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Binkenstein

T18M Profile 24/7

Jul 22nd, 2015
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  1. shaman="Shaman_Elemental_T18M"
  2. level=100
  3. race=dwarf
  4. role=spell
  5. position=back
  6. professions=blacksmithing=600/engineering=600
  7. talents=0001011
  8. glyphs=chain_lightning,spiritwalkers_focus
  9. spec=elemental
  10.  
  11. # This default action priority list is automatically created based on your character.
  12. # It is a attempt to provide you with a action list that is both simple and practicable,
  13. # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
  14. # Feel free to edit, adapt and improve it to your own needs.
  15. # SimulationCraft is always looking for updates and improvements to the default action lists.
  16.  
  17. # Executed before combat begins. Accepts non-harmful actions only.
  18.  
  19. actions.precombat=flask,type=greater_draenic_intellect_flask
  20. actions.precombat+=/food,type=salty_squid_roll
  21. actions.precombat+=/lightning_shield,if=!buff.lightning_shield.up
  22. # Snapshot raid buffed stats before combat begins and pre-potting is done.
  23. actions.precombat+=/snapshot_stats
  24. actions.precombat+=/potion,name=draenic_intellect
  25.  
  26. # Executed every time the actor is available.
  27.  
  28. actions=wind_shear
  29. # Bloodlust casting behavior mirrors the simulator settings for proxy bloodlust. See options 'bloodlust_percent', and 'bloodlust_time'.
  30. actions+=/bloodlust,if=target.health.pct<25|time>0.500
  31. actions+=/use_item,name=nithramus_the_allseer
  32. # In-combat potion is preferentially linked to Ascendance, unless combat will end shortly
  33. actions+=/potion,name=draenic_intellect,if=buff.ascendance.up|target.time_to_die<=30
  34. actions+=/berserking,if=!buff.bloodlust.up&!buff.elemental_mastery.up&(set_bonus.tier15_4pc_caster=1|(buff.ascendance.cooldown_remains=0&(dot.flame_shock.remains>buff.ascendance.duration|level<87)))
  35. actions+=/blood_fury,if=buff.bloodlust.up|buff.ascendance.up|((cooldown.ascendance.remains>10|level<87)&cooldown.fire_elemental_totem.remains>10)
  36. actions+=/arcane_torrent
  37. actions+=/elemental_mastery,if=action.lava_burst.cast_time>=1.2
  38. actions+=/ancestral_swiftness,if=!buff.ascendance.up
  39. actions+=/storm_elemental_totem
  40. actions+=/fire_elemental_totem,if=!active
  41. actions+=/ascendance,if=spell_targets.chain_lightning>1|(dot.flame_shock.remains>buff.ascendance.duration&(target.time_to_die<20|buff.bloodlust.up|time>=60)&cooldown.lava_burst.remains>0)
  42. actions+=/liquid_magma,if=pet.searing_totem.remains>=15|pet.fire_elemental_totem.remains>=15
  43. # On multiple enemies, the priority follows the 'aoe' action list.
  44. actions+=/call_action_list,name=aoe,if=spell_targets.chain_lightning>(2+t18_class_trinket)
  45. # If one or two enemies, priority follows the 'single' action list.
  46. actions+=/call_action_list,name=single
  47.  
  48. # Single target action priority list
  49.  
  50. actions.single=unleash_flame,moving=1
  51. actions.single+=/spiritwalkers_grace,moving=1,if=buff.ascendance.up
  52. actions.single+=/earth_shock,if=buff.lightning_shield.react=buff.lightning_shield.max_stack
  53. actions.single+=/flame_shock,cycle_targets=1,if=(talent.elemental_fusion.enabled&buff.elemental_fusion.stack=2&buff.unleash_flame.up&dot.flame_shock.remains<(dot.flame_shock.duration*(0.3+t18_class_trinket*(0.48+talent.unleashed_fury.enabled*0.22))))
  54. actions.single+=/lava_burst,if=dot.flame_shock.remains>cast_time&(buff.ascendance.up|cooldown_react)
  55. actions.single+=/earth_shock,if=(set_bonus.tier17_4pc&buff.lightning_shield.react>=12&!buff.lava_surge.up)|(!set_bonus.tier17_4pc&buff.lightning_shield.react>15)
  56. actions.single+=/flame_shock,cycle_targets=1,if=dot.flame_shock.remains<=(dot.flame_shock.duration*0.3)
  57. actions.single+=/elemental_blast
  58. # After the initial Ascendance, use Flame Shock pre-emptively just before Ascendance to guarantee Flame Shock staying up for the full duration of the Ascendance buff
  59. actions.single+=/flame_shock,if=time>60&remains<=buff.ascendance.duration&cooldown.ascendance.remains+buff.ascendance.duration<duration
  60. # Keep Searing Totem up, unless Fire Elemental Totem is coming off cooldown in the next 20 seconds
  61. actions.single+=/searing_totem,if=(!talent.liquid_magma.enabled&(!totem.fire.active|(pet.searing_totem.remains<=10&!pet.fire_elemental_totem.active&talent.unleashed_fury.enabled)))|(talent.liquid_magma.enabled&pet.searing_totem.remains<=20&!pet.fire_elemental_totem.active&!buff.liquid_magma.up)
  62. actions.single+=/unleash_flame,if=talent.unleashed_fury.enabled&!buff.ascendance.up|(talent.elemental_fusion.enabled&buff.elemental_fusion.stack=2&(dot.flame_shock.remains)<(dot.flame_shock.duration*(0.3+t18_class_trinket*(0.48+talent.unleashed_fury.enabled*0.22)))&cooldown.flame_shock.remains<gcd)
  63. actions.single+=/spiritwalkers_grace,moving=1,if=((talent.elemental_blast.enabled&cooldown.elemental_blast.remains=0)|(cooldown.lava_burst.remains=0&!buff.lava_surge.react))&cooldown.ascendance.remains>cooldown.spiritwalkers_grace.remains
  64. actions.single+=/earthquake,cycle_targets=1,if=buff.enhanced_chain_lightning.up
  65. actions.single+=/chain_lightning,if=spell_targets.chain_lightning>=2
  66. actions.single+=/lightning_bolt
  67. actions.single+=/earth_shock,moving=1
  68. actions.single+=/searing_totem,if=(!totem.fire.active|(pet.searing_totem.remains<=40&!pet.fire_elemental_totem.active))
  69.  
  70. # Multi target action priority list
  71.  
  72. actions.aoe=earthquake,cycle_targets=1,if=buff.enhanced_chain_lightning.up
  73. actions.aoe+=/lava_beam
  74. actions.aoe+=/earth_shock,if=buff.lightning_shield.react=buff.lightning_shield.max_stack
  75. actions.aoe+=/searing_totem,if=(!talent.liquid_magma.enabled&!totem.fire.active)|(talent.liquid_magma.enabled&pet.searing_totem.remains<=20&!pet.fire_elemental_totem.active&!buff.liquid_magma.up)
  76. actions.aoe+=/chain_lightning,if=spell_targets.chain_lightning>=2
  77. actions.aoe+=/lightning_bolt
  78.  
  79. head=sinister_felborne_helmet,id=124295,bonus_id=567
  80. neck=choker_of_forbidden_indulgence,id=124391,bonus_id=567,enchant=gift_of_multistrike
  81. shoulders=pauldrons_of_the_living_mountain,id=124308,bonus_id=567
  82. back=cloak_of_hideous_unity,id=124138,bonus_id=567,enchant=gift_of_multistrike
  83. chest=robe_of_the_living_mountain,id=124303,bonus_id=567
  84. wrists=bracers_of_fel_empowerment,id=124314,bonus_id=567
  85. hands=gauntlets_of_the_living_mountain,id=124293,bonus_id=567
  86. waist=cursed_demonchain_belt,id=124311,bonus_id=567
  87. legs=leggings_of_the_living_mountain,id=124302,bonus_id=567
  88. feet=spiked_throatcrusher_boots,id=124287,bonus_id=567
  89. finger1=nithramus_the_allseer,id=124635,enchant=gift_of_multistrike
  90. finger2=seal_of_the_traitorous_councilor,id=124191,bonus_id=567,enchant=gift_of_multistrike
  91. trinket1=core_of_the_primal_elements,id=124521,bonus_id=567
  92. trinket2=unblinking_gaze_of_sethe,id=124229,bonus_id=567
  93. main_hand=gavel_of_the_eredar,id=124372,bonus_id=567,enchant=mark_of_the_frostwolf
  94. off_hand=fallen_defender_of_argus,id=124355,bonus_id=567
  95.  
  96. # Gear Summary
  97. # gear_ilvl=728.75
  98. # gear_stamina=6111
  99. # gear_intellect=4599
  100. # gear_spell_power=2544
  101. # gear_crit_rating=1375
  102. # gear_haste_rating=1424
  103. # gear_mastery_rating=618
  104. # gear_multistrike_rating=2137
  105. # gear_versatility_rating=130
  106. # gear_armor=2506
  107. # set_bonus=tier18_2pc=1
  108. # set_bonus=tier18_4pc=1
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