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- <?xml version="1.0" encoding="utf-8"?>
- <powerInfoFile version="1.0.0">
- <power name="ready_set_go" single="true" automatic="true">
- <time_mod length="2" slowClock="0" />
- <effect>
- <image texture="arcade_60seconds" pos="0,0" timeStart="0.85" timeEnd="0.45" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.2" transition="fade"/>
- <image texture="arcade_go" pos="0,0" timeStart="0.4" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.1" transition="fade"/>
- </effect>
- </power>
- <power name="freeze" single="true" colour="255,0,0" bar="arcade_banana_meter_freeze" popup="word_freeze">
- <time_mod length="7" slowClock="0" >
- <dt_speed transitionTime="0.5" dt="0.5"/>
- </time_mod>
- <!--slash_mod length="7" particles="ice_blade" type="NONE" texture="ice_blade" >
- <colour>255,255,200</colour>
- </slash_mod-->
- <effect>
- <sound name="Bonus-Banana-Freeze"/>
- <image texture="ice_cover" pos="0,0, -5000" scaleToScreen="true" transitionTime="0.75" transition="fade" drawOrder="before_splats"/>
- <image texture="clock_freeze" pos="-64,-32" anchor="0.5,0.5" transitionTime="0.75" transition="fade" drawOrder="normal"/>
- </effect>
- <wave_mod length="7" waveOveride="-100"/>
- </power>
- <power name="time_sink" single="true" colour="255,0,0" bar="arcade_banana_meter_freeze">
- <time_sink_mod length="7">
- <time timePerFruit="0.25" defer="true"/>
- </time_sink_mod>
- <time_mod length="0.75" >
- <dt_speed transitionTime="0.25" dt="0.2"/>
- </time_mod>
- <effect>
- <sound name="Bonus-Banana-Freeze"/>
- <image texture="clock_backing" pos="0,0, -5000" transitionTime="0.75" transition="fade" drawOrder="before_splats"/>
- <image texture="" pos="0,0, -4000" transitionTime="0.5" colour="255,128,128" transition="fade" defer="time" drawOrder="after_splats"/>
- <tint transitionTime="0.4" backTint="0.3" hudTint="1.0"/>
- </effect>
- </power>
- <power name="waterfall" single="true" colour="255,0,0" bar="arcade_banana_meter_freeze">
- <spawn_mod length="7" >
- <Spawn type="coconut" delay="0.5" placement="TOP" horizmin="-1.0" horizmax="1.0" velYscale="0.7" velXscale="0.0" dt="0.5" />
- <!--Spawn type="random, random, random" delay="0.2" placement="TOP" horizmin="-1.5" horizmax="-0.25" velYscale="0.7" /-->
- </spawn_mod>
- <effect>
- <tint transitionTime="0.4" backTint="0.3, 0.3, 0.8" hudTint="1.0"/>
- </effect>
- </power>
- <power name="guarantee" single="true" colour="255,0,0" bar="arcade_banana_meter_freeze">
- <combo_mod length="7" >
- </combo_mod>
- <effect>
- <tint transitionTime="0.4" backTint="0.3, 0.3, 0.8" hudTint="1.0"/>
- </effect>
- </power>
- <power name="explody_fruit" single="true" colour="255,0,0" bar="arcade_banana_meter_freeze">
- <explody_mod length="7" growTime="0.3" waitTime="0.1" fadeTime="0.2" radius="120" comboType="cumulative">
- <!-- combo types are cumulative, total and none -->
- </explody_mod>
- <effect>
- <tint transitionTime="0.4" backTint="0.3, 0.8, 0.2" hudTint="1.0"/>
- </effect>
- </power>
- <power name="speed" single="true" colour="255,0,0" bar="arcade_banana_meter_frenzy" popup="word_frenzy">
- <wave_mod length="5" waveOveride="-200" />
- <effect>
- <sound name="Bonus-Banana-Frenzy"/>
- <!--<image texture="frenzy_sides" pos="-220,0" transitionMove="-100,0" transitionTime="0.4" pulseSpeed="5" pulseScale="0.125"/>
- <image texture="frenzy_sides" pos="220,0" transitionMove="100,0" transitionTime="0.4" pulseSpeed="5" pulseScale="0.125"/>-->
- <emmiter hardware="fast" particle="frenzy_mode_fx" pos="-5" anchor="0.5" />
- <emmiter hardware="fast" particle="frenzy_mode_fx" pos="5" anchor="-0.5" />
- <tint transitionTime="0.4" tint="1.0, 0.9, 0.8" />
- </effect>
- </power>
- <power name="score_mult" single="true" colour="255,0,0" bar="arcade_banana_meter_scorex2" popup="word_scorex2">
- <score_mod length="8">
- <multiplier gainMultiply="2" deferPoints="true"/>
- </score_mod>
- <effect>
- <sound name="Bonus-Banana-X2"/>
- <image texture="hud_x2_sign" pos="46,-40" anchor="-0.5,0.5" transitionMoveIn="0,100" transitionTime="0.5" defer="points" />
- <emmiter hardware="fast" particle="scorex2_mode_fx" pos="30,-30" anchor="-0.5,0.5"/>
- <tint transitionTime="0.5" backTint="0.40, 0.45, 0.60" hudTint="0.5" />
- </effect>
- </power>
- <effect name="blitz_1" length="1">
- <image hardware="fast" texture="blitz_1" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
- <image hardware="slow" texture="z_blitz_1" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
- <tint timeStart="1.0" timeEnd="0.6" transitionTime="0.2" backTint="0.8" hudTint="1.0"/>
- <emmiter particle="impact_fx" pos="21,-21" anchor="-0.5,0.5"/>
- </effect>
- <effect name="blitz_2" length="1">
- <image hardware="fast" texture="blitz_2" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
- <image hardware="slow" texture="z_blitz_2" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
- <tint timeStart="1.0" timeEnd="0.6" transitionTime="0.2" backTint="0.8" hudTint="1.0"/>
- <emmiter particle="impact_fx" pos="21,-21" anchor="-0.5,0.5"/>
- </effect>
- <effect name="blitz_3" length="1">
- <image hardware="fast" texture="blitz_3" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
- <image hardware="slow" texture="z_blitz_3" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
- <tint timeStart="1.0" timeEnd="0.6" transitionTime="0.2" backTint="0.8" hudTint="1.0"/>
- <emmiter particle="impact_fx" pos="21,-21" anchor="-0.5,0.5"/>
- </effect>
- <effect name="blitz_4" length="1">
- <image hardware="fast" texture="blitz_4" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
- <image hardware="slow" texture="z_blitz_4" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
- <tint timeStart="1.0" timeEnd="0.6" transitionTime="0.2" backTint="0.8" hudTint="1.0"/>
- <emmiter particle="impact_fx" pos="21,-21" anchor="-0.5,0.5"/>
- </effect>
- <effect name="blitz_5" length="1">
- <image hardware="fast" texture="blitz_5" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
- <image hardware="slow" texture="z_blitz_5" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
- <tint timeStart="1.0" timeEnd="0.6" transitionTime="0.2" backTint="0.8" hudTint="1.0"/>
- <emmiter particle="impact_fx" pos="21,-21" anchor="-0.5,0.5"/>
- </effect>
- <effect name="blitz_6" length="1">
- <image hardware="fast" texture="blitz_6" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
- <image hardware="slow" texture="z_blitz_6" pos="0,0" transitionMoveIn="0,-100" transitionMoveOut="0,100" transitionTime="0.15" transition="fade" drawOrder="post" slowHardwareScale="0.8"/>
- <tint timeStart="1.0" timeEnd="0.6" transitionTime="0.2" backTint="0.8" hudTint="1.0"/>
- <emmiter particle="impact_fx" pos="21,-21" anchor="-0.5,0.5"/>
- </effect>
- </powerInfoFile>
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