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  1. OpenGL version 3.1.0 - Build 10.18.10.4358, running on Intel Intel(R) HD Graphics 4000
  2. Available extensions:
  3. Shading language version: 1.40 - Build 10.18.10.4358
  4. GL_EXT_blend_minmax
  5. GL_EXT_blend_subtract
  6. GL_EXT_blend_color
  7. GL_EXT_abgr
  8. GL_EXT_texture3D
  9. GL_EXT_clip_volume_hint
  10. GL_EXT_compiled_vertex_array
  11. GL_SGIS_texture_edge_clamp
  12. GL_SGIS_generate_mipmap
  13. GL_EXT_draw_range_elements
  14. GL_SGIS_texture_lod
  15. GL_EXT_rescale_normal
  16. GL_EXT_packed_pixels
  17. GL_EXT_texture_edge_clamp
  18. GL_EXT_separate_specular_color
  19. GL_ARB_multitexture
  20. GL_ARB_map_buffer_alignment
  21. GL_ARB_conservative_depth
  22. GL_EXT_texture_env_combine
  23. GL_EXT_bgra
  24. GL_EXT_blend_func_separate
  25. GL_EXT_secondary_color
  26. GL_EXT_fog_coord
  27. GL_EXT_texture_env_add
  28. GL_ARB_texture_cube_map
  29. GL_ARB_transpose_matrix
  30. GL_ARB_internalformat_query
  31. GL_ARB_internalformat_query2
  32. GL_ARB_texture_env_add
  33. GL_IBM_texture_mirrored_repeat
  34. GL_EXT_multi_draw_arrays
  35. GL_SUN_multi_draw_arrays
  36. GL_NV_blend_square
  37. GL_ARB_texture_compression
  38. GL_3DFX_texture_compression_FXT1
  39. GL_EXT_texture_filter_anisotropic
  40. GL_ARB_texture_border_clamp
  41. GL_ARB_point_parameters
  42. GL_ARB_texture_env_combine
  43. GL_ARB_texture_env_dot3
  44. GL_ARB_texture_env_crossbar
  45. GL_EXT_texture_compression_s3tc
  46. GL_ARB_shadow
  47. GL_ARB_window_pos
  48. GL_EXT_shadow_funcs
  49. GL_EXT_stencil_wrap
  50. GL_ARB_vertex_program
  51. GL_EXT_texture_rectangle
  52. GL_ARB_fragment_program
  53. GL_EXT_stencil_two_side
  54. GL_ATI_separate_stencil
  55. GL_ARB_vertex_buffer_object
  56. GL_EXT_texture_lod_bias
  57. GL_ARB_occlusion_query
  58. GL_ARB_fragment_shader
  59. GL_ARB_shader_objects
  60. GL_ARB_shading_language_100
  61. GL_ARB_texture_non_power_of_two
  62. GL_ARB_vertex_shader
  63. GL_NV_texgen_reflection
  64. GL_ARB_point_sprite
  65. GL_ARB_fragment_program_shadow
  66. GL_EXT_blend_equation_separate
  67. GL_ARB_depth_texture
  68. GL_ARB_texture_rectangle
  69. GL_ARB_draw_buffers
  70. GL_ARB_color_buffer_float
  71. GL_ARB_half_float_pixel
  72. GL_ARB_texture_float
  73. GL_ARB_pixel_buffer_object
  74. GL_EXT_framebuffer_object
  75. GL_ARB_draw_instanced
  76. GL_ARB_half_float_vertex
  77. GL_ARB_occlusion_query2
  78. GL_EXT_draw_buffers2
  79. GL_WIN_swap_hint
  80. GL_EXT_texture_sRGB
  81. GL_ARB_multisample
  82. GL_EXT_packed_float
  83. GL_EXT_texture_shared_exponent
  84. GL_ARB_texture_rg
  85. GL_ARB_texture_compression_rgtc
  86. GL_NV_conditional_render
  87. GL_ARB_texture_swizzle
  88. GL_EXT_texture_swizzle
  89. GL_ARB_texture_gather
  90. GL_ARB_sync
  91. GL_ARB_framebuffer_sRGB
  92. GL_EXT_packed_depth_stencil
  93. GL_ARB_depth_buffer_float
  94. GL_EXT_transform_feedback
  95. GL_ARB_transform_feedback2
  96. GL_ARB_draw_indirect
  97. GL_EXT_framebuffer_blit
  98. GL_EXT_framebuffer_multisample
  99. GL_ARB_framebuffer_object
  100. GL_ARB_framebuffer_no_attachments
  101. GL_EXT_texture_array
  102. GL_EXT_texture_integer
  103. GL_ARB_map_buffer_range
  104. GL_ARB_texture_buffer_range
  105. GL_EXT_texture_buffer
  106. GL_EXT_texture_snorm
  107. GL_ARB_blend_func_extended
  108. GL_INTEL_performance_queries
  109. GL_INTEL_performance_query
  110. GL_ARB_copy_buffer
  111. GL_ARB_sampler_objects
  112. GL_NV_primitive_restart
  113. GL_ARB_seamless_cube_map
  114. GL_ARB_uniform_buffer_object
  115. GL_ARB_depth_clamp
  116. GL_ARB_vertex_array_bgra
  117. GL_ARB_shader_bit_encoding
  118. GL_ARB_draw_buffers_blend
  119. GL_ARB_geometry_shader4
  120. GL_EXT_geometry_shader4
  121. GL_ARB_texture_query_lod
  122. GL_ARB_explicit_attrib_location
  123. GL_ARB_draw_elements_base_vertex
  124. GL_ARB_instanced_arrays
  125. GL_ARB_base_instance
  126. GL_ARB_fragment_coord_conventions
  127. GL_EXT_gpu_program_parameters
  128. GL_ARB_texture_buffer_object_rgb32
  129. GL_ARB_compatibility
  130. GL_ARB_texture_rgb10_a2ui
  131. GL_ARB_texture_multisample
  132. GL_ARB_vertex_type_2_10_10_10_rev
  133. GL_ARB_timer_query
  134. GL_ARB_tessellation_shader
  135. GL_ARB_vertex_array_object
  136. GL_ARB_provoking_vertex
  137. GL_ARB_sample_shading
  138. GL_ARB_texture_cube_map_array
  139. GL_EXT_gpu_shader4
  140. GL_ARB_gpu_shader5
  141. GL_ARB_gpu_shader_fp64
  142. GL_ARB_shader_subroutine
  143. GL_ARB_transform_feedback3
  144. GL_ARB_get_program_binary
  145. GL_ARB_separate_shader_objects
  146. GL_ARB_shader_precision
  147. GL_ARB_vertex_attrib_64bit
  148. GL_ARB_viewport_array
  149. GL_ARB_transform_feedback_instanced
  150. GL_ARB_compressed_texture_pixel_storage
  151. GL_ARB_shader_atomic_counters
  152. GL_ARB_shading_language_packing
  153. GL_ARB_shading_language_420pack
  154. GL_ARB_texture_storage
  155. GL_EXT_texture_storage
  156. GL_ARB_vertex_attrib_binding
  157. GL_ARB_multi_draw_indirect
  158. GL_ARB_program_interface_query
  159. GL_ARB_texture_storage_multisample
  160. GL_ARB_buffer_storage
  161. GL_ARB_debug_output
  162. GL_KHR_debug
  163. GL_ARB_arrays_of_arrays
  164. GL_INTEL_map_texture
  165. GL_ARB_texture_compression_bptc
  166. GL_ARB_ES2_compatibility
  167. GL_ARB_ES3_compatibility
  168. GL_ARB_robustness
  169. GL_EXT_texture_sRGB_decode
  170. GL_KHR_blend_equation_advanced
  171. GL_EXT_shader_integer_mix
  172. GL_ARB_stencil_texturing
  173. WGL_EXT_depth_float
  174. WGL_ARB_buffer_region
  175. WGL_ARB_extensions_string
  176. WGL_ARB_make_current_read
  177. WGL_ARB_pixel_format
  178. WGL_ARB_pbuffer
  179. WGL_EXT_extensions_string
  180. WGL_EXT_swap_control
  181. WGL_EXT_swap_control_tear
  182. WGL_ARB_multisample
  183. WGL_ARB_pixel_format_float
  184. WGL_ARB_framebuffer_sRGB
  185. WGL_ARB_create_context
  186. WGL_ARB_create_context_profile
  187. WGL_EXT_pixel_format_packed_float
  188. WGL_EXT_create_context_es_profile
  189. WGL_EXT_create_context_es2_profile
  190. WGL_NV_DX_interop
  191. WGL_ARB_create_context_robustness
  192.  
  193. Implementation Limits:
  194. GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 96
  195. GL_MAX_CUBE_MAP_TEXTURE_SIZE = 16384
  196. GL_MAX_DRAW_BUFFERS = 8
  197. GL_MAX_ELEMENTS_INDICES = 1.04858e+006
  198. GL_MAX_ELEMENTS_VERTICES = 1.04858e+006
  199. GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 4096
  200. GL_MAX_TEXTURE_IMAGE_UNITS = 16
  201. GL_MAX_TEXTURE_LOD_BIAS = 15
  202. GL_MAX_TEXTURE_SIZE = 16384
  203. GL_MAX_VERTEX_ATTRIBS = 16
  204. GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 16
  205. GL_MAX_VERTEX_UNIFORM_COMPONENTS = 4096
  206. GL_NUM_COMPRESSED_TEXTURE_FORMATS = 20
  207. GL_SAMPLE_BUFFERS = 0
  208. GL_SAMPLES = 0
  209. GL_ALIASED_LINE_WIDTH_RANGE = 1, 7
  210. GL_MAX_VIEWPORT_DIMS = 16384, 16384
  211. GL_SMOOTH_LINE_WIDTH_RANGE = 0, 6.99219
  212. GL_SMOOTH_POINT_SIZE_RANGE = 1, 255
  213.  
  214. Compressed texture formats:
  215. 0x83f0
  216. 0x83f2
  217. 0x83f3
  218. 0x83f1
  219. 0x86b0
  220. 0x86b1
  221. 0x8e8c
  222. 0x8e8d
  223. 0x8e8e
  224. 0x8e8f
  225. 0x9270
  226. 0x9272
  227. 0x9271
  228. 0x9273
  229. 0x9274
  230. 0x9275
  231. 0x9276
  232. 0x9277
  233. 0x9278
  234. 0x9279
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