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Sep 4th, 2013
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  1. //Health Bonus Pulse
  2. event HudHealthBonusPulse
  3. {
  4. Animate INSERTCROSSHAIRNAMEHERE FgColor "0 255 0 255" Accel 0.0 0.0
  5.  
  6. event HudHealthBonusPulseStop
  7. {
  8. Animate INSERTCROSSHAIRNAMEHERE FgColor "255 255 255 255" Accel 0.0 0.0
  9.  
  10.  
  11. //Health Dying Pulse
  12. event HudHealthDyingPulse
  13. {
  14. Animate INSERTCROSSHAIRNAMEHERE FgColor "255 0 0 255" Accel 0.0 0.0
  15.  
  16. event HudHealthDyingPulseStop
  17. {
  18. Animate INSERTCROSSHAIRNAMEHERE FgColor "255 255 255 255" Accel 0.0 0.0
  19.  
  20.  
  21.  
  22. NOTE: The name used for the Crosshair should be the same as it's "fieldName". This can be found in your hudlayout.res.
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