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- DebugMessage: Version 0.86.045 last updated on: 04-04-2012 09:52
- DebugMessage: Entering WinMain
- DebugMessage: ******* Starting Game Shell *******
- Debug Message: Command Line:
- DebugMessage: *********DXDiag info follows.*********
- System Info
- Time: 4/4/2012, 21:54:41
- DirectX Version: DirectX 11
- Machine Name: YAH-PC
- Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.111118-2330)
- Languages: English (Regional Setting: English)
- System Manufacturer: ASUSTeK Computer Inc.
- System Model: N61Jq
- BIOS: BIOS Date: 10/30/09 15:13:23 Ver: 08.00.10
- Processor: Intel(R) Core(TM) i7 CPU Q 720 @ 1.60GHz (8 CPUs), ~1.6GHz
- Physical Memory: 4096MB RAM
- Page File: 2182MB used, 5857MB available
- Windows Dir: C:\Windows
- Display Info
- Display device 1:
- Device Name: \\.\DISPLAY1
- Card Name: AMD Radeon HD 6570M/5700 Series
- Manufacturer: Advanced Micro Devices, Inc.
- Chip Type: ATI display adapter (0x68C0)
- DAC Type: Internal DAC(400MHz)
- Key Device: Enum\PCI\VEN_1002&DEV_68C0&SUBSYS_1C221043&REV_00
- Display Memory: 2768 MB
- Current Display Mode: 1366 x 768 (32 bit) (60Hz)
- Monitor Name: Generic PnP Monitor
- Monitor Max Resolution:
- Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx6
- Driver Version: 8.17.0010.1103
- Driver Date: 10/25/2011 22:04:28
- DirectX Acceleration Enabled: Yes
- Sound info
- Sound device 1:
- Description: Speakers (Realtek High Definition Audio)
- Default Sound Playback: Yes
- Default Voice Playback: Yes
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0269&SUBSYS_104313D3&REV_1000
- Manufacturer ID: 1
- Product ID: 100
- Driver Name: RTKVHD64.sys
- Provider: Realtek Semiconductor Corp.
- Driver Version: 6.00.0001.5995
- Driver Date: 12/3/2009 09:43:27
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- Sound device 1:
- Description: Realtek Digital Output (Realtek High Definition Audio)
- Default Sound Playback: No
- Default Voice Playback: No
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0269&SUBSYS_104313D3&REV_1000
- Manufacturer ID: 1
- Product ID: 100
- Driver Name: RTKVHD64.sys
- Provider: Realtek Semiconductor Corp.
- Driver Version: 6.00.0001.5995
- Driver Date: 12/3/2009 09:43:27
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- DebugMessage: *********END dxdiag info.*********
- DebugMessage: Border size reported as 0 by 0
- DebugMessage: Using 0 samples for multisampling.
- DebugMessage: Game Resolution: 1366 x 768 (windowed mode)
- DebugMessage: HAL (hardware vertex processing)AMD Radeon HD 6570M/5700 Series
- DebugMessage: Presentation Interval: Immediate.
- DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
- DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
- DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
- DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
- DebugMessage: Bump mapping is supported.
- Debug Message: Device is now ready
- Debug Message: GFX-THREAD: DISABLED
- DebugMessage: Border size reported as 6 by 28
- DebugMessage: Shell initialization complete
- DebugMessage: Elemental: Fallen Enchantress is activated.
- DebugMessage: ***** Initializing Game *****
- DebugMessage: Loaded font Arial-13
- DebugMessage: Loaded font Trajan Pro_lu-16
- DebugMessage: Loaded font Trajan Pro_lu-13
- DebugMessage: Timer Frequency is 0 17c84b
- DebugMessage: Initializing sound card.
- DebugMessage: initailizing bink
- DebugMessage: No files found matching mask C:\Users\Travis Gaby\Documents\My Games\FallenEnchantress\Mods\Screens\*.dxpack
- DebugMessage: Create anchor mwin
- DebugMessage: Load texture atlas.
- DebugMessage: InitializeWorld
- DebugMessage: Loaded font Tahoma-13Bold
- Debug Message: Attempting to allocate memory of size: 53477376 bytes
- Debug Message: Allocation successful
- DebugMessage: Create popup manager.
- DebugMessage: InitializeMWinStripEngine
- DebugMessage: InitializeMWinDeferredTextRenderer
- DebugMessage: Initialize effect system.
- DebugMessage: InitializeSpellRepository
- DebugMessage: InitializeTriggerManager
- DebugMessage: InitializeMusicLayerGroupManager
- DebugMessage: InitializeMultiplayerClient
- DebugMessage: Loaded font Tahoma-16Bold
- DebugMessage: Loaded font Trajan Pro-19Bold
- DebugMessage: Loaded font Trajan Pro-16Bold
- Debug Message: Attempting to allocate memory of size: 53477376 bytes
- Debug Message: Allocation successful
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 9857 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1650 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1071 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3759 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1027 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1064 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1032 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1173 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1524 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1336 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1059 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1220 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1219 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1387 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1034 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1547 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1631 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3048 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2266 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1142 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1085 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1279 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1297 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1772 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2814 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2103 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2423 If this is happening while the game is loaded, you may need a new datazip.exe file.
- DebugMessage: Begin LoadCoreXMLData3
- DebugMessage: No files found matching mask C:\Users\Travis Gaby\Documents\My Games\FallenEnchantress\Items\*.xml
- DebugMessage: No files found matching mask C:\Users\Travis Gaby\Documents\My Games\FallenEnchantress\Stamps\*.xml
- DebugMessage: No files found matching mask C:\Users\Travis Gaby\Documents\My Games\FallenEnchantress\Tiles\*.xml
- DebugMessage: No files found matching mask C:\Users\Travis Gaby\Documents\My Games\FallenEnchantress\Tiles\Shadows\*.xml
- DebugMessage: No files found matching mask C:\Users\Travis Gaby\Documents\My Games\FallenEnchantress\RaceTypes\*.xml
- DebugMessage: No files found matching mask C:\Users\Travis Gaby\Documents\My Games\FallenEnchantress\Effects\*.xml
- DebugMessage: No files found matching mask C:\Users\Travis Gaby\Documents\My Games\FallenEnchantress\Quests\*.xml
- DebugMessage: LoadCoreXMLData finished 3
- Debug Message: MapManager registered 1 files on disk
- Debug Message: MapManager registered 69 files on disk
- Debug Message: MapManager registered 1 files on disk
- DebugMessage: No files found matching mask C:\Users\Travis Gaby\Documents\My Games\FallenEnchantress\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Travis Gaby\Documents\My Games\FallenEnchantress\Maps\TacticalMaps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Travis Gaby\Documents\My Games\FallenEnchantress\Mods\Data\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Travis Gaby\Documents\My Games\FallenEnchantress\Mods\Data\Maps\Tactical\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: LoadCoreXMLData finished
- DebugMessage: Create setup screens.
- DebugMessage: Loaded font Trajan Pro-24Bold
- DebugMessage: Loaded font Trajan Pro-21Bold
- DebugMessage: Loaded font Times New Roman-16
- DebugMessage: Loaded font Tahoma-11Bold
- DebugMessage: Loaded font Arial-11
- DebugMessage: Loaded font Trajan Pro-13
- DebugMessage: Loaded font Tahoma-16
- DebugMessage: Loaded font Trajan Pro-13Bold
- DebugMessage: Loaded font Tahoma-19Bold
- DebugMessage: Loaded font BankGothic Md BT-12
- DebugMessage: No string tables in C:\Program Files (x86)\Stardock Games\FallenEnchantress\Data\English\*.tips
- DebugMessage: Set mouse.
- DebugMessage: Set update timer.
- DebugMessage: Popup Manager Update: Unhiding FullScreenBink
- DebugMessage: Popup Manager Update: Unhiding FullScreenBink
- DebugMessage: Loaded font Times New Roman-16Bold
- DebugMessage: Popup Manager Update: Unhiding OptionsWnd
- DebugMessage: No files found matching mask C:\Users\Travis Gaby\Documents\My Games\FallenEnchantress\Saves\Campaign\*.*
- DebugMessage: Popup Manager Update: Unhiding LoadWnd
- Debug Message: LOADING GAME: C:\Users\Travis Gaby\Documents\My Games\FallenEnchantress\Saves\AutoSave.EleSav
- Debug Message: LOAD GAME: Loading Quick Data
- Debug Message: StopAllXMLDataThreads Called
- Debug Message: Stopped CoreXMLDataThread1
- Debug Message: Stopped CoreXMLDataThread2
- Debug Message: Stopped CoreXMLDataThread3
- Debug Message: Stopped CoreXMLDataThread4
- Debug Message: Stopped Load Game XML Thread
- Debug Message: Stopped Load Game XML Thread #2
- Debug Message: LOAD GAME: Loading XML Data (start)
- Debug Message: WARNING: Terrain Type: Land is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Rugged_Land is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Fertile_Land is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Chasm is being deleted at an unsafe time. Cat=8 Mod=0
- Debug Message: WARNING: Terrain Type: ChasmEdge is being deleted at an unsafe time. Cat=9 Mod=0
- Debug Message: WARNING: Terrain Type: DesertTerrain is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: HillsTerrain is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: SwampTerrain is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: ArcticTerrain is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: MountainRange is being deleted at an unsafe time. Cat=2 Mod=0
- Debug Message: WARNING: Terrain Type: MountainSide is being deleted at an unsafe time. Cat=2 Mod=0
- Debug Message: WARNING: Terrain Type: Forest is being deleted at an unsafe time. Cat=3 Mod=0
- Debug Message: WARNING: Terrain Type: Beach is being deleted at an unsafe time. Cat=4 Mod=0
- Debug Message: WARNING: Terrain Type: Cliff is being deleted at an unsafe time. Cat=5 Mod=0
- Debug Message: WARNING: Terrain Type: River is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: City is being deleted at an unsafe time. Cat=6 Mod=0
- Debug Message: WARNING: Terrain Type: Submerged is being deleted at an unsafe time. Cat=1 Mod=0
- Debug Message: WARNING: Terrain Type: BurningLands is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Fissure is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: CurgensTomb is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Imperium is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Scrapyard is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: CaveWall is being deleted at an unsafe time. Cat=2 Mod=0
- Debug Message: WARNING: Terrain Type: Unknown is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1650 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1071 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3759 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1027 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1064 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1032 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1173 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1524 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1336 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1059 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1220 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1219 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1387 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1034 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1547 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1631 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3048 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2266 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1142 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1085 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1279 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1297 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1772 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2814 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2103 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2423 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: LOAD GAME: Loading XML Data (end)
- Debug Message: Loaded saved game with map file:
- DebugMessage: LOAD GAME: Loading Quick Data - Complete
- DebugMessage: Loaded font Trajan Pro-32Bold
- DebugMessage: Popup Manager Update: Unhiding LoadingWnd
- DebugMessage: Loaded font Trajan Pro-11Bold
- DebugMessage: Loaded font Verdana-13
- Debug Message: InitializeWorld: Map File:
- Debug Message: Stamp Quantity: 7
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 4
- Debug Message: Mountain Generation Option: 1
- Debug Message: Map Random Seed: 1333588601
- Debug Message: Map Generation Complete
- Debug Message: Creating terrain objects...
- Debug Message: Terrain objects created.
- Debug Message: LOAD GAME: Loading World
- Debug Message: LOAD GAME: Game Save Version: 132
- Debug Message: LOAD GAME: Game Version (at time of save): 0.86
- DebugMessage: Updating ZOC.
- DebugMessage: LOAD GAME: Loading World - Complete
- DebugMessage: Loaded font Tahoma-11
- DebugMessage: Loaded font Tahoma-12Bold
- DebugMessage: Loaded font Tahoma-19
- DebugMessage: Loaded font Trajan Pro-37Bold
- DebugMessage: Loaded font Tahoma-13
- DebugMessage: Loaded font Trajan Pro-15Bold
- DebugMessage: Loaded font Times New Roman-21Bold
- DebugMessage: Loaded font Verdana-13Bold
- DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect Bloom
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect HDRLighting
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
- Debug Message: CDXSASEngine ERROR: SetEffectUIParameterValue failed to find effect edgedetect
- DebugMessage: Player_List setting size 181 x 0
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating terrain gfx...
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
- Debug Message: FinishInitMapGfx finished.
- DebugMessage: Loaded font Trajan Pro72Bold
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Travpolis'.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: File does not include mesh data
- DebugMessage: Loaded font Tahoma-15Bold
- DebugMessage: Step 6: Sending Next Turn. Now ending turn.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 115 -
- Debug Message: Current Memory Usage: 673888 KB
- DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 249
- Debug Message: Units in World with Gfx: 110
- DebugMessage: Step 2: Thread: Setting AI Event Semaphore
- DebugMessage: Step 3: World Settings updated.
- DebugMessage: Step 4: Game Thread New Turn Setup Complete.
- DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
- DebugMessage: Step 6: Sending Next Turn. Now ending turn.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 116 -
- Debug Message: Current Memory Usage: 674196 KB
- DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 249
- Debug Message: Units in World with Gfx: 110
- DebugMessage: Step 2: Thread: Setting AI Event Semaphore
- DebugMessage: Step 3: World Settings updated.
- DebugMessage: Step 4: Game Thread New Turn Setup Complete.
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