Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- pathbd=PhysicsBody::create();
- pathbd->setVelocity(Vec2(-85.0,0.0));
- auto node = DrawNode::create();
- node->setPhysicsBody(PhysicsBody::createEdgeSegment(Vec2((1024+(temp*2048)),384), Vec2((1024+(temp*2048)),384)));
- node->setPosition(Vec2((1024+(temp*2048)),384));
- this->addChild(node);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement