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- -- eatlava
- -- Refuels from lava directly below turtle
- -- Must start with one lava bucket in slot 1
- -- Turtle travels requested area refueling when lava is directly below, then returns
- -- Written by HarvDad, March 2014
- args = {...}
- nArgs = #args
- print("eatLava: Rev 2.1")
- x = 0
- y = 0
- z = 0
- face = 0
- minimumFuel = 100
- missionMessage = "Mission complete."
- usage = "Usage: eatlava <length> <width>"
- abort = false
- local currentFuelLevel = turtle.getFuelLevel()
- if nArgs == 0 or (nArgs == 1 and args[1]== "help") then
- print("Refuels from lava directly below turtle.")
- print("First time: Must start with one lava bucket in slot 1")
- print("Usage: eatLava <length> <width>")
- return
- end
- if nArgs ~= 2 then
- print("Usage: eatLava <distance>")
- return
- end
- length = tonumber(args[1])
- if length == nil then
- print("\"", args[1], "\" is not a valid length")
- return
- end
- if length < 1 then
- print("length must be a positive number greater than zero")
- return
- end
- width = tonumber(args[2])
- if width == nil then
- print("\"", args[1], "\" is not a valid width")
- return
- end
- if width < 1 then
- print("width must be a positive number greater than zero")
- return
- end
- areaCovered = 0;
- function eatLava()
- turtle.select(1)
- if turtle.placeDown() then
- turtle.refuel()
- end
- end
- function setFace(f)
- if f == 0 then
- if face == 0 then return end
- if face == 1 then right() return end
- if face == 2 then right() right() return end
- if face == 3 then left() return end
- end
- if f == 1 then
- if face == 0 then left() return end
- if face == 1 then return end
- if face == 2 then right() return end
- if face == 3 then right() right() return end
- end
- if f == 2 then
- if face == 0 then left() left() return end
- if face == 1 then left() return end
- if face == 2 then return end
- if face == 3 then right() return end
- end
- if f == 3 then
- if face == 0 then right() return end
- if face == 1 then left() left() return end
- if face == 2 then left() return end
- if face == 3 then return end
- end
- end
- function forward()
- while turtle.detect() do -- This loop added in case of falling sand or whatever
- turtle.dig()
- end
- for i=1,10 do -- This loop trys to handle pests (mob) that might be in the way
- if turtle.forward() then
- break
- end
- turtle.attack()
- sleep(2)
- end
- areaCovered = areaCovered + 1
- if face == 0 then z = z+1 return end
- if face == 1 then x = x-1 return end
- if face == 2 then z = z-1 return end
- if face == 3 then x = x+1 return end
- end
- function left()
- if face == 0 then face = 1 turtle.turnLeft() return end
- if face == 1 then face = 2 turtle.turnLeft() return end
- if face == 2 then face = 3 turtle.turnLeft() return end
- if face == 3 then face = 0 turtle.turnLeft() return end
- print("function left\(\): Bad face value: ", face)
- end
- function right()
- if face == 0 then face = 3 turtle.turnRight() return end
- if face == 1 then face = 0 turtle.turnRight() return end
- if face == 2 then face = 1 turtle.turnRight() return end
- if face == 3 then face = 2 turtle.turnRight() return end
- print("function right\(\): Bad face value: ", face)
- end
- function home(targetY)
- -- print("home:face ", face, ", x = ", x, ", z = ", z)
- if x < 0 then
- setFace(3)
- while x < 0 do
- forward()
- end
- else
- if x > 0 then
- setFace(1)
- while x > 0 do
- forward()
- end
- end
- end
- if z < 0 then
- setFace(0)
- while z < 0 do
- forward()
- end
- else
- if z > 0 then
- setFace(2)
- while z > 0 do
- forward()
- end
- end
- end
- setFace(0)
- end
- -- MAIN PROGRAM
- turtle.select(1)
- print("Current Fuel Level: ", currentFuelLevel)
- if currentFuelLevel ~= "unlimited" then
- if currentFuelLevel < minimumFuel then
- if not turtle.refuel() then
- print("No fuel")
- return
- end
- end
- end
- nextTurn = "left"
- forward()
- targetArea = length * width
- while areaCovered < targetArea do
- if abort then
- break
- end
- for w=1,width do
- if abort then
- break
- end
- for z=1,length do
- if abort then
- break
- end
- eatLava()
- if z < length then
- forward()
- end
- end
- if nextTurn == "left" then
- if areaCovered < targetArea then
- left()
- forward()
- left()
- nextTurn = "right"
- end
- else
- if areaCovered < targetArea then
- right()
- forward()
- right()
- nextTurn = "left"
- end
- end
- end
- end
- home()
- print (missionMessage)
- print ("Fuel level is now ", turtle.getFuelLevel())
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