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autostart.as

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Feb 6th, 2014
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  1. // initialize script
  2.  
  3. #include "Default/DefaultStart.as"
  4.  
  5. //we can use this to set autoconfig stuff here
  6. void Configure()
  7. {
  8.     s_soundon = 1; // sound on
  9.     v_driver = 5;  // default video driver
  10. }
  11.  
  12. void InitializeGame()
  13. {
  14.     print("Initializing Game Script");
  15.     LoadDefaultMapLoaders();
  16.     LoadDefaultGUI();
  17.     LoadDefaultMenuMusic();
  18.    
  19.     RunLocalhost();
  20. }
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