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- package Mod_Ores.Blocks.Gemcutter;
- import Mod_Ores.mod_Ores;
- import cpw.mods.fml.common.registry.GameRegistry;
- import cpw.mods.fml.relauncher.Side;
- import cpw.mods.fml.relauncher.SideOnly;
- import net.minecraft.block.Block;
- import net.minecraft.block.BlockFurnace;
- import net.minecraft.block.material.Material;
- import net.minecraft.entity.player.EntityPlayer;
- import net.minecraft.inventory.ISidedInventory;
- import net.minecraft.item.Item;
- import net.minecraft.item.ItemBlock;
- import net.minecraft.item.ItemHoe;
- import net.minecraft.item.ItemStack;
- import net.minecraft.item.ItemSword;
- import net.minecraft.item.ItemTool;
- import net.minecraft.item.crafting.FurnaceRecipes;
- import net.minecraft.nbt.NBTTagCompound;
- import net.minecraft.nbt.NBTTagList;
- import net.minecraft.tileentity.TileEntity;
- import net.minecraftforge.common.ForgeDirection;
- import net.minecraftforge.common.ForgeDummyContainer;
- public class TileEntityGemcutter extends TileEntity implements net.minecraftforge.common.ISidedInventory
- {
- private static final int[] field_102010_d = new int[] {0};
- private static final int[] field_102011_e = new int[] {2, 1};
- private static final int[] field_102009_f = new int[] {1};
- /**
- * The ItemStacks that hold the items currently being used in the furnace
- */
- private ItemStack[] gemcutterItemStacks = new ItemStack[4];
- /** The number of ticks that the furnace will keep burning */
- public int gemcutterBurnTime = 0;
- /**
- * The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for
- */
- public int currentGemItemBurnTime = 0;
- /** The number of ticks that the current item has been cooking for */
- public int gemcutterCookTime = 0;
- public int gemcutterCookTime2 = 0;
- private String field_94130_e;
- /**
- * Returns the number of slots in the inventory.
- */
- @Override
- public int getSizeInventory()
- {
- return this.gemcutterItemStacks.length;
- }
- /**
- * Returns the stack in slot i
- */
- @Override
- public ItemStack getStackInSlot(int par1)
- {
- return this.gemcutterItemStacks[par1];
- }
- /**
- * Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a
- * new stack.
- */
- @Override
- public ItemStack decrStackSize(int par1, int par2)
- {
- if (this.gemcutterItemStacks[par1] != null)
- {
- ItemStack itemstack;
- if (this.gemcutterItemStacks[par1].stackSize <= par2)
- {
- itemstack = this.gemcutterItemStacks[par1];
- this.gemcutterItemStacks[par1] = null;
- return itemstack;
- }
- else
- {
- itemstack = this.gemcutterItemStacks[par1].splitStack(par2);
- if (this.gemcutterItemStacks[par1].stackSize == 0)
- {
- this.gemcutterItemStacks[par1] = null;
- }
- return itemstack;
- }
- }
- else
- {
- return null;
- }
- }
- /**
- * When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem -
- * like when you close a workbench GUI.
- */
- @Override
- public ItemStack getStackInSlotOnClosing(int par1)
- {
- if (this.gemcutterItemStacks[par1] != null)
- {
- ItemStack itemstack = this.gemcutterItemStacks[par1];
- this.gemcutterItemStacks[par1] = null;
- return itemstack;
- }
- else
- {
- return null;
- }
- }
- /**
- * Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
- */
- @Override
- public void setInventorySlotContents(int par1, ItemStack par2ItemStack)
- {
- this.gemcutterItemStacks[par1] = par2ItemStack;
- if (par2ItemStack != null && par2ItemStack.stackSize > this.getInventoryStackLimit())
- {
- par2ItemStack.stackSize = this.getInventoryStackLimit();
- }
- }
- /**
- * Returns the name of the inventory.
- */
- public String getInvName()
- {
- return this.isInvNameLocalized() ? this.field_94130_e : "container.gemcutter";
- }
- /**
- * If this returns false, the inventory name will be used as an unlocalized name, and translated into the player's
- * language. Otherwise it will be used directly.
- */
- public boolean isInvNameLocalized()
- {
- return this.field_94130_e != null && this.field_94130_e.length() > 0;
- }
- public void func_94129_a(String par1Str)
- {
- this.field_94130_e = par1Str;
- }
- /**
- * Reads a tile entity from NBT.
- */
- @Override
- public void readFromNBT(NBTTagCompound par1NBTTagCompound)
- {
- super.readFromNBT(par1NBTTagCompound);
- NBTTagList nbttaglist = par1NBTTagCompound.getTagList("Items");
- this.gemcutterItemStacks = new ItemStack[this.getSizeInventory()];
- for (int i = 0; i < nbttaglist.tagCount(); ++i)
- {
- NBTTagCompound nbttagcompound1 = (NBTTagCompound)nbttaglist.tagAt(i);
- byte b0 = nbttagcompound1.getByte("Slot");
- if (b0 >= 0 && b0 < this.gemcutterItemStacks.length)
- {
- this.gemcutterItemStacks[b0] = ItemStack.loadItemStackFromNBT(nbttagcompound1);
- }
- }
- this.gemcutterBurnTime = par1NBTTagCompound.getShort("BurnTime");
- this.gemcutterCookTime = par1NBTTagCompound.getShort("CookTime");
- this.currentGemItemBurnTime = getItemBurnTime(this.gemcutterItemStacks[1]);
- if (par1NBTTagCompound.hasKey("CustomName"))
- {
- this.field_94130_e = par1NBTTagCompound.getString("CustomName");
- }
- }
- /**
- * Writes a tile entity to NBT.
- */
- @Override
- public void writeToNBT(NBTTagCompound par1NBTTagCompound)
- {
- super.writeToNBT(par1NBTTagCompound);
- par1NBTTagCompound.setShort("BurnTime", (short)this.gemcutterBurnTime);
- par1NBTTagCompound.setShort("CookTime", (short)this.gemcutterCookTime);
- NBTTagList nbttaglist = new NBTTagList();
- for (int i = 0; i < this.gemcutterItemStacks.length; ++i)
- {
- if (this.gemcutterItemStacks[i] != null)
- {
- NBTTagCompound nbttagcompound1 = new NBTTagCompound();
- nbttagcompound1.setByte("Slot", (byte)i);
- this.gemcutterItemStacks[i].writeToNBT(nbttagcompound1);
- nbttaglist.appendTag(nbttagcompound1);
- }
- }
- par1NBTTagCompound.setTag("Items", nbttaglist);
- if (this.isInvNameLocalized())
- {
- par1NBTTagCompound.setString("CustomName", this.field_94130_e);
- }
- }
- /**
- * Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. *Isn't
- * this more of a set than a get?*
- */
- public int getInventoryStackLimit()
- {
- return 64;
- }
- @SideOnly(Side.CLIENT)
- /**
- * Returns an integer between 0 and the passed value representing how close the current item is to being completely
- * cooked
- */
- public int getCookProgressScaled(int par1)
- {
- return this.gemcutterCookTime * par1 / 200;
- }
- @SideOnly(Side.CLIENT)
- /**
- * Returns an integer between 0 and the passed value representing how much burn time is left on the current fuel
- * item, where 0 means that the item is exhausted and the passed value means that the item is fresh
- */
- public int getBurnTimeRemainingScaled(int par1)
- {
- if (this.currentGemItemBurnTime == 0)
- {
- this.currentGemItemBurnTime = 200;
- }
- return this.gemcutterBurnTime * par1 / this.currentGemItemBurnTime;
- }
- /**
- * Returns true if the furnace is currently burning
- */
- public boolean isBurning()
- {
- return this.gemcutterBurnTime > 0;
- }
- /**
- * Allows the entity to update its state. Overridden in most subclasses, e.g. the mob spawner uses this to count
- * ticks and creates a new spawn inside its implementation.
- */
- public void updateEntity()
- {
- boolean flag = this.gemcutterBurnTime > 0;
- boolean flag1 = false;
- if (this.gemcutterBurnTime > 0)
- {
- --this.gemcutterBurnTime;
- }
- if (!this.worldObj.isRemote)
- {
- if (this.gemcutterBurnTime == 0 && this.canSmelt())
- {
- this.currentGemItemBurnTime = this.gemcutterBurnTime = getItemBurnTime(this.gemcutterItemStacks[1]);
- if (this.gemcutterBurnTime > 0)
- {
- flag1 = true;
- if (this.gemcutterItemStacks[1] != null)
- {
- --this.gemcutterItemStacks[1].stackSize;
- if (this.gemcutterItemStacks[1].stackSize == 0)
- {
- this.gemcutterItemStacks[1] = this.gemcutterItemStacks[1].getItem().getContainerItemStack(gemcutterItemStacks[1]);
- }
- }
- }
- }
- if (this.isBurning() && this.canSmelt())
- {
- ++this.gemcutterCookTime;
- if (this.gemcutterCookTime == 200)
- {
- this.gemcutterCookTime = 0;
- this.smeltItem();
- flag1 = true;
- }
- }
- else
- {
- this.gemcutterCookTime = 0;
- }
- if (flag != this.gemcutterBurnTime > 0)
- {
- flag1 = true;
- BlockGemcutterBench.updateGemcutterBlockState(this.gemcutterBurnTime > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord);
- }
- }
- if (flag1)
- {
- this.onInventoryChanged();
- }
- }
- /**
- * Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc.
- */
- private boolean canSmelt()
- {
- if (this.gemcutterItemStacks[0] == null)
- {
- return false;
- }
- //also changed bits down here
- if (this.gemcutterItemStacks[3] == null)
- {
- return false;
- }
- else
- {
- ItemStack itemstack = GemcutterRecipes.smelting().getSmeltingResult(this.gemcutterItemStacks[0], this.gemcutterItemStacks[3]);
- if (itemstack == null) return false;
- if (this.gemcutterItemStacks[2] == null) return true;
- if (!this.gemcutterItemStacks[2].isItemEqual(itemstack)) return false;
- int result = gemcutterItemStacks[2].stackSize + itemstack.stackSize;
- return (result <= getInventoryStackLimit() && result <= itemstack.getMaxStackSize());
- }
- }
- /**
- * Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack
- */
- public void smeltItem()
- {
- if (this.canSmelt())
- {
- //Not sure if this is correct
- ItemStack itemstack = GemcutterRecipes.smelting().getSmeltingResult(this.gemcutterItemStacks[0], this.gemcutterItemStacks[3]);
- if (this.gemcutterItemStacks[2] == null)
- {
- this.gemcutterItemStacks[2] = itemstack.copy();
- }
- else if (this.gemcutterItemStacks[2].isItemEqual(itemstack))
- {
- gemcutterItemStacks[2].stackSize += itemstack.stackSize;
- }
- --this.gemcutterItemStacks[0].stackSize;
- if (this.gemcutterItemStacks[0].stackSize <= 0)
- {
- this.gemcutterItemStacks[0] = null;
- }
- //Added this bit down here
- --this.gemcutterItemStacks[3].stackSize;
- if (this.gemcutterItemStacks[3].stackSize <= 0)
- {
- this.gemcutterItemStacks[3] = null;
- }
- }
- }
- /**
- * Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't
- * fuel
- */
- public static int getItemBurnTime(ItemStack par0ItemStack)
- {
- if (par0ItemStack == null)
- {
- return 0;
- }
- else
- {
- int i = par0ItemStack.getItem().itemID;
- Item item = par0ItemStack.getItem();
- if (par0ItemStack.getItem() instanceof ItemBlock && Block.blocksList[i] != null)
- {
- Block block = Block.blocksList[i];
- /*if (block == Block.woodSingleSlab)
- {
- return 150;
- }
- if (block.blockMaterial == Material.wood)
- {
- return 300;
- }*/
- }
- //if (i == mod_Ores.PolisherTowel.itemID) return 800;
- if (i == mod_Ores.Polisher.itemID) return 1600;
- //if (i == mod_Ores.UraniumLiquid.itemID) return 1600;
- //if (i == Item.coal.itemID) return 1600;
- return GameRegistry.getFuelValue(par0ItemStack);
- }
- }
- /**
- * Return true if item is a fuel source (getItemBurnTime() > 0).
- */
- public static boolean isItemFuel(ItemStack par0ItemStack)
- {
- return getItemBurnTime(par0ItemStack) > 0;
- }
- /**
- * Do not make give this method the name canInteractWith because it clashes with Container
- */
- @Override
- public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)
- {
- return this.worldObj.getBlockTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : par1EntityPlayer.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;
- }
- public void openChest() {}
- public void closeChest() {}
- /**
- * Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
- */
- public boolean isStackValidForSlot(int par1, ItemStack par2ItemStack)
- {
- return par1 == 2 ? false : (par1 == 1 ? isItemFuel(par2ItemStack) : true);
- }
- /**
- * Get the size of the side inventory.
- */
- public int[] getSizeInventorySide(int par1)
- {
- return par1 == 0 ? field_102011_e : (par1 == 1 ? field_102010_d : field_102009_f);
- }
- public boolean func_102007_a(int par1, ItemStack par2ItemStack, int par3)
- {
- return this.isStackValidForSlot(par1, par2ItemStack);
- }
- public boolean func_102008_b(int par1, ItemStack par2ItemStack, int par3)
- {
- return par3 != 0 || par1 != 1 || par2ItemStack.itemID == Item.bucketEmpty.itemID;
- }
- /***********************************************************************************
- * This function is here for compatibilities sake, Modders should Check for
- * Sided before ContainerWorldly, Vanilla Minecraft does not follow the sided standard
- * that Modding has for a while.
- *
- * In vanilla:
- *
- * Top: Ores
- * Sides: Fuel
- * Bottom: Output
- *
- * Standard Modding:
- * Top: Ores
- * Sides: Output
- * Bottom: Fuel
- *
- * The Modding one is designed after the GUI, the vanilla one is designed because its
- * intended use is for the hopper, which logically would take things in from the top.
- *
- * This will possibly be removed in future updates, and make vanilla the definitive
- * standard.
- */
- @Override
- public int getStartInventorySide(ForgeDirection side)
- {
- if (ForgeDummyContainer.legacyFurnaceSides)
- {
- if (side == ForgeDirection.DOWN) return 1;
- if (side == ForgeDirection.UP) return 0;
- return 2;
- }
- else
- {
- if (side == ForgeDirection.DOWN) return 2;
- if (side == ForgeDirection.UP) return 0;
- return 1;
- }
- }
- @Override
- public int getSizeInventorySide(ForgeDirection side)
- {
- return 1;
- }
- }
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