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Oct 20th, 2016
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  1. --Made By KystalTeam!--Edited By Mazron!--
  2.  
  3. wait(0)
  4. Player = game.Players.LocalPlayer
  5.  
  6. local count = 0
  7. local countspeed = 1
  8. local sine = 0
  9. local sinespeed = 1
  10. local angle = nil
  11. local global_wait = 0
  12. local showtag = false
  13. --------------------
  14. ----------------------------------------------------
  15. wait(0.1)
  16. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Welcome To Krystal Dance Blue Edition! :D", "Red")
  17. wait(9)
  18. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Krystal Dance Was Made By KrystalTeam!", "Blue")
  19. wait(9)
  20. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Krystal Dance Blue Edition Was Made By MazronTeam", "Red")
  21. wait(9.8)
  22. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Editer: Krystalcity", "Red")
  23. wait(0.1)
  24. ------------------------------------------------------
  25. --dance booleans--
  26. local jerk = false
  27. local party = false
  28. local canttouch = false
  29. local happy = false
  30. local spin = false
  31. local thriller = false
  32. local barrel = false
  33. local sax = false
  34. local spooky = false
  35. local stride = false
  36. local shuffle = false
  37. local rock = false
  38. local gagnam = false
  39. local snoop = false
  40. local darude = false
  41. local taco = false
  42. ------------------
  43. --dance accessory--
  44. local barrelbrick = nil
  45. local saxtool = nil
  46. -------------------
  47. --custom animate--
  48. local walk = false
  49. local jump = false
  50. local sit = false
  51. local run = false
  52. ------------------
  53. --walk keys--
  54. local W = false
  55. local A = false
  56. local S = false
  57. local D = false
  58. -------------
  59. local m = Instance.new("Model",game.Players.LocalPlayer.Character) m.Name = "ModelParts"
  60. local miniweld = nil
  61. local rootpart = nil
  62.  
  63. local Mouse = nil
  64. local Animate = nil
  65. local Music = nil
  66. local Asset = "http://www.roblox.com/asset/?id="
  67. local Animating = nil
  68. local humanoid = nil
  69. local face = nil
  70.  
  71. local head = nil
  72. local torso = nil
  73. local ra = nil
  74. local la = nil
  75. local rl = nil
  76. local ll = nil
  77. local rs = nil
  78. local ls = nil
  79. local rh = nil
  80. local lh = nil
  81. local neck = nil
  82. local rj = nil
  83.  
  84. local char = nil
  85. local Hat1 = nil
  86. local Hat2 = nil
  87. local a,b = nil
  88.  
  89. ----------musics-----------------
  90. local M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16 = nil
  91. ---------------------------------
  92.  
  93. local mesh,meshids,textureids,w
  94.  
  95. function fm(parent,meshid,x,y,z,meshtexture)
  96. if meshid == "cylinder" then
  97. mesh = Instance.new("CylinderMesh",parent)
  98. mesh.Scale = Vector3.new(x,y,z)
  99. return mesh
  100. else
  101. mesh = Instance.new("SpecialMesh",parent)
  102. if meshid ~= "sphere" then
  103. if type(meshid) == "number" then mesh.MeshId = "rbxassetid://"..meshid else
  104. mesh.MeshId = "rbxassetid://"..meshids[meshid]
  105. end
  106. else mesh.MeshType = 3 end
  107. mesh.Scale = Vector3.new(x,y,z)
  108. if meshtexture ~= nil then
  109. if type(meshtexture) == "number" then
  110. mesh.TextureId = "rbxassetid://"..meshtexture
  111. else
  112. mesh.TextureId = "rbxassetid://"..textureids[meshtexture] end
  113. end
  114. return mesh
  115. end
  116. end
  117.  
  118. function P(x,y,z,color,transparency,cancollide,anchored,parent,typee)
  119. if typee ~= nil then
  120. c = Instance.new("WedgePart",m)
  121. else
  122. c = Instance.new("Part",m)
  123. end
  124. c.TopSurface,c.BottomSurface = 0,0
  125. c.Locked = true
  126. c.formFactor = "Custom"
  127. c.Size = Vector3.new(x,y,z)
  128. if color ~= "random" then
  129. c.BrickColor = BrickColor.new(color)
  130. else
  131. c.BrickColor = BrickColor:random()
  132. end
  133. c.Transparency = transparency
  134. c.CanCollide = cancollide
  135. if anchored ~= nil then
  136. c.Anchored = anchored
  137. end
  138. if parent ~= nil then
  139. c.Parent = parent
  140. end
  141. return c
  142. end
  143.  
  144. function We(part0,part1,x,y,z,rx,ry,rz,parent)
  145. w = Instance.new("Motor",m)
  146. if parent ~= nil then w.Parent = parent end
  147. w.Part0,w.Part1 = part0,part1
  148. w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz)
  149. return w
  150. end
  151.  
  152. function SetAnimation(id,humanoid)
  153. if Animating ~= nil then
  154. Animating:Stop()
  155. end
  156. Animate.AnimationId = Asset .. id
  157. Animating = humanoid:LoadAnimation(Animate)
  158. Animating:Play()
  159. end
  160.  
  161. function AnimationStop()
  162. jerk = false
  163. party = false
  164. canttouch = false
  165. happy = false
  166. spin = false
  167. thriller = false
  168. barrel = false
  169. sax = false
  170. spooky = false
  171. stride = false
  172. shuffle = false
  173. rock = false
  174. gagnam = false
  175. snoop = false
  176. darude = false
  177. taco = false
  178. if barrelbrick ~= nil then
  179. barrelbrick:Remove()
  180. barrelbrick = nil
  181. end
  182. if saxtool ~= nil then
  183. saxtool:Remove()
  184. saxtool = nil
  185. end
  186. if sandstorm ~= nil then
  187. sandstorm:Remove()
  188. sandstorm = nil
  189. end
  190. end
  191.  
  192. local Musical
  193. function SetMusic(id,volume)
  194. Musical = Instance.new("Sound",char.Head)
  195. if volume == nil then
  196. Musical.Volume = 1
  197. else
  198. Musical.Volume = volume
  199. end
  200. Musical.Looped = true
  201. Musical.SoundId = Asset .. id
  202. return Musical
  203. end
  204.  
  205. function GenerateGui()
  206. a=Instance.new("ScreenGui")
  207. a.Name = "KrystalDance By KrystalTeam And Edited By MazronTeam"
  208. b=Instance.new("ImageLabel",a)
  209. b.BackgroundTransparency = 1
  210. b.Size = UDim2.new(0,250,0,100)
  211. b.Position = UDim2.new(0,0,1,0)
  212. b.Image = Asset .. "269467798"
  213. b.Name = "Logo"
  214. c=Instance.new("Sound",a)
  215. c.Name = "Intro"
  216. c.Volume = 1
  217. c.SoundId = Asset .. "236146895"
  218. c.Looped = false
  219. return a
  220. end
  221.  
  222. function Generate(player)
  223. char = player.Character
  224. Hat1 = P(1,1,1,'Black',0,false,false)
  225. Hat2 = P(1,1,1,'Black',0,false,false)
  226. wait()
  227. a=fm(Hat1,1577360,1,1,1,1577349) a.VertexColor = Vector3.new(1,1,1)
  228. b=fm(Hat2,13640868,1,1,1,18987684) b.VertexColor = Vector3.new(1,1,1)
  229. wait()
  230. if char:FindFirstChild("Head") then
  231. We(Hat1,char.Head,0,0.25,-0.135,0,0,0)
  232. We(Hat2,char.Head,0,0.8,0,0,0,0)
  233. if char.head:FindFirstChild("face") ~= nil then
  234. face = char.head:FindFirstChild("face")
  235. face.Texture = "rbxasset://textures/face.png"
  236. end
  237. c=char.Head:clone()
  238. c.Name = "FalseHead"
  239. c.CanCollide = false
  240. c.Parent = char
  241. We(c,char.Head,0,0,0,0,0,0)
  242. char.Head.Transparency = 1
  243. for i,v in pairs(char:GetChildren()) do
  244. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
  245. v:Remove()
  246. end
  247. if v.ClassName == "BodyColors" then
  248. v.HeadColor = BrickColor.new("White")
  249. v.LeftArmColor = BrickColor.new("Really blue")
  250. v.LeftLegColor = BrickColor.new("Really blue")
  251. v.RightArmColor = BrickColor.new("Really blue")
  252. v.RightLegColor = BrickColor.new("Really blue")
  253. v.TorsoColor = BrickColor.new("Really blue")
  254. end
  255. if v.ClassName == "Part" then
  256. if v.Name == "Head" or v.Name == "FalseHead" then
  257. v.BrickColor = BrickColor.new("White")
  258. else
  259. v.BrickColor = BrickColor.new("Really black")
  260. end
  261. end
  262. end
  263. ----------musics---------------
  264. M1=SetMusic(418014114)
  265. M2=SetMusic(419143530)
  266. M3=SetMusic(231885784)
  267. M4=SetMusic(451104214)
  268. M5=SetMusic(185988309)
  269. M6=SetMusic(218530627)
  270. M7=SetMusic(440849326)
  271. M8=SetMusic(273754585)
  272. M9=SetMusic(411201127)
  273. M10=SetMusic(434097974)
  274. M11=SetMusic(345868204)
  275. M12=SetMusic(151430448)
  276. M13=SetMusic(130844430)
  277. M14=SetMusic(172388329)
  278. M15=SetMusic(179534184)
  279. M16=SetMusic(142295308)
  280. -------------------------------
  281.  
  282. if char:FindFirstChild("HumanoidRootPart") ~= nil then
  283. rootpart = char:FindFirstChild("HumanoidRootPart")
  284. end
  285. if showtag == true then
  286. local bbg = Instance.new("BillboardGui",c)
  287. bbg.Adornee = c
  288. bbg.Name = "satuttava"
  289. bbg.Size = UDim2.new(6,0,2,0)
  290. bbg.StudsOffset = Vector3.new(0,2,0)
  291. local box = Instance.new("TextLabel",bbg)
  292. box.Size = UDim2.new(1,0,1,0)
  293. box.BackgroundColor = BrickColor.new("White")
  294. box.TextColor3 = Color3.new(255,0,0)
  295. box.TextStrokeTransparency = 0.5
  296. box.Font = 3
  297. box.Text = Player.Name
  298. box.BackgroundTransparency = 1
  299. box.Position = UDim2.new(0,0,0,0)
  300. box.TextScaled = true
  301. end
  302. if char:FindFirstChild("Humanoid") ~= nil then
  303. char:FindFirstChild("Humanoid").MaxHealth = (100*100*100*100)*100
  304. wait()
  305. char:FindFirstChild("Humanoid").Health = char:FindFirstChild("Humanoid").MaxHealth
  306. --char:FindFirstChild("Humanoid").Name = game.Players.LocalPlayer.Name
  307. humanoid = char:FindFirstChild("Humanoid")
  308. if humanoid:FindFirstChild("Animator") ~= nil then
  309. humanoid:FindFirstChild("Animator"):Remove()
  310. --Instance.new("Animator",humanoid)
  311. end
  312. if char:FindFirstChild("Animate") ~= nil then
  313. char:FindFirstChild("Animate"):Remove()
  314. end
  315. end
  316. Mouse = player:GetMouse()
  317. Music = Instance.new("Sound",char.Head)
  318. Music.Volume = 1
  319. Music.Looped = true
  320. Music.SoundId = Asset
  321. Animate = Instance.new("Animation",char.Head)
  322. Animate.AnimationId = Asset
  323.  
  324.  
  325.  
  326. head = char:FindFirstChild("Head")
  327. torso = char:FindFirstChild("Torso")
  328. ra = char:findFirstChild("Right Arm")
  329. la = char:findFirstChild("Left Arm")
  330. rl = char:findFirstChild("Right Leg")
  331. ll = char:findFirstChild("Left Leg")
  332. rs = torso:findFirstChild("Right Shoulder")
  333. ls = torso:findFirstChild("Left Shoulder")
  334. rh = torso:findFirstChild("Right Hip")
  335. lh = torso:findFirstChild("Left Hip")
  336. neck = torso:findFirstChild("Neck")
  337. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  338.  
  339. state = humanoid:GetState()
  340. local ca = nil
  341. ca=GenerateGui()
  342. ca.Parent = player.PlayerGui
  343. if ca:FindFirstChild("Logo") ~= nil then
  344. ca:FindFirstChild("Logo"):TweenPosition(UDim2.new(0, 0, 1, -100), "Out", "Quad", 3, true)
  345. if ca:FindFirstChild("Intro") ~= nil then
  346. ca:FindFirstChild("Intro"):Play()
  347. coroutine.resume(coroutine.create(function()
  348. for i=0,30 do
  349. ca:FindFirstChild("Intro").Volume = 1/(i/2)
  350. wait(0.5)
  351. if i >= 30 then
  352. break
  353. end
  354. end
  355. end))
  356. end
  357. end
  358.  
  359. if humanoid ~= nil then
  360. humanoid.Changed:connect(function(pro)
  361. if pro == "MoveDirection" or pro == "Jump" then
  362. if Music.IsPlaying == true then
  363. AnimationStop()
  364. end
  365. end
  366. end)
  367. humanoid.Died:connect(function()
  368. AnimationStop()
  369. end)
  370.  
  371. Mouse.KeyUp:connect(function(key)
  372. if key == "w" then
  373. W = false
  374. end
  375. if key == "a" then
  376. A = false
  377. end
  378. if key == "s" then
  379. S = false
  380. end
  381. if key == "d" then
  382. D = false
  383. end
  384. if string.byte(key) == 48 then
  385. run = false
  386. end
  387. end)
  388.  
  389. Mouse.KeyDown:connect(function(key)
  390. if key == "w" then
  391. W = true
  392. AnimationStop()
  393. end
  394. if key == "a" then
  395. A = true
  396. AnimationStop()
  397. end
  398. if key == "s" then
  399. S = true
  400. AnimationStop()
  401. end
  402. if key == "d" then
  403. D = true
  404. AnimationStop()
  405. end
  406. end)
  407.  
  408.  
  409.  
  410. Mouse.KeyDown:connect(function(key)
  411. KeyUsed(key)
  412. end)
  413. end
  414. end
  415. print'KrystalDanceBLUE By: KrystalTeam / MazronTeam as fully Loaded!'
  416. end
  417.  
  418. function KeyUsed(key)
  419. if humanoid ~= nil then
  420. if humanoid.Health > 0 then
  421. if string.byte(key) == 32 then
  422. jump = true
  423. AnimationStop()
  424. --sit = false
  425. end
  426. if string.byte(key) == 50 then
  427. AnimationStop()
  428. if sit == true then
  429. sit = false
  430. else
  431. sit = true
  432. end
  433. end
  434. if string.byte(key) == 48 then
  435. run = true
  436. end
  437. if W == false and A == false and S == false and D == false and jump == false and sit == false then
  438. if key == "Q" or key == "q" then
  439. AnimationStop()
  440. canttouch = true
  441. M1:Play()
  442. end
  443. if key == "E" or key == "e" then
  444. AnimationStop()
  445. party = true
  446. M2:Play()
  447. end
  448. if key == "R" or key == "r" then
  449. AnimationStop()
  450. jerk = true
  451. M3:Play()
  452. end
  453. if key == "T" or key == "t" then
  454. AnimationStop()
  455. happy = true
  456. M4:Play()
  457. end
  458. if key == "Y" or key == "y" then
  459. AnimationStop()
  460. spin = true
  461. M5:Play()
  462. end
  463. if key == "U" or key == "u" then
  464. AnimationStop()
  465. thriller = true
  466. M6:Play()
  467. end
  468. if key == "F" or key == "f" then
  469. AnimationStop()
  470. barrel = true
  471. M7:Play()
  472. if barrelbrick == nil and barrel == true then
  473. barrelbrick = P(2,2,1,'Black',0,false,false)
  474. a=fm(barrelbrick,29873142,1.1,0.8,1.1,31082268) a.VertexColor = Vector3.new(1,1,1)
  475. We(barrelbrick,char.Torso,0,-0.2,0,0,0,0)
  476. end
  477. end
  478. if key == "P" or key == "p" then
  479. AnimationStop()
  480. sax = true
  481. M8:Play()
  482. if saxtool == nil and sax == true then
  483. saxtool = P(1,2,2,'Black',0,false,false)
  484. a=fm(saxtool,44410178,1.5,1.5,1.5,44410320) a.VertexColor = Vector3.new(1,1,1)
  485. b=We(saxtool,char:FindFirstChild("Left Arm"),0,-1,0,0,0,0)
  486. b.C1 = CFrame.new(0.5, -0.9, -0.3) * CFrame.Angles(math.pi/1.5, -math.pi/2, -math.pi/8)
  487. end
  488. end
  489. if key == "G" or key == "g" then
  490. AnimationStop()
  491. spooky = true
  492. M9:Play()
  493. end
  494. if key == "H" or key == "h" then
  495. AnimationStop()
  496. stride = true
  497. M10:Play()
  498. end
  499. if key == "J" or key == "j" then
  500. AnimationStop()
  501. shuffle = true
  502. M11:Play()
  503. end
  504. if key == "K" or key == "k" then
  505. AnimationStop()
  506. rock = true
  507. M12:Play()
  508. end
  509. if key == "L" or key == "l" then
  510. AnimationStop()
  511. gagnam = true
  512. M13:Play()
  513. end
  514. if key == "Z" or key == "z" then
  515. AnimationStop()
  516. snoop = true
  517. M14:Play()
  518. end
  519. if key == "X" or key == "x" then
  520. AnimationStop()
  521. darude = true
  522. M15:Play()
  523. if sandstorm == nil and darude == true then
  524. sandstorm = P(1,1,1,'Black',0,false,false)
  525. sandstorm.Transparency = 1
  526. a=Instance.new("Smoke",sandstorm)
  527. a.Color = Color3.new(255/255,255/255,175/255)
  528. a.Size = 0.4
  529. a.RiseVelocity = 3
  530. a.Opacity = 0.75
  531. b=We(sandstorm,char:FindFirstChild("Torso"),0,0,0,0,0,0)
  532. b.C1 = CFrame.new(0, -2, 0)
  533. end
  534. end
  535. if key == "C" or key == "c" then
  536. AnimationStop()
  537. taco = true
  538. M16:Play()
  539. end
  540. end
  541. end
  542. end
  543. end
  544.  
  545. Generate(Player)
  546.  
  547. game:service'RunService'.Stepped:connect(function()
  548. count = (count % 100) + countspeed
  549. angle = math.pi * math.sin(math.pi*2/100*count)
  550. countspeed = 1
  551.  
  552. state = humanoid:GetState()
  553. if state ~= Enum.HumanoidStateType.Freefall then
  554. jump = false
  555. else
  556. jump = true
  557. sit = false
  558. AnimationStop()
  559. end
  560.  
  561. local mesh1anan = Instance.new("SpecialMesh")
  562. mesh1anan.MeshType = Enum.MeshType.FileMesh
  563. mesh1anan.Scale = Vector3.new(3,3,3)
  564. mesh1anan.MeshId = "http://www.roblox.com/asset/?id=162384581"
  565. mesh1anan.TextureId = "http://www.roblox.com/asset/?id=162384608"
  566. if taco == true then
  567. if char ~= nil then
  568. local locationanan = char:GetModelCFrame()
  569. local tacoa = Instance.new("Part")
  570. tacoa.CanCollide = false
  571. tacoa.RotVelocity = Vector3.new(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi)
  572. local meshanananan = mesh1anan:clone()
  573. meshanananan.Parent = tacoa
  574. meshanananan.Scale = Vector3.new(math.random()*20,math.random()*20,math.random()*20)
  575. tacoa.CFrame = locationanan * CFrame.new(math.random()*500 - 250,math.random(100,200),math.random()*500 - 250)
  576. tacoa.Parent = workspace
  577. game:GetService("Debris"):AddItem(tacoa,4)
  578. end
  579. end
  580.  
  581.  
  582.  
  583.  
  584. if canttouch == false then
  585. M1:Stop()
  586. end
  587. if party == false then
  588. M2:Stop()
  589. end
  590. if jerk == false then
  591. M3:Stop()
  592. end
  593. if happy == false then
  594. M4:Stop()
  595. end
  596. if spin == false then
  597. M5:Stop()
  598. end
  599. if thriller == false then
  600. M6:Stop()
  601. end
  602. if barrel == false then
  603. M7:Stop()
  604. end
  605. if sax == false then
  606. M8:Stop()
  607. end
  608. if spooky == false then
  609. M9:Stop()
  610. end
  611. if stride == false then
  612. M10:Stop()
  613. end
  614. if shuffle == false then
  615. M11:Stop()
  616. end
  617. if rock == false then
  618. M12:Stop()
  619. end
  620. if gagnam == false then
  621. M13:Stop()
  622. end
  623. if snoop == false then
  624. M14:Stop()
  625. end
  626. if darude == false then
  627. M15:Stop()
  628. end
  629. if taco == false then
  630. M16:Stop()
  631. end
  632.  
  633. if run == true and sit == false then
  634. humanoid.WalkSpeed = 25
  635. elseif sit == true then
  636. humanoid.WalkSpeed = 0
  637. else
  638. humanoid.WalkSpeed = 16
  639. end
  640.  
  641. if global_wait == 380 then global_wait = 0 end
  642.  
  643. if (W == false or A == false or S == false or D == false) and jump == false and sit == false then
  644. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/75)
  645. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/75)
  646. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/75)
  647. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/75)
  648. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/75, math.pi, 0)
  649. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  650. end
  651.  
  652.  
  653. if (W == false or A == false or S == false or D == false) and jump == false and sit == true then
  654. local ray = Ray.new(torso.Position, Vector3.new(0, -3, 0))
  655. local hitz,enz = workspace:FindPartOnRay(ray, char)
  656. if hitz then
  657. if rootpart:FindFirstChild("Weld") == nil then
  658. miniweld = Instance.new("Weld", rootpart)
  659. miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame)
  660. miniweld.Part0 = hitz
  661. miniweld.Part1 = rootpart
  662. humanoid.PlatformStand = true
  663. end
  664. end
  665. else
  666. if rootpart:FindFirstChild("Weld") ~= nil then
  667. rootpart:FindFirstChild("Weld"):Destroy()
  668. humanoid.PlatformStand = false
  669. end
  670. end
  671.  
  672. if (W == false or A == false or S == false or D == false) and jump == false and sit == true then
  673. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - math.pi/15)
  674. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + math.pi/15)
  675. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + math.pi/8, 0, math.pi/2 - math.pi/15)
  676. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + math.pi/8, 0, -math.pi/2 + math.pi/15)
  677. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + math.pi/15, math.pi, 0)
  678. rj.C0 = CFrame.new(0, -2, 0) * CFrame.Angles(math.pi/2 + math.pi/15, math.pi, 0)
  679. end
  680.  
  681. if jump == true and sit == false then
  682. countspeed = 2
  683. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi + angle/12)
  684. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi + angle/12)
  685. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/12)
  686. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/12)
  687. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
  688. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2+ angle/50, math.pi, 0)
  689. end
  690.  
  691. if (W == true or A == true or S == true or D == true) and jump == false and sit == false then
  692. if run == true then
  693. countspeed = 4
  694. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/3)
  695. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/3)
  696. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/5)
  697. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/5)
  698. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/20, math.pi, 0)
  699. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/40, math.pi, 0)
  700. else
  701. countspeed = 2
  702. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/4)
  703. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/4)
  704. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/6)
  705. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/6)
  706. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
  707. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2+ angle/50, math.pi, 0)
  708. end
  709. end
  710.  
  711. if W == false and A == false and S == false and D == false and jump == false and sit == false then
  712. if jerk == true and jump == false and sit == false then
  713. countspeed = 2
  714. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/5, 0, angle/4)
  715. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/5, 0, -angle/4)
  716. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/10, 0, angle/5)-- * CFrame.Angles(angle*0.5, 0, -math.abs(angle*0.15))
  717. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/10, 0, angle/5)-- * CFrame.Angles(-angle*0.5, 0, math.abs(angle*0.15))
  718. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/5, math.pi, 0)
  719. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/5, math.pi, 0)
  720. elseif party == true and jump == false and sit == false then
  721. countspeed = 4
  722. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/15, 0, angle/15)
  723. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/15, 0, angle/15)
  724. ls.C1 = CFrame.new(0.25,0.5 + 1 * angle/10,0.5) * CFrame.Angles(math.pi + angle/10, 0, 0 + angle/10)
  725. rs.C1 = CFrame.new(-0.25,0.5 + 1 * angle/10,0.5) * CFrame.Angles(math.pi + angle/10, 0, 0 + angle/10)
  726. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/10, math.pi, 0)
  727. rj.C0 = CFrame.new(0, 0.5 + angle/5, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  728. elseif canttouch == true and jump == false and sit == false then
  729. countspeed = 2
  730. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0 + angle/8, 0, math.pi/12 + angle/12)
  731. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0 + angle/8, 0, -math.pi/12 - angle/12)
  732. lh.C1 = CFrame.new(0.35,0.7,0.5) * CFrame.Angles(0 + angle/10, 0, -math.pi/8)
  733. rh.C1 = CFrame.new(-0.35,0.7,0.5) * CFrame.Angles(0 + angle/10, 0, math.pi/8)
  734. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi, 0)
  735. rj.C0 = CFrame.new(angle/4, -0.3 + angle/20, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  736. elseif happy == true and jump == false and sit == false then
  737. countspeed = 4
  738. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/4, math.pi/8 + angle/8, math.pi/4 + angle/8)
  739. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/4, -math.pi/8 + angle/8, -math.pi/4 + angle/8)
  740. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0, 0 + angle/10)
  741. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0, 0 + angle/10)
  742. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi + angle/15, 0 + angle/15)
  743. rj.C0 = CFrame.new(0, 0 + angle/20, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  744. elseif spin == true and jump == false and sit == false then
  745. global_wait = (global_wait % 360) + 4
  746. countspeed = 4
  747. ls.C1 = CFrame.new(0,1,0) * CFrame.Angles(math.pi/2, 0 + angle/10, 0 + angle/10)
  748. rs.C1 = CFrame.new(0,1,0) * CFrame.Angles(math.pi/2, 0 - angle/10, 0 + angle/10)
  749. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0 + angle/10, 0 + angle/10)
  750. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0 + angle/10, 0 + angle/10)
  751. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  752. rj.C0 = CFrame.new(0 + angle/25, 0, 0 - angle/25) * CFrame.Angles(math.pi/2, math.pi, math.rad(global_wait*4))
  753. elseif thriller == true and jump == false and sit == false then
  754. countspeed = 2
  755. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2 + angle/15)
  756. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2 + angle/15)
  757. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/60 - angle/45, 0, 0 + angle/15)
  758. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/60 + angle/45, 0, 0 + angle/15)
  759. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi + angle/10, 0)
  760. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/50 , math.pi + angle/50, 0 + angle/50)
  761. elseif barrel == true and jump == false and sit == false then
  762. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi)
  763. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi)
  764. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0)
  765. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0)
  766. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  767. rj.C0 = CFrame.new(0 + angle, -1.8, 0) * CFrame.Angles(0, math.pi, 0 + angle)
  768. elseif sax == true and jump == false and sit == false then
  769. countspeed = 2
  770. ls.C1 = CFrame.new(0,0.75,-0.25) * CFrame.Angles(-math.pi/5, 0, math.pi/2 - math.abs(angle/30))
  771. rs.C1 = CFrame.new(0,0.75,-0.25) * CFrame.Angles(-math.pi/5, 0, -math.pi/2 + math.abs(angle/30))
  772. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - math.abs(angle/30))
  773. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + math.abs(angle/30))
  774. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  775. rj.C0 = CFrame.new(0, -math.abs(angle*0.05), math.abs(angle*0.025)) * CFrame.Angles(math.pi/2 + math.abs(angle/20), math.pi, 0)
  776. elseif spooky == true and jump == false and sit == false then
  777. countspeed = 3
  778. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2 - angle/1.5)
  779. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2 + angle/1.5)
  780. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/16)
  781. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/16)
  782. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/12, math.pi, 0)
  783. rj.C0 = CFrame.new(0, 0 + angle / 35, 0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
  784. elseif stride == true and jump == false and sit == false then
  785. countspeed = 2.5
  786. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/16, angle/16,math.pi/3.5 + angle/8)
  787. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/16, -angle/16,-math.pi/1.5 + -angle/8)
  788. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, angle/16, angle/16)
  789. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, angle/16, angle/16)
  790. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  791. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2-angle/16, math.pi, 0)
  792. elseif shuffle == true and jump == false and sit == false then
  793. countspeed = 2
  794. ls.C1 = CFrame.new(0,0.75,-0.35) * CFrame.Angles(math.pi/8, 0, math.pi/2 + angle/3.5)
  795. rs.C1 = CFrame.new(0,0.75,-0.35) * CFrame.Angles(math.pi/8, 0, -math.pi/2 + angle/3.5)
  796. lh.C1 = CFrame.new(0 + angle/50,1,0.5) * CFrame.Angles(0, 0 + angle/35, 0 + angle/15)
  797. rh.C1 = CFrame.new(0 + angle/50,1,0.5) * CFrame.Angles(0, 0 + angle/35, 0 + angle/15)
  798. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi, 0)
  799. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 - angle/35, math.pi - angle/35, 0)
  800. elseif rock == true and jump == false and sit == false then
  801. countspeed = 4
  802. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2+angle/2)
  803. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2+angle/2)
  804. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0+angle/32, 0, 0+angle/32)
  805. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0+angle/32, 0, 0-angle/32)
  806. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  807. rj.C0 = CFrame.new(0, 0 - angle/50, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  808. elseif gagnam == true and jump == false and sit == false then
  809. countspeed = 4
  810. ls.C1 = CFrame.new(0,0.75,-0.15) * CFrame.Angles(-math.pi/4, 0, (math.pi/2 + angle/14) - math.pi/20)
  811. rs.C1 = CFrame.new(0,0.75,-0.15) * CFrame.Angles(-math.pi/4, 0, (-math.pi/2 - angle/14) + math.pi/20)
  812. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/16, 0, 0)
  813. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/16, 0, 0)
  814. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/20, math.pi, 0)
  815. rj.C0 = CFrame.new(0, 0 + angle/40, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  816. elseif snoop == true and jump == false and sit == false then
  817. countspeed = 2
  818. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/12, 0, math.pi/4 + angle/4)
  819. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/12, 0, -math.pi/4 + angle/4)
  820. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/24, 0, 0 + angle/4)
  821. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/24, 0, 0 + angle/4)
  822. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 - angle/8, math.pi, 0)
  823. rj.C0 = CFrame.new(0, 0 + angle/48, 0) * CFrame.Angles(math.pi/2 + angle/24, math.pi, 0)
  824. elseif darude == true and jump == false and sit == false then
  825. countspeed = 3
  826. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + angle/1.5)
  827. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + angle/3)
  828. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/3)
  829. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/1.5)
  830. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  831. rj.C0 = CFrame.new(0, 0+ angle/45, 0) * CFrame.Angles(math.pi/2 - angle/6, math.pi, 0)
  832. elseif taco == true and jump == false and sit == false then
  833. countspeed = 4
  834. global_wait = (global_wait % 360) + 4
  835. ls.C1 = CFrame.new(0,1,-0.25) * CFrame.Angles(math.pi/6 + angle/12, 0, math.pi)
  836. rs.C1 = CFrame.new(0,1,-0.25) * CFrame.Angles(math.pi/6 + angle/12, 0, math.pi)
  837. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, math.pi/8 + angle/16)
  838. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, math.pi/8 + angle/16)
  839. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 - math.pi/8 + angle/16, math.pi, 0)
  840. rj.C0 = CFrame.new(0, 0.25 + angle/12, 0) * CFrame.Angles(math.pi/2, math.pi, math.rad(global_wait*4))
  841. end
  842. end
  843. end)
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