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  1. <Melee_Mewtwo> what?
  2. <xrarwt> It's Superimp. Do you have a moment?
  3. <Melee_Mewtwo> oh hey
  4. <Melee_Mewtwo> why don't you talk in #ubers
  5. <Melee_Mewtwo> nexus is on at least
  6. <xrarwt> I can't stay for long, but I'm here to answer any relevant questions.
  7. <xrarwt> I'll talk in #ubers once I'm less busy :).
  8. <Melee_Mewtwo> yeah I'm not entirely up to date on how far things have moved forward between you and shrang
  9. <Melee_Mewtwo> so if you could post an update or make the responses public that would be lovely
  10. <xrarwt> I'm currently working on that :).
  11. <Melee_Mewtwo> okay good
  12. <xrarwt> Anyway, since I'm assuming that you want to be up to date, do you want a copy of the FULL conversation? It might make things more clear.
  13. <Melee_Mewtwo> I think you can actually add me to the conversation
  14. <Melee_Mewtwo> it's a new feature of the forums
  15. <Melee_Mewtwo> one of the few nice things
  16. <Melee_Mewtwo> if you could add furai, tr, polop, and dice as well
  17. <Melee_Mewtwo> that would be great
  18. <xrarwt> Hmm….
  19. <Melee_Mewtwo> they are the active qc I can think of off the top of my head
  20. <Melee_Mewtwo> nexus too even
  21. <xrarwt> shrang doesn't know about this, so I guess I should tell him beforehand.
  22. <xrarwt> I'll add you guys later once I ask him.
  23. <xrarwt> Fine?
  24. <Melee_Mewtwo> I'm p sure he's fine with it
  25. <Melee_Mewtwo> he's asked you why this isn't public already
  26. <Melee_Mewtwo> this really shouldn't be a behind the scenes thing
  27. <Melee_Mewtwo> the whole qc team needs to be involved it's taken long enough
  28. <xrarwt> I understand.
  29. <Melee_Mewtwo> and from talking with shrang, I'm fairly certain he has no opposition
  30. <Melee_Mewtwo> to adding us all
  31. <xrarwt> I just want to be sure. You understand, right?
  32. <Melee_Mewtwo> <shrang> he's PMing me all his replies
  33. <Melee_Mewtwo> <Nexus> k
  34. <Melee_Mewtwo> <shrang> which makes it really hard for other people to judge what he's doing
  35. <Melee_Mewtwo> I'd take that as an okay
  36. <xrarwt> lol
  37. <xrarwt> Sure, I'll add you guys in soon.
  38. <Melee_Mewtwo> cool
  39. <xrarwt> Anyway, the reason why we tried "behind the scenes" was that we wanted to try 1-on-1. See if we can stop the issue from escalating any further :P.
  40. <xrarwt> In hindsight, I guess that didn't work out very well.
  41. <xrarwt> At least I know in the future, 1-on-1 conversations is NOT the answer.
  42. <Melee_Mewtwo> as long as we can get everybody involved now it's nbd
  43. <xrarwt> Agreed.
  44. <xrarwt> Anyway, do you have any specific questions that'll you like to ask me?
  45. <Melee_Mewtwo> I will once I can see all the updates etc
  46. <xrarwt> Got it.
  47. <xrarwt> Okay, you've got invited at the moment.
  48. <xrarwt> Do you see it?
  49. <Melee_Mewtwo> yep
  50. <Melee_Mewtwo> thanks
  51. <xrarwt> Np
  52. <xrarwt> You might want to read all of it if you haven't already. I think it might help.
  53. <Melee_Mewtwo> I am
  54. <Melee_Mewtwo> did it start with just the furai concision bit?
  55. <xrarwt> ???
  56. <xrarwt> Could you be more specific?
  57. <Melee_Mewtwo> http://puu.sh/4i6tG.png
  58. <xrarwt> Link doesn't seem to work :(.
  59. <Melee_Mewtwo> odd
  60. <Melee_Mewtwo> it's working on my end idk what's up
  61. <Melee_Mewtwo> oh well
  62. <Melee_Mewtwo> doesn't matter
  63. <Melee_Mewtwo> have you been updating he main post with these edits?
  64. <Melee_Mewtwo> you keep mentioning concisions but I'm not sure where this is taking place
  65. <xrarwt> Yes (Besides the most recent response that I sent today)
  66. <Melee_Mewtwo> whether in a personal document or in the thread itself
  67. <Melee_Mewtwo> okay
  68. <xrarwt> It's in the thread.
  69. <Melee_Mewtwo> got it
  70. <xrarwt> Concerning my recent response, the main OP hasn't been updated yet; the google docs page (where I keep my backups) is.
  71. <Melee_Mewtwo> np
  72. <Melee_Mewtwo> I'll be responding to this response in the conversation now
  73. <xrarwt> Umm...
  74. <Melee_Mewtwo> that way shrang can see it when he gets back
  75. <xrarwt> Is it possible to discuss it here first? I'm still editing my WIP response.
  76. <xrarwt> I really don't want to confuse him by accident.
  77. <Melee_Mewtwo> nvm I'll just wait til it's not WIP
  78. <xrarwt> Thanks :).
  79. <Melee_Mewtwo> I don't want to respond in here
  80. <Melee_Mewtwo> as that defeats the whole purpose of it being open to other qw
  81. <Melee_Mewtwo> qc*
  82. <xrarwt> True.
  83. <xrarwt> Anyway, have you finished reading the entire conversation? Or are you still reading / just stopped?
  84. <Melee_Mewtwo> still reading almost finished
  85. <xrarwt> Got it.
  86. <xrarwt> Hmm… What do you think Melee Mewtwo? Or are you still reading?
  87. <Melee_Mewtwo> where are these joim and bmb quote's coming from?
  88. <xrarwt> join's quote is in response to an amateur GP checker wanting ALL his changes implemented; bmb's quote is in a Smog article.
  89. <xrarwt> I'll get you the links.
  90. <xrarwt> Here's bmb: http://www.smogon.com/smog/issue18/gp
  91. <Melee_Mewtwo> k
  92. <xrarwt> Do you need Joim's quote?
  93. <xrarwt> Or are you good?
  94. <Melee_Mewtwo> no that's fine
  95. <Melee_Mewtwo> is the response finished?
  96. <xrarwt> It's WIP as I'm still thinking over on whether it's the right response to shrang.
  97. <xrarwt> What are your thoughts on it Melee Mewtwo?
  98. <Melee_Mewtwo> I'll post my thoughts when it is finished
  99. <xrarwt> Okay. Do you want to talk about some of its contents here though? We can always post the log into the conversation.
  100. <Melee_Mewtwo> no I don't want to comment on it til it's completely finished that way every bit remains relevent
  101. <xrarwt> Hmm… that's the thing though. I'm not sure what kind of response this might instigate from shrang.
  102. <xrarwt> Even though you don't want to comment on it until you're finished, is there anything you can tell me?
  103. <Melee_Mewtwo> I'm only concerned with this analysis, not on your relationship with shrang
  104. <xrarwt> lol. That's good.
  105. <Melee_Mewtwo> so no I don't really have anything to add as far as how he will take certain comments
  106. <xrarwt> Understood.
  107. <xrarwt> Anyway, are there any questions that I can ask you?
  108. <xrarwt> For the purposes of this analysis of course.
  109. <Melee_Mewtwo> you can ask me anything
  110. <Melee_Mewtwo> I prefer itt's done in #ubers though
  111. <Melee_Mewtwo> because we have some good players that might share their opinion
  112. <xrarwt> I have to go soon, so I'll be quick.
  113. <Melee_Mewtwo> okay
  114. <xrarwt> Which Speed do you prefer: 16 Spe EVs or 56 Spe EVs?
  115. <Melee_Mewtwo> 56
  116. <xrarwt> Editing in...
  117. <xrarwt> Are you fine with Power Herb
  118. <xrarwt> ?
  119. <Melee_Mewtwo> no
  120. <xrarwt> Are you fine with the current C&C section?
  121. <Melee_Mewtwo> no
  122. <xrarwt> Is there something you'll like to change?
  123. <Melee_Mewtwo> you don't need to be mentioning things like 17 formes at all
  124. <Melee_Mewtwo> there's just no point, even stuck in hide tags
  125. <xrarwt> Okay.
  126. <Melee_Mewtwo> it's completely irrelevent to those trying to counter arc-n
  127. <Melee_Mewtwo> additionally
  128. <Melee_Mewtwo> the c&c shouldn't be looking for mons that handle every set
  129. <Melee_Mewtwo> everymon can run a different set or gimmick options
  130. <Melee_Mewtwo> to get past counters
  131. <Melee_Mewtwo> they need to be treated by set
  132. <Melee_Mewtwo> which is why things like "lack of strict counter"
  133. <Melee_Mewtwo> in spite of the large list
  134. <Melee_Mewtwo> comes off as hype
  135. <Melee_Mewtwo> there's a large list of counters cause each of the sets have a lot of issues
  136. <Melee_Mewtwo> I don't mind there being reasonable detail about the individual checks and counters but you don't need to be mentioning
  137. <Melee_Mewtwo> how under niche circumstances or moves
  138. <Melee_Mewtwo> they can be bypassed
  139. <Melee_Mewtwo> except maybe as quick mentions
  140. <Melee_Mewtwo> once againn it makes it seem like ekiller is an uncounterable beast
  141. <Melee_Mewtwo> when he is actually quite tame
  142. <xrarwt> lol. We can always change the wording a bit if you're think the section is too tame :).
  143. <Melee_Mewtwo> the section has too much hype
  144. <Melee_Mewtwo> "However, Toxic Skarmory falls to last-Pokemon +6 Life Orb Brick Breaks or non-rain Overheats and Fire Blasts. "
  145. <Melee_Mewtwo> this scenario is not reasonable
  146. <Melee_Mewtwo> at leat
  147. <Melee_Mewtwo> the +6 bit
  148. <xrarwt> The +6 bit is actually in reference to physically defensive Skarmory.
  149. <xrarwt> If it's the standard one, you don't actually need life orb.
  150. <Melee_Mewtwo> yeah at I'm not seeing what you are doing dawlding with a last mon ekiller that lets it setup
  151. <Melee_Mewtwo> this circumstance is so niche
  152. <Melee_Mewtwo> and only serves as hype
  153. <Melee_Mewtwo> often times skarmer doesn't even need toxic
  154. <Melee_Mewtwo> for your team not have troubles with ekiller
  155. <xrarwt> It will need Toxic for last Pokemon Extreme Killer. Firecape asked this specifically.
  156. <Melee_Mewtwo> that's the problem wiht a year long analysis
  157. <Melee_Mewtwo> firecape isn't active anymroe and the metagame has changed
  158. <Melee_Mewtwo> I agree it's definitely worth a mention
  159. <xrarwt> lol. Yeah.
  160. <Melee_Mewtwo> because skarmory alone can't handle last mon ekiller
  161. <Melee_Mewtwo> without toxic
  162. <Melee_Mewtwo> but you should have a full team
  163. <Melee_Mewtwo> and if you managed to limit ekiller to last mon
  164. <Melee_Mewtwo> odds are you are in the favorable position
  165. <Melee_Mewtwo> and a weakass unboosted ekiller
  166. <Melee_Mewtwo> is not going to pose enough immediate threat
  167. <Melee_Mewtwo> for you to unable to finish it off
  168. <Melee_Mewtwo> you focus more effort talkng about specific scenarios where the checks and counters fail
  169. <Melee_Mewtwo> then how the checks and coutners keep ekiller in line
  170. <Melee_Mewtwo> this is needlessly hyping
  171. <Melee_Mewtwo> a mon that is very mediocre
  172. <Melee_Mewtwo> imo
  173. <xrarwt> It's to keep it more concise. I originally had MUCH more elaboration.
  174. <xrarwt> However, since we're using "JavaScript" hide tags now, I guess I could reintroduce it.
  175. <xrarwt> Thoughts?
  176. <Melee_Mewtwo> we don't even need hide tags
  177. <Melee_Mewtwo> it doesn't take much space to say somehting along the lines of
  178. <Melee_Mewtwo> "Skarmory beats ekiller ignoring rare fire moves outside of rain but will need toxic if it is intended for last mon scenarios"
  179. <Melee_Mewtwo> you can make that look nicer
  180. <Melee_Mewtwo> but that says everythign you need to know
  181. <Melee_Mewtwo> in a single sentence
  182. <xrarwt> Hmm...
  183. <xrarwt> I imagine that's actually longer than the current Skarmory mention I have right now.
  184. <xrarwt> But don't worry, I understand your point.
  185. <xrarwt> Anyway, what do you think about the hide tags?
  186. <Melee_Mewtwo> I don't think you'll even need to go that far
  187. <Melee_Mewtwo> there's been analyses for bigger mons
  188. <Melee_Mewtwo> even for ekiller already
  189. <Melee_Mewtwo> that hasn't had to go that far
  190. <Melee_Mewtwo> there's currently an is thread
  191. <Melee_Mewtwo> specifically dealing with the subject
  192. <Melee_Mewtwo> of too much prose and fluff
  193. <Melee_Mewtwo> in analyses
  194. <xrarwt> True, but no other analysis has EVER had a C&C section larger than 1000 words.
  195. <Melee_Mewtwo> which isn't a good thing
  196. <Melee_Mewtwo> it means you are doing something wrong
  197. <Melee_Mewtwo> somewhere
  198. <Melee_Mewtwo> http://puu.sh/4i7Wi.png
  199. <Melee_Mewtwo> can you see this one?
  200. <xrarwt> Yeah, I see it.
  201. <xrarwt> I assume this is a private forum?
  202. <Melee_Mewtwo> yes, insidescoop
  203. <xrarwt> I see.
  204. <xrarwt> Do you have anything relevant to C&C sections though? Just curious.
  205. <Melee_Mewtwo> I wish I could puush the full thread
  206. <Melee_Mewtwo> but that bit is including c&c
  207. <Melee_Mewtwo> http://puu.sh/4i82g.png
  208. <Melee_Mewtwo> here's somehting
  209. <xrarwt> Thanks :).
  210. <Melee_Mewtwo> is it still WIP btw?
  211. <xrarwt> As of the moment, yes.
  212. <Melee_Mewtwo> okay
  213. <xrarwt> Anyway, concerning the C&C section, hide tags were the only way I found that were able to keep all the details QC wanted while still being readable. We can definitely edit it so that the pros of the checks are better elaborated and maybe do some more specific concising.
  214. <xrarwt> (Oh, and change the introduction once I talk to some higher ups)
  215. <xrarwt> Fine? Or is there anything you'd like to add?
  216. <xrarwt> Or did I miss something?
  217. <Melee_Mewtwo> um
  218. <Melee_Mewtwo> let me puush the full post
  219. <Melee_Mewtwo> because something along those lines
  220. <Melee_Mewtwo> are going to be your response
  221. <Melee_Mewtwo> http://puu.sh/4i8jA.png
  222. <Melee_Mewtwo> not the full post but the relevent bit
  223. <Melee_Mewtwo> so you can see why your analysis
  224. <xrarwt> Thanks; I'll read it.
  225. <Melee_Mewtwo> is so far off what we want
  226. <Melee_Mewtwo> so pretty much follows everythign shrang already told you
  227. <xrarwt> Hmm… Not really. But I have a better idea.
  228. <xrarwt> on what you guys wants.
  229. <xrarwt> *want
  230. <xrarwt> Melee Mewtwo, do you understand my problem with the current C&C section shrang sent me?
  231. <Melee_Mewtwo> all I got from it was
  232. <Melee_Mewtwo> shrang isn't gp
  233. <Melee_Mewtwo> and furai said you should elaborate
  234. <Melee_Mewtwo> and you are having a hard time shortening it
  235. <xrarwt> Hmm… Do these excerpts help?
  236. <xrarwt> Or that my C&C section is kept because it is the only way to keep the detail QC and I want while still being readable; I don't want this section to have the same fate as your original Mewtwo C&C section.
  237. <xrarwt> At any rate, other QC members like Furai believe this C&C section to be perfectly fine given its objectiveness, its accuracy/detail, and the fact that it is shorter and more concise than your C&C section (while still having that JavaScript stuff). It is also a logical extension of Fireburn’s original analysis; He split the C&C for each respective set, and given that I highly respect his work, I felt it was only natural to continue his
  238. <xrarwt> precedent.
  239. <xrarwt> Writing this C&C section wasn’t exactly easy. I tried several different approaches; I wrote a short version (Think <700 words) as well as a long version (Think >1600 words). However, both had issues that I imagine were unacceptable. The short version was unable to adequately explain all the checks and counters that QC really wanted me to mention; the long version was obviously ridiculous in length.
  240. <Melee_Mewtwo> this seems fit my summary, what's out of place?
  241. <xrarwt> I rewrote the C&C section several times in an attempt to find a reasonable length. Unfortunately, I could not get the C&C section below 900 words without sacrificing crucial details that both QC and I knew were important.
  242. <xrarwt> I imagine that you'll agree with me that any section that is >900 words will not be read by the general audience outright; I did not implement my previous work for this very reason. As such, I imagine I also cannot implement your C&C section at 1196 words. However, I know that you put a lot of work into it and I really do appreciate your effort, so if you manage to reduce your C&C section to less than 900 words (or edit my current C&C secti
  243. <xrarwt> then I'll reconsider.
  244. <Melee_Mewtwo> fire burn precedent?
  245. <Melee_Mewtwo> I think it's a bit of an exaggeration
  246. <Melee_Mewtwo> to say it's a logical follow up from what he had
  247. <xrarwt> It helps because the answers to Extreme Killer are generally very different to the answers of Wallceus.
  248. <xrarwt> Hence why I imagine Fireburn split it in the first place.
  249. <xrarwt> Melee Mewtwo, shrang's C&C section is currently 1196 words.
  250. <xrarwt> Do you understand what I'm saying now?
  251. <Melee_Mewtwo> shrang's c&c is split as well
  252. <xrarwt> Yes, it's kind of split. The only problem is that it's 1196 words outright.
  253. <Melee_Mewtwo> but there's a lot less fluff and hype
  254. <xrarwt> Hmm… Actually, my C&C section is shorter at 1142 words (1065 if we get rid of the introduction), and will be much easier to read thanks to the hide tags.
  255. <xrarwt> We can always edit out the fluff and hype.
  256. <xrarwt> If applicable of course.
  257. <xrarwt> Do you have a better idea now Melee Mewtwo? Or am I missing something?
  258. <Melee_Mewtwo> I'd much rather work with what shrang has and shrink it if needed
  259. <Melee_Mewtwo> than with the clusterfuck you currently have up
  260. <Melee_Mewtwo> tbh
  261. <Melee_Mewtwo> again
  262. <xrarwt> It only looks like that because of the JavaScript. Onsite, you won't see it.
  263. <Melee_Mewtwo> I would rather be responding to all this
  264. <Melee_Mewtwo> in the conversation
  265. <Melee_Mewtwo> then via another 1 on 1 pm
  266. <xrarwt> Sorry :(.
  267. <xrarwt> Anyway, if we really wanted an unsplit C&C section that you seem to prefer, we could probably try that. However, like I said earlier, the last time I tried that, I only got to ~900 words.
  268. <Melee_Mewtwo> then to be frank
  269. <xrarwt> However, while this is ~300 words less than shrang, it's still unreadable.
  270. <Melee_Mewtwo> if you can't manage this analysis
  271. <Melee_Mewtwo> it would be best in other hands
  272. <xrarwt> Don't worry Melee Mewtwo, I still think I can finish up this analysis.
  273. <Melee_Mewtwo> cool
  274. <Melee_Mewtwo> let me know when the wip is done so I can properly respond
  275. <xrarwt> Got it. Anyway, how about I provide a non-hide tag C&C section and the hide tag C&C section so you guys can compare? Thoughts?
  276. <xrarwt> That way, you'd be able to weigh out the advantages/disadvantages of each with something in front of you.
  277. <xrarwt> Cool with this?
  278. <Melee_Mewtwo> I'm still of the opinion that if we have to resort to hide tags
  279. <Melee_Mewtwo> we aren't doing it right
  280. <xrarwt> True, it certainly is unprecedented.
  281. <xrarwt> But who knows, it might be our best option.
  282. <Melee_Mewtwo> there's a reason it's not be done before
  283. <Melee_Mewtwo> that's because it's only viable for analyses that are too long otherwise
  284. <Melee_Mewtwo> which is something we want to avoid as much as possible
  285. <Melee_Mewtwo> and have been able to do so
  286. <Melee_Mewtwo> with much more important analyses than this one
  287. <Melee_Mewtwo> so I don't see why this would suddenly change
  288. <xrarwt> True, but not many other analyses have three different sets with very different answers. That and you guys want to add a LOT of checks to this C&C section.
  289. <Melee_Mewtwo> kyogre?
  290. <Melee_Mewtwo> previous arc-n?
  291. <Melee_Mewtwo> fuck even jirach in OU
  292. <Melee_Mewtwo> has like a bazillion different sets
  293. <xrarwt> Hmm...
  294. <xrarwt> Let me show you something:
  295. <xrarwt> Best/Only Counter
  296. <xrarwt> • Unaware Quagsire
  297. <xrarwt> Top Defensive Checks (Which are viable in Ubers)
  298. <xrarwt> • Skarmory
  299. <xrarwt> • Wallceus
  300. <xrarwt> • Giratina
  301. <xrarwt> • Lugia
  302. <xrarwt> Checks in Order of Overall Effectiveness
  303. <xrarwt> 1. Terrakion
  304. <xrarwt> 2. Sableye
  305. <xrarwt> 3. Arceus-Ghost
  306. <xrarwt> 4. Groudon
  307. <xrarwt> 5. Hippowdon
  308. <xrarwt> 6. Arceus-Rock and Arceus-Steel
  309. <xrarwt> 7. Arceus-Fighting
  310. <xrarwt> 8. Bronzong
  311. <xrarwt> 9. Scarf Dialga, Scarf Heatran
  312. <xrarwt> 10. Swift Swim Kabutops and Omastar
  313. <xrarwt> 11. Physically Defensive Giratina-O
  314. <xrarwt> 12. Toxic + Pain Split Physically Defensive Forretress
  315. <xrarwt> 13. Physically Defensive Ferrothorn
  316. <xrarwt> ________
  317. <xrarwt> That's the list of stuff you guys wanted for Extreme Killer.
  318. <xrarwt> Here's Wallceus:
  319. <xrarwt> Counters:
  320. <xrarwt> Arceus-Fighting
  321. <xrarwt> Arceus-Fire
  322. <xrarwt> Stallbreaker Heatran
  323. <xrarwt> Checks:
  324. <xrarwt> Xatu
  325. <xrarwt> Heracross
  326. <xrarwt> Reshiram
  327. <xrarwt> Victini
  328. <xrarwt> Blaziken
  329. <xrarwt> Boosting special attackers (if Arceus is not using Roar)
  330. <xrarwt> Extremely strong special attackers such as Kyogre or Kyurem-W
  331. <xrarwt> Ho-Oh
  332. <xrarwt> Support Pokemon with Toxic - Especially if they have Refresh, Rest/Sleep Talk, etc. (if Arceus is not using Refresh)
  333. <xrarwt> __________
  334. <xrarwt> And etc. etc.
  335. <xrarwt> __________________
  336. <Melee_Mewtwo> k
  337. <Melee_Mewtwo> and i think this is doable
  338. <Melee_Mewtwo> again though this should all be something I responding to in that conversation
  339. <Melee_Mewtwo> I really need to be teambuilding atm for the open
  340. <xrarwt> I think so too. And don't worry, we'll talk about it more in the conversation :).
  341. <xrarwt> Anyway, I'll get you guys those C&C section stuff so you can compare. You obviously don't want hide tags, so that's at least one point in non-hide tags favor.
  342. <xrarwt> Also Melee Mewtwo, about that "deadline".
  343. <Melee_Mewtwo> I'm sorry I need to work with sweep now
  344. <xrarwt> I understand.
  345. <xrarwt> Anyway, thanks for talking to me and good luck with Ubers Open!
  346. <Melee_Mewtwo> thanks
  347. <xrarwt> Would you like me to PM you once I finish my response?
  348. <Melee_Mewtwo> yeah just a quick it's done
  349. <Melee_Mewtwo> would be nice
  350. <xrarwt> No problem :).
  351. <xrarwt> Anyway, it has been nice talking to you Melee Mewtwo; I think it's best if I left you to your teambuilding.
  352. <xrarwt> See you around!
  353. <Melee_Mewtwo> okay bye
  354. <xrarwt> Bye.
  355. <Melee_Mewtwo> jw, is the comment going to be finished sometime today or should I expect another day for it?
  356. <Melee_Mewtwo> um I think I'll just end up responding to what you haveup now
  357. <Melee_Mewtwo> since I have the time for it atm
  358. <Melee_Mewtwo> and might not later sinc school is starting up
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