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- Using configuration source: "C:\Documents and Settings\Isaac\Local Settings\Application Data\springsettings.cfg"
- [CMyMath::Init] CPU SSE mask: 112, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 0, SSSE 3.0: 0
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- OS: Microsoft Windows
- Microsoft Windows XP Professional Service Pack 3 (build 2600)
- Intel(R) Pentium(R) M processor 1.70GHz; 1534MB RAM, 2485MB pagefile
- OS: 32bit native mode
- [Watchdog] Installed (timeout: 10sec)
- Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 85.0
- Build date/time: Dec 22 2011 00:05:57
- Build environment: boost-104600, GNU libstdc++ version 20100429
- Compiler: gcc-4.4.4
- Using read-write data directory: C:\Program Files\Spring\
- Using read-only data directory: C:\Documents and Settings\Isaac\My Documents\My Games\Spring\
- Scanning: C:\Documents and Settings\Isaac\My Documents\My Games\Spring\maps
- Scanning: C:\Documents and Settings\Isaac\My Documents\My Games\Spring\mods
- Scanning: C:\Program Files\Spring\maps
- Scanning: C:\Program Files\Spring\base
- Scanning: C:\Program Files\Spring\games
- Scanning: C:\Program Files\Spring\mods
- Scanning: C:\Program Files\Spring\packages
- Supported Video modes: 1024x768, 960x720, 848x480, 800x600, 720x576, 720x480, 640x480, 640x400, 640x350, 512x384, 400x300, 320x240, 320x200
- Video mode set to 800x600/32bit (windowed)
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 1.3.1072 WinXP Release
- [f=0000000] GL vendor: ATI Technologies Inc.
- [f=0000000] GL renderer: MOBILITY RADEON 7500 DDR x86/SSE2
- [f=0000000] GLSL version: (null)
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: unknown
- [f=0000000] GL info:
- haveARB: 0, haveGLSL: 0, ATI hacks: 1
- FBO support: 0, NPOT-texture support: 0, 24bit Z-buffer support: 0
- maximum texture size: 2048, compress MIP-map textures: 0
- [f=0000000] Joysticks found: 0
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] CPU Cores: 1
- [f=0000000] CPU affinity not set
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 128
- [f=0000000] Connecting to local server
- [f=0000000] PreGame::StartServer: 111 ms
- [f=0000000] Using map: DesertTriad
- [f=0000000] Using game: Balanced Annihilation V7.62
- [f=0000000] Using game archive: ba762.sdz
- [f=0000000] recording demo: demos/20111229_153536_DesertTriad_85.sdf
- [f=0000000] PreGame::GameDataReceived: 588 ms
- [f=0000000] User number 0 (team 0, allyteam 0)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 0.299000
- [f=0000000] Game::LoadDefs (GameData): 407 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 3 ms
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (28 MB)
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 98 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] Number of damage types: 11
- [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
- [f=0000000] Creating Unit Textures
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Loading Feature Definitions
- [f=0000000] Initializing Map Features
- [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
- [f=0000000] PathCosts: creating PE8 cache with 1 PF thread (12 MB)
- [f=0000000] PathCosts: precached 0 of 4096
- [f=0000000] PathCosts: precached 256 of 4096
- [f=0000000] PathCosts: precached 512 of 4096
- [f=0000000] PathCosts: precached 768 of 4096
- [f=0000000] PathCosts: precached 1024 of 4096
- [f=0000000] PathCosts: precached 1280 of 4096
- [f=0000000] PathCosts: precached 1536 of 4096
- [f=0000000] PathCosts: precached 1792 of 4096
- [f=0000000] PathCosts: precached 2048 of 4096
- [f=0000000] PathCosts: precached 2304 of 4096
- [f=0000000] PathCosts: precached 2560 of 4096
- [f=0000000] PathCosts: precached 2816 of 4096
- [f=0000000] PathCosts: precached 3072 of 4096
- [f=0000000] PathCosts: precached 3328 of 4096
- [f=0000000] PathCosts: precached 3584 of 4096
- [f=0000000] PathCosts: precached 3840 of 4096
- [f=0000000] PathCosts: writing
- [f=0000000] PathCosts: written
- [f=0000000] PathCosts: creating PE32 cache with 1 PF thread (12 MB)
- [f=0000000] PathCosts: precached 0 of 256
- [f=0000000] PathCosts: precached 16 of 256
- [f=0000000] PathCosts: precached 32 of 256
- [f=0000000] PathCosts: precached 48 of 256
- [f=0000000] PathCosts: precached 64 of 256
- [f=0000000] PathCosts: precached 80 of 256
- [f=0000000] PathCosts: precached 96 of 256
- [f=0000000] PathCosts: precached 112 of 256
- [f=0000000] PathCosts: precached 128 of 256
- [f=0000000] PathCosts: precached 144 of 256
- [f=0000000] PathCosts: precached 160 of 256
- [f=0000000] PathCosts: precached 176 of 256
- [f=0000000] PathCosts: precached 192 of 256
- [f=0000000] PathCosts: precached 208 of 256
- [f=0000000] PathCosts: precached 224 of 256
- [f=0000000] PathCosts: precached 240 of 256
- [f=0000000] PathCosts: writing
- [f=0000000] PathCosts: written
- [f=0000000] [CPathManager] pathing data checksum: c22ec185
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Creating Sky
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] [Init] shadow rendering is disabled (config-value -1)
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Tile Files
- [f=0000000] Reading Tile Map
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] [FarTextureHandler] Warning: framebuffer not valid!
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Warning: [LoadModelShaders] OpenGL ARB extensions missing for advanced unit shading
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 217 ms
- [f=0000000] Game::LoadInterface (Console): 2 ms
- [f=0000000] Loading LuaRules
- [f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
- [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
- [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
- [f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
- [f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
- [f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
- [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
- [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
- [f=0000000] Loaded gadget: Game End <game_end.lua>
- [f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
- [f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
- [f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
- [f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
- [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
- [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
- [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
- [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
- [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
- [f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
- [f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
- [f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- [f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
- [f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
- [f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
- [f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
- [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
- [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
- [f=0000000] Loaded gadget: Takeoff Fix <unit_air_takeoff.lua>
- [f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
- [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
- [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
- [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
- [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
- [f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
- [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
- [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
- [f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
- [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
- [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
- [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
- [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
- [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [f=0000000] Loaded gadget: Takeoff Fix <unit_air_takeoff.lua>
- [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
- [f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
- [f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
- [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
- [f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
- [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
- [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
- [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
- [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] blur api: texture error
- [f=0000000] Hardware is incompatible with Xray shader requirements
- [f=0000000] Hardware is incompatible with Xray shader requirements
- [f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
- [f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
- [f=0000000] Loading widget from mod: BlurApi <api_gfx_blur.lua> ...
- [f=0000000] blur api: your hardware is missing the necessary RenderToTexture feature
- [f=0000000] Loading widget from mod: MexUpg Helper <helper.lua> ...
- [f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
- [f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
- [f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
- [f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
- [f=0000000] Loading widget from mod: Last Msg. Pos. <cmd_lastmsgpos.lua> ...
- [f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
- [f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
- [f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
- [f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
- [f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
- [f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
- [f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
- [f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
- [f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
- [f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
- [f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
- [f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
- [f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
- [f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
- [f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
- [f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
- [f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
- [f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
- [f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
- [f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
- [f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
- [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
- [f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
- [f=0000000] Loading widget from mod: CameraShake <camera_shake.lua> ...
- [f=0000000] Loading widget from mod: FactoryGuard <unit_factory_guard.lua> ...
- [f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_buider.lua> ...
- [f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
- [f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
- [f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
- [f=0000000] Loading widget from mod: Stockpiler <unit_stockpile.lua> ...
- [f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
- [f=0000000] Loading widget from mod: Transporting <gui_transporting.lua> ...
- [f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
- [f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
- [f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
- [f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
- [f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
- [f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
- [f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
- [f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
- [f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
- [f=0000000] Loading widget from mod: SmoothScroll <camera_smooth_move.lua> ...
- [f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
- [f=0000000] Loading widget from mod: HighlightUnit <gui_hilight_unit.lua> ...
- [f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
- [f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
- [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
- [f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
- [f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
- [f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
- [f=0000000] LuaUI v0.3
- [f=0000000] Finalizing
- [f=0000000] Connection attempt from UnnamedPlayer
- [f=0000000] -> Version: 85.0
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Player UnnamedPlayer finished loading and is now ingame
- [f=0000000] GameID: 60f9fc4ec9a365600294bb991cdf4421
- [f=0000004] Skirmish AI "Enemy" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
- [f=0000015] UnnamedPlayer added point: Start 0
- [f=0000180] Press Shift+esc to access the quit menu
- [f=0000255] Press Shift+esc to access the quit menu
- [f=0000375] User exited
- [f=0000390] Red_UI_Framework>> last processed widget was "Red Tooltip"
- [f=0000390] Red_Drawing>> last processed widget was "Red Tooltip"
- [f=0000390] Path cache hits 0 0%
- [f=0000390] Path cache hits 0 0%
- [f=0000390] Statistics for local connection:
- Received: 1583 bytes
- Sent: 4732 bytes
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