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  1.  
  2. Using configuration source: "/Users/bosque/.springrc"
  3. [CMyMath::Init] CPU SSE mask: 127, flags:
  4. SSE 1.0: 1, SSE 2.0: 1
  5. SSE 3.0: 1, SSSE 3.0: 1
  6. SSE 4.1: 1, SSE 4.2: 1
  7. SSE 4.0A: 0, SSE 5.0A: 0
  8. using streflop SSE FP-math mode, CPU supports SSE instructions
  9. OS: Darwin 10.8.0 Darwin Kernel Version 10.8.0: Tue Jun 7 16:32:41 PDT 2011; root:xnu-1504.15.3~1/RELEASE_X86_64 x86_64
  10. OS: 64bit native mode
  11. [Watchdog] Installed (HangTimeout: 10sec)
  12. Available log sections: KeyBindings, Font, Path, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Piece, Model, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, CollisionVolume, GroundMoveType, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
  13. Enabled log sections: Sound(LOG_LEVEL_INFO)
  14. Enable or disable log sections using the LogSections configuration key
  15. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  16. Use "none" to disable the default log sections.
  17. LogOutput initialized.
  18. Spring 88.0
  19. Build date/time: Mar 21 2012 21:30:01
  20. Build environment: boost-104800, GNU libstdc++ version 20070719
  21. Compiler: gcc-4.2.1 (Apple Inc. build 5666) (dot 3)
  22. Using read-write data directory: /Users/bosque/.spring/
  23. Using read-only data directory: /Applications/Spring_85.0.app/Contents//share/games/spring/
  24. Scanning: /Applications/Spring_85.0.app/Contents//share/games/spring/base
  25. Scanning: /Users/bosque/.spring/maps
  26. Scanning: /Users/bosque/.spring/base
  27. Scanning: /Users/bosque/.spring/games
  28. Scanning: /Users/bosque/.spring/mods
  29. Supported Video modes: 1280x800, 1152x720, 1024x768, 1024x640, 800x600, 800x500, 720x480, 640x480
  30. Video mode set to 1280x800/32bit
  31. [f=0000000] SDL version: 1.2.15
  32. [f=0000000] GL version: 2.1 APPLE-1.6.42
  33. [f=0000000] GL vendor: Intel Inc.
  34. [f=0000000] GL renderer: Intel HD Graphics 3000 OpenGL Engine
  35. [f=0000000] GLSL version: 1.20
  36. [f=0000000] GLEW version: 1.7.0
  37. [f=0000000] Video RAM: unknown
  38. [f=0000000] GL info:
  39. haveARB: 1, haveGLSL: 0, ATI hacks: 0
  40. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
  41. maximum texture size: 8192, compress MIP-map textures: 1
  42. [f=0000000] [Sound] OpenAL info:
  43. [f=0000000] [Sound] Available Devices:
  44. [f=0000000] [Sound] Built-in Output
  45. [f=0000000] [Sound] Device: Built-in Output
  46. [f=0000000] [Sound] Vendor: Apple Computer Inc.
  47. [f=0000000] [Sound] Version: 1.1
  48. [f=0000000] [Sound] Renderer: Software
  49. [f=0000000] [Sound] AL Extensions: AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE AL_EXT_float32 AL_EXT_STATIC_BUFFER
  50. [f=0000000] [Sound] ALC Extensions: ALC_EXT_capture ALC_ENUMERATION_EXT ALC_EXT_MAC_OSX ALC_EXT_ASA ALC_EXT_ASA_DISTORTION ALC_EXT_ASA_ROGER_BEEP
  51. [f=0000000] [Sound] EFX Supported: no
  52. [f=0000000] [Sound] Max Sounds: 128
  53. [f=0000000] Joysticks found: 0
  54. [f=0000000] Warning: Joystick 0 not found
  55. [f=0000000] CPU Cores: 4
  56. [f=0000000] CPU affinity not set
  57. [f=0000000] Loading startscript from: /Users/bosque/.spring/script.txt
  58. [f=0000000] Connecting to local server
  59. [f=0000000] Binding UDP socket to IP (v6) :: port 8452
  60. [f=0000000] [UDPListener] successfully bound socket on port 8452
  61. [f=0000000] PreGame::StartServer: 5 ms
  62. [f=0000000] Using map: Lost_v2
  63. [f=0000000] Using game: Balanced Annihilation v7.68 - Pathing Fix
  64. [f=0000000] Using game archive: balanced_annihilation-v7.68-pathfix.sdz
  65. [f=0000000] recording demo: demos/20120708_084425_Lost_v2_88.sdf
  66. [f=0000000] PreGame::GameDataReceived: 42 ms
  67. [f=0000000] User number 0 (team 1, allyteam 0)
  68. [f=0000000] 0 OLIOLIO
  69. [f=0000000] LoadingScreen: single-threaded
  70. [f=0000000] Loading Radar Icons
  71. [f=0000000] Loading GameData Definitions
  72. [f=0000000] Loading all definitions: 0.097000
  73. [f=0000000] Game::LoadDefs (GameData): 141 ms
  74. [f=0000000] Loading Sound Definitions
  75. [f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
  76. [f=0000000] Game::LoadDefs (Sound): 1 ms
  77. [f=0000000] Parsing Map Information
  78. [f=0000000] Loading SMF
  79. [f=0000000] Loading Map (129 MB)
  80. [f=0000000] Creating Smooth Height Mesh
  81. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 218 ms
  82. [f=0000000] Creating QuadField & CEGs
  83. [f=0000000] Number of damage types: 11
  84. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
  85. [f=0000000] Creating Unit Textures
  86. [f=0000000] Loading Weapon Definitions
  87. [f=0000000] Loading Unit Definitions
  88. [f=0000000] Loading Feature Definitions
  89. [f=0000000] Initializing Map Features
  90. [f=0000000] Reading Estimate PathCosts [8]
  91. [f=0000000] Reading Estimate PathCosts [32]
  92. [f=0000000] [CPathManager] pathing data checksum: 430c8ea5
  93. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  94. [f=0000000] Creating Sky
  95. [f=0000000] Creating ShadowHandler & DecalHandler
  96. [f=0000000] Warning: [Init] "ARB_shadow_ambient" extension missing (will probably make shadows darker than they should be)
  97. [f=0000000] Creating GroundDrawer
  98. [f=0000000] Loading Tile Files
  99. [f=0000000] Reading Tile Map
  100. [f=0000000] Loading Square Textures
  101. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 5 ms
  102. [f=0000000] Switching to ROAM Mesh Rendering
  103. [f=0000000] Creating TreeDrawer
  104. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  105. [f=0000000] Creating Projectile Textures
  106. [f=0000000] Error: [GetBuildingDecalType] Could not load building-decal from file "unittextures/"
  107. [f=0000000] Creating Water
  108. [f=0000000] Game::LoadInterface (Camera&Mouse): 19 ms
  109. [f=0000000] Game::LoadInterface (Console): 1 ms
  110. [f=0000000] Loading LuaRules
  111. [f=0000000] Loaded gadget: ranks api <api_ranks.lua>
  112. [f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
  113. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  114. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  115. [f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
  116. [f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
  117. [f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
  118. [f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
  119. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  120. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  121. [f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
  122. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  123. [f=0000000] Loaded gadget: Game End <game_end.lua>
  124. [f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
  125. [f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
  126. [f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
  127. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  128. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  129. [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
  130. [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
  131. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  132. [f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
  133. [f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
  134. [f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  135. [f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
  136. [f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
  137. [f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
  138. [f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
  139. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  140. [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
  141. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  142. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  143. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  144. [f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
  145. [f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
  146. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  147. [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  148. [f=0000000] Loaded gadget: mo_combomb_full_damage <mo_combomb_full_damage.lua>
  149. [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
  150. [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
  151. [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  152. [f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
  153. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  154. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  155. [f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
  156. [f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
  157. [f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
  158. [f=0000000] Loaded gadget: DualFog <gui_dualfog_gadget.lua>
  159. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  160. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  161. [f=0000000] Loaded gadget: ranks api <api_ranks.lua>
  162. [f=0000000] [Weather Particles:Initialize] no shader support
  163. [f=0000000] Loaded gadget: Precipitation, v0.3 <precipitation.lua>
  164. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  165. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  166. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  167. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  168. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  169. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  170. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  171. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  172. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  173. [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
  174. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  175. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  176. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  177. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  178. [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
  179. [f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
  180. [f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
  181. [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
  182. [f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
  183. [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  184. [f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
  185. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  186. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  187. [f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
  188. [f=0000000] Loaded gadget: DualFog <gui_dualfog_gadget.lua>
  189. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  190. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  191. [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
  192. [f=0000000] Loading LuaGaia
  193. [f=0000000] Loading LuaUI
  194. [f=0000000] This game has locked LuaUI access
  195. [f=0000000] This game has locked LuaUI access
  196. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  197. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  198. [f=0000000] LuaUI: bound F11 to the widget selector
  199. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  200. [f=0000000] Failed to load: gui_group_label.lua (duplicate name)
  201. [f=0000000] Hardware is incompatible with Xray shader requirements
  202. [f=0000000] Hardware is incompatible with Xray shader requirements
  203. [f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
  204. [f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
  205. [f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
  206. [f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
  207. [f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
  208. [f=0000000] Loading widget from mod: Ally Resource Bars <gui_ally_res.lua> ...
  209. [f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
  210. [f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
  211. [f=0000000] Loading widget from mod: Last Msg. Pos. <cmd_lastmsgpos.lua> ...
  212. [f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
  213. [f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
  214. [f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
  215. [f=0000000] Loading widget from mod: ComCounter <unit_com_counter.lua> ...
  216. [f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
  217. [f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
  218. [f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
  219. [f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
  220. [f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
  221. [f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
  222. [f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
  223. [f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
  224. [f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
  225. [f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
  226. [f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
  227. [f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
  228. [f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
  229. [f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
  230. [f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
  231. [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
  232. [f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
  233. [f=0000000] Loading widget from mod: Transporting <gui_transporting.lua> ...
  234. [f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
  235. [f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
  236. [f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
  237. [f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
  238. [f=0000000] Loading widget from mod: CameraShake <camera_shake.lua> ...
  239. [f=0000000] Loading widget from mod: FactoryGuard <unit_factory_guard.lua> ...
  240. [f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
  241. [f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
  242. [f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
  243. [f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
  244. [f=0000000] Loading widget from mod: Stockpiler <unit_stockpile.lua> ...
  245. [f=0000000] Loading widget from user: Auto Reclaim/Heal/Assist <auto_reclaim_heal_assist.lua> ...
  246. [f=0000000] Loading widget from user: SmartNanos <unit_smart_nanos.lua> ...
  247. [f=0000000] Loading widget from user: Aggressive Guard <unit_agressive_guard.lua> ...
  248. [f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
  249. [f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
  250. [f=0000000] Loading widget from mod: Group Label <group_label.lua> ...
  251. [f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
  252. [f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
  253. [f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
  254. [f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
  255. [f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
  256. [f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
  257. [f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
  258. [f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
  259. [f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
  260. [f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
  261. [f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
  262. [f=0000000] Loading widget from mod: Fix Ctrl groups <cmd_fixctrl.lua> ...
  263. [f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
  264. [f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
  265. [f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
  266. [f=0000000] Loading widget from mod: SmoothScroll <camera_smooth_move.lua> ...
  267. [f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
  268. [f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
  269. [f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
  270. [f=0000000] Loading widget from mod: HighlightUnit <gui_hilight_unit.lua> ...
  271. [f=0000000] Loading widget from mod: TeamPlatter <gui_team_platter.lua> ...
  272. [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
  273. [f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
  274. [f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
  275. [f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
  276. [f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
  277. [f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
  278. [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
  279. [f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
  280. [f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
  281. [f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
  282. [f=0000000] Loading widget from user: CustomFormations <unit_customformations.lua> ...
  283. [f=0000000] LuaUI v0.3
  284. [f=0000000] Finalizing
  285. [f=0000000] Connection attempt from Player
  286. [f=0000000] -> Version: 88.0
  287. [f=0000000] -> Connection established (given id 0)
  288. [f=0000000] Player Player finished loading and is now ingame
  289. [f=0000000] GameID: e3aaf94f4696ac0b74cc4b9c79b8f899
  290. [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 88.0.
  291. [f=0000000] Warning: (in thread: main)
  292. [f=0000000] Error: Stacktrace (main):
  293. [f=0000000] Error: (Note: This stacktrace is not 100% accurate! It just gives an impression.)
  294. [f=0000000] Error: Segmentation fault (SIGSEGV) in spring 88.0
  295. [f=0000000] Error: Stacktrace:
  296. [f=0000000] Error: <0> 0 libSystem.B.dylib 0x00007fff83fac1ba _sigtramp + 26
  297. [f=0000000] Error: <1> 1 spring 0x0000000100000000 __dso_handle + 0
  298. [f=0000000] Error: <2> 2 spring 0x00000001006356a2 _ZNSt8_Rb_treeISsSsSt9_IdentityISsESt4lessISsESaISsEE5eraseERKSs + 274
  299. [f=0000000] Error: <3> 3 spring 0x0000000100632b29 _ZNSt8_Rb_treeIN5boost4asio2ip14basic_endpointINS2_3udpEEESt4pairIKS5_NS0_8weak_ptrIN7netcode13UDPConnectionEEEESt10_Select1stISC_ESt4lessIS5_ESaISC_EE16_M_insert_uniqueESt17_Rb_tree_iteratorISC_ERKSC_ + 14217
  300. [f=0000000] Error: <4> 4 spring 0x000000010063407e _ZNSt8_Rb_treeIN5boost4asio2ip14basic_endpointINS2_3udpEEESt4pairIKS5_NS0_8weak_ptrIN7netcode13UDPConnectionEEEESt10_Select1stISC_ESt4lessIS5_ESaISC_EE16_M_insert_uniqueESt17_Rb_tree_iteratorISC_ERKSC_ + 19678
  301. [f=0000000] Error: <5> 5 spring 0x00000001005be649 _ZN5boost6detail13heap_new_implINS0_11thread_dataINS_3_bi6bind_tIvPFvRKSsS6_jENS3_5list3INS3_5valueISsEESB_NSA_IjEEEEEEEERSE_EEPT_T0_ + 16073
  302. [f=0000000] Error: <6> 6 libboost_thread-mt.dylib 0x0000000101749689 0x0 + 4319385225
  303. [f=0000000] Error: <7> 7 libSystem.B.dylib 0x00007fff83f84fd6 _pthread_start + 331
  304. [f=0000000] Error: <8> 8 libSystem.B.dylib 0x00007fff83f84e89 thread_start + 13
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