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- Jump 4: Crypt of the Necrodancer
- 1700/1700(Dance, Dance Revolution +600, Blood Thirsty Monsters +100)
- Bard(100)
- Perk: Phat Beats(0), Master of the Funk(300), Coral Keytar(200), Rhythm Dance(600), Conga Crown(400)
- Companion:
- Cadence(100)
- >What the
- >Is.
- >This a dungeon or a disco?!
- >...Fuck it, so I have to get to the bottom of the this place?
- >Let's boogie!
- >...oh shit we're actually boogieing.
- >...Hahahahah
- >HAHAHAHAH
- >Son
- >I've been dancing for the last 10 years, i am trained. I have done it every minute of every day for a decade, practicing and pumping my stuff
- >I have the stamina, flair and magical prowess to keep going for hours
- >can you say the same of yourselves
- >Necrodancer...
- >I'm going to show you who's the hippest in town, bitch!
- >Hah, nobody can outmatch 20 years of sick moves, son. I got magic special effects
- and trainign like you've never seen!
- >Looks like I'm not alone! Hey there little lady
- >You're stuck here too, huh..? It's kinda rough.
- >...
- >May I have this dance?
- Welp, now my super bullshit dumb combo is initiated.
- Time to see how many different style and dancing perks I can stack, then use a retained DDR to try and groove my way out of any situation
- at the very least I got exactly what I wanted out of this jump
- The Konga Crown is gonna be some fly duds and the strength boost is always nice, though probably will get outdated quickly.
- Style like this never gets outdated, though.
- So if I can just find more places where I get uber good dancing skills that'd be great. Seems like a rare ability though, unless I count the kinda cheese I'd pull with going to a dnd jump with unreal charisma(a la Fallen London's social tree) and just pour points into Perform(Dance)
- which is a PLAN.
- Not sure how good of a plan it is
- but it's a plan
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