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  1. martin@martin-pc:~/Workspace/bitfighter/exe$ valgrind ./bitfighter
  2. ==20648== Memcheck, a memory error detector
  3. ==20648== Copyright (C) 2002-2011, and GNU GPL'd, by Julian Seward et al.
  4. ==20648== Using Valgrind-3.7.0 and LibVEX; rerun with -h for copyright info
  5. ==20648== Command: ./bitfighter
  6. ==20648==
  7. Welcome to Bitfighter!
  8. ==20648== Invalid write of size 8
  9. ==20648== at 0x60AEE0: Zap::Timer::Timer(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  10. ==20648== by 0x484871: Zap::GameUserInterface::GameUserInterface(Zap::ClientGame*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  11. ==20648== by 0x491A28: Zap::UIManager::getGameUserInterface() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  12. ==20648== by 0x432C89: Zap::ClientGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  13. ==20648== by 0x595223: Zap::gameIdle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  14. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  15. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  16. ==20648== Address 0x121abe28 is 8 bytes after a block of size 1,104 alloc'd
  17. ==20648== at 0x4C2AF8E: operator new(unsigned long) (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
  18. ==20648== by 0x491A19: Zap::UIManager::getGameUserInterface() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  19. ==20648== by 0x432C89: Zap::ClientGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  20. ==20648== by 0x595223: Zap::gameIdle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  21. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  22. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  23. ==20648==
  24. ==20648== Invalid write of size 4
  25. ==20648== at 0x60AEE7: Zap::Timer::Timer(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  26. ==20648== by 0x484871: Zap::GameUserInterface::GameUserInterface(Zap::ClientGame*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  27. ==20648== by 0x491A28: Zap::UIManager::getGameUserInterface() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  28. ==20648== by 0x432C89: Zap::ClientGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  29. ==20648== by 0x595223: Zap::gameIdle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  30. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  31. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  32. ==20648== Address 0x121abe30 is not stack'd, malloc'd or (recently) free'd
  33. ==20648==
  34. ==20648== Invalid write of size 4
  35. ==20648== at 0x60AEEA: Zap::Timer::Timer(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  36. ==20648== by 0x484871: Zap::GameUserInterface::GameUserInterface(Zap::ClientGame*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  37. ==20648== by 0x491A28: Zap::UIManager::getGameUserInterface() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  38. ==20648== by 0x432C89: Zap::ClientGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  39. ==20648== by 0x595223: Zap::gameIdle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  40. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  41. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  42. ==20648== Address 0x121abe34 is not stack'd, malloc'd or (recently) free'd
  43. ==20648==
  44. ==20648== Invalid write of size 1
  45. ==20648== at 0x484890: Zap::GameUserInterface::GameUserInterface(Zap::ClientGame*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  46. ==20648== by 0x491A28: Zap::UIManager::getGameUserInterface() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  47. ==20648== by 0x432C89: Zap::ClientGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  48. ==20648== by 0x595223: Zap::gameIdle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  49. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  50. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  51. ==20648== Address 0x121abe20 is 0 bytes after a block of size 1,104 alloc'd
  52. ==20648== at 0x4C2AF8E: operator new(unsigned long) (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
  53. ==20648== by 0x491A19: Zap::UIManager::getGameUserInterface() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  54. ==20648== by 0x432C89: Zap::ClientGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  55. ==20648== by 0x595223: Zap::gameIdle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  56. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  57. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  58. ==20648==
  59. ==20648== Conditional jump or move depends on uninitialised value(s)
  60. ==20648== at 0x55AC067: ??? (in /usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0.11.4)
  61. ==20648== by 0x55AC6C6: ??? (in /usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0.11.4)
  62. ==20648== by 0x55ACF8A: ??? (in /usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0.11.4)
  63. ==20648== by 0x558343B: SDL_PumpEvents (in /usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0.11.4)
  64. ==20648== by 0x5583478: SDL_PollEvent (in /usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0.11.4)
  65. ==20648== by 0x595D47: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  66. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  67. ==20648==
  68. Client connecting to master [IP:199.192.229.168:25955]
  69. ==20648== Syscall param socketcall.sendto(msg) points to uninitialised byte(s)
  70. ==20648== at 0x5FDD3A3: ??? (syscall-template.S:82)
  71. ==20648== by 0x6C3B7A: TNL::Socket::sendto(TNL::Address const&, unsigned char const*, int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  72. ==20648== by 0x6B90BA: TNL::NetInterface::sendConnectChallengeRequest(TNL::NetConnection*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  73. ==20648== by 0x5151CE: Zap::Game::checkConnectionToMaster(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  74. ==20648== by 0x432B6F: Zap::ClientGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  75. ==20648== by 0x595223: Zap::gameIdle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  76. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  77. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  78. ==20648== Address 0x7fefff741 is on thread 1's stack
  79. ==20648==
  80. ==20648== Syscall param socketcall.sendto(msg) points to uninitialised byte(s)
  81. ==20648== at 0x5FDD3A3: ??? (syscall-template.S:82)
  82. ==20648== by 0x6C3B7A: TNL::Socket::sendto(TNL::Address const&, unsigned char const*, int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  83. ==20648== by 0x6B98A1: TNL::NetInterface::sendConnectRequest(TNL::NetConnection*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  84. ==20648== by 0x6BBF4B: TNL::NetInterface::processConnections() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  85. ==20648== by 0x432E9D: Zap::ClientGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  86. ==20648== by 0x595223: Zap::gameIdle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  87. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  88. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  89. ==20648== Address 0x7feffd464 is on thread 1's stack
  90. ==20648==
  91. Server connecting to master [IP:199.192.229.168:25955]
  92. IP:Any:0 - connected to server.
  93. IP:Any:0 - client "ChumpChange" connected.
  94. ==20648== Invalid read of size 4
  95. ==20648== at 0x60AEF0: Zap::Timer::update(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  96. ==20648== by 0x47E976: Zap::GameUserInterface::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  97. ==20648== by 0x5951B7: Zap::gameIdle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  98. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  99. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  100. ==20648== Address 0x121abe34 is not stack'd, malloc'd or (recently) free'd
  101. ==20648==
  102. ==20648== Syscall param socketcall.sendto(msg) points to uninitialised byte(s)
  103. ==20648== at 0x5FDD3A3: ??? (syscall-template.S:82)
  104. ==20648== by 0x6C3B7A: TNL::Socket::sendto(TNL::Address const&, unsigned char const*, int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  105. ==20648== by 0x6B6EEE: TNL::NetConnection::sendAckPacket() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  106. ==20648== by 0x6B7347: TNL::NetConnection::readPacketHeader(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  107. ==20648== by 0x6B73CB: TNL::NetConnection::readRawPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  108. ==20648== by 0x6BEE87: TNL::NetInterface::processPacket(TNL::Address const&, TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  109. ==20648== by 0x6B8EC0: TNL::NetInterface::checkIncomingPackets() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  110. ==20648== by 0x432B64: Zap::ClientGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  111. ==20648== by 0x595223: Zap::gameIdle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  112. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  113. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  114. ==20648== Address 0x7feffef4d is on thread 1's stack
  115. ==20648==
  116. ==20648== Conditional jump or move depends on uninitialised value(s)
  117. ==20648== at 0x59B28B: Zap::Move::isEqualMove(Zap::Move*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  118. ==20648== by 0x59B2E1: Zap::Move::pack(TNL::BitStream*, Zap::Move*, bool) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  119. ==20648== by 0x4F3F74: Zap::ControlObjectConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  120. ==20648== by 0x6B64EA: TNL::NetConnection::writeRawPacket(TNL::BitStream*, TNL::NetConnection::NetPacketType) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  121. ==20648== by 0x6B76A6: TNL::NetConnection::checkPacketSend(bool, unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  122. ==20648== by 0x6BBCCC: TNL::NetInterface::processConnections() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  123. ==20648== by 0x432E9D: Zap::ClientGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  124. ==20648== by 0x595223: Zap::gameIdle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  125. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  126. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  127. ==20648==
  128. ==20648== Conditional jump or move depends on uninitialised value(s)
  129. ==20648== at 0x59B28D: Zap::Move::isEqualMove(Zap::Move*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  130. ==20648== by 0x59B2E1: Zap::Move::pack(TNL::BitStream*, Zap::Move*, bool) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  131. ==20648== by 0x4F3F74: Zap::ControlObjectConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  132. ==20648== by 0x6B64EA: TNL::NetConnection::writeRawPacket(TNL::BitStream*, TNL::NetConnection::NetPacketType) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  133. ==20648== by 0x6B76A6: TNL::NetConnection::checkPacketSend(bool, unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  134. ==20648== by 0x6BBCCC: TNL::NetInterface::processConnections() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  135. ==20648== by 0x432E9D: Zap::ClientGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  136. ==20648== by 0x595223: Zap::gameIdle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  137. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  138. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  139. ==20648==
  140. ==20648== Conditional jump or move depends on uninitialised value(s)
  141. ==20648== at 0x5E398F: Zap::Ship::idle(Zap::BfObject::IdleCallPath) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  142. ==20648== by 0x4F49A9: Zap::ControlObjectConnection::addToTimeCredit(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  143. ==20648== by 0x51C7D9: Zap::GameConnection::updateTimers(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  144. ==20648== by 0x5DB222: Zap::ServerGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  145. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  146. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  147. ==20648==
  148. ==20648== Conditional jump or move depends on uninitialised value(s)
  149. ==20648== at 0x5E3C00: Zap::Ship::idle(Zap::BfObject::IdleCallPath) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  150. ==20648== by 0x4F49A9: Zap::ControlObjectConnection::addToTimeCredit(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  151. ==20648== by 0x51C7D9: Zap::GameConnection::updateTimers(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  152. ==20648== by 0x5DB222: Zap::ServerGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  153. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  154. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  155. ==20648==
  156. ==20648== Conditional jump or move depends on uninitialised value(s)
  157. ==20648== at 0x59B28B: Zap::Move::isEqualMove(Zap::Move*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  158. ==20648== by 0x5E3A31: Zap::Ship::idle(Zap::BfObject::IdleCallPath) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  159. ==20648== by 0x4F49A9: Zap::ControlObjectConnection::addToTimeCredit(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  160. ==20648== by 0x51C7D9: Zap::GameConnection::updateTimers(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  161. ==20648== by 0x5DB222: Zap::ServerGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  162. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  163. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  164. ==20648==
  165. ==20648== Conditional jump or move depends on uninitialised value(s)
  166. ==20648== at 0x59B28D: Zap::Move::isEqualMove(Zap::Move*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  167. ==20648== by 0x5E3A31: Zap::Ship::idle(Zap::BfObject::IdleCallPath) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  168. ==20648== by 0x4F49A9: Zap::ControlObjectConnection::addToTimeCredit(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  169. ==20648== by 0x51C7D9: Zap::GameConnection::updateTimers(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  170. ==20648== by 0x5DB222: Zap::ServerGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  171. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  172. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  173. ==20648==
  174. ==20648== Invalid read of size 1
  175. ==20648== at 0x47B64A: Zap::GameUserInterface::renderProgressBar() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  176. ==20648== by 0x48095F: Zap::GameUserInterface::render() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  177. ==20648== by 0x492869: Zap::UIManager::renderCurrent() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  178. ==20648== by 0x594F48: Zap::display() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  179. ==20648== by 0x595E04: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  180. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  181. ==20648== Address 0x121abe38 is not stack'd, malloc'd or (recently) free'd
  182. ==20648==
  183. ==20648== Conditional jump or move depends on uninitialised value(s)
  184. ==20648== at 0x5E398F: Zap::Ship::idle(Zap::BfObject::IdleCallPath) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  185. ==20648== by 0x4F4580: Zap::ControlObjectConnection::readPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  186. ==20648== by 0x6B7411: TNL::NetConnection::readRawPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  187. ==20648== by 0x6B6DCA: TNL::NetConnection::sendPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  188. ==20648== by 0x6B76B1: TNL::NetConnection::checkPacketSend(bool, unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  189. ==20648== by 0x6BBCCC: TNL::NetInterface::processConnections() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  190. ==20648== by 0x432E9D: Zap::ClientGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  191. ==20648== by 0x595223: Zap::gameIdle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  192. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  193. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  194. ==20648==
  195. ==20648== Conditional jump or move depends on uninitialised value(s)
  196. ==20648== at 0x5E3C00: Zap::Ship::idle(Zap::BfObject::IdleCallPath) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  197. ==20648== by 0x4F4580: Zap::ControlObjectConnection::readPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  198. ==20648== by 0x6B7411: TNL::NetConnection::readRawPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  199. ==20648== by 0x6B6DCA: TNL::NetConnection::sendPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  200. ==20648== by 0x6B76B1: TNL::NetConnection::checkPacketSend(bool, unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  201. ==20648== by 0x6BBCCC: TNL::NetInterface::processConnections() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  202. ==20648== by 0x432E9D: Zap::ClientGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  203. ==20648== by 0x595223: Zap::gameIdle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  204. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  205. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  206. ==20648==
  207. ==20648== Conditional jump or move depends on uninitialised value(s)
  208. ==20648== at 0x59B28B: Zap::Move::isEqualMove(Zap::Move*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  209. ==20648== by 0x5E3A31: Zap::Ship::idle(Zap::BfObject::IdleCallPath) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  210. ==20648== by 0x4F4580: Zap::ControlObjectConnection::readPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  211. ==20648== by 0x6B7411: TNL::NetConnection::readRawPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  212. ==20648== by 0x6B6DCA: TNL::NetConnection::sendPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  213. ==20648== by 0x6B76B1: TNL::NetConnection::checkPacketSend(bool, unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  214. ==20648== by 0x6BBCCC: TNL::NetInterface::processConnections() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  215. ==20648== by 0x432E9D: Zap::ClientGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  216. ==20648== by 0x595223: Zap::gameIdle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  217. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  218. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  219. ==20648==
  220. ==20648== Conditional jump or move depends on uninitialised value(s)
  221. ==20648== at 0x59B28D: Zap::Move::isEqualMove(Zap::Move*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  222. ==20648== by 0x5E3A31: Zap::Ship::idle(Zap::BfObject::IdleCallPath) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  223. ==20648== by 0x4F4580: Zap::ControlObjectConnection::readPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  224. ==20648== by 0x6B7411: TNL::NetConnection::readRawPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  225. ==20648== by 0x6B6DCA: TNL::NetConnection::sendPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  226. ==20648== by 0x6B76B1: TNL::NetConnection::checkPacketSend(bool, unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  227. ==20648== by 0x6BBCCC: TNL::NetInterface::processConnections() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  228. ==20648== by 0x432E9D: Zap::ClientGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  229. ==20648== by 0x595223: Zap::gameIdle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  230. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  231. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  232. ==20648==
  233. ==20648== Syscall param socketcall.sendto(msg) points to uninitialised byte(s)
  234. ==20648== at 0x5FDD3A3: ??? (syscall-template.S:82)
  235. ==20648== by 0x6C3B7A: TNL::Socket::sendto(TNL::Address const&, unsigned char const*, int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  236. ==20648== by 0x6B98A1: TNL::NetInterface::sendConnectRequest(TNL::NetConnection*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  237. ==20648== by 0x6B9E58: TNL::NetInterface::handleConnectChallengeResponse(TNL::Address const&, TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  238. ==20648== by 0x6BEF2D: TNL::NetInterface::processPacket(TNL::Address const&, TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  239. ==20648== by 0x6B8EC0: TNL::NetInterface::checkIncomingPackets() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  240. ==20648== by 0x5DB159: Zap::ServerGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  241. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  242. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  243. ==20648== Address 0x7feffce10 is on thread 1's stack
  244. ==20648==
  245. ==20648== Conditional jump or move depends on uninitialised value(s)
  246. ==20648== at 0x47B66D: Zap::GameUserInterface::renderProgressBar() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  247. ==20648== by 0x48095F: Zap::GameUserInterface::render() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  248. ==20648== by 0x492869: Zap::UIManager::renderCurrent() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  249. ==20648== by 0x594F48: Zap::display() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  250. ==20648== by 0x595E04: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  251. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  252. ==20648==
  253. ==20648== Invalid write of size 1
  254. ==20648== at 0x5434E5: Zap::GameType::s2cSetLevelInfo_remote(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  255. ==20648== by 0x556CCA: TNL::FunctorDecl<void (Zap::GameType::*)(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool)>::dispatch(TNL::Object*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  256. ==20648== by 0x6BFA7C: TNL::NetObjectRPCEvent::process(TNL::EventConnection*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  257. ==20648== by 0x6B06F2: TNL::EventConnection::readPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  258. ==20648== by 0x6B15F8: TNL::GhostConnection::readPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  259. ==20648== by 0x4F4221: Zap::ControlObjectConnection::readPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  260. ==20648== by 0x6B7411: TNL::NetConnection::readRawPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  261. ==20648== by 0x6B6DCA: TNL::NetConnection::sendPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  262. ==20648== by 0x6B76B1: TNL::NetConnection::checkPacketSend(bool, unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  263. ==20648== by 0x6BBCCC: TNL::NetInterface::processConnections() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  264. ==20648== by 0x5DB1A2: Zap::ServerGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  265. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  266. ==20648== Address 0x121abe38 is not stack'd, malloc'd or (recently) free'd
  267. ==20648==
  268. ==20648== Invalid read of size 1
  269. ==20648== at 0x47B673: Zap::GameUserInterface::renderProgressBar() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  270. ==20648== by 0x48095F: Zap::GameUserInterface::render() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  271. ==20648== by 0x492869: Zap::UIManager::renderCurrent() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  272. ==20648== by 0x594F48: Zap::display() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  273. ==20648== by 0x595E04: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  274. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  275. ==20648== Address 0x121abe38 is not stack'd, malloc'd or (recently) free'd
  276. ==20648==
  277. ==20648== Invalid read of size 1
  278. ==20648== at 0x47B69C: Zap::GameUserInterface::renderProgressBar() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  279. ==20648== by 0x48095F: Zap::GameUserInterface::render() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  280. ==20648== by 0x492869: Zap::UIManager::renderCurrent() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  281. ==20648== by 0x594F48: Zap::display() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  282. ==20648== by 0x595E04: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  283. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  284. ==20648== Address 0x121abe38 is not stack'd, malloc'd or (recently) free'd
  285. ==20648==
  286. ==20648== Invalid write of size 1
  287. ==20648== at 0x54BD1C: Zap::GameType::s2cSyncMessagesComplete_remote(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  288. ==20648== by 0x6BFA7C: TNL::NetObjectRPCEvent::process(TNL::EventConnection*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  289. ==20648== by 0x6B06F2: TNL::EventConnection::readPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  290. ==20648== by 0x6B15F8: TNL::GhostConnection::readPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  291. ==20648== by 0x4F4221: Zap::ControlObjectConnection::readPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  292. ==20648== by 0x6B7411: TNL::NetConnection::readRawPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  293. ==20648== by 0x6B6DCA: TNL::NetConnection::sendPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  294. ==20648== by 0x6B76B1: TNL::NetConnection::checkPacketSend(bool, unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  295. ==20648== by 0x6BBCCC: TNL::NetInterface::processConnections() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  296. ==20648== by 0x5DB1A2: Zap::ServerGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  297. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  298. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  299. ==20648== Address 0x121abe38 is not stack'd, malloc'd or (recently) free'd
  300. ==20648==
  301. ==20648== Invalid write of size 4
  302. ==20648== at 0x60B022: Zap::Timer::reset(unsigned int, unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  303. ==20648== by 0x54BD42: Zap::GameType::s2cSyncMessagesComplete_remote(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  304. ==20648== by 0x6BFA7C: TNL::NetObjectRPCEvent::process(TNL::EventConnection*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  305. ==20648== by 0x6B06F2: TNL::EventConnection::readPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  306. ==20648== by 0x6B15F8: TNL::GhostConnection::readPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  307. ==20648== by 0x4F4221: Zap::ControlObjectConnection::readPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  308. ==20648== by 0x6B7411: TNL::NetConnection::readRawPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  309. ==20648== by 0x6B6DCA: TNL::NetConnection::sendPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  310. ==20648== by 0x6B76B1: TNL::NetConnection::checkPacketSend(bool, unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  311. ==20648== by 0x6BBCCC: TNL::NetInterface::processConnections() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  312. ==20648== by 0x5DB1A2: Zap::ServerGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  313. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  314. ==20648== Address 0x121abe34 is not stack'd, malloc'd or (recently) free'd
  315. ==20648==
  316. ==20648== Invalid write of size 4
  317. ==20648== at 0x60B028: Zap::Timer::reset(unsigned int, unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  318. ==20648== by 0x54BD42: Zap::GameType::s2cSyncMessagesComplete_remote(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  319. ==20648== by 0x6BFA7C: TNL::NetObjectRPCEvent::process(TNL::EventConnection*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  320. ==20648== by 0x6B06F2: TNL::EventConnection::readPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  321. ==20648== by 0x6B15F8: TNL::GhostConnection::readPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  322. ==20648== by 0x4F4221: Zap::ControlObjectConnection::readPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  323. ==20648== by 0x6B7411: TNL::NetConnection::readRawPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  324. ==20648== by 0x6B6DCA: TNL::NetConnection::sendPacket(TNL::BitStream*) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  325. ==20648== by 0x6B76B1: TNL::NetConnection::checkPacketSend(bool, unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  326. ==20648== by 0x6BBCCC: TNL::NetInterface::processConnections() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  327. ==20648== by 0x5DB1A2: Zap::ServerGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  328. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  329. ==20648== Address 0x121abe30 is not stack'd, malloc'd or (recently) free'd
  330. ==20648==
  331. ==20648== Syscall param socketcall.sendto(msg) points to uninitialised byte(s)
  332. ==20648== at 0x5FDD3A3: ??? (syscall-template.S:82)
  333. ==20648== by 0x6C3B7A: TNL::Socket::sendto(TNL::Address const&, unsigned char const*, int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  334. ==20648== by 0x6B6EEE: TNL::NetConnection::sendAckPacket() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  335. ==20648== by 0x6B75F3: TNL::NetConnection::checkPacketSend(bool, unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  336. ==20648== by 0x6BBCCC: TNL::NetInterface::processConnections() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  337. ==20648== by 0x5DB1A2: Zap::ServerGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  338. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  339. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  340. ==20648== Address 0x7feffeefc is on thread 1's stack
  341. ==20648==
  342. ==20648== Invalid read of size 4
  343. ==20648== at 0x60AF20: Zap::Timer::getCurrent() const (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  344. ==20648== by 0x47B7DB: Zap::GameUserInterface::renderProgressBar() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  345. ==20648== by 0x48095F: Zap::GameUserInterface::render() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  346. ==20648== by 0x492869: Zap::UIManager::renderCurrent() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  347. ==20648== by 0x594F48: Zap::display() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  348. ==20648== by 0x595E04: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  349. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  350. ==20648== Address 0x121abe34 is not stack'd, malloc'd or (recently) free'd
  351. ==20648==
  352. ==20648== Invalid read of size 4
  353. ==20648== at 0x60AF30: Zap::Timer::getFraction() const (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  354. ==20648== by 0x47B82B: Zap::GameUserInterface::renderProgressBar() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  355. ==20648== by 0x48095F: Zap::GameUserInterface::render() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  356. ==20648== by 0x492869: Zap::UIManager::renderCurrent() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  357. ==20648== by 0x594F48: Zap::display() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  358. ==20648== by 0x595E04: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  359. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  360. ==20648== Address 0x121abe30 is not stack'd, malloc'd or (recently) free'd
  361. ==20648==
  362. ==20648== Invalid read of size 4
  363. ==20648== at 0x60AF3A: Zap::Timer::getFraction() const (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  364. ==20648== by 0x47B82B: Zap::GameUserInterface::renderProgressBar() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  365. ==20648== by 0x48095F: Zap::GameUserInterface::render() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  366. ==20648== by 0x492869: Zap::UIManager::renderCurrent() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  367. ==20648== by 0x594F48: Zap::display() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  368. ==20648== by 0x595E04: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  369. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  370. ==20648== Address 0x121abe34 is not stack'd, malloc'd or (recently) free'd
  371. ==20648==
  372. ==20648== Invalid write of size 4
  373. ==20648== at 0x60AEFF: Zap::Timer::update(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  374. ==20648== by 0x47E976: Zap::GameUserInterface::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  375. ==20648== by 0x5951B7: Zap::gameIdle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  376. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  377. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  378. ==20648== Address 0x121abe34 is not stack'd, malloc'd or (recently) free'd
  379. ==20648==
  380. ==20648== Invalid write of size 4
  381. ==20648== at 0x60AF08: Zap::Timer::update(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  382. ==20648== by 0x47E976: Zap::GameUserInterface::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  383. ==20648== by 0x5951B7: Zap::gameIdle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  384. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  385. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  386. ==20648== Address 0x121abe34 is not stack'd, malloc'd or (recently) free'd
  387. ==20648==
  388. ==20648== Invalid read of size 4
  389. ==20648== at 0x60AEF0: Zap::Timer::update(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  390. ==20648== by 0x47E976: Zap::GameUserInterface::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  391. ==20648== by 0x5951DC: Zap::gameIdle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  392. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  393. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  394. ==20648== Address 0x121abe34 is not stack'd, malloc'd or (recently) free'd
  395. ==20648==
  396. ==20648== Invalid read of size 1
  397. ==20648== at 0x47B64A: Zap::GameUserInterface::renderProgressBar() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  398. ==20648== by 0x48095F: Zap::GameUserInterface::render() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  399. ==20648== by 0x49EA8F: Zap::MenuUserInterface::render() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  400. ==20648== by 0x492869: Zap::UIManager::renderCurrent() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  401. ==20648== by 0x594F48: Zap::display() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  402. ==20648== by 0x595E04: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  403. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  404. ==20648== Address 0x121abe38 is not stack'd, malloc'd or (recently) free'd
  405. ==20648==
  406. ==20648== Invalid read of size 4
  407. ==20648== at 0x60AF20: Zap::Timer::getCurrent() const (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  408. ==20648== by 0x47B7DB: Zap::GameUserInterface::renderProgressBar() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  409. ==20648== by 0x48095F: Zap::GameUserInterface::render() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  410. ==20648== by 0x49EA8F: Zap::MenuUserInterface::render() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  411. ==20648== by 0x492869: Zap::UIManager::renderCurrent() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  412. ==20648== by 0x594F48: Zap::display() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  413. ==20648== by 0x595E04: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  414. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  415. ==20648== Address 0x121abe34 is not stack'd, malloc'd or (recently) free'd
  416. ==20648==
  417. ==20648== Syscall param socketcall.sendto(msg) points to uninitialised byte(s)
  418. ==20648== at 0x5FDD3A3: ??? (syscall-template.S:82)
  419. ==20648== by 0x6C3B7A: TNL::Socket::sendto(TNL::Address const&, unsigned char const*, int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  420. ==20648== by 0x6B76B1: TNL::NetConnection::checkPacketSend(bool, unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  421. ==20648== by 0x6BBCCC: TNL::NetInterface::processConnections() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  422. ==20648== by 0x5DB1A2: Zap::ServerGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  423. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  424. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  425. ==20648== Address 0x7fefff690 is on thread 1's stack
  426. ==20648==
  427. ==20648== Syscall param socketcall.sendto(msg) points to uninitialised byte(s)
  428. ==20648== at 0x5FDD3A3: ??? (syscall-template.S:82)
  429. ==20648== by 0x6C3B7A: TNL::Socket::sendto(TNL::Address const&, unsigned char const*, int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  430. ==20648== by 0x6B781E: TNL::NetConnection::sendPingPacket() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  431. ==20648== by 0x6B791C: TNL::NetConnection::checkTimeout(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  432. ==20648== by 0x6BBDB8: TNL::NetInterface::processConnections() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  433. ==20648== by 0x432E9D: Zap::ClientGame::idle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  434. ==20648== by 0x595223: Zap::gameIdle(unsigned int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  435. ==20648== by 0x595DFA: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  436. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  437. ==20648== Address 0x7fefff5dd is on thread 1's stack
  438. ==20648==
  439.  
  440. valgrind: m_mallocfree.c:288 (get_bszB_as_is): Assertion 'bszB_lo == bszB_hi' failed.
  441. valgrind: Heap block lo/hi size mismatch: lo = 1168, hi = 1024.
  442. This is probably caused by your program erroneously writing past the
  443. end of a heap block and corrupting heap metadata. If you fix any
  444. invalid writes reported by Memcheck, this assertion failure will
  445. probably go away. Please try that before reporting this as a bug.
  446.  
  447. ==20648== at 0x3804C6CF: ??? (in /usr/lib/valgrind/memcheck-amd64-linux)
  448. ==20648== by 0x3804C812: ??? (in /usr/lib/valgrind/memcheck-amd64-linux)
  449. ==20648== by 0x380587CD: ??? (in /usr/lib/valgrind/memcheck-amd64-linux)
  450. ==20648== by 0x38020C95: ??? (in /usr/lib/valgrind/memcheck-amd64-linux)
  451. ==20648== by 0x38021280: ??? (in /usr/lib/valgrind/memcheck-amd64-linux)
  452. ==20648== by 0x3802161F: ??? (in /usr/lib/valgrind/memcheck-amd64-linux)
  453. ==20648== by 0x3808F1DB: ??? (in /usr/lib/valgrind/memcheck-amd64-linux)
  454. ==20648== by 0x3809E68C: ??? (in /usr/lib/valgrind/memcheck-amd64-linux)
  455.  
  456. sched status:
  457. running_tid=1
  458.  
  459. Thread 1: status = VgTs_Runnable
  460. ==20648== at 0x4C29E46: calloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
  461. ==20648== by 0x1270C277: ??? (in /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so)
  462. ==20648== by 0x128814D5: ??? (in /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so)
  463. ==20648== by 0x127B9A0B: ??? (in /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so)
  464. ==20648== by 0x127B7BA3: ??? (in /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so)
  465. ==20648== by 0x127AB21A: ??? (in /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so)
  466. ==20648== by 0x443957: Zap::renderShip(Zap::ShipShape::ShipShapeType, Zap::Color const*, float, float*, float, float, unsigned int, bool, bool, bool, bool, bool) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  467. ==20648== by 0x5DF952: Zap::Ship::render(int) (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  468. ==20648== by 0x4387C1: Zap::ClientGame::renderCommander() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  469. ==20648== by 0x4807FE: Zap::GameUserInterface::render() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  470. ==20648== by 0x492869: Zap::UIManager::renderCurrent() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  471. ==20648== by 0x594F48: Zap::display() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  472. ==20648== by 0x595E04: Zap::idle() (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  473. ==20648== by 0x429124: main (in /home/martin/Workspace/bitfighter/exe/bitfighter)
  474.  
  475. Thread 2: status = VgTs_WaitSys
  476. ==20648== at 0x5FDD2CC: send (send.c:33)
  477. ==20648== by 0x9087066: pa_write (in /usr/lib/x86_64-linux-gnu/pulseaudio/libpulsecommon-2.1.so)
  478. ==20648== by 0x908F8FE: pa_iochannel_write (in /usr/lib/x86_64-linux-gnu/pulseaudio/libpulsecommon-2.1.so)
  479. ==20648== by 0x90A04F8: ??? (in /usr/lib/x86_64-linux-gnu/pulseaudio/libpulsecommon-2.1.so)
  480. ==20648== by 0x76DB373: pa_mainloop_dispatch (in /usr/lib/x86_64-linux-gnu/libpulse.so.0.14.3)
  481. ==20648== by 0x76DB724: pa_mainloop_iterate (in /usr/lib/x86_64-linux-gnu/libpulse.so.0.14.3)
  482. ==20648== by 0x76DB7CF: pa_mainloop_run (in /usr/lib/x86_64-linux-gnu/libpulse.so.0.14.3)
  483. ==20648== by 0x76E9B1E: ??? (in /usr/lib/x86_64-linux-gnu/libpulse.so.0.14.3)
  484. ==20648== by 0x90AE542: ??? (in /usr/lib/x86_64-linux-gnu/pulseaudio/libpulsecommon-2.1.so)
  485. ==20648== by 0x5FD5E99: start_thread (pthread_create.c:308)
  486. ==20648== by 0x6CF7CBC: clone (clone.S:112)
  487.  
  488. Thread 3: status = VgTs_WaitSys
  489. ==20648== at 0x5FDD52D: ??? (syscall-template.S:82)
  490. ==20648== by 0x4E59549: ??? (in /usr/lib/x86_64-linux-gnu/libopenal.so.1.14.0)
  491. ==20648== by 0x4E665EA: ??? (in /usr/lib/x86_64-linux-gnu/libopenal.so.1.14.0)
  492. ==20648== by 0x4E58E69: ??? (in /usr/lib/x86_64-linux-gnu/libopenal.so.1.14.0)
  493. ==20648== by 0x5FD5E99: start_thread (pthread_create.c:308)
  494. ==20648== by 0x6CF7CBC: clone (clone.S:112)
  495.  
  496.  
  497. Note: see also the FAQ in the source distribution.
  498. It contains workarounds to several common problems.
  499. In particular, if Valgrind aborted or crashed after
  500. identifying problems in your program, there's a good chance
  501. that fixing those problems will prevent Valgrind aborting or
  502. crashing, especially if it happened in m_mallocfree.c.
  503.  
  504. If that doesn't help, please report this bug to: www.valgrind.org
  505.  
  506. In the bug report, send all the above text, the valgrind
  507. version, and what OS and version you are using. Thanks.
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