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- // initialize script
- #include "Default/DefaultStart.as"
- //we can use this to set autoconfig stuff here
- void Configure()
- {
- s_soundon = 1; // sound on
- v_driver = 5; // default video driver
- }
- void InitializeGame()
- {
- print("Initializing Game Script");
- LoadDefaultMapLoaders();
- LoadDefaultGUI();
- LoadDefaultMenuMusic();
- RunLocalhost();
- }
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