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- ---- Minecraft Profiler Results ----
- // 40% better than a crash report.
- Time span: 99749 ms
- Tick span: 509 ticks
- // This is approximately 5.10 ticks per second. It should be 20 ticks per second
- --- BEGIN PROFILE DUMP ---
- [00] levels - 98.34%/98.34%
- [01] world - 99.91%/98.38%
- [02] tick - 98.21%/96.62%
- [03] entities - 90.47%/87.41%
- [04] regular - 99.22%/86.73%
- [05] tick - 95.31%/82.66%
- [06] unspecified - 44.73%/36.98%
- [06] ai - 25.73%/21.27%
- [07] newAi - 95.20%/20.25%
- [08] goalSelector - 32.86%/6.65%
- [09] unspecified - 83.04%/5.52%
- [09] canUse - 8.12%/0.54%
- [09] goalStart - 6.53%/0.43%
- [10] to - 66.98%/0.29%
- [11] pathfind - 99.69%/0.29%
- [11] unspecified - 0.31%/0.00%
- [10] unspecified - 25.30%/0.11%
- [10] tf - 3.68%/0.02%
- [11] pathfind - 95.01%/0.02%
- [11] unspecified - 4.99%/0.00%
- [10] tn - 2.38%/0.01%
- [10] td - 1.42%/0.01%
- [11] pathfind - 90.53%/0.01%
- [11] unspecified - 9.47%/0.00%
- [10] sr - 0.16%/0.00%
- [10] sz - 0.05%/0.00%
- [10] sx - 0.02%/0.00%
- [10] sp - 0.01%/0.00%
- [10] tt - 0.00%/0.00%
- [10] ss - 0.00%/0.00%
- [10] tp - 0.00%/0.00%
- [09] goalTick - 2.10%/0.14%
- [10] unspecified - 76.67%/0.11%
- [10] pathfind - 21.04%/0.03%
- [10] canSee - 2.26%/0.00%
- [10] checkLight - 0.03%/0.00%
- [11] unspecified - 76.30%/0.00%
- [11] getBrightness - 22.21%/0.00%
- [11] checkedPosition < toCheckCount - 1.49%/0.00%
- [09] canContinue - 0.21%/0.01%
- [08] unspecified - 32.33%/6.55%
- [08] controls - 16.60%/3.36%
- [09] unspecified - 81.21%/2.73%
- [09] look - 9.52%/0.32%
- [09] move - 6.92%/0.23%
- [09] jump - 2.36%/0.08%
- [08] targetSelector - 12.46%/2.52%
- [09] unspecified - 91.74%/2.31%
- [09] goalStart - 4.67%/0.12%
- [10] unspecified - 100.00%/0.12%
- [10] tz - 0.00%/0.00%
- [10] ua - 0.00%/0.00%
- [09] goalTick - 3.48%/0.09%
- [09] canUse - 0.05%/0.00%
- [09] canContinue - 0.03%/0.00%
- [10] unspecified - 78.10%/0.00%
- [10] canSee - 21.90%/0.00%
- [09] canSee - 0.02%/0.00%
- [08] checkDespawn - 1.97%/0.40%
- [08] sensing - 1.48%/0.30%
- [08] navigation - 1.26%/0.26%
- [08] mob tick - 1.06%/0.21%
- [07] unspecified - 4.79%/1.02%
- [07] oldAi - 0.01%/0.00%
- [08] unspecified - 80.38%/0.00%
- [08] ai - 19.62%/0.00%
- [06] travel - 15.58%/12.88%
- [07] move - 40.00%/5.15%
- [07] rest - 31.56%/4.06%
- [07] unspecified - 28.44%/3.66%
- [06] entityBaseTick - 6.66%/5.50%
- [07] unspecified - 96.52%/5.31%
- [07] portal - 3.48%/0.19%
- [06] livingEntityBaseTick - 3.74%/3.09%
- [06] push - 1.16%/0.96%
- [06] move - 0.97%/0.80%
- [06] rest - 0.37%/0.31%
- [06] headTurn - 0.27%/0.22%
- [06] chunkCheck - 0.24%/0.20%
- [06] mobBaseTick - 0.20%/0.16%
- [06] looting - 0.14%/0.12%
- [06] rangeChecks - 0.13%/0.11%
- [06] jump - 0.08%/0.06%
- [06] portal - 0.01%/0.01%
- [06] checkLight - 0.00%/0.00%
- [07] checkedPosition < toCheckCount - 39.86%/0.00%
- [07] unspecified - 35.87%/0.00%
- [07] getBrightness - 24.26%/0.00%
- [05] unspecified - 4.47%/3.88%
- [05] remove - 0.22%/0.19%
- [04] blockEntities - 0.65%/0.57%
- [05] unspecified - 98.67%/0.56%
- [05] checkLight - 1.33%/0.01%
- [06] checkedPosition < toCheckCount - 65.61%/0.00%
- [06] getBrightness - 31.49%/0.00%
- [06] unspecified - 2.90%/0.00%
- [04] unspecified - 0.11%/0.09%
- [04] remove - 0.03%/0.02%
- [04] global - 0.00%/0.00%
- [04] pendingBlockEntities - 0.00%/0.00%
- [03] tickBlocks - 6.42%/6.20%
- [04] tickChunk - 51.93%/3.22%
- [05] unspecified - 64.15%/2.07%
- [05] getBrightness - 34.44%/1.11%
- [05] checkedPosition < toCheckCount - 0.93%/0.03%
- [05] recheckGaps - 0.49%/0.02%
- [06] unspecified - 72.75%/0.01%
- [06] getBrightness - 18.09%/0.00%
- [06] checkedPosition < toCheckCount - 9.16%/0.00%
- [04] unspecified - 27.86%/1.73%
- [04] tickBlocks - 10.00%/0.62%
- [05] unspecified - 93.96%/0.58%
- [05] checkLight - 6.04%/0.04%
- [06] checkedPosition < toCheckCount - 78.66%/0.03%
- [06] getBrightness - 20.38%/0.01%
- [06] unspecified - 0.96%/0.00%
- [05] getBrightness - 0.01%/0.00%
- [05] checkedPosition < toCheckCount - 0.00%/0.00%
- [04] getChunk - 5.85%/0.36%
- [04] buildList - 1.56%/0.10%
- [04] iceandsnow - 0.95%/0.06%
- [04] checkLight - 0.71%/0.04%
- [04] thunder - 0.49%/0.03%
- [04] moodSound - 0.37%/0.02%
- [04] playerCheckLight - 0.28%/0.02%
- [05] unspecified - 84.54%/0.01%
- [05] getBrightness - 15.13%/0.00%
- [05] checkedPosition < toCheckCount - 0.33%/0.00%
- [03] tickPending - 2.08%/2.01%
- [04] ticking - 98.70%/1.99%
- [05] unspecified - 73.17%/1.45%
- [05] checkLight - 26.81%/0.53%
- [06] checkedPosition < toCheckCount - 82.59%/0.44%
- [06] getBrightness - 16.87%/0.09%
- [06] unspecified - 0.54%/0.00%
- [05] getBrightness - 0.02%/0.00%
- [05] checkedPosition < toCheckCount - 0.01%/0.00%
- [04] cleaning - 1.14%/0.02%
- [04] unspecified - 0.16%/0.00%
- [03] mobSpawner - 0.63%/0.61%
- [03] chunkMap - 0.20%/0.19%
- [03] unspecified - 0.11%/0.10%
- [03] village - 0.08%/0.08%
- [03] checkLight - 0.00%/0.00%
- [04] checkedPosition < toCheckCount - 86.35%/0.00%
- [04] unspecified - 8.91%/0.00%
- [04] getBrightness - 4.74%/0.00%
- [03] chunkSource - 0.00%/0.00%
- [03] portalForcer - 0.00%/0.00%
- [02] tracker - 1.76%/1.73%
- [02] unspecified - 0.03%/0.03%
- [02] timeSync - 0.00%/0.00%
- [02] pools - 0.00%/0.00%
- [01] unspecified - 0.09%/0.09%
- [00] connection - 1.65%/1.65%
- [01] unspecified - 43.54%/0.72%
- [01] travel - 23.15%/0.38%
- [02] move - 45.42%/0.17%
- [02] rest - 28.22%/0.11%
- [03] unspecified - 99.02%/0.11%
- [03] checkLight - 0.98%/0.00%
- [04] checkedPosition < toCheckCount - 96.05%/0.00%
- [04] unspecified - 3.15%/0.00%
- [04] getBrightness - 0.80%/0.00%
- [02] unspecified - 26.35%/0.10%
- [01] entityBaseTick - 9.06%/0.15%
- [02] unspecified - 97.48%/0.15%
- [02] portal - 2.52%/0.00%
- [01] move - 7.99%/0.13%
- [01] rest - 6.65%/0.11%
- [02] unspecified - 98.63%/0.11%
- [02] checkLight - 1.37%/0.00%
- [03] checkedPosition < toCheckCount - 91.92%/0.00%
- [03] unspecified - 6.48%/0.00%
- [03] getBrightness - 1.60%/0.00%
- [01] livingEntityBaseTick - 5.33%/0.09%
- [01] push - 2.18%/0.04%
- [01] ai - 1.29%/0.02%
- [02] unspecified - 80.18%/0.02%
- [02] oldAi - 19.82%/0.00%
- [01] headTurn - 0.26%/0.00%
- [01] checkLight - 0.23%/0.00%
- [02] checkedPosition < toCheckCount - 62.16%/0.00%
- [02] getBrightness - 33.70%/0.00%
- [02] unspecified - 4.14%/0.00%
- [01] rangeChecks - 0.12%/0.00%
- [01] keepAlive - 0.09%/0.00%
- [01] jump - 0.07%/0.00%
- [01] playerTick - 0.03%/0.00%
- [01] getBrightness - 0.00%/0.00%
- [01] checkedPosition < toCheckCount - 0.00%/0.00%
- [00] save - 0.01%/0.01%
- [00] players - 0.00%/0.00%
- [00] tallying - 0.00%/0.00%
- [00] tickables - 0.00%/0.00%
- [00] snooper - 0.00%/0.00%
- --- END PROFILE DUMP ---
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