
- Debug Message: Troll Shaman dodges Norak's attack.
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
- Debug Message: Troll Shaman is hit by Norak's attack for 5 points of damage.
- Debug Message: Norak is hit by Troll Shaman's attack for 11 points of damage.
- Debug Message: Troll Shaman dodges Magnar III's attack.
- Debug Message: Norak dodges Troll's attack.
- Debug Message: Shukuzu the Weaponsmith is hit by Troll's attack for 12 points of damage.
- Debug Message: Troll is hit by Shukuzu the Weaponsmith's attack for 10 points of damage.
- Debug Message: Shukuzu the Weaponsmith is hit by Troll Warrior's attack for 37 points of damage.
- Shukuzu the Weaponsmith falls.
- Debug Message: Troll Shaman is hit by Norak's attack for 7 points of damage.
- Debug Message: Norak dodges Troll Shaman's attack.
- Debug Message: Tactical Spell cast: BurningHands at 16, 17 by Magnar III (unitID 0).
- Debug Message: Troll dodges Klavarra's attack.
- Debug Message: Klavarra is hit by Troll's attack for 7 points of damage.
- Debug Message: Klavarra is hit by Troll's attack for 6 points of damage.
- Debug Message: Troll Shaman is hit by Norak's attack for 7 points of damage.
- Debug Message: Norak is hit by Troll Shaman's attack for 8 points of damage.
- Debug Message: Troll Shaman is hit by Magnar III's attack for 11 points of damage.
- Debug Message: Troll is hit by Klavarra's attack for 3 points of damage.
- Debug Message: Klavarra is hit by Troll Warrior's attack for 23 points of damage.
- Klavarra falls.
- Debug Message: Troll Shaman is hit by Norak's attack for 6 points of damage.
- Debug Message: Norak is hit by Troll's attack for 6 points of damage.
- Debug Message: Norak dodges Troll's attack.
- Debug Message: Norak dodges Troll Shaman's attack.
- Debug Message: Tactical Spell cast: BurningHands at 16, 17 by Magnar III (unitID 0).
- Debug Message: Troll Shaman is hit by Norak's attack for 5 points of damage.
- Troll Shaman falls.
- Debug Message: Troll is hit by Magnar III's attack for 9 points of damage.
- Debug Message: Norak is hit by Troll's attack for 4 points of damage.
- Debug Message: Norak is hit by Troll's attack for 7 points of damage.
- Norak falls.
- Debug Message: Magnar III is hit by Troll Warrior's attack for 31 points of damage.
- Debug Message: Troll is hit by Magnar III's attack for 8 points of damage.
- Debug Message: Magnar III is hit by Troll's attack for 7 points of damage.
- Debug Message: Magnar III is hit by Troll's attack for 7 points of damage.
- Debug Message: Tactical Spell cast: Escape at 14, 17 by Magnar III (unitID 0).
- DebugMessage: Loaded font Tahoma-10Bold
- DebugMessage: Popup Manager Update: Unhiding InjuryMessageBoxWnd
- DebugMessage: Popup Manager Update: Unhiding InjuryMessageBoxWnd
- DebugMessage: Popup Manager Update: Unhiding InjuryMessageBoxWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 215 -
- Debug Message: Current Memory Usage: 1163472 KB
- Debug Message: Cities in World: 19
- Debug Message: Units in World: 594
- Debug Message: Units in World with Gfx: 184
- DebugMessage: Updating ZOC.
- DebugMessage: Releasing AI thread.
- DebugMessage: Ready for New turn.
- Debug Message: Battle: Ignys (ID:237) is attacking Irsa (ID:400)
- Debug Message: Battle: Rock Spider (ID:1245) is attacking Lord Markinn (ID:5)
- DebugMessage: Resetting AI thread to wait.
- DebugMessage: AutoSaving
- DebugMessage: About to auto save. Memory: 1192595456 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1192595456 bytes
- Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1192595456 bytes
- Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1192595456 bytes
- Debug Message: SAVE GAME: Saving Quick Data Memory: 1192595456 bytes
- Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1192595456 bytes
- Debug Message: SAVE GAME: Saving World Memory: 1192595456 bytes
- Debug Message: Saving Goodie Huts
- Debug Message: Saving Quest Locations
- Debug Message: Saving dungeons
- Debug Message: Saving shards
- Debug Message: Saving resource hoards
- Debug Message: Saving world props
- Debug Message: Saving rivers
- Debug Message: Saving Dynasty Members
- Debug Message: Saving players
- Debug Message: Saving roads
- Debug Message: Saving Npcs to spawn
- Debug Message: Saving next IDs
- Debug Message: Saving resource marketplace values
- Debug Message: Saving trigger manager
- Debug Message: Saving music data
- Debug Message: Saving temporary map modifiers
- Debug Message: SAVE GAME: Saving World - Complete Memory: 1192595456 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1192861696 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1192861696 bytes
- DebugMessage: Finished auto save. Memory: 1192861696 bytes
- Debug Message: -------------------------
- Debug Message: - Ending Turn 216 -
- Debug Message: Current Memory Usage: 1164972 KB
- Debug Message: Cities in World: 19
- Debug Message: Units in World: 595
- Debug Message: Units in World with Gfx: 184
- DebugMessage: Releasing AI thread.
- DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- DebugMessage: Ready for New turn.
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: Battle: Death Demon (ID:141) is attacking Clan of the Crow (ID:1192)
- DebugMessage: Resetting AI thread to wait.
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 2 tile(s) had their environments updated.
- Debug Message: Warning: Destroyed Unit Outcast is about to be deselected.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 217 -
- Debug Message: Current Memory Usage: 1166832 KB
- Debug Message: Cities in World: 19
- Debug Message: Units in World: 592
- Debug Message: Units in World with Gfx: 180
- DebugMessage: Releasing AI thread.
- DebugMessage: Ready for New turn.
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 218 -
- Debug Message: Current Memory Usage: 1167508 KB
- Debug Message: Cities in World: 20
- Debug Message: Units in World: 590
- Debug Message: Units in World with Gfx: 179
- DebugMessage: Updating ZOC.
- DebugMessage: Releasing AI thread.
- DebugMessage: AI Lady Irane: Now researching Administration
- DebugMessage: Ready for New turn.
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: Battle: Warlord Verga (ID:7) is attacking Hecatomb (ID:1039)
- Debug Message: Battle: Bone Ogre (ID:111) is attacking Rock Spider (ID:1237)
- DebugMessage: Resetting AI thread to wait.
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- DebugMessage: Popup Manager Update: Unhiding CityDetailsWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 219 -
- Debug Message: Current Memory Usage: 1168116 KB
- Debug Message: Cities in World: 20
- Debug Message: Units in World: 590
- Debug Message: Units in World with Gfx: 180
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 5 tile(s) had their environments updated.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 29 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 33 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 24 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 30 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- DebugMessage: Ready for New turn.
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: Battle: Hecatomb (ID:1039) is attacking Warlord Verga (ID:7)
- Debug Message: Killing Player 7
- Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 6
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- Debug Message: Battle: Darkling Warrior (ID:1251) is attacking Hannis (ID:324)
- Debug Message: Battle: Shrill Lord (ID:123) is attacking Spearmen (ID:1264)
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 220 -
- Debug Message: Current Memory Usage: 1170516 KB
- Debug Message: Cities in World: 19
- Debug Message: Units in World: 586
- Debug Message: Units in World with Gfx: 176
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 33 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 37 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 28 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 34 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- DebugMessage: Ready for New turn.
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- DebugMessage: Resetting AI thread to wait.
- DebugMessage: AutoSaving
- DebugMessage: About to auto save. Memory: 1198608384 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1198608384 bytes
- Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1198608384 bytes
- Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1198608384 bytes
- Debug Message: SAVE GAME: Saving Quick Data Memory: 1198608384 bytes
- Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1198608384 bytes
- Debug Message: SAVE GAME: Saving World Memory: 1198608384 bytes
- Debug Message: Saving Goodie Huts
- Debug Message: Saving Quest Locations
- Debug Message: Saving dungeons
- Debug Message: Saving shards
- Debug Message: Saving resource hoards
- Debug Message: Saving world props
- Debug Message: Saving rivers
- Debug Message: Saving Dynasty Members
- Debug Message: Saving players
- Debug Message: Saving roads
- Debug Message: Saving Npcs to spawn
- Debug Message: Saving next IDs
- Debug Message: Saving resource marketplace values
- Debug Message: Saving trigger manager
- Debug Message: Saving music data
- Debug Message: Saving temporary map modifiers
- Debug Message: SAVE GAME: Saving World - Complete Memory: 1198608384 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1198608384 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1198608384 bytes
- DebugMessage: Finished auto save. Memory: 1198608384 bytes
- DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
- DebugMessage: Loaded font Tahoma-11BoldItalic
- Debug Message: -------------------------
- Debug Message: - Ending Turn 221 -
- Debug Message: Current Memory Usage: 1172112 KB
- Debug Message: Cities in World: 19
- Debug Message: Units in World: 571
- Debug Message: Units in World with Gfx: 177
- DebugMessage: Releasing AI thread.
- DebugMessage: AI Kul-al-Kulan: Now researching Construction
- DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- DebugMessage: Ready for New turn.
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- DebugMessage: Resetting AI thread to wait.
- Debug Message: Oracle Ceresa tried to equip another Ring of the Glacier, but was prevented (no stacking of accessories, please).
- Debug Message: -------------------------
- Debug Message: - Ending Turn 222 -
- Debug Message: Current Memory Usage: 1186728 KB
- Debug Message: Cities in World: 19
- Debug Message: Units in World: 572
- Debug Message: Units in World with Gfx: 179
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- DebugMessage: Ready for New turn.
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: Battle: Spearmen (ID:1108) is attacking Giant Rock Spider (ID:906)
- DebugMessage: Resetting AI thread to wait.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Barmen'.
- DebugMessage: Loaded font Trajan Pro-11
- DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
- DebugMessage: Popup Manager Update: Unhiding ArmyUnitListWnd
- Debug Message: Spell cast: ImbueChampion at 38, 76 by Magnar III (unitID 0).
- DebugMessage: Loaded font Trajan Pro-27Bold
- DebugMessage: Loaded font Tahoma-21Bold
- DebugMessage: Loaded font Tahoma-20Bold
- DebugMessage: Popup Manager Update: Unhiding MiniCutsceneWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 223 -
- Debug Message: Current Memory Usage: 1206204 KB
- Debug Message: Cities in World: 20
- Debug Message: Units in World: 578
- Debug Message: Units in World with Gfx: 181
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 2 tile(s) had their environments updated.
- DebugMessage: Releasing AI thread.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Barmen'.
- DebugMessage: Ready for New turn.
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: WARNING: Unit Kul-al-Kulan failed to start a new city, won't be consumed
- Debug Message: Battle: Emperor Karavox (ID:8) is attacking Black Widow (ID:451)
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Barmen'.
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Battle: Troll Shaman (ID:977) is attacking Defender (ID:1282)
- DebugMessage: Resetting AI thread to wait.
- DebugMessage: Updating ZOC.
- Debug Message: Battle: Crag Spawn (ID:221) is attacking Vallisa (ID:369)
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- Debug Message: Battle: Guardian Statue (ID:66) is attacking Troll Warrior (ID:1228)
- DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 224 -
- Debug Message: Current Memory Usage: 1210424 KB
- Debug Message: Cities in World: 19
- Debug Message: Units in World: 572
- Debug Message: Units in World with Gfx: 178
- Debug Message: WARNING: Object: has 1 refs but it is not marked as destroyed
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