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May 14th, 2012
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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <powerInfoFile version="1.0.0">
  3.  
  4.   <power name="ready_set_go" single="true" automatic="true">
  5.     <time_mod length="2" slowClock="0" />
  6.    
  7.     <effect>
  8.       <image texture="arcade_60seconds" pos="0,0" timeStart="0.85"  timeEnd="0.45"   transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.2" transition="fade"/>
  9.       <image texture="arcade_go"        pos="0,0" timeStart="0.4"                  transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.1" transition="fade"/>
  10.      
  11.     </effect>
  12.    
  13.   </power>
  14.  
  15.  
  16.   <power name="freeze" single="true" colour="255,0,0" bar="arcade_banana_meter_freeze" popup="word_freeze">
  17.     <time_mod length="7" slowClock="0" >
  18.       <dt_speed transitionTime="0.5" dt="0.5"/>
  19.     </time_mod>
  20.    
  21.     <!--slash_mod length="7" particles="ice_blade" type="NONE" texture="ice_blade" >
  22.      <colour>255,255,200</colour>
  23.    </slash_mod-->
  24.  
  25.     <effect>
  26.       <sound name="Bonus-Banana-Freeze"/>
  27.       <image texture="ice_cover" pos="0,0, -5000" scaleToScreen="true" transitionTime="0.75" transition="fade" drawOrder="before_splats"/>
  28.       <image texture="clock_freeze" pos="-64,-32"  anchor="0.5,0.5" transitionTime="0.75" transition="fade" drawOrder="normal"/>
  29.     </effect>    
  30.    
  31.     <wave_mod length="7" waveOveride="-100"/>    
  32.   </power>
  33.  
  34.   <power name="time_sink" single="true" colour="255,0,0" bar="arcade_banana_meter_freeze">
  35.     <time_sink_mod length="7">
  36.       <time timePerFruit="0.25" defer="true"/>
  37.     </time_sink_mod>
  38.    
  39.     <time_mod length="0.75" >
  40.       <dt_speed transitionTime="0.25" dt="0.2"/>
  41.     </time_mod>
  42.    
  43.     <effect>
  44.       <sound name="Bonus-Banana-Freeze"/>
  45.       <image texture="clock_backing" pos="0,0, -5000" transitionTime="0.75" transition="fade" drawOrder="before_splats"/>
  46.       <image texture="" pos="0,0, -4000" transitionTime="0.5"  colour="255,128,128" transition="fade" defer="time" drawOrder="after_splats"/>
  47.       <tint transitionTime="0.4" backTint="0.3" hudTint="1.0"/>
  48.     </effect>
  49.   </power>
  50.  
  51.   <power name="waterfall" single="true" colour="255,0,0" bar="arcade_banana_meter_freeze">
  52.     <spawn_mod length="7" >
  53.         <Spawn type="coconut" delay="0.5" placement="TOP" horizmin="-1.0" horizmax="1.0" velYscale="0.7" velXscale="0.0" dt="0.5" />
  54.         <!--Spawn type="random, random, random" delay="0.2" placement="TOP" horizmin="-1.5" horizmax="-0.25" velYscale="0.7" /-->
  55.     </spawn_mod>
  56.  
  57.     <effect>
  58.       <tint transitionTime="0.4" backTint="0.3, 0.3, 0.8" hudTint="1.0"/>
  59.     </effect>
  60.   </power>  
  61.  
  62.   <power name="guarantee" single="true" colour="255,0,0" bar="arcade_banana_meter_freeze">
  63.     <combo_mod length="7" >
  64.     </combo_mod>
  65.  
  66.     <effect>
  67.       <tint transitionTime="0.4" backTint="0.3, 0.3, 0.8" hudTint="1.0"/>
  68.     </effect>
  69.   </power>  
  70.  
  71.   <power name="explody_fruit" single="true" colour="255,0,0" bar="arcade_banana_meter_freeze">
  72.     <explody_mod length="7" growTime="0.3" waitTime="0.1" fadeTime="0.2" radius="120" comboType="cumulative">
  73.     <!-- combo types are  cumulative, total and none -->
  74.     </explody_mod>
  75.  
  76.     <effect>
  77.       <tint transitionTime="0.4" backTint="0.3, 0.8, 0.2" hudTint="1.0"/>
  78.     </effect>
  79.   </power>  
  80.  
  81.  
  82.   <power name="speed" single="true" colour="255,0,0" bar="arcade_banana_meter_frenzy" popup="word_frenzy">
  83.     <wave_mod length="5" waveOveride="-200" />
  84.    
  85.     <effect>
  86.       <sound name="Bonus-Banana-Frenzy"/>
  87.       <!--<image texture="frenzy_sides" pos="-220,0" transitionMove="-100,0" transitionTime="0.4" pulseSpeed="5" pulseScale="0.125"/>
  88.      <image texture="frenzy_sides" pos="220,0"  transitionMove="100,0" transitionTime="0.4" pulseSpeed="5" pulseScale="0.125"/>-->
  89.       <emmiter hardware="fast" particle="frenzy_mode_fx"    pos="-5"  anchor="0.5" />
  90.       <emmiter hardware="fast" particle="frenzy_mode_fx"    pos="5"  anchor="-0.5" />
  91.       <tint transitionTime="0.4" tint="1.0, 0.9, 0.8" />
  92.     </effect>
  93.    
  94.   </power>
  95.  
  96.  
  97.  
  98.  
  99.   <power name="score_mult" single="true" colour="255,0,0" bar="arcade_banana_meter_scorex2" popup="word_scorex2">
  100.     <score_mod length="8">
  101.       <multiplier gainMultiply="2" deferPoints="true"/>
  102.     </score_mod>
  103.    
  104.     <effect>
  105.       <sound name="Bonus-Banana-X2"/>
  106.       <image texture="hud_x2_sign" pos="46,-40" anchor="-0.5,0.5" transitionMoveIn="0,100" transitionTime="0.5" defer="points" />
  107.       <emmiter hardware="fast" particle="scorex2_mode_fx" pos="30,-30" anchor="-0.5,0.5"/>
  108.       <tint transitionTime="0.5" backTint="0.40, 0.45, 0.60" hudTint="0.5"  />
  109.     </effect>
  110.   </power>
  111.  
  112.  
  113.  
  114.  
  115.   <effect name="blitz_1" length="1">
  116.     <image hardware="fast"   texture="blitz_1" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
  117.     <image hardware="slow" texture="z_blitz_1" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
  118.     <tint timeStart="1.0"  timeEnd="0.6"  transitionTime="0.2" backTint="0.8" hudTint="1.0"/>
  119.     <emmiter particle="impact_fx" pos="21,-21" anchor="-0.5,0.5"/>
  120.   </effect>
  121.  
  122.   <effect name="blitz_2" length="1">
  123.     <image hardware="fast"   texture="blitz_2" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
  124.     <image hardware="slow" texture="z_blitz_2" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
  125.     <tint timeStart="1.0"  timeEnd="0.6"  transitionTime="0.2" backTint="0.8" hudTint="1.0"/>
  126.     <emmiter particle="impact_fx" pos="21,-21" anchor="-0.5,0.5"/>
  127.   </effect>
  128.  
  129.   <effect name="blitz_3" length="1">
  130.     <image hardware="fast"   texture="blitz_3" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
  131.     <image hardware="slow" texture="z_blitz_3" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
  132.     <tint timeStart="1.0"  timeEnd="0.6"  transitionTime="0.2" backTint="0.8" hudTint="1.0"/>
  133.     <emmiter particle="impact_fx" pos="21,-21" anchor="-0.5,0.5"/>
  134.   </effect>
  135.  
  136.   <effect name="blitz_4" length="1">
  137.     <image hardware="fast"   texture="blitz_4" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
  138.     <image hardware="slow" texture="z_blitz_4" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
  139.     <tint timeStart="1.0"  timeEnd="0.6"  transitionTime="0.2" backTint="0.8" hudTint="1.0"/>
  140.     <emmiter particle="impact_fx" pos="21,-21" anchor="-0.5,0.5"/>
  141.   </effect>
  142.  
  143.   <effect name="blitz_5" length="1">
  144.     <image hardware="fast"   texture="blitz_5" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
  145.     <image hardware="slow" texture="z_blitz_5" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
  146.     <tint timeStart="1.0"  timeEnd="0.6"  transitionTime="0.2" backTint="0.8" hudTint="1.0"/>
  147.     <emmiter particle="impact_fx" pos="21,-21" anchor="-0.5,0.5"/>
  148.   </effect>
  149.  
  150.   <effect name="blitz_6" length="1">
  151.     <image hardware="fast"   texture="blitz_6" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
  152.     <image hardware="slow" texture="z_blitz_6" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
  153.     <tint timeStart="1.0"  timeEnd="0.6"  transitionTime="0.2" backTint="0.8" hudTint="1.0"/>
  154.     <emmiter particle="impact_fx" pos="21,-21" anchor="-0.5,0.5"/>
  155.   </effect>  
  156.  
  157. </powerInfoFile>
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