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- D/VCMI ( 6002): Bonus system node of type 16CBonusSystemNode #detached from# "Lizardmen"
- D/VCMI ( 6002): Stack of 0 of Gnolls #attached to# "Gnolls"
- D/VCMI ( 6002): Stack of 14 of Gnolls #attached to# Hero Merist
- D/VCMI ( 6002): Stack of 0 of Lizardmen #attached to# "Lizardmen"
- D/VCMI ( 6002): Stack of 4 of Lizardmen #attached to# Hero Merist
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 12ChangeSpells
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 21SetAvailableArtifacts
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 7NewTurn
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 7NewTurn
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 10InfoWindow
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 14InsertNewStack
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Stack of 0 of Pikemen #attached to# "Pikemen"
- D/VCMI ( 6002): Stack of 14 of Pikemen #attached to# Town (Castle) of Cornerstone
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 14InsertNewStack
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Stack of 0 of Harpies #attached to# "Harpies"
- D/VCMI ( 6002): Stack of 8 of Harpies #attached to# Town (Dungeon) of Veks
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Stack of 0 of Skeletons #attached to# "Skeletons"
- D/VCMI ( 6002): Stack of 10 of Skeletons #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Skeletons #attached to# "Skeletons"
- D/VCMI ( 6002): Stack of 10 of Skeletons #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Skeletons #attached to# "Skeletons"
- D/VCMI ( 6002): Stack of 10 of Skeletons #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Zombies #attached to# "Zombies"
- D/VCMI ( 6002): Stack of 10 of Zombies #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Zombies #attached to# "Zombies"
- D/VCMI ( 6002): Stack of 10 of Zombies #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 12SetHoverName
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 12SetHoverName
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 12SetHoverName
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Stack of 0 of Skeletons #attached to# "Skeletons"
- D/VCMI ( 6002): Stack of 10 of Skeletons #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Skeletons #attached to# "Skeletons"
- D/VCMI ( 6002): Stack of 10 of Skeletons #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Skeletons #attached to# "Skeletons"
- D/VCMI ( 6002): Stack of 10 of Skeletons #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Zombies #attached to# "Zombies"
- D/VCMI ( 6002): Stack of 10 of Zombies #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Zombies #attached to# "Zombies"
- D/VCMI ( 6002): Stack of 10 of Zombies #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 12SetHoverName
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 12SetHoverName
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 12SetHoverName
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Stack of 0 of Water Elementals #attached to# "Water Elementals"
- D/VCMI ( 6002): Stack of 6 of Water Elementals #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Water Elementals #attached to# "Water Elementals"
- D/VCMI ( 6002): Stack of 6 of Water Elementals #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Water Elementals #attached to# "Water Elementals"
- D/VCMI ( 6002): Stack of 6 of Water Elementals #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Water Elementals #attached to# "Water Elementals"
- D/VCMI ( 6002): Stack of 6 of Water Elementals #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Water Elementals #attached to# "Water Elementals"
- D/VCMI ( 6002): Stack of 6 of Water Elementals #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 3 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 3 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 3 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 3 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 3 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 3 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 3 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 3 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 3 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 3 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 14InsertNewStack
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Stack of 0 of Gremlins #attached to# "Gremlins"
- D/VCMI ( 6002): Stack of 16 of Gremlins #attached to# Town (Tower) of Valtara
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 14InsertNewStack
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Stack of 0 of Gnolls #attached to# "Gnolls"
- D/VCMI ( 6002): Stack of 12 of Gnolls #attached to# Town (Fortress) of Mossden
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 12SetHoverName
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Stack of 0 of Skeletons #attached to# "Skeletons"
- D/VCMI ( 6002): Stack of 12 of Skeletons #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Zombies #attached to# "Zombies"
- D/VCMI ( 6002): Stack of 10 of Zombies #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 5 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Zombies #attached to# "Zombies"
- D/VCMI ( 6002): Stack of 10 of Zombies #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Skeletons #attached to# "Skeletons"
- D/VCMI ( 6002): Stack of 13 of Skeletons #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 12SetHoverName
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 12SetHoverName
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Stack of 0 of Skeletons #attached to# "Skeletons"
- D/VCMI ( 6002): Stack of 20 of Skeletons #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Zombies #attached to# "Zombies"
- D/VCMI ( 6002): Stack of 20 of Zombies #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 10 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Vampires #attached to# "Vampires"
- D/VCMI ( 6002): Stack of 5 of Vampires #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 12SetHoverName
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 12SetHoverName
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 10 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 10 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 10 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 10 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 10 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Stack of 0 of Water Elementals #attached to# "Water Elementals"
- D/VCMI ( 6002): Stack of 6 of Water Elementals #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Water Elementals #attached to# "Water Elementals"
- D/VCMI ( 6002): Stack of 6 of Water Elementals #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Water Elementals #attached to# "Water Elementals"
- D/VCMI ( 6002): Stack of 6 of Water Elementals #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Water Elementals #attached to# "Water Elementals"
- D/VCMI ( 6002): Stack of 6 of Water Elementals #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Water Elementals #attached to# "Water Elementals"
- D/VCMI ( 6002): Stack of 6 of Water Elementals #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 12SetHoverName
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 3 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 3 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 3 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 3 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Stack of 0 of Wights #attached to# "Wights"
- D/VCMI ( 6002): Stack of 3 of Wights #attached to# Bonus system node of type 5CBank
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 17SetObjectProperty
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 8YourTurn
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6020): Received client message of type 8SaveGame
- I/VCMI ( 6020): handleConnection at vcmi/server/CGameHandler.cpp:604
- I/VCMI ( 6020): Ordering clients to serialize...
- D/VCMI ( 6020): Sending to all clients a package of type 8SaveGame
- I/VCMI ( 6020): Serializing game info...
- I/VCMI ( 6020): Serializing server info...
- I/VCMI ( 6020): Game has been successfully saved!
- I/VCMI ( 6020): handleConnection at vcmi/server/CGameHandler.cpp:606
- D/VCMI ( 6020): Message successfully applied (result=1)!
- D/VCMI ( 6020): Received client message of type 12SetSelection
- I/VCMI ( 6020): handleConnection at vcmi/server/CGameHandler.cpp:604
- D/VCMI ( 6020): Sending to all clients a package of type 12SetSelection
- I/VCMI ( 6020): handleConnection at vcmi/server/CGameHandler.cpp:606
- D/VCMI ( 6020): Message successfully applied (result=1)!
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 8SaveGame
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 13SystemMessage
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- I/VCMI ( 6002): System message: Game has been saved as Newgame_Autosave_2
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 14PackageApplied
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 12SetSelection
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- D/VCMI ( 6002): Listening... received server message of type 14PackageApplied
- D/VCMI ( 6002): Made first apply on cl
- D/VCMI ( 6002): Applied on gs
- D/VCMI ( 6002): Made second apply on cl
- I/InputReader( 318): dispatchTouch::touch event's action is 0
- I/InputDispatcher( 318): Delivering touch to current input target: action: 0, channel '40937340 eu.vcmi/eu.vcmi.MainActivity (server)'
- I/InputReader( 318): dispatchTouch::touch event's action is 1
- I/InputDispatcher( 318): Delivering touch to current input target: action: 1, channel '40937340 eu.vcmi/eu.vcmi.MainActivity (server)'
- I/InputReader( 318): dispatchTouch::touch event's action is 0
- I/InputDispatcher( 318): Delivering touch to current input target: action: 0, channel '40937340 eu.vcmi/eu.vcmi.MainActivity (server)'
- I/InputReader( 318): dispatchTouch::touch event's action is 1
- I/InputDispatcher( 318): Delivering touch to current input target: action: 1, channel '40937340 eu.vcmi/eu.vcmi.MainActivity (server)'
- I/InputReader( 318): dispatchTouch::touch event's action is 0
- I/InputDispatcher( 318): Delivering touch to current input target: action: 0, channel '40937340 eu.vcmi/eu.vcmi.MainActivity (server)'
- I/InputReader( 318): dispatchTouch::touch event's action is 1
- I/InputDispatcher( 318): Delivering touch to current input target: action: 1, channel '40937340 eu.vcmi/eu.vcmi.MainActivity (server)'
- I/InputReader( 318): dispatchTouch::touch event's action is 0
- I/InputDispatcher( 318): Delivering touch to current input target: action: 0, channel '40937340 eu.vcmi/eu.vcmi.MainActivity (server)'
- I/InputReader( 318): dispatchTouch::touch event's action is 1
- I/InputDispatcher( 318): Delivering touch to current input target: action: 1, channel '40937340 eu.vcmi/eu.vcmi.MainActivity (server)'
- I/VCMI ( 6002): Connection has been requested to be closed.
- I/VCMI ( 6002): Sent closing signal to the server
- D/VCMI ( 6020): Received client message of type 11CloseServer
- I/VCMI ( 6020): handleConnection at vcmi/server/CGameHandler.cpp:604
- I/VCMI ( 6020): We have been requested to close.
- I/VCMI ( 6020): handleConnection at vcmi/server/CGameHandler.cpp:606
- D/VCMI ( 6020): Message successfully applied (result=1)!
- D/VCMI ( 6002): Listening... received server message of type 14PackageApplied
- I/VCMI ( 6002): Connection handler thread joined
- W/VCMI ( 6002): Our socket has been closed.
- I/VCMI ( 6002): Closed connection.
- I/VCMI ( 6002): Removed GUI.
- F/VCMI ( 6020): End of file
- F/VCMI ( 6020): Ended handling connection
- E/VCMI ( 6002): Warning: an orphaned child!
- D/VCMI ( 6002): Bonus system node of type 9TeamState #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 9TeamState #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 9TeamState #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 9TeamState #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 20CTownAndVisitingHero #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 20CTownAndVisitingHero #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 6CGMine #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 5CBank #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 5CBank #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 6CGMine #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 6CGMine #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 6CGMine #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 5CBank #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 5CBank #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 5CBank #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGArtifact #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGArtifact #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 20CTownAndVisitingHero #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 20CTownAndVisitingHero #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 6CGMine #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 6CGMine #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 6CGMine #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 5CBank #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 5CBank #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 6CGMine #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 5CBank #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 5CBank #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 5CBank #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGResource #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGArtifact #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGCreature #detached from# Global effects
- D/VCMI ( 6002): Bonus system node of type 10CGArtifact #detached from# Global effects
- E/VCMI ( 6002): Warning: an orphaned child!
- D/VCMI ( 6002): Player Teal #detached from# Bonus system node of type 16CBonusSystemNode
- E/VCMI ( 6002): Warning: an orphaned child!
- D/VCMI ( 6002): Player Purple #detached from# Bonus system node of type 16CBonusSystemNode
- E/VCMI ( 6002): Warning: an orphaned child!
- D/VCMI ( 6002): Player Blue #detached from# Bonus system node of type 16CBonusSystemNode
- E/VCMI ( 6002): Warning: an orphaned child!
- D/VCMI ( 6002): Player Red #detached from# Bonus system node of type 16CBonusSystemNode
- E/VCMI ( 6002): Warning: an orphaned child!
- D/VCMI ( 6002): Bonus system node of type 20CTownAndVisitingHero #detached from# Bonus system node of type 16CBonusSystemNode
- E/VCMI ( 6002): Warning: an orphaned child!
- D/VCMI ( 6002): Bonus system node of type 20CTownAndVisitingHero #detached from# Bonus system node of type 16CBonusSystemNode
- E/VCMI ( 6002): Warning: an orphaned child!
- D/VCMI ( 6002): Bonus system node of type 20CTownAndVisitingHero #detached from# Bonus system node of type 16CBonusSystemNode
- E/VCMI ( 6002): Warning: an orphaned child!
- D/VCMI ( 6002): Bonus system node of type 20CTownAndVisitingHero #detached from# Bonus system node of type 16CBonusSystemNode
- I/VCMI ( 6002): Deleted mapHandler and gameState.
- D/VCMI ( 6020): Sending to all clients a package of type 8YourTurn
- F/VCMI ( 6020): Broken pipe
- I/VCMI ( 6002): Server finished
- I/VCMI ( 6002): Deleted playerInts.
- I/VCMI ( 6002): Client stopped.
- W/VCMI ( 6002): Killing console... done!
- V/AudioPolicyManager( 254): stopOutput() output 1, stream 3, session 204
- V/AudioPolicyManager( 254): getNewDevice() selected device 0
- V/AudioPolicyManager( 254): setOutputDevice() output 1 device 0 delayMs 94 force 0
- V/AudioPolicyManager( 254): setOutputDevice() setting same device 0 or null device for output 1
- V/AudioPolicyManager( 254): releaseOutput() 1
- E/libSDL ( 6002): ERROR: Invalid window
- I/libSDL ( 6002): Error: calling ANDROID_FreeHWSurface not from the main thread!
- I/VCMI ( 6002): Ending...
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