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cmdent

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Feb 14th, 2016
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  1. CMD:setent(playerid, params[])
  2. {
  3. new i,intid,string[100];
  4. if (sscanf(params, "ii",i,intid)) SendClientMessage(playerid, COLOR_GRAD1, "Koriscenje: /setent [houseid] [interior id]");
  5. if(intid < 1 || intid > 42) return SendClientMessage(playerid, COLOR_WHITE, "Najveci id interijera je 42,a najmanji 1 !");
  6. if(i > sizeof(HouseInfo)) return SendClientMessage(playerid, COLOR_WHITE, "Nepravilan broj kuce.");
  7. if(PI[playerid][pAGS] <= 5) return SendClientMessage(playerid, COLOR_WHITE, "{0B83E6}[{FFFFFF}AGS{0B83E6}] {FFFFFF}Niste ovlasceni!");
  8. if(intid == 1)
  9. {
  10. HouseInfo[i][hExitx] = 235.3054;
  11. HouseInfo[i][hExity] = 1186.6835;
  12. HouseInfo[i][hExitz] = 1080.2578;
  13. HouseInfo[i][hInt] = 3;
  14. format(string, sizeof string, "House ID: %d - Description: Large/2 story/3 bedrooms/clone of House 9.",i);
  15. SendClientMessage(playerid, COLOR_WHITE,string);
  16. }
  17. else if(intid == 2)
  18. {
  19. HouseInfo[i][hExitx] = 225.756989;
  20. HouseInfo[i][hExity] = 1240.000000;
  21. HouseInfo[i][hExitz] = 1082.149902;
  22. HouseInfo[i][hInt] = 2;
  23. format(string, sizeof string, "House ID: %d - Description: Medium/1 story/1 bedroom.", i);
  24. SendClientMessage(playerid, COLOR_WHITE,string);
  25. }
  26. else if(intid == 3)
  27. {
  28. HouseInfo[i][hExitx] = 223.1929;
  29. HouseInfo[i][hExity] = 1287.0780;
  30. HouseInfo[i][hExitz] = 1082.1406;
  31. HouseInfo[i][hInt] = 1;
  32. format(string, sizeof string, "House ID: %d - Description: Small/1 story/1 bedroom.", i);
  33. SendClientMessage(playerid, COLOR_WHITE,string);
  34. }
  35. else if(intid == 4)
  36. {
  37. HouseInfo[i][hExitx] = 225.630997; HouseInfo[i][hExity] = 1022.479980; HouseInfo[i][hExitz] = 1084.069946;
  38. HouseInfo[i][hInt] = 7;
  39. format(string, sizeof string, "House ID: %d - Description: VERY Large/2 story/4 bedrooms.", i);
  40. SendClientMessage(playerid, COLOR_WHITE,string);
  41. }
  42. else if(intid == 5)
  43. {
  44. HouseInfo[i][hExitx] = 295.138977; HouseInfo[i][hExity] = 1474.469971; HouseInfo[i][hExitz] = 1080.519897;
  45. HouseInfo[i][hInt] = 15;
  46. format(string, sizeof string, "House ID: %d - Description: Small/1 story/2 bedrooms.", i);
  47. SendClientMessage(playerid, COLOR_WHITE,string);
  48. }
  49. else if(intid == 6)
  50. {
  51. HouseInfo[i][hExitx] = 328.1066; HouseInfo[i][hExity] = 1478.0106; HouseInfo[i][hExitz] = 1084.4375;
  52. HouseInfo[i][hInt] = 15;
  53. format(string, sizeof string, "House ID: %d - Description: Small/1 story/2 bedrooms.", i);
  54. SendClientMessage(playerid, COLOR_WHITE,string);
  55. }
  56. else if(intid == 7)
  57. {
  58. HouseInfo[i][hExitx] = 385.803986; HouseInfo[i][hExity] = 1471.769897; HouseInfo[i][hExitz] = 1080.209961;
  59. HouseInfo[i][hInt] = 15;
  60. format(string, sizeof string, "House ID: %d - Description: Small/1 story/1 bedroom/NO BATHROOM.", i);
  61. SendClientMessage(playerid, COLOR_WHITE,string);
  62. }
  63. else if(intid == 8)
  64. {
  65. HouseInfo[i][hExitx] = 375.971985; HouseInfo[i][hExity] = 1417.269897; HouseInfo[i][hExitz] = 1081.409912;
  66. HouseInfo[i][hInt] = 15;
  67. format(string, sizeof string, "House ID: %d - Description: Small/1 story/1 bedroom.", i);
  68. SendClientMessage(playerid, COLOR_WHITE,string);
  69. }
  70. else if(intid == 9)
  71. {
  72. HouseInfo[i][hExitx] = 490.810974; HouseInfo[i][hExity] = 1401.489990; HouseInfo[i][hExitz] = 1080.339966;
  73. HouseInfo[i][hInt] = 2;
  74. format(string, sizeof string, "House ID: %d - Description: Large/2 story/3 bedrooms.", i);
  75. SendClientMessage(playerid, COLOR_WHITE,string);
  76. }
  77. else if(intid == 10)
  78. {
  79. HouseInfo[i][hExitx] = 446.8264; HouseInfo[i][hExity] = 1397.3435; HouseInfo[i][hExitz] = 1084.3047;
  80. HouseInfo[i][hInt] = 2;
  81. format(string, sizeof string, "House ID: %d - Description: Medium/1 story/2 bedrooms.", i);
  82. SendClientMessage(playerid, COLOR_WHITE,string);
  83. }
  84. else if(intid == 11)
  85. {
  86. HouseInfo[i][hExitx] = 227.722992; HouseInfo[i][hExity] = 1114.389893; HouseInfo[i][hExitz] = 1081.189941;
  87. HouseInfo[i][hInt] = 5;
  88. format(string, sizeof string, "House ID: %d - Description: Large/2 story/4 bedrooms.", i);
  89. SendClientMessage(playerid, COLOR_WHITE,string);
  90. }
  91. else if(intid == 12)
  92. {
  93. HouseInfo[i][hExitx] = 260.983978; HouseInfo[i][hExity] = 1286.549927; HouseInfo[i][hExitz] = 1080.299927;
  94. HouseInfo[i][hInt] = 4;
  95. format(string, sizeof string, "House ID: %d - Description: Small/1 story/1 bedroom.", i);
  96. SendClientMessage(playerid, COLOR_WHITE,string);
  97. }
  98. else if(intid == 13)
  99. {
  100. HouseInfo[i][hExitx] = 221.7330; HouseInfo[i][hExity] = 1140.5146; HouseInfo[i][hExitz] = 1082.6094;
  101. HouseInfo[i][hInt] = 4;
  102. format(string, sizeof string, "House ID: %d - Description: Small/1 story/1 bedroom/NO BATHROOM!", i);
  103. SendClientMessage(playerid, COLOR_WHITE,string);
  104. }
  105. else if(intid == 14)
  106. {
  107. HouseInfo[i][hExitx] = 27.132700; HouseInfo[i][hExity] = 1341.149902; HouseInfo[i][hExitz] = 1084.449951;
  108. HouseInfo[i][hInt] = 10;
  109. format(string, sizeof string, "House ID: %d - Description: Medium/2 story/1 bedroom.", i);
  110. SendClientMessage(playerid, COLOR_WHITE,string);
  111. }
  112. else if(intid == 15)
  113. {
  114. HouseInfo[i][hExitx] = -262.601990; HouseInfo[i][hExity] = 1456.619995; HouseInfo[i][hExitz] = 1084.449951;
  115. HouseInfo[i][hInt] = 4;
  116. format(string, sizeof string, "House ID: %d - Description: Large/2 story/1 bedroom/NO BATHROOM!", i);
  117. SendClientMessage(playerid, COLOR_WHITE,string);
  118. }
  119. else if(intid == 16)
  120. {
  121. HouseInfo[i][hExitx] = 22.778299; HouseInfo[i][hExity] = 1404.959961; HouseInfo[i][hExitz] = 1084.449951;
  122. HouseInfo[i][hInt] = 5;
  123. format(string, sizeof string, "House ID: %d - Description: Medium/1 story/2 bedrooms/NO BATHROOM or DOORS!", i);
  124. SendClientMessage(playerid, COLOR_WHITE,string);
  125. }
  126. else if(intid == 17)
  127. {
  128. HouseInfo[i][hExitx] = 140.2267; HouseInfo[i][hExity] = 1365.9246; HouseInfo[i][hExitz] = 1083.8594;
  129. HouseInfo[i][hInt] = 5;
  130. format(string, sizeof string, "House ID: %d - Description: Large/2 story/4 bedrooms/NO BATHROOM!", i);
  131. SendClientMessage(playerid, COLOR_WHITE,string);
  132. }
  133. else if(intid == 18)
  134. {
  135. HouseInfo[i][hExitx] = 234.045990; HouseInfo[i][hExity] = 1064.879883; HouseInfo[i][hExitz] = 1084.309937;
  136. HouseInfo[i][hInt] = 6;
  137. format(string, sizeof string, "House ID: %d - Description: Large/2 story/3 bedrooms.", i);
  138. SendClientMessage(playerid, COLOR_WHITE,string);
  139. }
  140. else if(intid == 19)
  141. {
  142. HouseInfo[i][hExitx] = -68.294098; HouseInfo[i][hExity] = 1353.469971; HouseInfo[i][hExitz] = 1080.279907;
  143. HouseInfo[i][hInt] = 6;
  144. format(string, sizeof string, "House ID: %d - Description: Small/1 story/NO BEDROOM!", i);
  145. SendClientMessage(playerid, COLOR_WHITE,string);
  146. }
  147. else if(intid == 20)
  148. {
  149. HouseInfo[i][hExitx] = -285.548981; HouseInfo[i][hExity] = 1470.979980; HouseInfo[i][hExitz] = 1084.449951;
  150. HouseInfo[i][hInt] = 15;
  151. format(string, sizeof string, "House ID: %d - Description: 1 bedroom/living room/kitchen/NO BATHROOM", i);
  152. SendClientMessage(playerid, COLOR_WHITE,string);
  153. }
  154. else if(intid == 21)
  155. {
  156. HouseInfo[i][hExitx] = -42.581997; HouseInfo[i][hExity] = 1408.109985; HouseInfo[i][hExitz] = 1084.449951;
  157. HouseInfo[i][hInt] = 8;
  158. format(string, sizeof string, "House ID: %d - Description: Small/1 story/NO BEDROOM!", i);
  159. SendClientMessage(playerid, COLOR_WHITE,string);
  160. }
  161. else if(intid == 22)
  162. {
  163. HouseInfo[i][hExitx] = 83.345093; HouseInfo[i][hExity] = 1324.439941; HouseInfo[i][hExitz] = 1083.889893;
  164. HouseInfo[i][hInt] = 9;
  165. format(string, sizeof string, "House ID: %d - Description: Medium/2 story/2 bedrooms", i);
  166. SendClientMessage(playerid, COLOR_WHITE,string);
  167. }
  168. else if(intid == 23)
  169. {
  170. HouseInfo[i][hExitx] = 260.941986; HouseInfo[i][hExity] = 1238.509888; HouseInfo[i][hExitz] = 1084.259888;
  171. HouseInfo[i][hInt] = 9;
  172. format(string, sizeof string, "House ID: %d - Description: Small/1 story/1 bedroom", i);
  173. SendClientMessage(playerid, COLOR_WHITE,string);
  174. }
  175. else if(intid == 24)
  176. {
  177. HouseInfo[i][hExitx] = 244.411987; HouseInfo[i][hExity] = 305.032990; HouseInfo[i][hExitz] = 999.231995;
  178. HouseInfo[i][hInt] = 1;
  179. format(string, sizeof string, "House ID: %d - Description: Denise's Bedroom", i);
  180. SendClientMessage(playerid, COLOR_WHITE,string);
  181. }
  182. else if(intid == 25)
  183. {
  184. HouseInfo[i][hExitx] = 266.4991; HouseInfo[i][hExity] = 304.9922; HouseInfo[i][hExitz] = 999.1484;
  185. HouseInfo[i][hInt] = 2;
  186. format(string, sizeof string, "House ID: %d - Description: Katie's Bedroom", i);
  187. SendClientMessage(playerid, COLOR_WHITE,string);
  188. }
  189. else if(intid == 26)
  190. {
  191. HouseInfo[i][hExitx] = 291.282990; HouseInfo[i][hExity] = 310.031982; HouseInfo[i][hExitz] = 999.154968;
  192. HouseInfo[i][hInt] = 3;
  193. format(string, sizeof string, "House ID: %d - Description: Helena's Bedroom (barn) - limited movement.", i);
  194. SendClientMessage(playerid, COLOR_WHITE,string);
  195. }
  196. else if(intid == 27)
  197. {
  198. HouseInfo[i][hExitx] = 302.181000; HouseInfo[i][hExity] = 300.722992; HouseInfo[i][hExitz] = 999.231995;
  199. HouseInfo[i][hInt] = 4;
  200. format(string, sizeof string, "House ID: %d - Description: Michelle's Bedroom.", i);
  201. SendClientMessage(playerid, COLOR_WHITE,string);
  202. }
  203. else if(intid == 28)
  204. {
  205. HouseInfo[i][hExitx] = 322.197998; HouseInfo[i][hExity] = 302.497986; HouseInfo[i][hExitz] = 999.231995;
  206. HouseInfo[i][hInt] = 5;
  207. format(string, sizeof string, "House ID: %d - Description: Barbara's Bedroom.", i);
  208. SendClientMessage(playerid, COLOR_WHITE,string);
  209. }
  210. else if(intid == 29)
  211. {
  212. HouseInfo[i][hExitx] = 346.870025; HouseInfo[i][hExity] = 309.259033; HouseInfo[i][hExitz] = 999.155700;
  213. HouseInfo[i][hInt] = 6;
  214. format(string, sizeof string, "House ID: %d - Description: Millie's Bedroom.", i);
  215. SendClientMessage(playerid, COLOR_WHITE,string);
  216. }
  217. else if(intid == 30)
  218. {
  219. HouseInfo[i][hExitx] = 2495.6416; HouseInfo[i][hExity] = -1692.2361; HouseInfo[i][hExitz] = 1014.7422;
  220. HouseInfo[i][hInt] = 3;
  221. format(string, sizeof string, "House ID: %d - Description: CJ's Mom's House.", i);
  222. SendClientMessage(playerid, COLOR_WHITE,string);
  223. }
  224. else if(intid == 31)
  225. {
  226. HouseInfo[i][hExitx] = 1263.079956; HouseInfo[i][hExity] = -785.308960; HouseInfo[i][hExitz] = 1091.959961;
  227. HouseInfo[i][hInt] = 5;
  228. format(string, sizeof string, "House ID: %d - Description: Madd Dogg's Mansion (West door).", i);
  229. SendClientMessage(playerid, COLOR_WHITE,string);
  230. }
  231. else if(intid == 32)
  232. {
  233. HouseInfo[i][hExitx] = 2468.4502; HouseInfo[i][hExity] = -1698.4801; HouseInfo[i][hExitz] = 1013.5078;
  234. HouseInfo[i][hInt] = 2;
  235. format(string, sizeof string, "House ID: %d - Description: Ryder's house.", i);
  236. SendClientMessage(playerid, COLOR_WHITE,string);
  237. }
  238. else if(intid == 33)
  239. {
  240. HouseInfo[i][hExitx] = 2526.459961; HouseInfo[i][hExity] = -1679.089966; HouseInfo[i][hExitz] = 1015.500000;
  241. HouseInfo[i][hInt] = 1;
  242. format(string, sizeof string, "House ID: %d - Description: Sweet's House (South side of house is fucked).", i);
  243. SendClientMessage(playerid, COLOR_WHITE,string);
  244. }
  245. else if(intid == 34)
  246. {
  247. HouseInfo[i][hExitx] = 2543.659912; HouseInfo[i][hExity] = -1303.629883; HouseInfo[i][hExitz] = 1025.069946;
  248. HouseInfo[i][hInt] = 2;
  249. format(string, sizeof string, "House ID: %d - Description: Big Smoke's Crack Factory (Ground Floor).", i);
  250. SendClientMessage(playerid, COLOR_WHITE,string);
  251. }
  252. else if(intid == 35)
  253. {
  254. HouseInfo[i][hExitx] = 744.542969; HouseInfo[i][hExity] = 1437.669922; HouseInfo[i][hExitz] = 1102.739990;
  255. HouseInfo[i][hInt] = 6;
  256. format(string, sizeof string, "House ID: %d - Description: Fanny Batter's Whore House.", i);
  257. SendClientMessage(playerid, COLOR_WHITE,string);
  258. }
  259. else if(intid == 36)
  260. {
  261. HouseInfo[i][hExitx] = 964.106995; HouseInfo[i][hExity] = -53.205498; HouseInfo[i][hExitz] = 1001.179993;
  262. HouseInfo[i][hInt] = 3;
  263. format(string, sizeof string, "House ID: %d - Description: Tiger Skin Rug Brothel.", i);
  264. SendClientMessage(playerid, COLOR_WHITE,string);
  265. }
  266. else if(intid == 37)
  267. {
  268. HouseInfo[i][hExitx] = 2350.339844; HouseInfo[i][hExity] = -1181.649902; HouseInfo[i][hExitz] = 1028.000000;
  269. HouseInfo[i][hInt] = 5;
  270. format(string, sizeof string, "House ID: %d - Description: Burning Desire Gang House.", i);
  271. SendClientMessage(playerid, COLOR_WHITE,string);
  272. }
  273. else if(intid == 38)
  274. {
  275. HouseInfo[i][hExitx] = 2807.9172; HouseInfo[i][hExity] = -1174.4333; HouseInfo[i][hExitz] = 1025.5703;
  276. HouseInfo[i][hInt] = 8;
  277. format(string, sizeof string, "House ID: %d - Description: Colonel Furhberger's House.", i);
  278. SendClientMessage(playerid, COLOR_WHITE,string);
  279. }
  280. else if(intid == 39)
  281. {
  282. HouseInfo[i][hExitx] = 318.7010; HouseInfo[i][hExity] = 1114.7716; HouseInfo[i][hExitz] = 1083.8828;
  283. HouseInfo[i][hInt] = 5;
  284. format(string, sizeof string, "House ID: %d - Description: Crack Den.", i);
  285. SendClientMessage(playerid, COLOR_WHITE,string);
  286. }
  287. else if(intid == 40)
  288. {
  289. HouseInfo[i][hExitx] = 2324.3267; HouseInfo[i][hExity] = -1149.1440; HouseInfo[i][hExitz] = 1050.7101;
  290. HouseInfo[i][hInt] = 12;
  291. format(string, sizeof string, "House ID: %d - Description: Unused Safe House.", i);
  292. SendClientMessage(playerid, COLOR_WHITE,string);
  293. }
  294. else if(intid == 41)
  295. {
  296. HouseInfo[i][hExitx] = 446.5014; HouseInfo[i][hExity] = 507.0295; HouseInfo[i][hExitz] = 1001.4195;
  297. HouseInfo[i][hInt] = 12;
  298. format(string, sizeof string, "House ID: %d - Description: Budget Inn Motel Room.", i);
  299. SendClientMessage(playerid, COLOR_WHITE,string);
  300. }
  301. else if(intid == 42)
  302. {
  303. HouseInfo[i][hExitx] = 2216.3398; HouseInfo[i][hExity] = -1150.5099; HouseInfo[i][hExitz] = 1025.7969;
  304. HouseInfo[i][hInt] = 15;
  305. format(string, sizeof string, "House ID: %d - Description: Jefferson Motel. (REALLY EXPENSIVE)", i);
  306. SendClientMessage(playerid, COLOR_WHITE,string);
  307. }
  308. return 1;
  309. }
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