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- Trubbish @ Berry Juice
- Ability: Sticky Hold
- Level: 5
- EVs: 36 HP / 36 Atk / 100 Def / 100 SpD / 236 Spe
- Jolly Nature
- - Recycle
- - Spikes
- - Gunk Shot
- - Drain Punch
- Pawniard @ Eviolite
- Ability: Defiant
- Level: 5
- EVs: 156 Atk / 36 Def / 116 SpD / 196 Spe
- Jolly Nature
- - Stealth Rock
- - Sucker Punch
- - Knock Off
- - Iron Head
- Mienfoo @ Eviolite
- Ability: Regenerator
- Level: 5
- EVs: 196 Def / 36 SpD / 236 Spe
- Jolly Nature
- - High Jump Kick
- - Knock Off
- - Acrobatics
- - U-turn
- Frillish @ Eviolite
- Ability: Cursed Body
- Level: 5
- EVs: 236 HP / 196 Def / 76 SpD
- Modest Nature
- IVs: 0 Atk
- - Scald
- - Will-O-Wisp
- - Hex
- - Recover
- Porygon @ Eviolite
- Ability: Trace
- Level: 5
- EVs: 76 HP / 196 Def / 236 SpA
- Modest Nature
- IVs: 0 Atk
- - Psychic
- - Ice Beam
- - Thunder Wave
- - Recover
- Foongus @ Eviolite
- Ability: Regenerator
- Level: 5
- EVs: 124 HP / 240 Def / 80 SpD
- Calm Nature
- IVs: 1 Atk / 30 Def / 30 SpA / 30 SpD / 30 Spe
- - Spore
- - Giga Drain
- - Sludge Bomb
- - Hidden Power [Fighting]
- Trubbish is a really cool Pokemon. It's very flawed, but it has a good niche as a reliable Spikes setter with recovery. It's also able to check Fighting-types and soft check Pawniard, which is pretty neat.
- The first Pokemon I added was Pawniard. I wanted priority because I really like the combination of hazards + priority and I also wanted something to discourage Defog. Pawniard also gives me Stealth Rock and a Flying-type check. It's also a Sticky Web check.
- Next I added fast Mienfoo, which is a Pokemon I hadn't used in a while. I wanted something fast and strong that could take advantage of the hazards so I went with a High Jump Kick set. It also gave me a more solid Pawniard check and Acrobatics helps beat opposing Fighting-types.
- I know this is a bit strange, but Frillish actually fits really well on this team. It gives me a very solid check to Water- and Ground-types. I think Frillish is probably the best spinblocker in the metagame because it beats both of the common spinners, and it has great utility with Scald. It also checks Fire-types.
- Trace Porygon fits on the team as a check to Abra, Gastly, and Chinchou. It's also a soft Flying-type check and can cripple a lot of attackers with Thunder Wave.
- Foongus rounds out the squadron as a Water-type, Fighting-type, and Shell Smash check. It carries Hidden Power Fighting because the team has some troubles with Pawniard.
- Overall, I think this team is pretty good. It's weak to Gothita and doesn't like Pawniard too much, but I think otherwise it's solid. It doesn't show off Trubbish too well, and I'm sorry about that. I feel like a team that highlighted Trubbish more would've ended up as worse overall. I hope you enjoy the team, it's pretty decent and fun to use.
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