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Braid

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Aug 27th, 2014
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  1. HLE: ! path: /dev_hdd0/game/
  2. HLE: W No pause.bin found, Auto Pause will not work.
  3. HLE: W No pause.bin found, Auto Pause will not work.
  4. LDR: ! Loading 'D:\rpcs3-6f0531b-windows-x86-64\dev_hdd0\game\NPUB30133/USRDIR/BOOT.BIN'...
  5. LDR: !
  6. LDR: ! Mount info:
  7. LDR: ! /dev_hdd0/ -> ./dev_hdd0/
  8. LDR: ! /dev_hdd1/ -> ./dev_hdd1/
  9. LDR: ! /dev_flash/ -> ./dev_flash/
  10. LDR: ! /dev_usb000/ -> ./dev_usb000/
  11. LDR: ! /dev_usb/ -> ./dev_usb000/
  12. LDR: ! /app_home/ -> D:\rpcs3-6f0531b-windows-x86-64\dev_hdd0\game\NPUB30133/
  13. LDR: ! /dev_bdvd/ -> D:\rpcs3-6f0531b-windows-x86-64\dev_hdd0\game\NPUB30133//../
  14. LDR: ! /host_root/ ->
  15. LDR: ! / -> D:\rpcs3-6f0531b-windows-x86-64\dev_hdd0\game\NPUB30133/
  16. LDR: !
  17. LDR: ! Title: Braid
  18. LDR: ! Serial: NPUB30133
  19. LDR: !
  20. MEM: ! Initializing memory: m_base_addr = 0x140910000
  21. MEM: ! Memory initialized.
  22. LDR: ! Imported function '_cellGcmInitBody' in 'cellGcmSys' module
  23. LDR: ! Imported function '_cellGcmSetFlipCommand' in 'cellGcmSys' module
  24. LDR: ! Imported function 'cellGcmAddressToOffset' in 'cellGcmSys' module
  25. LDR: ! Imported function 'cellGcmIoOffsetToAddress' in 'cellGcmSys' module
  26. LDR: ! Imported function '_cellGcmFunc15' in 'cellGcmSys' module
  27. LDR: ! Imported function 'cellGcmBindTile' in 'cellGcmSys' module
  28. LDR: ! Imported function 'cellGcmSetFlipMode' in 'cellGcmSys' module
  29. LDR: ! Imported function 'cellGcmSetDebugOutputLevel' in 'cellGcmSys' module
  30. LDR: ! Imported function 'cellGcmGetDefaultCommandWordSize' in 'cellGcmSys' module
  31. LDR: ! Imported function 'cellGcmGetLastFlipTime' in 'cellGcmSys' module
  32. LDR: ! Imported function 'cellGcmMapEaIoAddress' in 'cellGcmSys' module
  33. LDR: ! Imported function 'cellGcmGetFlipStatus' in 'cellGcmSys' module
  34. LDR: ! Imported function 'cellGcmGetDefaultSegmentWordSize' in 'cellGcmSys' module
  35. LDR: ! Imported function 'cellGcmGetReport' in 'cellGcmSys' module
  36. LDR: ! Imported function 'cellGcmSetDefaultFifoSize' in 'cellGcmSys' module
  37. LDR: ! Imported function 'cellGcmBindZcull' in 'cellGcmSys' module
  38. LDR: ! Imported function 'cellGcmMapMainMemory' in 'cellGcmSys' module
  39. LDR: ! Imported function 'cellGcmSetFlipHandler' in 'cellGcmSys' module
  40. LDR: ! Imported function 'cellGcmSetDisplayBuffer' in 'cellGcmSys' module
  41. LDR: ! Imported function 'cellGcmGetControlRegister' in 'cellGcmSys' module
  42. LDR: ! Imported function 'cellGcmGetReportDataLocation' in 'cellGcmSys' module
  43. LDR: ! Imported function 'cellGcmUnbindZcull' in 'cellGcmSys' module
  44. LDR: ! Imported function 'cellGcmSetVBlankHandler' in 'cellGcmSys' module
  45. LDR: ! Imported function 'cellGcmResetFlipStatus' in 'cellGcmSys' module
  46. LDR: ! Imported function 'cellGcmSetTileInfo' in 'cellGcmSys' module
  47. LDR: ! Imported function 'cellGcmSetGraphicsHandler' in 'cellGcmSys' module
  48. LDR: ! Imported function '_cellGcmSetFlipCommandWithWaitLabel' in 'cellGcmSys' module
  49. LDR: ! Imported function 'cellGcmUnbindTile' in 'cellGcmSys' module
  50. LDR: ! Imported function 'cellGcmGetConfiguration' in 'cellGcmSys' module
  51. LDR: ! Imported function 'cellGcmGetLabelAddress' in 'cellGcmSys' module
  52. LDR: ! Imported function 'cellVideoOutConfigure' in 'cellSysutil' module
  53. LDR: ! Imported function 'cellSysutilCheckCallback' in 'cellSysutil' module
  54. LDR: W Unimplemented function 'cellOskDialogUnloadAsync' in 'cellSysutil' module
  55. LDR: ! Imported function 'cellMsgDialogOpenErrorCode' in 'cellSysutil' module
  56. LDR: ! Imported function 'cellSysutilGetSystemParamInt' in 'cellSysutil' module
  57. LDR: ! Imported function 'cellMsgDialogOpen2' in 'cellSysutil' module
  58. LDR: W Unimplemented function 'cellOskDialogLoadAsync' in 'cellSysutil' module
  59. LDR: ! Imported function 'cellVideoOutGetState' in 'cellSysutil' module
  60. LDR: ! Imported function 'cellSaveDataAutoSave2' in 'cellSysutil' module
  61. LDR: ! Imported function 'cellSysutilGetSystemParamString' in 'cellSysutil' module
  62. LDR: ! Imported function 'cellSysutilRegisterCallback' in 'cellSysutil' module
  63. LDR: ! Imported function 'cellVideoOutGetResolutionAvailability' in 'cellSysutil' module
  64. LDR: W Unimplemented function 'cellOskDialogSetKeyLayoutOption' in 'cellSysutil' module
  65. LDR: ! Imported function 'cellVideoOutGetResolution' in 'cellSysutil' module
  66. LDR: W Unimplemented function 'cellOskDialogSetLayoutMode' in 'cellSysutil' module
  67. LDR: ! Imported function 'cellSaveDataAutoLoad2' in 'cellSysutil' module
  68. LDR: ! Imported function 'cellGameGetParamString' in 'cellGame' module
  69. LDR: ! Imported function 'cellGameContentPermit' in 'cellGame' module
  70. LDR: ! Imported function 'cellGameBootCheck' in 'cellGame' module
  71. LDR: ! Imported function 'sceNpBasicGetFriendListEntry' in 'sceNp' module
  72. LDR: ! Imported function 'sceNpScoreGetRankingByNpId' in 'sceNp' module
  73. LDR: ! Imported function 'sceNpScoreRecordScore' in 'sceNp' module
  74. LDR: ! Imported function 'sceNpScoreDestroyTitleCtx' in 'sceNp' module
  75. LDR: ! Imported function 'sceNpScoreInit' in 'sceNp' module
  76. LDR: ! Imported function 'sceNpBasicSetPresence' in 'sceNp' module
  77. LDR: ! Imported function 'sceNpBasicRegisterContextSensitiveHandler' in 'sceNp' module
  78. LDR: ! Imported function 'sceNpManagerGetContentRatingFlag' in 'sceNp' module
  79. LDR: ! Imported function 'sceNpScoreCreateTransactionCtx' in 'sceNp' module
  80. LDR: ! Imported function 'sceNpManagerGetStatus' in 'sceNp' module
  81. LDR: ! Imported function 'sceNpBasicGetFriendListEntryCount' in 'sceNp' module
  82. LDR: ! Imported function 'sceNpManagerGetAccountRegion' in 'sceNp' module
  83. LDR: ! Imported function 'sceNpScoreCreateTitleCtx' in 'sceNp' module
  84. LDR: ! Imported function 'sceNpInit' in 'sceNp' module
  85. LDR: ! Imported function 'sceNpManagerGetNetworkTime' in 'sceNp' module
  86. LDR: ! Imported function 'sceNpManagerGetOnlineId' in 'sceNp' module
  87. LDR: ! Imported function 'sceNpBasicSetPresenceDetails' in 'sceNp' module
  88. LDR: ! Imported function 'sceNpScoreDestroyTransactionCtx' in 'sceNp' module
  89. LDR: ! Imported function 'sceNpManagerRegisterCallback' in 'sceNp' module
  90. LDR: ! Imported function 'sceNpScoreAbortTransaction' in 'sceNp' module
  91. LDR: ! Imported function 'sceNpScoreGetRankingByRange' in 'sceNp' module
  92. LDR: ! Imported function 'sceNpManagerGetNpId' in 'sceNp' module
  93. LDR: W Unimplemented function 'sceNp2Init' in 'sceNp2' module
  94. LDR: ! Imported function 'sceNpTrophyRegisterContext' in 'sceNpTrophy' module
  95. LDR: ! Imported function 'sceNpTrophyCreateHandle' in 'sceNpTrophy' module
  96. LDR: ! Imported function 'sceNpTrophyGetRequiredDiskSpace' in 'sceNpTrophy' module
  97. LDR: ! Imported function 'sceNpTrophyInit' in 'sceNpTrophy' module
  98. LDR: ! Imported function 'sceNpTrophyUnlockTrophy' in 'sceNpTrophy' module
  99. LDR: ! Imported function 'sceNpTrophyCreateContext' in 'sceNpTrophy' module
  100. LDR: W Unknown module 'sceNpTus'
  101. LDR: ! Imported function 'sceNpTusCreateTransactionCtx' in 'sceNpTus' module
  102. LDR: ! Imported function 'sceNpTusPollAsync' in 'sceNpTus' module
  103. LDR: ! Imported function 'sceNpTusAddAndGetVariableAsync' in 'sceNpTus' module
  104. LDR: ! Imported function 'sceNpTusTerm' in 'sceNpTus' module
  105. LDR: ! Imported function 'sceNpTusDestroyTitleCtx' in 'sceNpTus' module
  106. LDR: ! Imported function 'sceNpTusDestroyTransactionCtx' in 'sceNpTus' module
  107. LDR: ! Imported function 'sceNpTusTryAndSetVariable' in 'sceNpTus' module
  108. LDR: ! Imported function 'sceNpTusCreateTitleCtx' in 'sceNpTus' module
  109. LDR: ! Imported function 'sceNpTusInit' in 'sceNpTus' module
  110. LDR: ! Imported function 'sceNpTusAddAndGetVariable' in 'sceNpTus' module
  111. LDR: ! Imported function 'cellSysmoduleLoadModule' in 'cellSysmodule' module
  112. LDR: ! Imported function 'cellRescGetNumColorBuffers' in 'cellResc' module
  113. LDR: ! Imported function 'cellRescSetWaitFlip' in 'cellResc' module
  114. LDR: ! Imported function 'cellRescSetDsts' in 'cellResc' module
  115. LDR: ! Imported function 'cellRescAdjustAspectRatio' in 'cellResc' module
  116. LDR: ! Imported function 'cellRescSetDisplayMode' in 'cellResc' module
  117. LDR: ! Imported function 'cellRescSetConvertAndFlip' in 'cellResc' module
  118. LDR: ! Imported function 'cellRescExit' in 'cellResc' module
  119. LDR: ! Imported function 'cellRescSetFlipHandler' in 'cellResc' module
  120. LDR: ! Imported function 'cellRescInit' in 'cellResc' module
  121. LDR: ! Imported function 'cellRescGetBufferSize' in 'cellResc' module
  122. LDR: ! Imported function 'cellRescSetSrc' in 'cellResc' module
  123. LDR: ! Imported function 'cellRescSetBufferAddress' in 'cellResc' module
  124. LDR: ! Imported function 'cellRescSetVBlankHandler' in 'cellResc' module
  125. LDR: ! Imported function 'cellRescCreateInterlaceTable' in 'cellResc' module
  126. LDR: ! Imported function 'cellFsClose' in 'sys_fs' module
  127. LDR: ! Imported function 'cellFsRead' in 'sys_fs' module
  128. LDR: ! Imported function 'cellFsOpen' in 'sys_fs' module
  129. LDR: ! Imported function 'cellFsStat' in 'sys_fs' module
  130. LDR: ! Imported function 'cellFsUnlink' in 'sys_fs' module
  131. LDR: ! Imported function 'cellFsLseek' in 'sys_fs' module
  132. LDR: ! Imported function 'cellFsGetFreeSize' in 'sys_fs' module
  133. LDR: ! Imported function 'cellFsMkdir' in 'sys_fs' module
  134. LDR: ! Imported function 'cellFsWrite' in 'sys_fs' module
  135. LDR: ! Imported function 'cellPadInit' in 'sys_io' module
  136. LDR: ! Imported function 'cellPadSetPortSetting' in 'sys_io' module
  137. LDR: ! Imported function 'cellPadGetData' in 'sys_io' module
  138. LDR: ! Imported function 'cellPadGetInfo2' in 'sys_io' module
  139. LDR: ! Imported function 'cellAudioCreateNotifyEventQueue' in 'cellAudio' module
  140. LDR: ! Imported function 'cellAudioInit' in 'cellAudio' module
  141. LDR: ! Imported function 'cellAudioSetNotifyEventQueue' in 'cellAudio' module
  142. LDR: ! Imported function 'cellAudioPortClose' in 'cellAudio' module
  143. LDR: ! Imported function 'cellAudioGetPortConfig' in 'cellAudio' module
  144. LDR: ! Imported function 'cellAudioPortStart' in 'cellAudio' module
  145. LDR: ! Imported function 'cellAudioQuit' in 'cellAudio' module
  146. LDR: ! Imported function 'cellAudioPortOpen' in 'cellAudio' module
  147. LDR: ! Imported function 'cellAudioRemoveNotifyEventQueue' in 'cellAudio' module
  148. LDR: ! Imported function 'cellNetCtlNetStartDialogLoadAsync' in 'cellNetCtl' module
  149. LDR: ! Imported function 'cellNetCtlNetStartDialogUnloadAsync' in 'cellNetCtl' module
  150. LDR: ! Imported function 'cellNetCtlInit' in 'cellNetCtl' module
  151. LDR: ! Imported function 'sys_lwmutex_lock' in 'sysPrxForUser' module
  152. LDR: ! Imported function 'sys_lwmutex_unlock' in 'sysPrxForUser' module
  153. LDR: ! Imported function 'sys_ppu_thread_create' in 'sysPrxForUser' module
  154. LDR: ! Imported function '_sys_process_atexitspawn' in 'sysPrxForUser' module
  155. LDR: ! Imported function 'sys_lwmutex_create' in 'sysPrxForUser' module
  156. LDR: ! Imported function 'sys_ppu_thread_get_id' in 'sysPrxForUser' module
  157. LDR: ! Imported function 'sys_prx_register_library' in 'sysPrxForUser' module
  158. LDR: ! Imported function 'sys_initialize_tls' in 'sysPrxForUser' module
  159. LDR: ! Imported function 'sys_time_get_system_time' in 'sysPrxForUser' module
  160. LDR: ! Imported function '_sys_process_at_Exitspawn' in 'sysPrxForUser' module
  161. LDR: ! Imported function 'sys_prx_exitspawn_with_level' in 'sysPrxForUser' module
  162. LDR: ! Imported function 'sys_lwmutex_trylock' in 'sysPrxForUser' module
  163. LDR: ! Imported function 'sys_ppu_thread_exit' in 'sysPrxForUser' module
  164. LDR: ! Imported function 'sys_lwmutex_destroy' in 'sysPrxForUser' module
  165. LDR: ! Imported function 'sys_process_exit' in 'sysPrxForUser' module
  166. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 3
  167. HLE: W {PPU[1] Thread (CPUThread)[0x002dd114]} sys_memory warning: sys_memory_get_user_memory_size(mem_info_addr=0xd0010c04)
  168. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 4
  169. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 5
  170. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 6
  171. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 7
  172. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 8
  173. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 9
  174. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 10
  175. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 11
  176. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 12
  177. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lgcmtx] (attribute=0x12): sq_id = 13
  178. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lgcmtx] (attribute=0x12): sq_id = 14
  179. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lgcmtx] (attribute=0x22): sq_id = 15
  180. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 16
  181. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 17
  182. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 18
  183. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 19
  184. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 20
  185. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 21
  186. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 22
  187. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 23
  188. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 24
  189. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 25
  190. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 26
  191. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 27
  192. HLE: W {PPU[1] Thread (CPUThread)[0x000f820c]} sys_spu warning: sys_spu_initialize(max_usable_spu=6, max_raw_spu=1)
  193. HLE: W {PPU[1] Thread (CPUThread)[0x00922004]} cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL)
  194. HLE: W {PPU[1] Thread (CPUThread)[0x00922004]} cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_FS)
  195. HLE: W {PPU[1] Thread (CPUThread)[0x00922004]} cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME)
  196. HLE: W {PPU[1] Thread (CPUThread)[0x00922004]} cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_RESC)
  197. HLE: W {PPU[1] Thread (CPUThread)[0x00922004]} cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_ADEC)
  198. HLE: W {PPU[1] Thread (CPUThread)[0x00922004]} cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_ATRAC3PLUS)
  199. HLE: W {PPU[1] Thread (CPUThread)[0x00922004]} cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_NETCTL)
  200. HLE: W {PPU[1] Thread (CPUThread)[0x00922004]} cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_NET)
  201. HLE: W {PPU[1] Thread (CPUThread)[0x00922004]} cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP)
  202. HLE: W {PPU[1] Thread (CPUThread)[0x00922004]} cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP2)
  203. HLE: W {PPU[1] Thread (CPUThread)[0x00922004]} cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP_TROPHY)
  204. HLE: W {PPU[1] Thread (CPUThread)[0x00922004]} cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP_TUS)
  205. HLE: W {PPU[1] Thread (CPUThread)[0x00916034]} cellSysutil warning: cellSysutilGetSystemParamInt: CELL_SYSUTIL_SYSTEMPARAM_ID_LANG
  206. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 28
  207. HLE: W {PPU[1] Thread (CPUThread)[0x0091801c]} cellGame warning: cellGameBootCheck(type_addr=0xd000faf0, attributes_addr=0xd000faf4, size_addr=0xd000faf8, dirName_addr=0x0)
  208. HLE: W {PPU[1] Thread (CPUThread)[0x00918004]} cellGame warning: cellGameGetParamString(id=100, buf_addr=0x385a28, bufsize=128)
  209. HLE: W {PPU[1] Thread (CPUThread)[0x00918010]} cellGame warning: cellGameContentPermit(contentInfoPath_addr=0x385aa8, usrdirPath_addr=0x385b28)
  210. TTY: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  211. TTY: ~ ContentInfoPath: /dev_hdd0/game/NPUB30133
  212. TTY: ~ UsrDirPath: /dev_hdd0/game/NPUB30133/USRDIR
  213. TTY: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  214. HLE: ! {PPU[1] Thread (CPUThread)[0x002d79c4]} sys_fs: "/dev_hdd0/game/NPUB30133/USRDIR/data/strings/english.mo" opened: fd = 29
  215. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 30
  216. HLE: W {PPU[1] Thread (CPUThread)[0x002d78bc]} sys_fs warning: cellFsClose(fd=29)
  217. HLE: W {PPU[1] Thread (CPUThread)[0x0092e0a0]} sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x30111e10)
  218. HLE: W {PPU[1] Thread (CPUThread)[0x0091801c]} cellGame warning: cellGameBootCheck(type_addr=0xd000fa40, attributes_addr=0xd000fa44, size_addr=0xd000fa48, dirName_addr=0x0)
  219. HLE: W {PPU[1] Thread (CPUThread)[0x00918010]} cellGame warning: cellGameContentPermit(contentInfoPath_addr=0x385ba8, usrdirPath_addr=0x385c28)
  220. HLE: W {PPU[1] Thread (CPUThread)[0x00926028]} sys_fs warning: cellFsStat(path="/dev_hdd0/game/NPUB30133/USRDIR/Braid", sb_addr: 0xd000faf0)
  221. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 31
  222. HLE: W {PPU[1] Thread (CPUThread)[0x00922004]} cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_GCM_SYS)
  223. HLE: W {PPU[1] Thread (CPUThread)[0x00922004]} cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_RESC)
  224. HLE: W {PPU[1] Thread (CPUThread)[0x00141cc8]} sys_spu warning: sys_raw_spu_create(id_addr=0x8f5764, attr_addr=0xd000fc90)
  225. HLE: W {PPU[1] Thread (CPUThread)[0x00914004]} cellGcmSys warning: _cellGcmInitBody(context_addr=0x90d30c, cmdSize=0x10000, ioSize=0x500000, ioAddress=0x30200000)
  226. HLE: W {PPU[1] Thread (CPUThread)[0x00914004]} cellGcmSys warning: *** local memory(addr=0xc0000000, size=0xf900000)
  227. HLE: W {PPU[1] Thread (CPUThread)[0x00914004]} cellGcmSys warning: cellGcmInit(): 256MB io address space used
  228. HLE: W {PPU[1] Thread (CPUThread)[0x00914004]} cellGcmSys warning: cellGcmMapEaIoAddress(ea=0x30200000, io=0x0, size=0x500000)
  229. HLE: W {PPU[1] Thread (CPUThread)[0x00914058]} cellGcmSys warning: cellGcmSetDebugOutputLevel(level=2)
  230. HLE: E {PPU[1] Thread (CPUThread)[0x00914130]} cellGcmSys TODO: cellGcmSetGraphicsHandler
  231. RSX: ! {RSXThread} RSX thread started
  232. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_SHADER_PACKER(0x0)
  233. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  234. HLE: W {PPU[1] Thread (CPUThread)[0x0091407c]} cellGcmSys warning: cellGcmMapEaIoAddress(ea=0x30900000, io=0xe000000, size=0x100000)
  235. HLE: W {PPU[1] Thread (CPUThread)[0x00916088]} cellSysutil warning: cellVideoOutGetResolutionAvailability(videoOut=0, resolutionId=0x1, option_addr=0x0, aspect=0x0, option=0x30900000)
  236. HLE: W {PPU[1] Thread (CPUThread)[0x00914148]} cellGcmSys warning: cellGcmUnbindTile(index=0)
  237. HLE: W {PPU[1] Thread (CPUThread)[0x00914148]} cellGcmSys warning: cellGcmUnbindTile(index=1)
  238. HLE: W {PPU[1] Thread (CPUThread)[0x00914148]} cellGcmSys warning: cellGcmUnbindTile(index=2)
  239. HLE: W {PPU[1] Thread (CPUThread)[0x00914148]} cellGcmSys warning: cellGcmUnbindTile(index=3)
  240. HLE: W {PPU[1] Thread (CPUThread)[0x00914148]} cellGcmSys warning: cellGcmUnbindTile(index=4)
  241. HLE: W {PPU[1] Thread (CPUThread)[0x00914148]} cellGcmSys warning: cellGcmUnbindTile(index=5)
  242. HLE: W {PPU[1] Thread (CPUThread)[0x00914148]} cellGcmSys warning: cellGcmUnbindTile(index=6)
  243. HLE: W {PPU[1] Thread (CPUThread)[0x00914148]} cellGcmSys warning: cellGcmUnbindTile(index=7)
  244. HLE: W {PPU[1] Thread (CPUThread)[0x00914148]} cellGcmSys warning: cellGcmUnbindTile(index=8)
  245. HLE: W {PPU[1] Thread (CPUThread)[0x00914148]} cellGcmSys warning: cellGcmUnbindTile(index=9)
  246. HLE: W {PPU[1] Thread (CPUThread)[0x00914148]} cellGcmSys warning: cellGcmUnbindTile(index=10)
  247. HLE: W {PPU[1] Thread (CPUThread)[0x00914148]} cellGcmSys warning: cellGcmUnbindTile(index=11)
  248. HLE: W {PPU[1] Thread (CPUThread)[0x00914148]} cellGcmSys warning: cellGcmUnbindTile(index=12)
  249. HLE: W {PPU[1] Thread (CPUThread)[0x00914148]} cellGcmSys warning: cellGcmUnbindTile(index=13)
  250. HLE: W {PPU[1] Thread (CPUThread)[0x00914148]} cellGcmSys warning: cellGcmUnbindTile(index=14)
  251. RSX: W {RSXThread} NV406E_SEMAPHORE_ACQUIRE: 1
  252. HLE: W {PPU[1] Thread (CPUThread)[0x00914124]} cellGcmSys warning: cellGcmSetTileInfo(index=0, location=0, offset=252182528, size=8912896, pitch=8192, comp=0, base=0, bank=0)
  253. HLE: W {PPU[1] Thread (CPUThread)[0x00914040]} cellGcmSys warning: cellGcmBindTile(index=0)
  254. RSX: W {RSXThread} NV406E_SEMAPHORE_ACQUIRE: 3
  255. HLE: W {PPU[1] Thread (CPUThread)[0x00914124]} cellGcmSys warning: cellGcmSetTileInfo(index=0, location=0, offset=243269632, size=17825792, pitch=8192, comp=0, base=0, bank=0)
  256. HLE: W {PPU[1] Thread (CPUThread)[0x00914040]} cellGcmSys warning: cellGcmBindTile(index=0)
  257. RSX: W {RSXThread} NV406E_SEMAPHORE_ACQUIRE: 5
  258. HLE: W {PPU[1] Thread (CPUThread)[0x00914124]} cellGcmSys warning: cellGcmSetTileInfo(index=1, location=0, offset=234356736, size=8912896, pitch=8192, comp=10, base=1, bank=3)
  259. HLE: E {PPU[1] Thread (CPUThread)[0x00914124]} cellGcmSys error: cellGcmSetTileInfo: bad compression mode! (10)
  260. HLE: W {PPU[1] Thread (CPUThread)[0x00914040]} cellGcmSys warning: cellGcmBindTile(index=1)
  261. RSX: W {RSXThread} NV406E_SEMAPHORE_ACQUIRE: 7
  262. HLE: W {PPU[1] Thread (CPUThread)[0x009140b8]} cellGcmSys warning: cellGcmBindZcull(index=0)
  263. HLE: W {PPU[1] Thread (CPUThread)[0x0019ee98]} sys_semaphore warning: sys_semaphore_create(sem_addr=0x8f5e28, attr_addr=0xd000fc40, initial_count=1, max_count=2)
  264. HLE: ! {PPU[1] Thread (CPUThread)[0x0019ee98]} sys_semaphore: *** semaphore created [] (protocol=0x2): id = 33
  265. HLE: W {PPU[1] Thread (CPUThread)[0x009140d0]} cellGcmSys warning: cellGcmSetFlipHandler(handler_addr=3604536)
  266. HLE: W {PPU[1] Thread (CPUThread)[0x00916004]} cellSysutil warning: cellVideoOutConfigure(videoOut=0, config_addr=0xd000fc10, option_addr=0x0, waitForEvent=0x0)
  267. HLE: W {PPU[1] Thread (CPUThread)[0x0091404c]} cellGcmSys warning: cellGcmSetFlipMode(mode=1)
  268. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  269. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  270. RSX: W {RSXThread} NV4097_SET_ZCULL_CONTROL0: 10
  271. RSX: W {RSXThread} NV4097_SET_SCULL_CONTROL: ff000007
  272. RSX: W {RSXThread} New FBO (1280x720)
  273. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  274. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  275. HLE: W {PPU[1] Thread (CPUThread)[0x00141434]} sys_mutex warning: *** mutex created [] (protocol=0x2, recursive=false): id = 34
  276. HLE: W {PPU[1] Thread (CPUThread)[0x001415dc]} sys_cond warning: *** condition created [] (mutex_id=34): id = 35
  277. HLE: W {PPU[1] Thread (CPUThread)[0x0091404c]} cellGcmSys warning: cellGcmSetFlipMode(mode=2)
  278. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: f0d
  279. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  280. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  281. RSX: W {RSXThread} NV4097_SET_ZCULL_CONTROL0: 10
  282. RSX: W {RSXThread} NV4097_SET_SCULL_CONTROL: ff000007
  283. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4991, location=1)
  284. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4992, location=1)
  285. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4993, location=1)
  286. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4994, location=1)
  287. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_CONTEXT_DMA_REPORT(0xbad68000)
  288. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 2
  289. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 3
  290. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 4
  291. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 5
  292. RSX: W {RSXThread} TODO: NV4097_CLEAR_REPORT_VALUE: ZCULL_STATS
  293. RSX: W {RSXThread} NV4097_SET_ZCULL_STATS_ENABLE: 1
  294. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  295. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  296. RSX: W {RSXThread} NV4097_SET_ZCULL_CONTROL0: 10
  297. RSX: W {RSXThread} NV4097_SET_SCULL_CONTROL: ff000007
  298. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4991, location=1)
  299. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4992, location=1)
  300. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4993, location=1)
  301. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4994, location=1)
  302. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_CONTEXT_DMA_REPORT(0xbad68000)
  303. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 2
  304. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 3
  305. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 4
  306. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 5
  307. RSX: W {RSXThread} TODO: NV4097_CLEAR_REPORT_VALUE: ZCULL_STATS
  308. RSX: W {RSXThread} NV4097_SET_ZCULL_STATS_ENABLE: 1
  309. RSX: W {RSXThread} NV406E_SEMAPHORE_ACQUIRE: 1
  310. HLE: W {PPU[1] Thread (CPUThread)[0x00928004]} sys_io warning: cellPadInit(max_connect=7)
  311. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 36
  312. HLE: W {PPU[1] Thread (CPUThread)[0x0092a010]} cellAudio warning: cellAudioInit()
  313. HLE: ! {Audio Thread} cellAudio: Audio thread started
  314. HLE: W {PPU[1] Thread (CPUThread)[0x0092a058]} cellAudio warning: cellAudioPortOpen(audioParam_addr=0xd000ffe0, portNum_addr=0x301371c0)
  315. HLE: W {PPU[1] Thread (CPUThread)[0x0092a058]} cellAudio warning: *** audio port opened(nChannel=2, nBlock=8, attr=0x0, level=1.000000): port = 0
  316. HLE: W {PPU[1] Thread (CPUThread)[0x0092a034]} cellAudio warning: cellAudioGetPortConfig(portNum=0x0, portConfig_addr=0xd0010000)
  317. HLE: W {PPU[1] Thread (CPUThread)[0x0092a004]} cellAudio warning: cellAudioCreateNotifyEventQueue(id_addr=0x301371cc, key_addr=0x301371d0)
  318. HLE: W {PPU[1] Thread (CPUThread)[0x0092a01c]} cellAudio warning: cellAudioSetNotifyEventQueue(key=0x80004d494f323221)
  319. HLE: W {PPU[1] Thread (CPUThread)[0x0092a040]} cellAudio warning: cellAudioPortStart(portNum=0x0)
  320. HLE: ! {PPU[1] Thread (CPUThread)[0x0092e01c]} sys_ppu_thread: *** New PPU Thread [Async Audio Update] (flags=0x1, entry=0x36b0a8): id = 38
  321. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [] (attribute=0x22): sq_id = 39
  322. HLE: W {PPU[1] Thread (CPUThread)[0x001016c0]} sys_semaphore warning: sys_semaphore_create(sem_addr=0xd000f610, attr_addr=0xd000f618, initial_count=0, max_count=2147483647)
  323. HLE: ! {PPU[1] Thread (CPUThread)[0x001016c0]} sys_semaphore: *** semaphore created [] (protocol=0x2): id = 40
  324. HLE: ! {PPU[1] Thread (CPUThread)[0x0092e01c]} sys_ppu_thread: *** New PPU Thread [SocialNetwork] (flags=0x1, entry=0x36cc90): id = 41
  325. HLE: W {PPU[1] Thread (CPUThread)[0x001016c0]} sys_semaphore warning: sys_semaphore_create(sem_addr=0xd000f340, attr_addr=0xd000f348, initial_count=0, max_count=2147483647)
  326. HLE: ! {PPU[1] Thread (CPUThread)[0x001016c0]} sys_semaphore: *** semaphore created [] (protocol=0x2): id = 42
  327. HLE: W {PPU[1] Thread (CPUThread)[0x001016c0]} sys_semaphore warning: sys_semaphore_create(sem_addr=0xd000f340, attr_addr=0xd000f348, initial_count=0, max_count=2147483647)
  328. HLE: ! {PPU[1] Thread (CPUThread)[0x001016c0]} sys_semaphore: *** semaphore created [] (protocol=0x2): id = 43
  329. HLE: W {PPU[1] Thread (CPUThread)[0x001016c0]} sys_semaphore warning: sys_semaphore_create(sem_addr=0xd000f340, attr_addr=0xd000f348, initial_count=0, max_count=2147483647)
  330. HLE: ! {PPU[1] Thread (CPUThread)[0x001016c0]} sys_semaphore: *** semaphore created [] (protocol=0x2): id = 44
  331. HLE: W {PPU[1] Thread (CPUThread)[0x001016c0]} sys_semaphore warning: sys_semaphore_create(sem_addr=0xd000f340, attr_addr=0xd000f348, initial_count=0, max_count=2147483647)
  332. HLE: ! {PPU[1] Thread (CPUThread)[0x001016c0]} sys_semaphore: *** semaphore created [] (protocol=0x2): id = 45
  333. HLE: W {PPU[1] Thread (CPUThread)[0x0091607c]} cellSysutil warning: cellSysutilRegisterCallback(slot=0, func_addr=0x36c850, userdata=0x0)
  334. HLE: E {PPU[1] Thread (CPUThread)[0x0092c01c]} cellNetCtl TODO: cellNetCtlInit
  335. HLE: E {PPU[1] Thread (CPUThread)[0x0091c004]} TODO: sceNp2Init
  336. HLE: E {PPU[1] Thread (CPUThread)[0x0091a04c]} sceNp TODO: sceNpBasicRegisterContextSensitiveHandler
  337. HLE: W {PPU[1] Thread (CPUThread)[0x0091e040]} sceNpTrophy warning: sceNpTrophyCreateContext(context_addr=0x8b0bf0, commID_addr=0x330ef8, commSign_addr=0x330f84, options=0x0)
  338. HLE: W {PPU[1] Thread (CPUThread)[0x0091e010]} sceNpTrophy warning: sceNpTrophyCreateHandle(handle_addr=0x8b0bf4)
  339. HLE: W {PPU[1] Thread (CPUThread)[0x0091e01c]} sceNpTrophy warning: sceNpTrophyGetRequiredDiskSpace(context=0, handle=0, reqspace_addr=0xd000f458, options=0x0)
  340. TTY: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  341. TTY: ~ SaveGamePath[0]: NPUB30133-SAVE
  342. TTY: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  343. HLE: W {PPU[1] Thread (CPUThread)[0x009160b8]} cellSysutil warning: cellSaveDataAutoLoad2(version=0, dirName_addr=0x381550, errDialog=1, setBuf=0xd000f390, funcList=0x36ce78, funcStat=0x0, funcFile=0xffffffff, container=0x0, userdata_addr=0x0)
  344. HLE: W {PPU[1] Thread (CPUThread)[0x009160b8]} cellSysutil warning: cellSaveDataAutoLoad2: Couldn't find save entry (NPUB30133-SAVE)
  345. HLE: W {PPU[1] Thread (CPUThread)[0x0092604c]} sys_fs warning: cellFsGetFreeSize(path="/dev_hdd0", block_size_addr=0xd000f450, block_count_addr=0xd000f460)
  346. HLE: W {PPU[1] Thread (CPUThread)[0x0091e004]} sceNpTrophy warning: sceNpTrophyRegisterContext(context=0, handle=0, statusCb_addr=0x36c7f0, arg_addr=0x0, options=0x0)
  347. HLE: W {PPU[1] Thread (CPUThread)[0x0091e004]} vfsLocalFile::Create('D:\rpcs3-6f0531b-windows-x86-64\dev_hdd0\home\00000001\trophy\NPWR00863_00\TROPCONF.SFM')
  348. HLE: W {PPU[1] Thread (CPUThread)[0x0091e004]} vfsLocalFile::Create('D:\rpcs3-6f0531b-windows-x86-64\dev_hdd0\home\00000001\trophy\NPWR00863_00\ICON0.PNG')
  349. HLE: W {PPU[1] Thread (CPUThread)[0x0091e004]} vfsLocalFile::Create('D:\rpcs3-6f0531b-windows-x86-64\dev_hdd0\home\00000001\trophy\NPWR00863_00\TROP000.PNG')
  350. HLE: W {PPU[1] Thread (CPUThread)[0x0091e004]} vfsLocalFile::Create('D:\rpcs3-6f0531b-windows-x86-64\dev_hdd0\home\00000001\trophy\NPWR00863_00\TROP001.PNG')
  351. HLE: W {PPU[1] Thread (CPUThread)[0x0091e004]} vfsLocalFile::Create('D:\rpcs3-6f0531b-windows-x86-64\dev_hdd0\home\00000001\trophy\NPWR00863_00\TROP002.PNG')
  352. HLE: W {PPU[1] Thread (CPUThread)[0x0091e004]} vfsLocalFile::Create('D:\rpcs3-6f0531b-windows-x86-64\dev_hdd0\home\00000001\trophy\NPWR00863_00\TROP003.PNG')
  353. HLE: W {PPU[1] Thread (CPUThread)[0x0091e004]} vfsLocalFile::Create('D:\rpcs3-6f0531b-windows-x86-64\dev_hdd0\home\00000001\trophy\NPWR00863_00\TROP004.PNG')
  354. HLE: W {PPU[1] Thread (CPUThread)[0x0091e004]} vfsLocalFile::Create('D:\rpcs3-6f0531b-windows-x86-64\dev_hdd0\home\00000001\trophy\NPWR00863_00\TROP005.PNG')
  355. HLE: W {PPU[1] Thread (CPUThread)[0x0091e004]} vfsLocalFile::Create('D:\rpcs3-6f0531b-windows-x86-64\dev_hdd0\home\00000001\trophy\NPWR00863_00\TROP006.PNG')
  356. HLE: W {PPU[1] Thread (CPUThread)[0x0091e004]} vfsLocalFile::Create('D:\rpcs3-6f0531b-windows-x86-64\dev_hdd0\home\00000001\trophy\NPWR00863_00\TROP007.PNG')
  357. HLE: W {PPU[1] Thread (CPUThread)[0x0091e004]} vfsLocalFile::Create('D:\rpcs3-6f0531b-windows-x86-64\dev_hdd0\home\00000001\trophy\NPWR00863_00\TROP008.PNG')
  358. HLE: W {PPU[1] Thread (CPUThread)[0x0091e004]} vfsLocalFile::Create('D:\rpcs3-6f0531b-windows-x86-64\dev_hdd0\home\00000001\trophy\NPWR00863_00\TROP009.PNG')
  359. HLE: W {PPU[1] Thread (CPUThread)[0x0091e004]} vfsLocalFile::Create('D:\rpcs3-6f0531b-windows-x86-64\dev_hdd0\home\00000001\trophy\NPWR00863_00\TROP010.PNG')
  360. HLE: W {PPU[1] Thread (CPUThread)[0x0091e004]} vfsLocalFile::Create('D:\rpcs3-6f0531b-windows-x86-64\dev_hdd0\home\00000001\trophy\NPWR00863_00\TROP011.PNG')
  361. HLE: E {PPU[1] Thread (CPUThread)[0x0091a034]} sceNp TODO: sceNpScoreInit
  362. HLE: E {PPU[1] Thread (CPUThread)[0x00920064]} cellNpTus TODO: sceNpTusInit
  363. HLE: E {PPU[1] Thread (CPUThread)[0x0091a0dc]} sceNp TODO: sceNpManagerRegisterCallback
  364. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 46
  365. HLE: ! {PPU[1] Thread (CPUThread)[0x0092601c]} sys_fs: "/dev_hdd0/game/NPUB30133/USRDIR/data/package0.hha" opened: fd = 47
  366. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 48
  367. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 49
  368. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 50
  369. HLE: W {PPU[1] Thread (CPUThread)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 51
  370. HLE: ! {PPU[1] Thread (CPUThread)[0x0092e01c]} sys_ppu_thread: *** New PPU Thread [Game load thread] (flags=0x1, entry=0x367d00): id = 52
  371. HLE: ! {PPU[1] Thread (CPUThread)[0x0092e01c]} sys_ppu_thread: *** New PPU Thread [Package Loading] (flags=0x1, entry=0x369ed0): id = 53
  372. TTY: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  373. RSX: W {RSXThread} NV406E_SEMAPHORE_ACQUIRE: 9
  374. TTY: ~ SaveGamePath[0]: NPUB30133-SAVE
  375. HLE: W {PPU[1] Thread (CPUThread)[0x00914124]} cellGcmSys warning: cellGcmSetTileInfo(index=2, location=0, offset=230424576, size=3932160, pitch=5120, comp=0, base=0, bank=0)
  376. HLE: W {PPU[1] Thread (CPUThread)[0x00914040]} cellGcmSys warning: cellGcmBindTile(index=2)
  377. TTY: --- Locking shutdown mutex.
  378. HLE: ! {PPU[53] Thread (Package Loading)[0x0092601c]} sys_fs: "/dev_hdd0/game/NPUB30133/USRDIR/data/package.hha" opened: fd = 54
  379. TTY: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  380. HLE: W {PPU[52] Thread (Game load thread)[0x009160b8]} cellSysutil warning: cellSaveDataAutoLoad2(version=0, dirName_addr=0x381550, errDialog=1, setBuf=0xd0060c00, funcList=0x36ceb8, funcStat=0x36ce88, funcFile=0xffffffff, container=0x0, userdata_addr=0x1fe2680)
  381. HLE: W {PPU[52] Thread (Game load thread)[0x009160b8]} cellSysutil warning: cellSaveDataAutoLoad2: Couldn't find save entry (NPUB30133-SAVE)
  382. RSX: W {RSXThread} NV4097_INVALIDATE_L2: 1
  383. RSX: W {RSXThread} NV406E_SEMAPHORE_ACQUIRE: b
  384. HLE: W {PPU[1] Thread (CPUThread)[0x00914124]} cellGcmSys warning: cellGcmSetTileInfo(index=3, location=0, offset=226492416, size=3932160, pitch=5120, comp=10, base=137, bank=3)
  385. HLE: E {PPU[1] Thread (CPUThread)[0x00914124]} cellGcmSys error: cellGcmSetTileInfo: bad compression mode! (10)
  386. HLE: W {PPU[1] Thread (CPUThread)[0x00914040]} cellGcmSys warning: cellGcmBindTile(index=3)
  387. RSX: W {RSXThread} NV406E_SEMAPHORE_ACQUIRE: d
  388. HLE: W {PPU[1] Thread (CPUThread)[0x009140b8]} cellGcmSys warning: cellGcmBindZcull(index=1)
  389. RSX: W {RSXThread} NV4097_INVALIDATE_L2: 1
  390. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  391. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  392. HLE: W {PPU[53] Thread (Package Loading)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 55
  393. HLE: W {PPU[53] Thread (Package Loading)[0x0092e034]} sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 56
  394. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  395. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  396. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  397. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  398. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  399. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  400. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  401. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  402. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  403. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  404. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  405. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  406. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  407. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  408. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  409. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  410. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  411. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  412. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  413. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  414. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  415. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  416. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_SHADER_PACKER(0x0)
  417. RSX: E {RSXThread} NV4097_SET_POINT_PARAMS_ENABLE: 1
  418. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  419. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  420. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  421. RSX: W {RSXThread} FP not found in buffer!
  422. RSX: W {RSXThread} VP not found in buffer!
  423. RSX: ! {RSXThread} Add program (0):
  424. RSX: ! {RSXThread} *** prog id = 3
  425. RSX: ! {RSXThread} *** vp id = 2
  426. RSX: ! {RSXThread} *** fp id = 1
  427. RSX: ! {RSXThread} *** vp data size = 144
  428. RSX: ! {RSXThread} *** fp data size = 64
  429. RSX: ! {RSXThread} *** vp shader =
  430. #version 330
  431.  
  432. uniform mat4 scaleOffsetMat = mat4(1.0);
  433. vec4 dst_reg1 = vec4(0.0);
  434. vec4 tmp0;
  435. vec4 dst_reg7 = vec4(0.0);
  436. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  437. vec4 dst_reg2 = vec4(0.0);
  438. layout (location = 3) in vec4 in_diff_color;
  439. layout (location = 2) in vec4 in_normal;
  440. layout (location = 8) in vec4 in_tc0;
  441. layout (location = 0) in vec4 in_pos;
  442. uniform vec4 vc[468];
  443. out vec4 diff_color;
  444. out vec4 spec_color;
  445. out vec4 tc0;
  446.  
  447. void func0();
  448.  
  449. void main()
  450. {
  451. func0();
  452. gl_Position = dst_reg0;
  453. diff_color = dst_reg1;
  454. spec_color = dst_reg2;
  455. tc0 = dst_reg7;
  456. gl_Position = gl_Position * scaleOffsetMat;
  457. }
  458.  
  459. void func0()
  460. {
  461. dst_reg1 = in_diff_color;
  462. tmp0.xyz = in_normal.xyzx.xyz;
  463. dst_reg7.xy = in_tc0.xyxx.xy;
  464. dst_reg0.w = vec4(dot(in_pos, vc[259])).w;
  465. dst_reg0.z = vec4(dot(in_pos, vc[258])).z;
  466. dst_reg0.y = vec4(dot(in_pos, vc[257])).y;
  467. dst_reg0.x = vec4(dot(in_pos, vc[256])).x;
  468. tmp0.w = vc[466].xxxx.w;
  469. dst_reg2 = (vc[467] + tmp0);
  470. }
  471.  
  472. RSX: ! {RSXThread} *** fp shader =
  473. #version 330
  474.  
  475. vec4 r1 = vec4(0.0, 0.0, 0.0, 0.0);
  476. vec4 h1 = vec4(0.0, 0.0, 0.0, 0.0);
  477. vec4 h0 = vec4(0.0, 0.0, 0.0, 0.0);
  478. vec4 r0 = vec4(0.0, 0.0, 0.0, 0.0);
  479. uniform sampler2D tex0;
  480. in vec4 tc0;
  481. in vec4 diff_color;
  482. in vec4 spec_color;
  483. layout (location = 0) out vec4 ocol0;
  484.  
  485. void main()
  486. {
  487. r1 = texture(tex0, tc0.xy);
  488. h1 = diff_color;
  489. h0 = spec_color;
  490. r0 = (h1 * r1 + h0);
  491. ocol0 = r0;
  492. }
  493.  
  494. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  495. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  496. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  497. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  498. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  499. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  500. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  501. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  502. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  503. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  504. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  505. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  506. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  507. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  508. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  509. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  510. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  511. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  512. RSX: W {RSXThread} FP not found in buffer!
  513. RSX: ! {RSXThread} Add program (1):
  514. RSX: ! {RSXThread} *** prog id = 5
  515. RSX: ! {RSXThread} *** vp id = 2
  516. RSX: ! {RSXThread} *** fp id = 4
  517. RSX: ! {RSXThread} *** vp data size = 144
  518. RSX: ! {RSXThread} *** fp data size = 32
  519. RSX: ! {RSXThread} *** vp shader =
  520. #version 330
  521.  
  522. uniform mat4 scaleOffsetMat = mat4(1.0);
  523. vec4 dst_reg1 = vec4(0.0);
  524. vec4 tmp0;
  525. vec4 dst_reg7 = vec4(0.0);
  526. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  527. vec4 dst_reg2 = vec4(0.0);
  528. layout (location = 3) in vec4 in_diff_color;
  529. layout (location = 2) in vec4 in_normal;
  530. layout (location = 8) in vec4 in_tc0;
  531. layout (location = 0) in vec4 in_pos;
  532. uniform vec4 vc[468];
  533. out vec4 diff_color;
  534. out vec4 spec_color;
  535. out vec4 tc0;
  536.  
  537. void func0();
  538.  
  539. void main()
  540. {
  541. func0();
  542. gl_Position = dst_reg0;
  543. diff_color = dst_reg1;
  544. spec_color = dst_reg2;
  545. tc0 = dst_reg7;
  546. gl_Position = gl_Position * scaleOffsetMat;
  547. }
  548.  
  549. void func0()
  550. {
  551. dst_reg1 = in_diff_color;
  552. tmp0.xyz = in_normal.xyzx.xyz;
  553. dst_reg7.xy = in_tc0.xyxx.xy;
  554. dst_reg0.w = vec4(dot(in_pos, vc[259])).w;
  555. dst_reg0.z = vec4(dot(in_pos, vc[258])).z;
  556. dst_reg0.y = vec4(dot(in_pos, vc[257])).y;
  557. dst_reg0.x = vec4(dot(in_pos, vc[256])).x;
  558. tmp0.w = vc[466].xxxx.w;
  559. dst_reg2 = (vc[467] + tmp0);
  560. }
  561.  
  562. RSX: ! {RSXThread} *** fp shader =
  563. #version 330
  564.  
  565. vec4 r0 = vec4(0.0, 0.0, 0.0, 0.0);
  566. uniform sampler2D tex0;
  567. in vec4 tc0;
  568. in vec4 diff_color;
  569. layout (location = 0) out vec4 ocol0;
  570.  
  571. void main()
  572. {
  573. r0 = texture(tex0, tc0.xy);
  574. r0 = (diff_color * r0);
  575. ocol0 = r0;
  576. }
  577.  
  578. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  579. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  580. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  581. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  582. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  583. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  584. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  585. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  586. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  587. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  588. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  589. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  590. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  591. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  592. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  593. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  594. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  595. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  596. RSX: ! {RSXThread} Add program (2):
  597. RSX: ! {RSXThread} *** prog id = 6
  598. RSX: ! {RSXThread} *** vp id = 2
  599. RSX: ! {RSXThread} *** fp id = 4
  600. RSX: ! {RSXThread} *** vp data size = 144
  601. RSX: ! {RSXThread} *** fp data size = 32
  602. RSX: ! {RSXThread} *** vp shader =
  603. #version 330
  604.  
  605. uniform mat4 scaleOffsetMat = mat4(1.0);
  606. vec4 dst_reg1 = vec4(0.0);
  607. vec4 tmp0;
  608. vec4 dst_reg7 = vec4(0.0);
  609. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  610. vec4 dst_reg2 = vec4(0.0);
  611. layout (location = 3) in vec4 in_diff_color;
  612. layout (location = 2) in vec4 in_normal;
  613. layout (location = 8) in vec4 in_tc0;
  614. layout (location = 0) in vec4 in_pos;
  615. uniform vec4 vc[468];
  616. out vec4 diff_color;
  617. out vec4 spec_color;
  618. out vec4 tc0;
  619.  
  620. void func0();
  621.  
  622. void main()
  623. {
  624. func0();
  625. gl_Position = dst_reg0;
  626. diff_color = dst_reg1;
  627. spec_color = dst_reg2;
  628. tc0 = dst_reg7;
  629. gl_Position = gl_Position * scaleOffsetMat;
  630. }
  631.  
  632. void func0()
  633. {
  634. dst_reg1 = in_diff_color;
  635. tmp0.xyz = in_normal.xyzx.xyz;
  636. dst_reg7.xy = in_tc0.xyxx.xy;
  637. dst_reg0.w = vec4(dot(in_pos, vc[259])).w;
  638. dst_reg0.z = vec4(dot(in_pos, vc[258])).z;
  639. dst_reg0.y = vec4(dot(in_pos, vc[257])).y;
  640. dst_reg0.x = vec4(dot(in_pos, vc[256])).x;
  641. tmp0.w = vc[466].xxxx.w;
  642. dst_reg2 = (vc[467] + tmp0);
  643. }
  644.  
  645. RSX: ! {RSXThread} *** fp shader =
  646. #version 330
  647.  
  648. vec4 r0 = vec4(0.0, 0.0, 0.0, 0.0);
  649. uniform sampler2D tex0;
  650. in vec4 tc0;
  651. in vec4 diff_color;
  652. layout (location = 0) out vec4 ocol0;
  653.  
  654. void main()
  655. {
  656. r0 = texture(tex0, tc0.xy);
  657. r0 = (diff_color * r0);
  658. ocol0 = r0;
  659. }
  660.  
  661. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  662. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  663. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  664. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  665. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  666. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  667. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  668. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  669. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  670. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  671. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  672. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  673. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  674. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  675. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  676. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  677. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  678. RSX: W {RSXThread} FP not found in buffer!
  679. RSX: ! {RSXThread} Add program (3):
  680. RSX: ! {RSXThread} *** prog id = 8
  681. RSX: ! {RSXThread} *** vp id = 2
  682. RSX: ! {RSXThread} *** fp id = 7
  683. RSX: ! {RSXThread} *** vp data size = 144
  684. RSX: ! {RSXThread} *** fp data size = 48
  685. RSX: ! {RSXThread} *** vp shader =
  686. #version 330
  687.  
  688. uniform mat4 scaleOffsetMat = mat4(1.0);
  689. vec4 dst_reg1 = vec4(0.0);
  690. vec4 tmp0;
  691. vec4 dst_reg7 = vec4(0.0);
  692. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  693. vec4 dst_reg2 = vec4(0.0);
  694. layout (location = 3) in vec4 in_diff_color;
  695. layout (location = 2) in vec4 in_normal;
  696. layout (location = 8) in vec4 in_tc0;
  697. layout (location = 0) in vec4 in_pos;
  698. uniform vec4 vc[468];
  699. out vec4 diff_color;
  700. out vec4 spec_color;
  701. out vec4 tc0;
  702.  
  703. void func0();
  704.  
  705. void main()
  706. {
  707. func0();
  708. gl_Position = dst_reg0;
  709. diff_color = dst_reg1;
  710. spec_color = dst_reg2;
  711. tc0 = dst_reg7;
  712. gl_Position = gl_Position * scaleOffsetMat;
  713. }
  714.  
  715. void func0()
  716. {
  717. dst_reg1 = in_diff_color;
  718. tmp0.xyz = in_normal.xyzx.xyz;
  719. dst_reg7.xy = in_tc0.xyxx.xy;
  720. dst_reg0.w = vec4(dot(in_pos, vc[259])).w;
  721. dst_reg0.z = vec4(dot(in_pos, vc[258])).z;
  722. dst_reg0.y = vec4(dot(in_pos, vc[257])).y;
  723. dst_reg0.x = vec4(dot(in_pos, vc[256])).x;
  724. tmp0.w = vc[466].xxxx.w;
  725. dst_reg2 = (vc[467] + tmp0);
  726. }
  727.  
  728. RSX: ! {RSXThread} *** fp shader =
  729. #version 330
  730.  
  731. vec4 h1 = vec4(0.0, 0.0, 0.0, 0.0);
  732. vec4 h0 = vec4(0.0, 0.0, 0.0, 0.0);
  733. vec4 r0 = vec4(0.0, 0.0, 0.0, 0.0);
  734. in vec4 spec_color;
  735. in vec4 diff_color;
  736. layout (location = 0) out vec4 ocol0;
  737.  
  738. void main()
  739. {
  740. h1 = spec_color;
  741. h0 = diff_color;
  742. r0 = (h1 + h0);
  743. ocol0 = r0;
  744. }
  745.  
  746. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  747. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  748. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  749. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  750. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  751. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  752. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  753. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  754. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  755. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  756. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  757. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  758. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  759. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  760. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  761. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  762. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  763. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  764. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  765. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  766. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4991, location=1)
  767. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4992, location=1)
  768. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4993, location=1)
  769. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4994, location=1)
  770. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  771. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  772. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  773. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  774. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  775. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  776. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  777. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  778. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  779. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  780. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  781. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  782. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  783. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  784. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  785. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  786. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  787. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  788. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  789. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  790. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  791. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_CONTEXT_DMA_REPORT(0xbad68000)
  792. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 2
  793. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 3
  794. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 4
  795. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 5
  796. RSX: W {RSXThread} TODO: NV4097_CLEAR_REPORT_VALUE: ZCULL_STATS
  797. RSX: W {RSXThread} NV4097_SET_ZCULL_STATS_ENABLE: 1
  798. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  799. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  800. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  801. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  802. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  803. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  804. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  805. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  806. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  807. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  808. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  809. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  810. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  811. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  812. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  813. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  814. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  815. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  816. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  817. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  818. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  819. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  820. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  821. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  822. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  823. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_SHADER_PACKER(0x0)
  824. RSX: E {RSXThread} NV4097_SET_POINT_PARAMS_ENABLE: 1
  825. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  826. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  827. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  828. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  829. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  830. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  831. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  832. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  833. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  834. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  835. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  836. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  837. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  838. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  839. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  840. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  841. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  842. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  843. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  844. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  845. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  846. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  847. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  848. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  849. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  850. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  851. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  852. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  853. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  854. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  855. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  856. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  857. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  858. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  859. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  860. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  861. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  862. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  863. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  864. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  865. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  866. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  867. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  868. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  869. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  870. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  871. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  872. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  873. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  874. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  875. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  876. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  877. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  878. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  879. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  880. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  881. RSX: ! {RSXThread} Add program (4):
  882. RSX: ! {RSXThread} *** prog id = 9
  883. RSX: ! {RSXThread} *** vp id = 2
  884. RSX: ! {RSXThread} *** fp id = 7
  885. RSX: ! {RSXThread} *** vp data size = 144
  886. RSX: ! {RSXThread} *** fp data size = 48
  887. RSX: ! {RSXThread} *** vp shader =
  888. #version 330
  889.  
  890. uniform mat4 scaleOffsetMat = mat4(1.0);
  891. vec4 dst_reg1 = vec4(0.0);
  892. vec4 tmp0;
  893. vec4 dst_reg7 = vec4(0.0);
  894. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  895. vec4 dst_reg2 = vec4(0.0);
  896. layout (location = 3) in vec4 in_diff_color;
  897. layout (location = 2) in vec4 in_normal;
  898. layout (location = 8) in vec4 in_tc0;
  899. layout (location = 0) in vec4 in_pos;
  900. uniform vec4 vc[468];
  901. out vec4 diff_color;
  902. out vec4 spec_color;
  903. out vec4 tc0;
  904.  
  905. void func0();
  906.  
  907. void main()
  908. {
  909. func0();
  910. gl_Position = dst_reg0;
  911. diff_color = dst_reg1;
  912. spec_color = dst_reg2;
  913. tc0 = dst_reg7;
  914. gl_Position = gl_Position * scaleOffsetMat;
  915. }
  916.  
  917. void func0()
  918. {
  919. dst_reg1 = in_diff_color;
  920. tmp0.xyz = in_normal.xyzx.xyz;
  921. dst_reg7.xy = in_tc0.xyxx.xy;
  922. dst_reg0.w = vec4(dot(in_pos, vc[259])).w;
  923. dst_reg0.z = vec4(dot(in_pos, vc[258])).z;
  924. dst_reg0.y = vec4(dot(in_pos, vc[257])).y;
  925. dst_reg0.x = vec4(dot(in_pos, vc[256])).x;
  926. tmp0.w = vc[466].xxxx.w;
  927. dst_reg2 = (vc[467] + tmp0);
  928. }
  929.  
  930. RSX: ! {RSXThread} *** fp shader =
  931. #version 330
  932.  
  933. vec4 h1 = vec4(0.0, 0.0, 0.0, 0.0);
  934. vec4 h0 = vec4(0.0, 0.0, 0.0, 0.0);
  935. vec4 r0 = vec4(0.0, 0.0, 0.0, 0.0);
  936. in vec4 spec_color;
  937. in vec4 diff_color;
  938. layout (location = 0) out vec4 ocol0;
  939.  
  940. void main()
  941. {
  942. h1 = spec_color;
  943. h0 = diff_color;
  944. r0 = (h1 + h0);
  945. ocol0 = r0;
  946. }
  947.  
  948. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  949. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  950. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  951. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  952. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  953. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  954. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  955. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  956. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  957. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  958. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  959. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  960. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  961. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  962. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  963. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  964. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  965. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  966. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  967. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  968. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4991, location=1)
  969. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4992, location=1)
  970. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4993, location=1)
  971. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4994, location=1)
  972. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  973. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  974. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  975. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  976. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  977. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  978. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  979. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  980. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  981. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  982. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  983. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  984. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  985. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  986. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  987. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  988. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  989. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  990. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  991. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  992. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  993. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_CONTEXT_DMA_REPORT(0xbad68000)
  994. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 2
  995. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 3
  996. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 4
  997. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 5
  998. RSX: W {RSXThread} TODO: NV4097_CLEAR_REPORT_VALUE: ZCULL_STATS
  999. RSX: W {RSXThread} NV4097_SET_ZCULL_STATS_ENABLE: 1
  1000. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1001. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  1002. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1003. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1004. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1005. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1006. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1007. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1008. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1009. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1010. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1011. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1012. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1013. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1014. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1015. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1016. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1017. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1018. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1019. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1020. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1021. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  1022. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  1023. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  1024. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1025. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_SHADER_PACKER(0x0)
  1026. RSX: E {RSXThread} NV4097_SET_POINT_PARAMS_ENABLE: 1
  1027. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1028. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  1029. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1030. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1031. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1032. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1033. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1034. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1035. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1036. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1037. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1038. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1039. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1040. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1041. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1042. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1043. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1044. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1045. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1046. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1047. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1048. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1049. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1050. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1051. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1052. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1053. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1054. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1055. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1056. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1057. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1058. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1059. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1060. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1061. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1062. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1063. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1064. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1065. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1066. HLE: W {PPU[53] Thread (Package Loading)[0x00926028]} sys_fs warning: cellFsStat(path="/dev_hdd0/game/NPUB30133/USRDIR/Braid", sb_addr: 0xd0070740)
  1067. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1068. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1069. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1070. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1071. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1072. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1073. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1074. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1075. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1076. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1077. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1078. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1079. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1080. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1081. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1082. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1083. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1084. TTY: --- Unlocked shutdown mutex.
  1085. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1086. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1087. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1088. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1089. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1090. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1091. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1092. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1093. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1094. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1095. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1096. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1097. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1098. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1099. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1100. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1101. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1102. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1103. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1104. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  1105. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4991, location=1)
  1106. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4992, location=1)
  1107. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4993, location=1)
  1108. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4994, location=1)
  1109. HLE: W {PPU[1] Thread (CPUThread)[0x001e07c0]} sys_ppu_thread warning: sys_ppu_thread_join(thread_id=53, vptr_addr=0xd00100a0)
  1110. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1111. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1112. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1113. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1114. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1115. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1116. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1117. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1118. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1119. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1120. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1121. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1122. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1123. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1124. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1125. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1126. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1127. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1128. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1129. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  1130. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  1131. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_CONTEXT_DMA_REPORT(0xbad68000)
  1132. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 2
  1133. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 3
  1134. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 4
  1135. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 5
  1136. RSX: W {RSXThread} TODO: NV4097_CLEAR_REPORT_VALUE: ZCULL_STATS
  1137. RSX: W {RSXThread} NV4097_SET_ZCULL_STATS_ENABLE: 1
  1138. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1139. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  1140. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1141. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1142. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1143. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1144. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1145. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1146. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1147. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1148. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1149. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1150. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1151. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1152. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1153. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1154. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1155. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1156. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1157. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1158. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1159. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  1160. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  1161. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  1162. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1163. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_SHADER_PACKER(0x0)
  1164. RSX: E {RSXThread} NV4097_SET_POINT_PARAMS_ENABLE: 1
  1165. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1166. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  1167. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1168. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1169. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1170. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1171. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1172. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1173. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1174. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1175. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1176. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1177. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1178. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1179. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1180. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1181. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1182. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1183. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1184. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1185. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1186. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1187. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1188. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1189. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1190. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1191. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1192. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1193. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1194. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1195. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1196. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1197. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1198. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1199. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1200. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1201. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1202. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1203. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1204. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1205. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1206. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1207. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1208. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1209. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1210. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1211. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1212. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1213. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1214. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1215. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1216. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1217. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1218. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1219. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1220. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1221. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1222. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1223. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1224. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1225. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1226. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1227. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1228. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1229. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1230. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1231. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1232. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1233. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1234. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1235. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1236. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1237. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1238. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1239. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1240. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  1241. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4991, location=1)
  1242. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4992, location=1)
  1243. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1244. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1245. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1246. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1247. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1248. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1249. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1250. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1251. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1252. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1253. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1254. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1255. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1256. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1257. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1258. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1259. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1260. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1261. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1262. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  1263. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  1264. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4993, location=1)
  1265. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4994, location=1)
  1266. HLE: E {PPU[1] Thread (CPUThread)[0x0092c004]} cellNetCtl TODO: cellNetCtlNetStartDialogLoadAsync(param_addr=0xd000fc20)
  1267. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_CONTEXT_DMA_REPORT(0xbad68000)
  1268. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 2
  1269. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 3
  1270. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 4
  1271. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 5
  1272. RSX: W {RSXThread} TODO: NV4097_CLEAR_REPORT_VALUE: ZCULL_STATS
  1273. RSX: W {RSXThread} NV4097_SET_ZCULL_STATS_ENABLE: 1
  1274. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1275. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  1276. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1277. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1278. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1279. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1280. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1281. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1282. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1283. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1284. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1285. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1286. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1287. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1288. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1289. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1290. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1291. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1292. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1293. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1294. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1295. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  1296. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  1297. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  1298. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1299. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_SHADER_PACKER(0x0)
  1300. RSX: E {RSXThread} NV4097_SET_POINT_PARAMS_ENABLE: 1
  1301. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1302. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  1303. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1304. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1305. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1306. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1307. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1308. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1309. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1310. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1311. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1312. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1313. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1314. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1315. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1316. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1317. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1318. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1319. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1320. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1321. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1322. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1323. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1324. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1325. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1326. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1327. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1328. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1329. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1330. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1331. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1332. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1333. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1334. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1335. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1336. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1337. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1338. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1339. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1340. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1341. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1342. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1343. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1344. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1345. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1346. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1347. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1348. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1349. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1350. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1351. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1352. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1353. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1354. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1355. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1356. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1357. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1358. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1359. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1360. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1361. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1362. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1363. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1364. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1365. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1366. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1367. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1368. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1369. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1370. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1371. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1372. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1373. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1374. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1375. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1376. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  1377. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4991, location=1)
  1378. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4992, location=1)
  1379. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4993, location=1)
  1380. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4994, location=1)
  1381. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1382. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1383. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1384. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1385. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1386. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1387. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1388. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1389. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1390. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1391. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1392. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1393. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1394. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1395. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1396. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1397. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1398. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1399. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1400. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  1401. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  1402. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_CONTEXT_DMA_REPORT(0xbad68000)
  1403. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 2
  1404. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 3
  1405. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 4
  1406. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 5
  1407. RSX: W {RSXThread} TODO: NV4097_CLEAR_REPORT_VALUE: ZCULL_STATS
  1408. RSX: W {RSXThread} NV4097_SET_ZCULL_STATS_ENABLE: 1
  1409. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1410. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  1411. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1412. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1413. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1414. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1415. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1416. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1417. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1418. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1419. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1420. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1421. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1422. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1423. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1424. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1425. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1426. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1427. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1428. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1429. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1430. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  1431. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  1432. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  1433. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1434. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_SHADER_PACKER(0x0)
  1435. RSX: E {RSXThread} NV4097_SET_POINT_PARAMS_ENABLE: 1
  1436. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1437. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  1438. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1439. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1440. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1441. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1442. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1443. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1444. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1445. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1446. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1447. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1448. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1449. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1450. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1451. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1452. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1453. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1454. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1455. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1456. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1457. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1458. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1459. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1460. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1461. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1462. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1463. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1464. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1465. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1466. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1467. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1468. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1469. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1470. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1471. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1472. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1473. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1474. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1475. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1476. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1477. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1478. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1479. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1480. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1481. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1482. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1483. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1484. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1485. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1486. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1487. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1488. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1489. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1490. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1491. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1492. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1493. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1494. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1495. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1496. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1497. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1498. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1499. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1500. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1501. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1502. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1503. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1504. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1505. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1506. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1507. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1508. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1509. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1510. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1511. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  1512. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4991, location=1)
  1513. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4992, location=1)
  1514. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4993, location=1)
  1515. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4994, location=1)
  1516. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1517. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1518. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1519. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1520. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1521. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1522. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1523. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1524. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1525. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1526. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1527. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1528. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1529. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1530. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1531. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1532. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1533. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1534. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1535. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  1536. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  1537. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_CONTEXT_DMA_REPORT(0xbad68000)
  1538. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 2
  1539. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 3
  1540. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 4
  1541. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 5
  1542. RSX: W {RSXThread} TODO: NV4097_CLEAR_REPORT_VALUE: ZCULL_STATS
  1543. RSX: W {RSXThread} NV4097_SET_ZCULL_STATS_ENABLE: 1
  1544. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1545. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  1546. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1547. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1548. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1549. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1550. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1551. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1552. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1553. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1554. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1555. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1556. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1557. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1558. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1559. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1560. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1561. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1562. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1563. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1564. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1565. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  1566. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  1567. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  1568. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1569. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_SHADER_PACKER(0x0)
  1570. RSX: E {RSXThread} NV4097_SET_POINT_PARAMS_ENABLE: 1
  1571. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1572. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  1573. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1574. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1575. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1576. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1577. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1578. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1579. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1580. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1581. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1582. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1583. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1584. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1585. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1586. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1587. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1588. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1589. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1590. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1591. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1592. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1593. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1594. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1595. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1596. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1597. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1598. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1599. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1600. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1601. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1602. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1603. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1604. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1605. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1606. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1607. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1608. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1609. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1610. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1611. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1612. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1613. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1614. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1615. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1616. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1617. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1618. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1619. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1620. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1621. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1622. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1623. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1624. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1625. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1626. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1627. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1628. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1629. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1630. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1631. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1632. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1633. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1634. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1635. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1636. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1637. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1638. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1639. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1640. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1641. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1642. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1643. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1644. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1645. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1646. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  1647. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4991, location=1)
  1648. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4992, location=1)
  1649. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4993, location=1)
  1650. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4994, location=1)
  1651. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1652. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1653. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1654. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1655. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1656. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1657. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1658. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1659. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1660. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1661. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1662. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1663. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1664. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1665. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1666. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1667. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1668. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1669. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1670. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  1671. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  1672. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_CONTEXT_DMA_REPORT(0xbad68000)
  1673. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 2
  1674. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 3
  1675. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 4
  1676. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 5
  1677. RSX: W {RSXThread} TODO: NV4097_CLEAR_REPORT_VALUE: ZCULL_STATS
  1678. RSX: W {RSXThread} NV4097_SET_ZCULL_STATS_ENABLE: 1
  1679. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1680. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  1681. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1682. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1683. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1684. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1685. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1686. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1687. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1688. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1689. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1690. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1691. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1692. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1693. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1694. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1695. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1696. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1697. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1698. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1699. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1700. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  1701. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  1702. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  1703. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1704. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_SHADER_PACKER(0x0)
  1705. RSX: E {RSXThread} NV4097_SET_POINT_PARAMS_ENABLE: 1
  1706. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1707. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  1708. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1709. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1710. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1711. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1712. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1713. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1714. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1715. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1716. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1717. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1718. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1719. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1720. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1721. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1722. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1723. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1724. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1725. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1726. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1727. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1728. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1729. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1730. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1731. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1732. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1733. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1734. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1735. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1736. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1737. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1738. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1739. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1740. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1741. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1742. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1743. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1744. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1745. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1746. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1747. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1748. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1749. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1750. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1751. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1752. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1753. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1754. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1755. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1756. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1757. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1758. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1759. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1760. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1761. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1762. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1763. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1764. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1765. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1766. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1767. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1768. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1769. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1770. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1771. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1772. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1773. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1774. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1775. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1776. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1777. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1778. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1779. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1780. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1781. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  1782. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4991, location=1)
  1783. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4992, location=1)
  1784. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4993, location=1)
  1785. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4994, location=1)
  1786. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1787. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1788. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1789. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1790. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1791. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1792. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1793. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1794. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1795. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1796. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1797. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1798. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1799. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1800. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1801. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1802. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1803. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1804. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1805. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  1806. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  1807. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_CONTEXT_DMA_REPORT(0xbad68000)
  1808. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 2
  1809. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 3
  1810. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 4
  1811. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 5
  1812. RSX: W {RSXThread} TODO: NV4097_CLEAR_REPORT_VALUE: ZCULL_STATS
  1813. RSX: W {RSXThread} NV4097_SET_ZCULL_STATS_ENABLE: 1
  1814. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1815. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  1816. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1817. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1818. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1819. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1820. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1821. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1822. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1823. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1824. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1825. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1826. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1827. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1828. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1829. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1830. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1831. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1832. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1833. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1834. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1835. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  1836. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  1837. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  1838. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1839. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_SHADER_PACKER(0x0)
  1840. RSX: E {RSXThread} NV4097_SET_POINT_PARAMS_ENABLE: 1
  1841. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1842. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  1843. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1844. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1845. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1846. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1847. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1848. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1849. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1850. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1851. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1852. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1853. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1854. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1855. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1856. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1857. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1858. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1859. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1860. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1861. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1862. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1863. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1864. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1865. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1866. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1867. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1868. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1869. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1870. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1871. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1872. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1873. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1874. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1875. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1876. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1877. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1878. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1879. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1880. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1881. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1882. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1883. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1884. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1885. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1886. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1887. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1888. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1889. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1890. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1891. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1892. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1893. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1894. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1895. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1896. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1897. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1898. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1899. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1900. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1901. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1902. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1903. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1904. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1905. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1906. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1907. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1908. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1909. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1910. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1911. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1912. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1913. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1914. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1915. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1916. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  1917. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4991, location=1)
  1918. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4992, location=1)
  1919. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4993, location=1)
  1920. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4994, location=1)
  1921. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1922. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1923. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1924. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1925. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1926. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1927. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1928. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1929. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1930. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1931. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1932. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1933. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1934. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1935. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1936. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1937. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1938. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1939. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1940. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  1941. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  1942. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_CONTEXT_DMA_REPORT(0xbad68000)
  1943. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 2
  1944. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 3
  1945. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 4
  1946. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 5
  1947. RSX: W {RSXThread} TODO: NV4097_CLEAR_REPORT_VALUE: ZCULL_STATS
  1948. RSX: W {RSXThread} NV4097_SET_ZCULL_STATS_ENABLE: 1
  1949. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1950. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  1951. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1952. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1953. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1954. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1955. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1956. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1957. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1958. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1959. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1960. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1961. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1962. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1963. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1964. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1965. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1966. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1967. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1968. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1969. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1970. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  1971. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  1972. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  1973. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1974. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_SHADER_PACKER(0x0)
  1975. RSX: E {RSXThread} NV4097_SET_POINT_PARAMS_ENABLE: 1
  1976. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1977. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  1978. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1979. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1980. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1981. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  1982. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  1983. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  1984. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  1985. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  1986. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  1987. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  1988. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  1989. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  1990. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  1991. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  1992. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  1993. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  1994. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1995. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  1996. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  1997. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  1998. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  1999. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2000. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2001. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2002. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2003. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2004. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2005. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2006. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2007. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2008. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2009. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2010. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2011. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2012. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2013. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  2014. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2015. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2016. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2017. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2018. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2019. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2020. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2021. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2022. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2023. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2024. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2025. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2026. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2027. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2028. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2029. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2030. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2031. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2032. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2033. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2034. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2035. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2036. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2037. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2038. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2039. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2040. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2041. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2042. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2043. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2044. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2045. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2046. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2047. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2048. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  2049. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2050. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  2051. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  2052. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4991, location=1)
  2053. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4992, location=1)
  2054. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4993, location=1)
  2055. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4994, location=1)
  2056. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2057. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2058. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2059. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2060. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2061. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2062. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2063. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2064. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2065. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2066. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2067. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2068. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2069. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2070. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2071. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2072. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  2073. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2074. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2075. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  2076. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  2077. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_CONTEXT_DMA_REPORT(0xbad68000)
  2078. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 2
  2079. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 3
  2080. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 4
  2081. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 5
  2082. RSX: W {RSXThread} TODO: NV4097_CLEAR_REPORT_VALUE: ZCULL_STATS
  2083. RSX: W {RSXThread} NV4097_SET_ZCULL_STATS_ENABLE: 1
  2084. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  2085. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  2086. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2087. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2088. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2089. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2090. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2091. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2092. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2093. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2094. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2095. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2096. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2097. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2098. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2099. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2100. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2101. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2102. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  2103. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2104. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2105. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  2106. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  2107. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  2108. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2109. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_SHADER_PACKER(0x0)
  2110. RSX: E {RSXThread} NV4097_SET_POINT_PARAMS_ENABLE: 1
  2111. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2112. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  2113. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2114. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2115. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2116. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2117. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2118. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2119. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2120. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2121. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2122. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2123. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2124. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2125. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2126. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2127. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2128. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2129. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2130. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  2131. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2132. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2133. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2134. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2135. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2136. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2137. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2138. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2139. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2140. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2141. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2142. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2143. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2144. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2145. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2146. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2147. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2148. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  2149. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2150. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2151. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2152. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2153. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2154. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2155. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2156. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2157. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2158. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2159. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2160. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2161. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2162. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2163. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2164. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2165. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2166. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2167. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2168. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2169. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2170. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2171. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2172. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2173. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2174. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2175. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2176. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2177. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2178. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2179. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2180. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2181. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2182. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2183. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  2184. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2185. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  2186. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  2187. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4991, location=1)
  2188. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4992, location=1)
  2189. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4993, location=1)
  2190. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4994, location=1)
  2191. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2192. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2193. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2194. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2195. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2196. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2197. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2198. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2199. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2200. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2201. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2202. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2203. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2204. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2205. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2206. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2207. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  2208. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2209. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2210. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  2211. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  2212. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_CONTEXT_DMA_REPORT(0xbad68000)
  2213. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 2
  2214. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 3
  2215. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 4
  2216. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 5
  2217. RSX: W {RSXThread} TODO: NV4097_CLEAR_REPORT_VALUE: ZCULL_STATS
  2218. RSX: W {RSXThread} NV4097_SET_ZCULL_STATS_ENABLE: 1
  2219. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  2220. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  2221. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2222. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2223. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2224. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2225. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2226. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2227. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2228. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2229. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2230. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2231. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2232. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2233. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2234. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2235. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2236. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2237. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  2238. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2239. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2240. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  2241. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  2242. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  2243. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2244. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_SHADER_PACKER(0x0)
  2245. RSX: E {RSXThread} NV4097_SET_POINT_PARAMS_ENABLE: 1
  2246. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2247. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  2248. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2249. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2250. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2251. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2252. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2253. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2254. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2255. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2256. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2257. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2258. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2259. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2260. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2261. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2262. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2263. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2264. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2265. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  2266. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2267. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2268. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2269. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2270. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2271. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2272. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2273. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2274. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2275. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2276. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2277. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2278. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2279. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2280. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2281. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2282. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2283. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  2284. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2285. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2286. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2287. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2288. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2289. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2290. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2291. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2292. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2293. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2294. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2295. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2296. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2297. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2298. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2299. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2300. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2301. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2302. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2303. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2304. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2305. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2306. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2307. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2308. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2309. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2310. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2311. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2312. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2313. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2314. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2315. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2316. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2317. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2318. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  2319. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2320. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  2321. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  2322. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4991, location=1)
  2323. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4992, location=1)
  2324. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4993, location=1)
  2325. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4994, location=1)
  2326. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2327. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2328. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2329. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2330. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2331. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2332. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2333. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2334. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2335. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2336. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2337. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2338. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2339. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2340. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2341. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2342. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  2343. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2344. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2345. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  2346. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  2347. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_CONTEXT_DMA_REPORT(0xbad68000)
  2348. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 2
  2349. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 3
  2350. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 4
  2351. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 5
  2352. RSX: W {RSXThread} TODO: NV4097_CLEAR_REPORT_VALUE: ZCULL_STATS
  2353. RSX: W {RSXThread} NV4097_SET_ZCULL_STATS_ENABLE: 1
  2354. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  2355. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  2356. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2357. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2358. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2359. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2360. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2361. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2362. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2363. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2364. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2365. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2366. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2367. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2368. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2369. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2370. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2371. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2372. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  2373. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2374. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2375. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  2376. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  2377. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  2378. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2379. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_SHADER_PACKER(0x0)
  2380. RSX: E {RSXThread} NV4097_SET_POINT_PARAMS_ENABLE: 1
  2381. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2382. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  2383. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2384. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2385. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2386. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2387. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2388. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2389. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2390. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2391. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2392. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2393. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2394. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2395. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2396. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2397. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2398. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2399. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2400. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  2401. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2402. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2403. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2404. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2405. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2406. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2407. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2408. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2409. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2410. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2411. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2412. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2413. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2414. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2415. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2416. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2417. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2418. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  2419. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2420. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2421. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2422. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2423. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2424. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2425. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2426. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2427. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2428. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2429. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2430. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2431. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2432. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2433. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2434. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2435. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2436. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2437. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2438. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2439. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2440. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2441. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2442. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2443. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2444. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2445. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2446. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2447. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2448. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2449. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2450. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2451. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2452. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2453. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  2454. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2455. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  2456. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  2457. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4991, location=1)
  2458. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4992, location=1)
  2459. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4993, location=1)
  2460. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4994, location=1)
  2461. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2462. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2463. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2464. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2465. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2466. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2467. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2468. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2469. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2470. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2471. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2472. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2473. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2474. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2475. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2476. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2477. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  2478. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2479. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2480. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  2481. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  2482. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_CONTEXT_DMA_REPORT(0xbad68000)
  2483. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 2
  2484. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 3
  2485. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 4
  2486. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 5
  2487. RSX: W {RSXThread} TODO: NV4097_CLEAR_REPORT_VALUE: ZCULL_STATS
  2488. RSX: W {RSXThread} NV4097_SET_ZCULL_STATS_ENABLE: 1
  2489. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  2490. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  2491. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2492. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2493. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2494. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2495. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2496. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2497. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2498. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2499. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2500. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2501. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2502. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2503. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2504. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2505. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2506. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2507. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2508. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2509. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  2510. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  2511. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  2512. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2513. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_SHADER_PACKER(0x0)
  2514. RSX: E {RSXThread} NV4097_SET_POINT_PARAMS_ENABLE: 1
  2515. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2516. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
  2517. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2518. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2519. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2520. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2521. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2522. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2523. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2524. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2525. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2526. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2527. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2528. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2529. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2530. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2531. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2532. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2533. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2534. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  2535. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2536. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  2537. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  2538. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4991, location=1)
  2539. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4992, location=1)
  2540. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4993, location=1)
  2541. HLE: W {PPU[1] Thread (CPUThread)[0x009140f4]} cellGcmSys warning: cellGcmGetReportDataLocation(index=4994, location=1)
  2542. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 10d
  2543. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2544. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TRANSFORM_BRANCH_BITS(0x0)
  2545. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x101)
  2546. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x8000)
  2547. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)
  2548. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
  2549. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x8000)
  2550. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
  2551. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x40(0x101)
  2552. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x40(0x8000)
  2553. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x40(0x0)
  2554. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x60(0x101)
  2555. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x60(0x8000)
  2556. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x60(0x0)
  2557. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4003
  2558. RSX: W {RSXThread} NV4097_SET_TEX_COORD_CONTROL
  2559. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2560. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2561. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
  2562. RSX: W {RSXThread} NV4097_SET_REDUCE_DST_COLOR: 0x1
  2563. RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_CONTEXT_DMA_REPORT(0xbad68000)
  2564. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 2
  2565. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 3
  2566. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 4
  2567. RSX: W {RSXThread} NV4097_GET_REPORT: Unimplemented type 5
  2568. RSX: W {RSXThread} TODO: NV4097_CLEAR_REPORT_VALUE: ZCULL_STATS
  2569. RSX: W {RSXThread} NV4097_SET_ZCULL_STATS_ENABLE: 1
  2570. RSX: W {RSXThread} NV406E_SEMAPHORE_ACQUIRE: f
  2571. HLE: W {PPU[1] Thread (CPUThread)[0x00914124]} cellGcmSys warning: cellGcmSetTileInfo(index=4, location=0, offset=222560256, size=3932160, pitch=5120, comp=0, base=0, bank=0)
  2572. HLE: W {PPU[1] Thread (CPUThread)[0x00914040]} cellGcmSys warning: cellGcmBindTile(index=4)
  2573. RSX: W {RSXThread} NV4097_INVALIDATE_L2: 1
  2574. RSX: W {RSXThread} NV406E_SEMAPHORE_ACQUIRE: 11
  2575. HLE: W {PPU[1] Thread (CPUThread)[0x00914124]} cellGcmSys warning: cellGcmSetTileInfo(index=4, location=0, offset=218628096, size=7864320, pitch=5120, comp=0, base=0, bank=0)
  2576. HLE: W {PPU[1] Thread (CPUThread)[0x00914040]} cellGcmSys warning: cellGcmBindTile(index=4)
  2577. RSX: W {RSXThread} NV4097_INVALIDATE_L2: 1
  2578. RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  2579. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  2580. RSX: W {RSXThread} NV4097_SET_COLOR_MASK_MRT: f0
  2581. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 1
  2582. RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=1, zclampEnable=0, cullIgnoreW=0
  2583. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 1
  2584. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: f0d
  2585. RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 1
  2586. RSX: W {RSXThread} FP not found in buffer!
  2587. RSX: W {RSXThread} VP not found in buffer!
  2588. RSX: ! {RSXThread} Add program (5):
  2589. RSX: ! {RSXThread} *** prog id = 12
  2590. RSX: ! {RSXThread} *** vp id = 11
  2591. RSX: ! {RSXThread} *** fp id = 10
  2592. RSX: ! {RSXThread} *** vp data size = 5680
  2593. RSX: ! {RSXThread} *** fp data size = 256
  2594. RSX: ! {RSXThread} *** vp shader =
  2595. #version 330
  2596.  
  2597. uniform mat4 scaleOffsetMat = mat4(1.0);
  2598. vec4 tmp0;
  2599. vec4 tmp3;
  2600. vec4 cc0 = vec4(0.0);
  2601. vec4 tmp5;
  2602. vec4 tmp4;
  2603. vec4 tmp2;
  2604. vec4 tmp1;
  2605. vec4 tmp14;
  2606. vec4 tmp8;
  2607. vec4 tmp6;
  2608. vec4 tmp7;
  2609. vec4 tmp9;
  2610. vec4 tmp10;
  2611. vec4 tmp11;
  2612. vec4 tmp12;
  2613. vec4 tmp13;
  2614. vec4 tmp15;
  2615. vec4 tmp16;
  2616. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  2617. vec4 dst_reg1 = vec4(0.0);
  2618. vec4 dst_reg3 = vec4(0.0);
  2619. vec4 dst_reg5 = vec4(0.0);
  2620. vec4 dst_reg6 = vec4(0.0);
  2621. vec4 dst_reg10 = vec4(0.0);
  2622. vec4 dst_reg9 = vec4(0.0);
  2623. vec4 dst_reg8 = vec4(0.0);
  2624. vec4 dst_reg7 = vec4(0.0);
  2625. layout (location = 0) in vec4 in_pos;
  2626. layout (location = 2) in vec4 in_normal;
  2627. layout (location = 3) in vec4 in_diff_color;
  2628. layout (location = 8) in vec4 in_tc0;
  2629. layout (location = 9) in vec4 in_tc1;
  2630. layout (location = 10) in vec4 in_tc2;
  2631. layout (location = 11) in vec4 in_tc3;
  2632. uniform vec4 vc[468];
  2633. ivec4 a0 = ivec4(0);
  2634. out vec4 diff_color;
  2635. out vec4 front_diff_color;
  2636. out vec4 fogc;
  2637. out vec4 tc0;
  2638. out vec4 tc1;
  2639. out vec4 tc2;
  2640. out vec4 tc3;
  2641. out vec4 tc9;
  2642.  
  2643. void func0();
  2644.  
  2645. void main()
  2646. {
  2647. func0();
  2648. gl_Position = dst_reg0;
  2649. diff_color = dst_reg1;
  2650. front_diff_color = dst_reg3;
  2651. fogc = vec4(dst_reg5.x);
  2652. gl_ClipDistance[0] = dst_reg5.y;
  2653. gl_ClipDistance[1] = dst_reg5.z;
  2654. gl_ClipDistance[2] = dst_reg5.w;
  2655. gl_PointSize = dst_reg6.x;
  2656. gl_ClipDistance[3] = dst_reg6.y;
  2657. gl_ClipDistance[4] = dst_reg6.z;
  2658. gl_ClipDistance[5] = dst_reg6.w;
  2659. tc0 = dst_reg7;
  2660. tc1 = dst_reg8;
  2661. tc2 = dst_reg9;
  2662. tc3 = dst_reg10;
  2663. tc9 = dst_reg6;
  2664. gl_Position = gl_Position * scaleOffsetMat;
  2665. }
  2666.  
  2667. void func0()
  2668. {
  2669. tmp0.w = vec4(dot(in_pos, vc[263])).w;
  2670. tmp0.z = vec4(dot(in_pos, vc[262])).z;
  2671. tmp0.y = vec4(dot(in_pos, vc[261])).y;
  2672. tmp0.x = vec4(dot(in_pos, vc[260])).x;
  2673. tmp3.w = vec4(dot(in_pos, vc[259])).w;
  2674. tmp3.y = vec4(dot(in_pos, vc[257])).y;
  2675. tmp3.x = vec4(dot(in_pos, vc[256])).x;
  2676. cc0.xy = vc[467].wxww.xy;
  2677. tmp5.xy = vec4(dot(in_pos, vc[258])).xy;
  2678. tmp4.z = vec4(dot(in_normal.xyzx.xyz, vc[266].xyzx.xyz)).z;
  2679. tmp4.y = vec4(dot(in_normal.xyzx.xyz, vc[265].xyzx.xyz)).y;
  2680. tmp4.x = vec4(dot(in_normal.xyzx.xyz, vc[264].xyzx.xyz)).x;
  2681. tmp2 = clamp(in_diff_color, 0.0, 1.0);
  2682. tmp1 = tmp2;
  2683. tmp4.xyz = (tmp4.xyzx * vc[466].xxxx).xyz;
  2684. tmp4.w = vec4(dot(tmp4.xyzx.xyz, tmp4.xyzx.xyz)).w;
  2685. tmp3.z = tmp5.yyyy.z;
  2686. tmp4.w = inversesqrt(abs(tmp4.wwww)).w;
  2687. tmp14.w = abs(tmp5.xxxx).w;
  2688. tmp14.xyz = tmp4.xyzx.xyz;
  2689. if(any(notEqual(cc0.xxxx, vec4(0.0).xxxx))) tmp14.xyz = (tmp4.wwww * tmp4.xyzx).xyz;
  2690. if(!any(equal(cc0.yyyy, vec4(0.0).yyyy)))
  2691. {
  2692. tmp1.xyz = vc[463].xxxx.xyz;
  2693. tmp1.w = vc[463].xxxx.w;
  2694. tmp4 = in_diff_color;
  2695. cc0.x = vc[467].zzzz.x;
  2696. tmp5.xyz = in_diff_color.xyzx.xyz;
  2697. tmp2.x = vc[462].xxxx.x;
  2698. cc0.y = vec4(lessThan(vc[463].xxxx, tmp2.xxxx)).y;
  2699. if(any(equal(cc0.xxxx, vec4(0.0).xxxx))) tmp5.xyz = vc[465].xyzx.xyz;
  2700. if(any(equal(cc0.xxxx, vec4(0.0).xxxx))) tmp4 = vc[464];
  2701. if(!any(equal(cc0.yyyy, vec4(0.0).yyyy)))
  2702. {
  2703. do
  2704. {
  2705. tmp2.x = (tmp1.wwww * vc[463].yyyy).x;
  2706. a0.x = ivec4(tmp2.xxxx).x;
  2707. tmp8.z = vc[405].xxxx.z;
  2708. tmp2.xyz = vc[463].xxxx.xyz;
  2709. tmp6.xyz = (tmp3.xyzx * vc[406 + a0.x].wwww).xyz;
  2710. tmp6.xyz = (vc[406 + a0.x].xyzx * tmp3.wwww + -tmp6.xyzx).xyz;
  2711. tmp1.w = (tmp1.wwww + vc[463].zzzz).w;
  2712. tmp5.w = vec4(dot(tmp6.xyzx.xyz, tmp6.xyzx.xyz)).w;
  2713. tmp2.w = vc[463].xxxx.w;
  2714. cc0.w = tmp5.w = inversesqrt(abs(tmp5.wwww)).w;
  2715. cc0.z = vec4(lessThan(tmp1.wwww, vc[462].xxxx)).z;
  2716. cc0.x = vc[411 + a0.x].xxxx.x;
  2717. tmp6.xyz = (tmp5.wwww * tmp6.xyzx).xyz;
  2718. tmp6.w = vec4(dot(tmp6.xyzx.xyz, vc[410 + a0.x].xyzx.xyz)).w;
  2719. tmp7.x = vec4(greaterThanEqual(vc[411 + a0.x].xxxx, tmp2.wwww)).x;
  2720. tmp6.w = -tmp6.wwww.w;
  2721. if(any(lessThan(cc0.xxxx, vec4(0.0).xxxx))) tmp6.w = vc[463].zzzz.w;
  2722. tmp2.w = tmp6.wwww.w;
  2723. tmp7.y = vec4(greaterThan(tmp6.wwww, vc[411 + a0.x].xxxx)).y;
  2724. tmp6.w = log2(tmp6.wwww).w;
  2725. tmp7.z = vec4(equal(tmp7.yyyy, vc[463].xxxx)).z;
  2726. cc0.y = (tmp7.xxxx * tmp7.yyyy).y;
  2727. cc0.x = (tmp7.xxxx * tmp7.zzzz).x;
  2728. tmp7.xyz = (tmp6.xyzx + vc[463].xxzx).xyz;
  2729. tmp5.w = (1.0 / tmp5.wwww).w;
  2730. tmp6.w = (vc[411 + a0.x].yyyy * tmp6.wwww).w;
  2731. tmp7.w = vec4(dot(tmp7.xyzx.xyz, tmp7.xyzx.xyz)).w;
  2732. if(any(greaterThan(cc0.yyyy, vec4(0.0).yyyy))) tmp2.w = exp2(tmp6.wwww).w;
  2733. cc0.y = vec4(dot(tmp7.xyzx.xyz, tmp7.xyzx.xyz)).y;
  2734. tmp8.x = vec4(dot(tmp14.xyzx.xyz, tmp6.xyzx.xyz)).x;
  2735. tmp6.y = inversesqrt(abs(tmp7.wwww)).y;
  2736. tmp6.x = (vc[412 + a0.x].zzzz * tmp5.wwww + vc[412 + a0.x].yyyy).x;
  2737. if(any(greaterThan(cc0.yyyy, vec4(0.0).yyyy))) tmp2.xyz = (tmp6.yyyy * tmp7.xyzx).xyz;
  2738. tmp8.y = vec4(dot(tmp14.xyzx.xyz, tmp2.xyzx.xyz)).y;
  2739. tmp2.x = (tmp6.xxxx * tmp5.wwww + vc[412 + a0.x].xxxx).x;
  2740. tmp2.yz = vec4(1.0, tmp8.xyxz.x, (tmp8.xyxz.x > 0 ? exp2(tmp8.xyxz.w * log2(tmp8.xyxz.y)) : 0.0), 1.0).yz;
  2741. if(any(greaterThan(cc0.xxxx, vec4(0.0).xxxx))) tmp2.w = vc[463].xxxx.w;
  2742. tmp5.w = (1.0 / tmp2.xxxx).w;
  2743. tmp6.xyz = (tmp2.yyyy * tmp4.xyzx).xyz;
  2744. tmp2.xyz = (tmp2.zzzz * vc[404].xyzx).xyz;
  2745. tmp6.xyz = (tmp6.xyzx * vc[408 + a0.x].xyzx).xyz;
  2746. tmp6.xyz = (tmp5.xyzx * vc[407 + a0.x].xyzx + tmp6.xyzx).xyz;
  2747. tmp2.xyz = (tmp2.xyzx * vc[409 + a0.x].xyzx + tmp6.xyzx).xyz;
  2748. tmp2.w = (tmp2.wwww * tmp5.wwww).w;
  2749. tmp1.xyz = (tmp2.wwww * tmp2.xyzx + tmp1.xyzx).xyz;
  2750. } while (any(greaterThan(cc0.zzzz, vec4(0.0).zzzz)));
  2751. }
  2752. cc0.x = vc[467].yyyy.x;
  2753. tmp2.xyz = (tmp5.xyzx * vc[403].xyzx).xyz;
  2754. tmp2.xyz = (tmp2.xyzx + vc[402].xyzx).xyz;
  2755. tmp1.xyz = (tmp1.xyzx + tmp2.xyzx).xyz;
  2756. tmp1.w = tmp4.wwww.w;
  2757. tmp2 = clamp(tmp1, 0.0, 1.0);
  2758. tmp1 = tmp2;
  2759. if(!any(equal(cc0.xxxx, vec4(0.0).xxxx)))
  2760. {
  2761. tmp2.x = vc[462].xxxx.x;
  2762. cc0.x = vec4(lessThan(vc[463].xxxx, tmp2.xxxx)).x;
  2763. tmp2.xyz = vc[463].xxxx.xyz;
  2764. if(!any(equal(cc0.xxxx, vec4(0.0).xxxx)))
  2765. {
  2766. tmp2.w = vc[463].xxxx.w;
  2767. do
  2768. {
  2769. tmp5.w = (tmp2.wwww * vc[463].yyyy).w;
  2770. a0.x = ivec4(tmp5.wwww).x;
  2771. tmp9.z = vc[405].xxxx.z;
  2772. tmp6.xyz = vc[463].xxxx.xyz;
  2773. tmp7.xyz = (tmp3.xyzx * vc[406 + a0.x].wwww).xyz;
  2774. tmp7.xyz = (vc[406 + a0.x].xyzx * tmp3.wwww + -tmp7.xyzx).xyz;
  2775. tmp2.w = (tmp2.wwww + vc[463].zzzz).w;
  2776. tmp6.w = vec4(dot(tmp7.xyzx.xyz, tmp7.xyzx.xyz)).w;
  2777. tmp5.w = vc[463].xxxx.w;
  2778. cc0.w = tmp6.w = inversesqrt(abs(tmp6.wwww)).w;
  2779. cc0.z = vec4(lessThan(tmp2.wwww, vc[462].xxxx)).z;
  2780. cc0.x = vc[411 + a0.x].xxxx.x;
  2781. tmp7.xyz = (tmp6.wwww * tmp7.xyzx).xyz;
  2782. tmp7.w = vec4(dot(tmp7.xyzx.xyz, vc[410 + a0.x].xyzx.xyz)).w;
  2783. tmp8.x = vec4(greaterThanEqual(vc[411 + a0.x].xxxx, tmp5.wwww)).x;
  2784. tmp8.y = -tmp7.wwww.y;
  2785. if(any(lessThan(cc0.xxxx, vec4(0.0).xxxx))) tmp8.y = vc[463].zzzz.y;
  2786. tmp7.w = log2(tmp8.yyyy).w;
  2787. tmp5.w = tmp8.yyyy.w;
  2788. tmp8.y = vec4(greaterThan(tmp8.yyyy, vc[411 + a0.x].xxxx)).y;
  2789. tmp8.z = vec4(equal(tmp8.yyyy, vc[463].xxxx)).z;
  2790. cc0.y = (tmp8.xxxx * tmp8.yyyy).y;
  2791. cc0.x = (tmp8.xxxx * tmp8.zzzz).x;
  2792. tmp8.xyz = (tmp7.xyzx + vc[463].xxzx).xyz;
  2793. tmp7.w = (vc[411 + a0.x].yyyy * tmp7.wwww).w;
  2794. tmp6.w = (1.0 / tmp6.wwww).w;
  2795. tmp8.w = vec4(dot(tmp8.xyzx.xyz, tmp8.xyzx.xyz)).w;
  2796. if(any(greaterThan(cc0.yyyy, vec4(0.0).yyyy))) tmp5.w = exp2(tmp7.wwww).w;
  2797. cc0.y = vec4(dot(tmp8.xyzx.xyz, tmp8.xyzx.xyz)).y;
  2798. tmp9.x = vec4(dot(-tmp14.xyzx.xyz, tmp7.xyzx.xyz)).x;
  2799. tmp7.y = inversesqrt(abs(tmp8.wwww)).y;
  2800. tmp7.x = (vc[412 + a0.x].zzzz * tmp6.wwww + vc[412 + a0.x].yyyy).x;
  2801. if(any(greaterThan(cc0.yyyy, vec4(0.0).yyyy))) tmp6.xyz = (tmp7.yyyy * tmp8.xyzx).xyz;
  2802. tmp9.y = vec4(dot(-tmp14.xyzx.xyz, tmp6.xyzx.xyz)).y;
  2803. tmp6.x = (tmp7.xxxx * tmp6.wwww + vc[412 + a0.x].xxxx).x;
  2804. tmp7.yz = vec4(1.0, tmp9.xyxz.x, (tmp9.xyxz.x > 0 ? exp2(tmp9.xyxz.w * log2(tmp9.xyxz.y)) : 0.0), 1.0).yz;
  2805. if(any(greaterThan(cc0.xxxx, vec4(0.0).xxxx))) tmp5.w = vc[463].xxxx.w;
  2806. tmp6.w = (1.0 / tmp6.xxxx).w;
  2807. tmp6.xyz = (tmp7.zzzz * vc[404].xyzx).xyz;
  2808. tmp7.xyz = (tmp7.yyyy * tmp4.xyzx).xyz;
  2809. tmp7.xyz = (tmp7.xyzx * vc[408 + a0.x].xyzx).xyz;
  2810. tmp7.xyz = (tmp5.xyzx * vc[407 + a0.x].xyzx + tmp7.xyzx).xyz;
  2811. tmp6.xyz = (tmp6.xyzx * vc[409 + a0.x].xyzx + tmp7.xyzx).xyz;
  2812. tmp5.w = (tmp5.wwww * tmp6.wwww).w;
  2813. tmp2.xyz = (tmp5.wwww * tmp6.xyzx + tmp2.xyzx).xyz;
  2814. } while (any(greaterThan(cc0.zzzz, vec4(0.0).zzzz)));
  2815. }
  2816. tmp2.w = clamp(tmp4.wwww.w, 0.0, 1.0);
  2817. tmp4.xyz = (tmp5.xyzx * vc[403].xyzx).xyz;
  2818. tmp4.xyz = (tmp4.xyzx + vc[402].xyzx).xyz;
  2819. tmp2.xyz = clamp((tmp2.xyzx + tmp4.xyzx).xyz, 0.0, 1.0);
  2820. }
  2821. }
  2822. tmp4.x = vc[463].xxxx.x;
  2823. tmp4 = vec4(notEqual(vc[401], tmp4.xxxx));
  2824. tmp4.x = clamp((tmp4.xxxx + tmp4.yyyy).x, 0.0, 1.0);
  2825. tmp4.x = clamp((tmp4.xxxx + tmp4.zzzz).x, 0.0, 1.0);
  2826. cc0.x = clamp((tmp4.xxxx + tmp4.wwww).x, 0.0, 1.0);
  2827. if(!any(lessThanEqual(cc0.xxxx, vec4(0.0).xxxx)))
  2828. {
  2829. tmp4 = in_tc0;
  2830. tmp9.x = vc[400].xxxx.x;
  2831. tmp7.zw = vc[463].xxxz.zw;
  2832. tmp9.y = vec4(dot(tmp14.xyzx.xyz, tmp3.xyzx.xyz)).y;
  2833. tmp5 = (tmp3.yyyy * vc[268]);
  2834. tmp8.x = vec4(dot(tmp3.xyzx.xyz, tmp3.xyzx.xyz)).x;
  2835. tmp7.xy = vc[400].yzyy.xy;
  2836. tmp4 = in_tc0;
  2837. tmp6 = (in_pos.yyyy * vc[268]);
  2838. tmp8.zw = vc[463].zzzw.zw;
  2839. cc0 = vec4(equal(vc[401], tmp8.zzzz));
  2840. tmp6 = (in_pos.xxxx * vc[267] + tmp6);
  2841. tmp6 = (in_pos.zzzz * vc[269] + tmp6);
  2842. if(any(greaterThan(cc0, vec4(0.0)))) tmp4 = (in_pos.wwww * vc[270] + tmp6);
  2843. cc0 = vec4(equal(vc[401], tmp7.xxxx));
  2844. tmp6.x = inversesqrt(abs(tmp8.xxxx)).x;
  2845. tmp5 = (tmp3.xxxx * vc[267] + tmp5);
  2846. tmp6.xyz = (tmp6.xxxx * tmp3.xyzx).xyz;
  2847. tmp6.w = vec4(dot(tmp14.xyzx.xyz, tmp6.xyzx.xyz)).w;
  2848. tmp5 = (tmp3.zzzz * vc[269] + tmp5);
  2849. tmp8.xyz = (tmp14.xyzx * tmp6.wwww).xyz;
  2850. tmp8.xyz = (tmp8.xyzx * vc[400].yyyy).xyz;
  2851. tmp6.xyz = (tmp6.xyzx + -tmp8.xyzx).xyz;
  2852. if(any(greaterThan(cc0, vec4(0.0)))) tmp4 = (tmp3.wwww * vc[270] + tmp5);
  2853. tmp5.xyz = (tmp6.xyzx + vc[463].xxzx).xyz;
  2854. cc0 = vec4(equal(vc[401], tmp7.yyyy));
  2855. tmp5.w = vec4(dot(tmp5.xyzx.xyz, tmp5.xyzx.xyz)).w;
  2856. tmp5.xyz = (tmp14.xyzx * tmp9.yyyy).xyz;
  2857. tmp5.w = inversesqrt(abs(tmp5.wwww)).w;
  2858. tmp5.xyz = (-tmp5.xyzx * vc[400].yyyy + tmp3.xyzx).xyz;
  2859. tmp6.xy = (tmp5.wwww * tmp6.xyxx).xy;
  2860. tmp7.xy = (tmp6.xyxx * vc[400].wwww + vc[400].wwww).xy;
  2861. tmp5.w = vec4(dot(tmp5.xyzx.xyz, tmp5.xyzx.xyz)).w;
  2862. if(any(greaterThan(cc0, vec4(0.0)))) tmp4 = tmp7;
  2863. cc0 = vec4(equal(vc[401], tmp9.xxxx));
  2864. tmp6.x = inversesqrt(abs(tmp5.wwww)).x;
  2865. tmp5.w = vc[463].zzzz.w;
  2866. tmp5.xyz = (tmp6.xxxx * tmp5.xyzx).xyz;
  2867. if(any(greaterThan(cc0, vec4(0.0)))) tmp4 = tmp5;
  2868. cc0 = vec4(equal(vc[401], tmp8.wwww));
  2869. tmp5.xyz = tmp14.xyzx.xyz;
  2870. tmp5.w = vc[463].zzzz.w;
  2871. if(any(greaterThan(cc0, vec4(0.0)))) tmp4 = tmp5;
  2872. }
  2873. tmp5.x = vc[463].xxxx.x;
  2874. tmp5 = vec4(notEqual(vc[399], tmp5.xxxx));
  2875. tmp5.x = clamp((tmp5.xxxx + tmp5.yyyy).x, 0.0, 1.0);
  2876. tmp5.x = clamp((tmp5.xxxx + tmp5.zzzz).x, 0.0, 1.0);
  2877. cc0.x = clamp((tmp5.xxxx + tmp5.wwww).x, 0.0, 1.0);
  2878. tmp5 = tmp4;
  2879. if(!any(lessThanEqual(cc0.xxxx, vec4(0.0).xxxx)))
  2880. {
  2881. tmp6 = in_tc1;
  2882. tmp9.zw = vc[463].xxxz.zw;
  2883. tmp9.x = vec4(dot(tmp14.xyzx.xyz, tmp3.xyzx.xyz)).x;
  2884. tmp7 = (tmp3.yyyy * vc[276]);
  2885. tmp10.xyz = vc[400].xyzx.xyz;
  2886. tmp6 = in_tc1;
  2887. tmp9.y = vec4(dot(tmp3.xyzx.xyz, tmp3.xyzx.xyz)).y;
  2888. tmp8 = (in_pos.yyyy * vc[276]);
  2889. tmp11.zw = vc[463].zzzw.zw;
  2890. cc0 = vec4(equal(vc[399], tmp11.zzzz));
  2891. tmp8 = (in_pos.xxxx * vc[275] + tmp8);
  2892. tmp9.y = inversesqrt(abs(tmp9.yyyy)).y;
  2893. tmp8 = (in_pos.zzzz * vc[277] + tmp8);
  2894. if(any(greaterThan(cc0, vec4(0.0)))) tmp6 = (in_pos.wwww * vc[278] + tmp8);
  2895. cc0 = vec4(equal(vc[399], tmp10.yyyy));
  2896. tmp8.xyz = (tmp9.yyyy * tmp3.xyzx).xyz;
  2897. tmp8.w = vec4(dot(tmp14.xyzx.xyz, tmp8.xyzx.xyz)).w;
  2898. tmp7 = (tmp3.xxxx * vc[275] + tmp7);
  2899. tmp11.xyz = (tmp14.xyzx * tmp8.wwww).xyz;
  2900. tmp11.xyz = (tmp11.xyzx * vc[400].yyyy).xyz;
  2901. tmp8.xyz = (tmp8.xyzx + -tmp11.xyzx).xyz;
  2902. tmp7 = (tmp3.zzzz * vc[277] + tmp7);
  2903. tmp11.xyz = (tmp8.xyzx + vc[463].xxzx).xyz;
  2904. if(any(greaterThan(cc0, vec4(0.0)))) tmp6 = (tmp3.wwww * vc[278] + tmp7);
  2905. tmp7.w = vec4(dot(tmp11.xyzx.xyz, tmp11.xyzx.xyz)).w;
  2906. cc0 = vec4(equal(vc[399], tmp10.zzzz));
  2907. tmp7.xyz = (tmp14.xyzx * tmp9.xxxx).xyz;
  2908. tmp7.w = inversesqrt(abs(tmp7.wwww)).w;
  2909. tmp7.xyz = (-tmp7.xyzx * vc[400].yyyy + tmp3.xyzx).xyz;
  2910. tmp8.xy = (tmp7.wwww * tmp8.xyxx).xy;
  2911. tmp9.xy = (tmp8.xyxx * vc[400].wwww + vc[400].wwww).xy;
  2912. tmp7.w = vec4(dot(tmp7.xyzx.xyz, tmp7.xyzx.xyz)).w;
  2913. if(any(greaterThan(cc0, vec4(0.0)))) tmp6 = tmp9;
  2914. cc0.x = tmp8.x = inversesqrt(abs(tmp7.wwww)).x;
  2915. cc0 = vec4(equal(vc[399], tmp10.xxxx));
  2916. tmp7.w = vc[463].zzzz.w;
  2917. tmp7.xyz = (tmp8.xxxx * tmp7.xyzx).xyz;
  2918. if(any(greaterThan(cc0, vec4(0.0)))) tmp6 = tmp7;
  2919. cc0 = vec4(equal(vc[399], tmp11.wwww));
  2920. tmp7.xyz = tmp14.xyzx.xyz;
  2921. tmp7.w = vc[463].zzzz.w;
  2922. if(any(greaterThan(cc0, vec4(0.0)))) tmp6 = tmp7;
  2923. }
  2924. tmp7.x = vc[463].xxxx.x;
  2925. tmp7 = vec4(notEqual(vc[398], tmp7.xxxx));
  2926. tmp7.x = clamp((tmp7.xxxx + tmp7.yyyy).x, 0.0, 1.0);
  2927. tmp7.x = clamp((tmp7.xxxx + tmp7.zzzz).x, 0.0, 1.0);
  2928. cc0.x = clamp((tmp7.xxxx + tmp7.wwww).x, 0.0, 1.0);
  2929. tmp7 = tmp6;
  2930. if(!any(lessThanEqual(cc0.xxxx, vec4(0.0).xxxx)))
  2931. {
  2932. tmp8 = in_tc2;
  2933. tmp11.zw = vc[463].xxxz.zw;
  2934. tmp11.x = vec4(dot(tmp14.xyzx.xyz, tmp3.xyzx.xyz)).x;
  2935. tmp9 = (tmp3.yyyy * vc[284]);
  2936. tmp12.xyz = vc[400].xyzx.xyz;
  2937. tmp8 = in_tc2;
  2938. tmp11.y = vec4(dot(tmp3.xyzx.xyz, tmp3.xyzx.xyz)).y;
  2939. tmp10 = (in_pos.yyyy * vc[284]);
  2940. tmp13.zw = vc[463].zzzw.zw;
  2941. cc0 = vec4(equal(vc[398], tmp13.zzzz));
  2942. tmp10 = (in_pos.xxxx * vc[283] + tmp10);
  2943. tmp11.y = inversesqrt(abs(tmp11.yyyy)).y;
  2944. tmp10 = (in_pos.zzzz * vc[285] + tmp10);
  2945. if(any(greaterThan(cc0, vec4(0.0)))) tmp8 = (in_pos.wwww * vc[286] + tmp10);
  2946. cc0 = vec4(equal(vc[398], tmp12.yyyy));
  2947. tmp10.xyz = (tmp11.yyyy * tmp3.xyzx).xyz;
  2948. tmp10.w = vec4(dot(tmp14.xyzx.xyz, tmp10.xyzx.xyz)).w;
  2949. tmp9 = (tmp3.xxxx * vc[283] + tmp9);
  2950. tmp13.xyz = (tmp14.xyzx * tmp10.wwww).xyz;
  2951. tmp13.xyz = (tmp13.xyzx * vc[400].yyyy).xyz;
  2952. tmp10.xyz = (tmp10.xyzx + -tmp13.xyzx).xyz;
  2953. tmp9 = (tmp3.zzzz * vc[285] + tmp9);
  2954. tmp13.xyz = (tmp10.xyzx + vc[463].xxzx).xyz;
  2955. if(any(greaterThan(cc0, vec4(0.0)))) tmp8 = (tmp3.wwww * vc[286] + tmp9);
  2956. tmp9.w = vec4(dot(tmp13.xyzx.xyz, tmp13.xyzx.xyz)).w;
  2957. cc0 = vec4(equal(vc[398], tmp12.zzzz));
  2958. tmp9.xyz = (tmp14.xyzx * tmp11.xxxx).xyz;
  2959. tmp9.w = inversesqrt(abs(tmp9.wwww)).w;
  2960. tmp9.xyz = (-tmp9.xyzx * vc[400].yyyy + tmp3.xyzx).xyz;
  2961. tmp10.xy = (tmp9.wwww * tmp10.xyxx).xy;
  2962. tmp11.xy = (tmp10.xyxx * vc[400].wwww + vc[400].wwww).xy;
  2963. tmp9.w = vec4(dot(tmp9.xyzx.xyz, tmp9.xyzx.xyz)).w;
  2964. if(any(greaterThan(cc0, vec4(0.0)))) tmp8 = tmp11;
  2965. cc0.x = tmp10.x = inversesqrt(abs(tmp9.wwww)).x;
  2966. cc0 = vec4(equal(vc[398], tmp12.xxxx));
  2967. tmp9.w = vc[463].zzzz.w;
  2968. tmp9.xyz = (tmp10.xxxx * tmp9.xyzx).xyz;
  2969. if(any(greaterThan(cc0, vec4(0.0)))) tmp8 = tmp9;
  2970. cc0 = vec4(equal(vc[398], tmp13.wwww));
  2971. tmp9.xyz = tmp14.xyzx.xyz;
  2972. tmp9.w = vc[463].zzzz.w;
  2973. if(any(greaterThan(cc0, vec4(0.0)))) tmp8 = tmp9;
  2974. }
  2975. tmp9.x = vc[463].xxxx.x;
  2976. tmp9 = vec4(notEqual(vc[397], tmp9.xxxx));
  2977. tmp9.x = clamp((tmp9.xxxx + tmp9.yyyy).x, 0.0, 1.0);
  2978. tmp9.x = clamp((tmp9.xxxx + tmp9.zzzz).x, 0.0, 1.0);
  2979. cc0.x = clamp((tmp9.xxxx + tmp9.wwww).x, 0.0, 1.0);
  2980. tmp9 = tmp8;
  2981. if(!any(lessThanEqual(cc0.xxxx, vec4(0.0).xxxx)))
  2982. {
  2983. tmp10 = in_tc3;
  2984. tmp13.zw = vc[463].xxxz.zw;
  2985. tmp13.x = vec4(dot(tmp14.xyzx.xyz, tmp3.xyzx.xyz)).x;
  2986. tmp11 = (tmp3.yyyy * vc[292]);
  2987. tmp15.xyz = vc[400].xyzx.xyz;
  2988. tmp10 = in_tc3;
  2989. tmp13.y = vec4(dot(tmp3.xyzx.xyz, tmp3.xyzx.xyz)).y;
  2990. tmp12 = (in_pos.yyyy * vc[292]);
  2991. tmp16.zw = vc[463].zzzw.zw;
  2992. cc0 = vec4(equal(vc[397], tmp16.zzzz));
  2993. tmp12 = (in_pos.xxxx * vc[291] + tmp12);
  2994. tmp13.y = inversesqrt(abs(tmp13.yyyy)).y;
  2995. tmp12 = (in_pos.zzzz * vc[293] + tmp12);
  2996. if(any(greaterThan(cc0, vec4(0.0)))) tmp10 = (in_pos.wwww * vc[294] + tmp12);
  2997. cc0 = vec4(equal(vc[397], tmp15.yyyy));
  2998. tmp12.xyz = (tmp13.yyyy * tmp3.xyzx).xyz;
  2999. tmp12.w = vec4(dot(tmp14.xyzx.xyz, tmp12.xyzx.xyz)).w;
  3000. tmp11 = (tmp3.xxxx * vc[291] + tmp11);
  3001. tmp16.xyz = (tmp14.xyzx * tmp12.wwww).xyz;
  3002. tmp16.xyz = (tmp16.xyzx * vc[400].yyyy).xyz;
  3003. tmp12.xyz = (tmp12.xyzx + -tmp16.xyzx).xyz;
  3004. tmp11 = (tmp3.zzzz * vc[293] + tmp11);
  3005. tmp16.xyz = (tmp12.xyzx + vc[463].xxzx).xyz;
  3006. if(any(greaterThan(cc0, vec4(0.0)))) tmp10 = (tmp3.wwww * vc[294] + tmp11);
  3007. tmp11.w = vec4(dot(tmp16.xyzx.xyz, tmp16.xyzx.xyz)).w;
  3008. cc0 = vec4(equal(vc[397], tmp15.zzzz));
  3009. tmp11.xyz = (tmp14.xyzx * tmp13.xxxx).xyz;
  3010. tmp11.w = inversesqrt(abs(tmp11.wwww)).w;
  3011. tmp11.xyz = (-tmp11.xyzx * vc[400].yyyy + tmp3.xyzx).xyz;
  3012. tmp12.xy = (tmp11.wwww * tmp12.xyxx).xy;
  3013. tmp13.xy = (tmp12.xyxx * vc[400].wwww + vc[400].wwww).xy;
  3014. tmp11.w = vec4(dot(tmp11.xyzx.xyz, tmp11.xyzx.xyz)).w;
  3015. if(any(greaterThan(cc0, vec4(0.0)))) tmp10 = tmp13;
  3016. cc0.x = tmp12.x = inversesqrt(abs(tmp11.wwww)).x;
  3017. cc0 = vec4(equal(vc[397], tmp15.xxxx));
  3018. tmp11.w = vc[463].zzzz.w;
  3019. tmp11.xyz = (tmp12.xxxx * tmp11.xyzx).xyz;
  3020. if(any(greaterThan(cc0, vec4(0.0)))) tmp10 = tmp11;
  3021. cc0 = vec4(equal(vc[397], tmp16.wwww));
  3022. tmp11.xyz = tmp14.xyzx.xyz;
  3023. tmp11.w = vc[463].zzzz.w;
  3024. if(any(greaterThan(cc0, vec4(0.0)))) tmp10 = tmp11;
  3025. }
  3026. dst_reg0 = tmp0;
  3027. dst_reg1 = tmp1;
  3028. dst_reg3 = tmp2;
  3029. dst_reg5.y = vec4(dot(tmp3, vc[395])).y;
  3030. dst_reg5.z = vec4(dot(tmp3, vc[394])).z;
  3031. dst_reg5.w = vec4(dot(tmp3, vc[393])).w;
  3032. dst_reg6.y = vec4(dot(tmp3, vc[392])).y;
  3033. dst_reg6.z = vec4(dot(tmp3, vc[391])).z;
  3034. dst_reg6.w = vec4(dot(tmp3, vc[390])).w;
  3035. dst_reg5.x = tmp14.wwww.x;
  3036. tmp0.w = vec4(dot(tmp10, vc[298])).w;
  3037. tmp0.z = vec4(dot(tmp10, vc[297])).z;
  3038. tmp0.y = vec4(dot(tmp10, vc[296])).y;
  3039. tmp0.x = vec4(dot(tmp10, vc[295])).x;
  3040. dst_reg10 = tmp10;
  3041. dst_reg9.w = vec4(dot(tmp8, vc[290])).w;
  3042. dst_reg9.z = vec4(dot(tmp8, vc[289])).z;
  3043. dst_reg9.y = vec4(dot(tmp8, vc[288])).y;
  3044. dst_reg9.x = vec4(dot(tmp8, vc[287])).x;
  3045. dst_reg8.w = vec4(dot(tmp6, vc[282])).w;
  3046. dst_reg8.z = vec4(dot(tmp6, vc[281])).z;
  3047. dst_reg8.y = vec4(dot(tmp6, vc[280])).y;
  3048. cc0.x = vc[396].xxxx.x;
  3049. dst_reg7.w = vec4(dot(tmp4, vc[274])).w;
  3050. dst_reg7.z = vec4(dot(tmp4, vc[273])).z;
  3051. dst_reg7.y = vec4(dot(tmp4, vc[272])).y;
  3052. dst_reg7.x = vec4(dot(tmp4, vc[271])).x;
  3053. dst_reg8.x = vec4(dot(tmp6, vc[279])).x;
  3054. if(any(equal(cc0.xxxx, vec4(0.0).xxxx))) dst_reg7 = tmp5;
  3055. if(any(equal(cc0.xxxx, vec4(0.0).xxxx))) dst_reg8 = tmp7;
  3056. if(any(equal(cc0.xxxx, vec4(0.0).xxxx))) dst_reg9 = tmp9;
  3057. if(any(notEqual(cc0.xxxx, vec4(0.0).xxxx))) dst_reg10 = tmp0;
  3058. }
  3059.  
  3060. RSX: ! {RSXThread} *** fp shader =
  3061. #version 330
  3062.  
  3063. vec4 h2 = vec4(0.0, 0.0, 0.0, 0.0);
  3064. vec4 r0 = vec4(0.0, 0.0, 0.0, 0.0);
  3065. vec4 r2 = vec4(0.0, 0.0, 0.0, 0.0);
  3066. vec4 r3 = vec4(0.0, 0.0, 0.0, 0.0);
  3067. vec4 h0 = vec4(0.0, 0.0, 0.0, 0.0);
  3068. vec4 r1 = vec4(0.0, 0.0, 0.0, 0.0);
  3069. vec4 h1 = vec4(0.0, 0.0, 0.0, 0.0);
  3070. in vec4 diff_color;
  3071. in vec4 tc1;
  3072. in vec4 tc0;
  3073. in vec4 tc2;
  3074. uniform sampler2D tex1;
  3075. uniform sampler2D tex0;
  3076. uniform vec4 fc160 = vec4(0.000000, 0.000000, 0.000000, 0.000000);
  3077. layout (location = 0) out vec4 ocol0;
  3078. layout (location = 1) out vec4 ocol1;
  3079. layout (location = 2) out vec4 ocol2;
  3080.  
  3081. void main()
  3082. {
  3083. h2 = diff_color;
  3084. r0 = h2;
  3085. r2 = h2;
  3086. r3 = h2;
  3087. r0.xyz = texture(tex1, tc1.xy).xyz;
  3088. h0.xyz = ((r0 * fc160) / 2.0).xyz;
  3089. r1 = texture(tex0, tc0.xy);
  3090. h1 = (diff_color * r1);
  3091. r1.xyz = texture(tex1, tc2.xy).xyz;
  3092. r0.xyz = (h0 * r1 + h1).xyz;
  3093. r0.w = h1.w;
  3094. ocol0 = r0;
  3095. ocol1 = r2;
  3096. ocol2 = r3;
  3097. }
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