Slyshock

MARIO PARTY 4/5/6/7/8/9 NETPLAY GUIDE

Feb 14th, 2015 (edited)
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  1. 1. Download and extract either link listed under Dolphin (Mario Party 4-9):
  2.  
  3. https://pastebin.com/raw/BicS7cGC
  4.  
  5. This download contains our custom netplay build, which includes 100% saves, optimized netplay settings, game-enhancing codes and more.
  6.  
  7. 2. Obtain Mario Party 4-9 USA roms (1.01 for MP4, 1.02 for MP8) and place them inside the "Games" folder within the emulator folder.
  8. Here's a guide to ripping your roms: https://wiki.dolphin-emu.org/index.php?title=Ripping_Games
  9. Make sure your roms match the following checksums:
  10. Mario Party 4 (USA) (v1.01).iso: 01de13ad52f1554975e7f316370ba086
  11. Mario Party 5 (USA).iso: 6b3699ee1f18447c4b2fabb3dd2ebf39
  12. Mario Party 6 (USA).iso: 010dece78287bcb8cafdeb15f035127a
  13. Mario Party 7 (USA).iso: bd367c67fca5d93e581a43d1f61f4514
  14. Mario Party 8 (USA) (v1.02).iso: 944c3f7db81170c9d86fc73dab1da24b
  15. Mario Party 9 (USA) (En,Fr,Es).iso: a9aa140b48e67ccdba9c7c9afc9884bc
  16. You can confirm your checksums by right clicking on the game you're testing and selecting Properties > Info > Compute.
  17.  
  18. <THIS STEP APPLIES TO MP8-MP9 ONLY>
  19. 3. Everyone needs to choose which player they'd like to be and configure their controls in that Wii Remote slot. All players must use a different slot.
  20.  
  21. <THIS STEP APPLIES TO MP8-MP9 ONLY>
  22. 4. Each player must set as many Wii Remote slots to Emulated Wiimote as there are players, and must click Configure > Clear on all ports besides their own.
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  24. 5. Go to Tools > Start NetPlay and either host the game you're playing or connect to the host's room.
  25.  
  26. <THIS STEP APPLIES TO THE HOST ONLY>
  27. 6. Click Data and make sure the top 4 options are checked if you are playing Mario Party. For other games, uncheck as desired.
  28.  
  29. <THIS STEP APPLIES TO THE HOST AND TO MP8-MP9 ONLY>
  30. 7. Open "Assign Controllers/Wiimotes" from the netplay window and set each player to the player order decided in Step 3.
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  32. 8. Once everyone is together, you may start the party. In cases of crashing or desync, make sure settings are shared and restart.
  33.  
  34. OTHER INFO
  35. Lag is an unfortunate but necessary part of netplay. Increase input buffer to make the game smoother.
  36. Every player must have the same save file for saving to work. Be sure to run "replacer.bat" to replace the saves before every party you play.
  37. If a save file is corrupted, try formatting the data or redownloading the saves.
  38. Real wiimotes have trouble over netplay, so you'll want to configure wiimote movements to static buttons on another controller.
  39. Possible desyncs aren't always truly desyncs, keep playing to make sure if there was truly a desync before restarting.
  40. Direct connect may be used even when the traversal server is down, so forward a port if the traversal server isn't working for you.
  41.  
  42. BONUS
  43. Here's a few codes that may improve your experience (note that everyone must use the same codes): http://pastebin.com/raw/Bj94N9EX
  44. Here's a Discord server for Mario Party netplay: https://discord.gg/U7rUxs2
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