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Jun 12th, 2014
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  1. [2014-06-12 06:58:44] [VERSION] VERSION: 0.154
  2. [2014-06-12 06:58:44] [VERSION] BUILD: 20140612_032835
  3. [2014-06-12 06:58:44] #################### StarMade #######################
  4. [2014-06-12 06:58:44] # version 0.154 - build 20140612_032835 #
  5. [2014-06-12 06:58:44] #####################################################
  6. [2014-06-12 06:58:44] [SERIAL] "6VYPXV1"
  7. [2014-06-12 06:58:44] [LIBLOADER] OS ARCHITECTURE amd64
  8. [2014-06-12 06:58:44] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES
  9. [2014-06-12 06:58:44] [LIBLOADER] LOADED NATIVE LIBRARIES
  10. [2014-06-12 06:58:44] [MAIN] LOADED ENGINE SETTINGS
  11. [2014-06-12 06:58:44] [INITIALIZE] REMOTE CLASSES REGISTERED
  12. [2014-06-12 06:58:44] [INITIALIZE] RESOURCE MANAGER INITIALIZED
  13. [2014-06-12 06:58:44] ERROR: no content in Resource: C:\Users\Tom\Documents\Starmade\StarMade\file:\C:\Users\Tom\Documents\Starmade\StarMade\StarMade.jar!\org\schema\game\network\commands
  14. [2014-06-12 06:58:44] ################# Loading from JAR #####################
  15. [2014-06-12 06:58:44] ########################################################
  16. [2014-06-12 06:58:44] [INITIALIZE] REMOTE COMMANDS REGISTERED
  17. [2014-06-12 06:58:44] [INITIALIZE] SECURITY MANAGER SET
  18. [2014-06-12 06:58:44] [INITIALIZE] COMMAND ID's ASSIGNED
  19. [2014-06-12 06:58:45] [CONFIG] RECIPES PARSED: 48
  20. [2014-06-12 06:58:45] [INITIALIZE] BLOCK CONFIGURATION READ
  21. [2014-06-12 06:58:45] [MAIN] INITIALIZATION COMPLETED
  22. [2014-06-12 06:58:45] [MAIN] CHECKING IF MIGRATION NECESSARY
  23. [2014-06-12 06:58:45] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: C:\Users\Tom\Documents\Starmade\StarMade\.\blueprints\catalog.txt
  24. [2014-06-12 06:58:45] [SERVER] ###### READING ALL BLUEPRINTS!
  25. [2014-06-12 06:58:45] [TAG] WARNING STRUCT DESERIALIZATION took too long: 33;
  26. [2014-06-12 06:58:45] [TAG] WARNING STRUCT DESERIALIZATION took too long: 33;
  27. [2014-06-12 06:58:45] [SERVER] ###### READING ALL 25 BLUEPRINTS FINISHED! TOOK 67ms
  28. [2014-06-12 06:58:45] [MAIN] MIGRATION PROCESS DONE
  29. [2014-06-12 06:58:45] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:25565]
  30. [2014-06-12 06:58:45] [LookAndFeel] NATIVE LF com.sun.java.swing.plaf.windows.WindowsLookAndFeel
  31. [2014-06-12 06:58:45] [CLIENT][GUI] Starting Client Login&Settings Dialog
  32. [2014-06-12 06:58:45] [TEXTUREPACK] checking: C:\Users\Tom\Documents\Starmade\StarMade\data\textures\block\Cartoon\128: [overlays.png, t000.png, t001.png, t002.png]
  33. [2014-06-12 06:58:45] [TEXTUREPACK] checking: C:\Users\Tom\Documents\Starmade\StarMade\data\textures\block\Cartoon\256: [overlays.png, t000.png, t001.png, t002.png]
  34. [2014-06-12 06:58:45] [TEXTUREPACK] checking: C:\Users\Tom\Documents\Starmade\StarMade\data\textures\block\Cartoon\64: [overlays.png, t000.png, t001.png, t002.png]
  35. [2014-06-12 06:58:45] [TEXTUREPACK] checking: C:\Users\Tom\Documents\Starmade\StarMade\data\textures\block\OldStyle\64: [overlays.png, t000.png, t001.png, t002.png, Thumbs.db]
  36. [2014-06-12 06:58:45] [TEXTUREPACK] checking: C:\Users\Tom\Documents\Starmade\StarMade\data\textures\block\Pixel\64: [overlays.png, t000.png, t000_NRM.png, t001.png, t001_NRM.png, t002.png, t002_NRM.png, Thumbs.db]
  37. [2014-06-12 06:58:45] [TEXTUREPACK] checking: C:\Users\Tom\Documents\Starmade\StarMade\data\textures\block\Realistic\128: [overlays.png, t000.png, t000_NRM.png, t001.png, t001_NRM.png, t002.png, t002_NRM.png]
  38. [2014-06-12 06:58:45] [TEXTUREPACK] checking: C:\Users\Tom\Documents\Starmade\StarMade\data\textures\block\Realistic\256: [overlays.png, t000.png, t000_NRM.png, t001.png, t001_NRM.png, t002.png, t002_NRM.png, Thumbs.db]
  39. [2014-06-12 06:58:45] [TEXTUREPACK] checking: C:\Users\Tom\Documents\Starmade\StarMade\data\textures\block\Realistic\64: [overlays.png, t000, t000.png, t000_NRM.png, t001.png, t001_NRM.png, t002.png, t002_NRM.png]
  40. [2014-06-12 06:58:47] CURRENT TEX PACK: Realistic
  41. [2014-06-12 06:58:47] [SERVER] initializing
  42. [2014-06-12 06:58:47] [CLIENT] initializing 0.154 (20140612_032835)
  43. [2014-06-12 06:58:47] [SQL] Fetching connection (may take some if game crashed on the run before)
  44. [2014-06-12 06:58:47] [SQL] connection successfull
  45. [2014-06-12 06:58:48] [SERVER] port 25565 is open
  46. [2014-06-12 06:58:48] [SERVER] USING TCP...
  47. [2014-06-12 06:58:48] [MODEL] CREATING CREATURE STRUCTURE FOR PlayerMdl
  48. [2014-06-12 06:58:48] PARSING: [AttachmentBones: null]
  49. [2014-06-12 06:58:48] [MODEL] CREATING TEXTURE STRUCTURE FOR LegsArag
  50. [2014-06-12 06:58:48] [MODEL] CREATING CREATURE STRUCTURE FOR LegsArag
  51. [2014-06-12 06:58:48] PARSING: [AttachmentBones: null]
  52. [2014-06-12 06:58:48] [PARSER] not parsed: standard
  53. [2014-06-12 06:58:48] [PARSER] not parsed: ledge
  54. [2014-06-12 06:58:48] [PARSER] not parsed: shortFall
  55. [2014-06-12 06:58:48] [PARSER] not parsed: middleFall
  56. [2014-06-12 06:58:48] [PARSER] not parsed: longFall
  57. [2014-06-12 06:58:48] [PARSER] not parsed: helmet
  58. [2014-06-12 06:58:48] [PARSER] not parsed: upperBody
  59. [2014-06-12 06:58:48] [MODEL] CREATING CREATURE STRUCTURE FOR TorsoShell
  60. [2014-06-12 06:58:48] PARSING: [AttachmentBones: null]
  61. [2014-06-12 06:58:48] [MODEL] CREATING TEXTURE STRUCTURE FOR TorsoShell
  62. [2014-06-12 06:58:48] [SERVER] loaded faction from disk: Faction [id=-2, name=Trading guild, description=The intergalactic trading guild size: 0]
  63. [2014-06-12 06:58:48] [SERVER] loaded faction from disk: Faction [id=-1, name=Pirates, description=Ravaging space pirates size: 0]
  64. [2014-06-12 06:58:48] [SERVER][CATALOG] READ RAW BLUEPRINTS: 25
  65. [2014-06-12 06:58:48] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2)
  66. [2014-06-12 06:58:48] LOADED SECTOR: Sector[2](2, 2, 2); transient: true
  67. [2014-06-12 06:58:49] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[2](2, 2, 2) loading entity: ENTITY_SHOP_1402569901543 took long: 62ms
  68. [2014-06-12 06:58:49] [SECTOR] TRANSIENT (2, 2, 2) GENERATING TRANSIENT SECTOR DATA -4197430177968002122
  69. [2014-06-12 06:58:49] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 50ms, loadDB 2ms, add 3ms, entity 64ms
  70. [2014-06-12 06:58:49] [SERVERCONTROLLER][INIT] SERVER STARTED UPDATING
  71. [2014-06-12 06:58:49] [ServerListener] Server initialization OK... now waiting for connections
  72. [2014-06-12 06:58:49] [LOCAL GAME] CHANGED PORT TO 25565
  73. [2014-06-12 06:58:49] SETTING JLEFT: none on dl@6de83331
  74. [2014-06-12 06:58:49] SETTING JRIGHT: none on dl@6de83331
  75. [2014-06-12 06:58:49] TO ADD: [(0)ChatSystem, SenableGameState(1), [SERVER RemoteSector(2)true; (2, 2, 2)], Shop(3)]
  76. [2014-06-12 06:58:49] WARNING: Found unknown Windows version: Windows 8
  77. [2014-06-12 06:58:49] Attempting to use default windows plug-in.
  78. [2014-06-12 06:58:49] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
  79. [2014-06-12 06:58:49] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 50 on Server(0)
  80. [2014-06-12 06:58:49] Failed to initialize device CCP Controller because of: java.io.IOException: Failed to acquire device (8007001e)
  81.  
  82. [2014-06-12 06:58:49] [SERVER] updating prices for: pO@3c450bb2 took 32
  83. [2014-06-12 06:58:49] [NT] Big FullUpdate: 5252 bytes: SenableGameState(1)
  84. [2014-06-12 06:58:49] [NT] Big FullUpdate: 8796 bytes: Shop(3)
  85. [2014-06-12 06:58:49] TOTAL JOYSTICKS: 7
  86. [2014-06-12 06:58:49] [JOYSTICK] reading config ./joystick.cfg
  87. [2014-06-12 06:58:49] SETTING JLEFT: Button 0 on dl@6de83331
  88. [2014-06-12 06:58:49] SETTING JRIGHT: Button 1 on dl@6de83331
  89. [2014-06-12 06:58:49] [CLIENT] trying to connect to localhost:25565
  90. [2014-06-12 06:58:49] [CLIENT] establishing new socket connection to localhost:25565
  91. [2014-06-12 06:58:49] [CLIENT] Trying TCP...
  92. [2014-06-12 06:58:49] [SERVERSOCKET] Connection made. starting new processor 50031, /127.0.0.1; local: 25565, /127.0.0.1, keepalive false
  93. [2014-06-12 06:58:49] [CLIENT] SOCKET CONNECTED TO SERVER
  94. [2014-06-12 06:58:49] [SERVER] connection registered
  95. [2014-06-12 06:58:49] [CLIENT] logging in now... Rub12; ;
  96. [2014-06-12 06:58:49] [SERVER][PROCESSOR] client setup completed. listening for input
  97. [2014-06-12 06:58:49] [SERVER][LOGIN] new client connected. given id: 1: description: Rub12
  98. [2014-06-12 06:58:49] [SERVER][LOGIN] return code 0
  99. [2014-06-12 06:58:49] [INIT] Retrieved auth style: 1
  100. [2014-06-12 06:58:49] [AUTH] authenticating Rub12; useAuth: false; requireAuth: false
  101. [2014-06-12 06:58:49] [LOGIN] successful auth: now protecting username Rub12 with null
  102. [2014-06-12 06:58:49] [SERVER] loaded faction for PlS[Rub12 ; id(4)(1)f(0)] -> 0
  103. [2014-06-12 06:58:49] [SERVER] player LOADED FROM DISK Rub12, credits: 25000
  104. [2014-06-12 06:58:49] [SERVER] adding player to synch queue (ID: 4) (SECTOR: (2, 2, 2) [2])
  105. [2014-06-12 06:58:49] [SERVER][LOGIN] login received. returning login info for RegisteredClient: Rub12 (1) connected: true: returnCode: 0
  106. [2014-06-12 06:58:49] TO ADD: [PlS[Rub12 ; id(4)(1)f(0)]]
  107. [2014-06-12 06:58:49] [Client] [LOGIN]: Client sucessfully registered with id: 1
  108. [2014-06-12 06:58:49] [CLIENT] logged in as: Client(1)
  109. [2014-06-12 06:58:49] [CLIENT] executing login hooks...
  110. [2014-06-12 06:58:49] [PlayerFactionManager] reorganized offers in 0, out 0 on Server(0)
  111. [2014-06-12 06:58:49] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 13
  112. [2014-06-12 06:58:49] Revived PlayerState PlS[Rub12 ; id(4)(1)f(0)]
  113. [2014-06-12 06:58:49] SET INITIAL SECTOR ID TO 2
  114. [2014-06-12 06:58:49] [SERVER] SERIALIZED PROXIMITY (2, 2, 2)
  115. [2014-06-12 06:58:49] [CLIENT] RECEIVED STARTING SECTOR: (2, 2, 2)
  116. [2014-06-12 06:58:49] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): Rub12 has joined the game] to RegisteredClient: Rub12 (1) connected: true
  117. [2014-06-12 06:58:49] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
  118. [2014-06-12 06:58:49] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
  119. [2014-06-12 06:58:49] [CLIENT] Server is using default block behavior: CSUM: remote: a3a6c23f243d314e5c7f8216cd087e565da9a1d4 ::: local: a3a6c23f243d314e5c7f8216cd087e565da9a1d4
  120. [2014-06-12 06:58:49] [CLIENT] Server is using default block properties
  121. [2014-06-12 06:58:49] [CLIENT] Server is using default block config
  122. [2014-06-12 06:58:49] [CLIENT] finished executing client hooks: [#document: null]
  123. [2014-06-12 06:58:49] [CLIENT] synchronizing ALL Client(1)
  124. [2014-06-12 06:58:49] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: Rub12 (1) connected: true
  125. [2014-06-12 06:58:49] [SERVER] sending ALLSYNCHRONIZING update to Rub12 5, 5
  126. [2014-06-12 06:58:49] [SYNC_SENDER] SENDING ALL OBJECTS: 5
  127. [2014-06-12 06:58:49] [SERVER] SERIALIZED PROXIMITY (2, 2, 2)
  128. [2014-06-12 06:58:49] [SERVER] ALL-SYNCHRONIZE TO Rub12 TOOK 3 ms
  129. [2014-06-12 06:58:49] [SERVER] SYNCHALL TO RegisteredClient: Rub12 (1) connected: true took: 4
  130. [2014-06-12 06:58:49] [CLIENT] 1 Sync all update received
  131. [2014-06-12 06:58:49] [SYNCHRONIZE] FORCED UPDATE
  132. [2014-06-12 06:58:49] [SERVER] set sector size off: SenableGameState(1) 1000.0
  133. [2014-06-12 06:58:49] [SERVER] set sector size off: SenableGameState(1) 1000.0
  134. [2014-06-12 06:58:49] [SKINMANAGER] PlS[Rub12 ; id(4)(1)f(0)] Client(1) received skin filename
  135. [2014-06-12 06:58:49] [PlayerState] Client successfully received player state Client(1), owner: 1
  136. [2014-06-12 06:58:49] [INVENTORY][MULT] Checking inv for slot 13; Count 1; Type -32; Meta 102
  137. [2014-06-12 06:58:49] [INVENTORY][MULT] Checking inv for slot 14; Count 1; Type -12; Meta 103
  138. [2014-06-12 06:58:49] [CHAT] Client(1) initializing data from network object 0
  139. [2014-06-12 06:58:49] [CLIENT] 1 executed RequestSynchronizeAll. fetched objects 5
  140. [2014-06-12 06:58:49] [CLIENT] RE- synchronized client: 1
  141. [2014-06-12 06:58:49] [CLIENT] connected to server localhost:25565
  142. [2014-06-12 06:58:49] [CLIENT] State initialized. GameMode: SANDBOX
  143. [2014-06-12 06:58:49] [CLIENT] Client(1) asking for new IDS
  144. [2014-06-12 06:58:49] SENDING new ID RANGE TO CLIENT 5; packet -32763
  145. [2014-06-12 06:58:49] Client got new ID range 5
  146. [2014-06-12 06:58:49] [CLIENT] Client(1) received new IDS
  147. [2014-06-12 06:58:49] [CLIENT] ID RANGE AQUIRE TOOK 2
  148. [2014-06-12 06:58:49] ################### ENGINE SETTINGS ##########################
  149. [2014-06-12 06:58:49] C_USE_NEW_PLAYER_MODEL_ true
  150. [2014-06-12 06:58:49] ----------------------------------------------------------------
  151. [2014-06-12 06:58:49] C_MOUSE_BUTTOM_SWITCH false
  152. [2014-06-12 06:58:49] ----------------------------------------------------------------
  153. [2014-06-12 06:58:49] G_RESOLUTION 1360 x 768
  154. [2014-06-12 06:58:49] ----------------------------------------------------------------
  155. [2014-06-12 06:58:49] G_FULLSCREEN true
  156. [2014-06-12 06:58:49] ----------------------------------------------------------------
  157. [2014-06-12 06:58:49] G_VSYNCH false
  158. [2014-06-12 06:58:49] ----------------------------------------------------------------
  159. [2014-06-12 06:58:49] G_FOV 85.0
  160. [2014-06-12 06:58:49] ----------------------------------------------------------------
  161. [2014-06-12 06:58:49] G_MAX_SEGEMENTSDRAWN 1500
  162. [2014-06-12 06:58:49] ----------------------------------------------------------------
  163. [2014-06-12 06:58:49] G_WINDOWED_BORDERLESS false
  164. [2014-06-12 06:58:49] ----------------------------------------------------------------
  165. [2014-06-12 06:58:49] S_SOUND_SYSTEM_ENABLED true
  166. [2014-06-12 06:58:49] ----------------------------------------------------------------
  167. [2014-06-12 06:58:49] S_SOUND_ENABLED true
  168. [2014-06-12 06:58:49] ----------------------------------------------------------------
  169. [2014-06-12 06:58:49] S_SOUND_VOLUME_GLOBAL 4
  170. [2014-06-12 06:58:49] ----------------------------------------------------------------
  171. [2014-06-12 06:58:49] N_TRANSMIT_RAW_DEBUG_POSITIONS false
  172. [2014-06-12 06:58:49] ----------------------------------------------------------------
  173. [2014-06-12 06:58:49] C_SELECTED_JOYSTICK 3
  174. [2014-06-12 06:58:49] ----------------------------------------------------------------
  175. [2014-06-12 06:58:49] G_DAMAGE_DISPLAY 600
  176. [2014-06-12 06:58:49] ----------------------------------------------------------------
  177. [2014-06-12 06:58:49] G_STAR_COUNT 4096
  178. [2014-06-12 06:58:49] ----------------------------------------------------------------
  179. [2014-06-12 06:58:49] G_VBO_BULKMODE true
  180. [2014-06-12 06:58:49] ----------------------------------------------------------------
  181. [2014-06-12 06:58:49] G_VBO_BULKMODE_SIZE 4
  182. [2014-06-12 06:58:49] ----------------------------------------------------------------
  183. [2014-06-12 06:58:49] G_DRAW_FOG false
  184. [2014-06-12 06:58:49] ----------------------------------------------------------------
  185. [2014-06-12 06:58:49] G_DRAW_BEAMS true
  186. [2014-06-12 06:58:49] ----------------------------------------------------------------
  187. [2014-06-12 06:58:49] G_DRAW_EXHAUST_PLUMS true
  188. [2014-06-12 06:58:49] ----------------------------------------------------------------
  189. [2014-06-12 06:58:49] D_INFO_CONTROLMANAGER false
  190. [2014-06-12 06:58:49] ----------------------------------------------------------------
  191. [2014-06-12 06:58:49] D_INFO_SHADER true
  192. [2014-06-12 06:58:49] ----------------------------------------------------------------
  193. [2014-06-12 06:58:49] T_ENABLE_TEXTURE_BAKER false
  194. [2014-06-12 06:58:49] ----------------------------------------------------------------
  195. [2014-06-12 06:58:49] D_INFO_DRAW_TIMES false
  196. [2014-06-12 06:58:49] ----------------------------------------------------------------
  197. [2014-06-12 06:58:49] D_INFO_DRAW_SPACE_PARTICLE false
  198. [2014-06-12 06:58:49] ----------------------------------------------------------------
  199. [2014-06-12 06:58:49] G_SPACE_PARTICLE true
  200. [2014-06-12 06:58:49] ----------------------------------------------------------------
  201. [2014-06-12 06:58:49] G_DRAW_MOUSE_COLLISION false
  202. [2014-06-12 06:58:49] ----------------------------------------------------------------
  203. [2014-06-12 06:58:49] G_ATMOSPHERE_SHADER normal
  204. [2014-06-12 06:58:49] ----------------------------------------------------------------
  205. [2014-06-12 06:58:49] G_SHADOW_QUALITY BEST
  206. [2014-06-12 06:58:49] ----------------------------------------------------------------
  207. [2014-06-12 06:58:49] G_DRAW_SHIELDS true
  208. [2014-06-12 06:58:49] ----------------------------------------------------------------
  209. [2014-06-12 06:58:49] G_DRAW_WATER true
  210. [2014-06-12 06:58:49] ----------------------------------------------------------------
  211. [2014-06-12 06:58:49] G_DRAW_BACKGOUND true
  212. [2014-06-12 06:58:49] ----------------------------------------------------------------
  213. [2014-06-12 06:58:49] G_WATER_USER_MIPMAPS false
  214. [2014-06-12 06:58:49] ----------------------------------------------------------------
  215. [2014-06-12 06:58:49] E_NAVIGATION_FILTER 1013
  216. [2014-06-12 06:58:49] ----------------------------------------------------------------
  217. [2014-06-12 06:58:49] G_DRAW_ENTITIES true
  218. [2014-06-12 06:58:49] ----------------------------------------------------------------
  219. [2014-06-12 06:58:49] G_FRUSTUM_CULLTING true
  220. [2014-06-12 06:58:49] ----------------------------------------------------------------
  221. [2014-06-12 06:58:49] G_DRAW_EFFECTS true
  222. [2014-06-12 06:58:49] ----------------------------------------------------------------
  223. [2014-06-12 06:58:49] G_SHADER_RELOAD false
  224. [2014-06-12 06:58:49] ----------------------------------------------------------------
  225. [2014-06-12 06:58:49] G_FRAMRATE_FIXED false
  226. [2014-06-12 06:58:49] ----------------------------------------------------------------
  227. [2014-06-12 06:58:49] G_SHADERS_ACTIVE true
  228. [2014-06-12 06:58:49] ----------------------------------------------------------------
  229. [2014-06-12 06:58:49] G_DEBUG_DRAW_GRID false
  230. [2014-06-12 06:58:49] ----------------------------------------------------------------
  231. [2014-06-12 06:58:49] G_DEBUG_DRAW_LINES true
  232. [2014-06-12 06:58:49] ----------------------------------------------------------------
  233. [2014-06-12 06:58:49] F_FRAME_BUFFER_USE false
  234. [2014-06-12 06:58:49] ----------------------------------------------------------------
  235. [2014-06-12 06:58:49] T_TERRAIN_DRAW true
  236. [2014-06-12 06:58:49] ----------------------------------------------------------------
  237. [2014-06-12 06:58:49] T_TERRAIN_WIREFRAME_DRAW false
  238. [2014-06-12 06:58:49] ----------------------------------------------------------------
  239. [2014-06-12 06:58:49] G_CULLING_ACTIVE true
  240. [2014-06-12 06:58:49] ----------------------------------------------------------------
  241. [2014-06-12 06:58:49] G_TEXTURE_ARRAYS false
  242. [2014-06-12 06:58:49] ----------------------------------------------------------------
  243. [2014-06-12 06:58:49] G_AUTO_NORMALIZATION true
  244. [2014-06-12 06:58:49] ----------------------------------------------------------------
  245. [2014-06-12 06:58:49] G_DRAW_BY_SIDES true
  246. [2014-06-12 06:58:49] ----------------------------------------------------------------
  247. [2014-06-12 06:58:49] G_WIREFRAMED false
  248. [2014-06-12 06:58:49] ----------------------------------------------------------------
  249. [2014-06-12 06:58:49] G_NORMAL_MAPPING false
  250. [2014-06-12 06:58:49] ----------------------------------------------------------------
  251. [2014-06-12 06:58:49] G_TEXTURE_COMPRESSION true
  252. [2014-06-12 06:58:49] ----------------------------------------------------------------
  253. [2014-06-12 06:58:49] G_TEXTURE_ARRAY_COMPRESSION true
  254. [2014-06-12 06:58:49] ----------------------------------------------------------------
  255. [2014-06-12 06:58:49] G_TEXTURE_ARRAY_MIPMAP true
  256. [2014-06-12 06:58:49] ----------------------------------------------------------------
  257. [2014-06-12 06:58:49] G_TEXTURE_MIPMAP true
  258. [2014-06-12 06:58:49] ----------------------------------------------------------------
  259. [2014-06-12 06:58:49] G_SHADOWS false
  260. [2014-06-12 06:58:49] ----------------------------------------------------------------
  261. [2014-06-12 06:58:49] G_SHADOWS_VSM false
  262. [2014-06-12 06:58:49] ----------------------------------------------------------------
  263. [2014-06-12 06:58:49] S_PAUSED false
  264. [2014-06-12 06:58:49] ----------------------------------------------------------------
  265. [2014-06-12 06:58:49] S_SETTINGS_SHOW false
  266. [2014-06-12 06:58:49] ----------------------------------------------------------------
  267. [2014-06-12 06:58:49] S_KEY_ALLOW_DUPLICATES true
  268. [2014-06-12 06:58:49] ----------------------------------------------------------------
  269. [2014-06-12 06:58:49] G_PROD_BG true
  270. [2014-06-12 06:58:49] ----------------------------------------------------------------
  271. [2014-06-12 06:58:49] G_PROD_BG_QUALITY 2048
  272. [2014-06-12 06:58:49] ----------------------------------------------------------------
  273. [2014-06-12 06:58:49] G_TEXTURE_PACK Realistic
  274. [2014-06-12 06:58:49] ----------------------------------------------------------------
  275. [2014-06-12 06:58:49] GIF_WIDTH 640
  276. [2014-06-12 06:58:49] ----------------------------------------------------------------
  277. [2014-06-12 06:58:49] GIF_HEIGHT 640
  278. [2014-06-12 06:58:49] ----------------------------------------------------------------
  279. [2014-06-12 06:58:49] GIF_FPS 15
  280. [2014-06-12 06:58:49] ----------------------------------------------------------------
  281. [2014-06-12 06:58:49] G_TEXTURE_PACK_RESOLUTION 128
  282. [2014-06-12 06:58:49] ----------------------------------------------------------------
  283. [2014-06-12 06:58:49] S_INITIAL_SETTING Single Player
  284. [2014-06-12 06:58:49] ----------------------------------------------------------------
  285. [2014-06-12 06:58:49] S_GAME_MODE Sandbox
  286. [2014-06-12 06:58:49] ----------------------------------------------------------------
  287. [2014-06-12 06:58:49] G_BONE_ANIMATION true
  288. [2014-06-12 06:58:49] ----------------------------------------------------------------
  289. [2014-06-12 06:58:49] P_NT_DEBUG_ACTIVE false
  290. [2014-06-12 06:58:49] ----------------------------------------------------------------
  291. [2014-06-12 06:58:49] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false
  292. [2014-06-12 06:58:49] ----------------------------------------------------------------
  293. [2014-06-12 06:58:49] P_PHYSICS_DEBUG_ACTIVE false
  294. [2014-06-12 06:58:49] ----------------------------------------------------------------
  295. [2014-06-12 06:58:49] P_PHYSICS_DEBUG_MODE 0
  296. [2014-06-12 06:58:49] ----------------------------------------------------------------
  297. [2014-06-12 06:58:49] G_DEUBG_LINE_DRAWING_ACTIVATED false
  298. [2014-06-12 06:58:49] ----------------------------------------------------------------
  299. [2014-06-12 06:58:49] G_WINDOW_START_POSITION center
  300. [2014-06-12 06:58:49] ----------------------------------------------------------------
  301. [2014-06-12 06:58:49] G_DRAW_GUI_ACTIVE true
  302. [2014-06-12 06:58:49] ----------------------------------------------------------------
  303. [2014-06-12 06:58:49] G_DRAW_NO_OVERLAYS false
  304. [2014-06-12 06:58:49] ----------------------------------------------------------------
  305. [2014-06-12 06:58:49] G_PARTICLE_SORTING true
  306. [2014-06-12 06:58:49] ----------------------------------------------------------------
  307. [2014-06-12 06:58:49] P_PHYSICS_ACTIVATED true
  308. [2014-06-12 06:58:49] ----------------------------------------------------------------
  309. [2014-06-12 06:58:49] G_SMOKE_QUALITY false
  310. [2014-06-12 06:58:49] ----------------------------------------------------------------
  311. [2014-06-12 06:58:49] G_DRAW_STARS true
  312. [2014-06-12 06:58:49] ----------------------------------------------------------------
  313. [2014-06-12 06:58:49] G_USE_SPRITE_VBO true
  314. [2014-06-12 06:58:49] ----------------------------------------------------------------
  315. [2014-06-12 06:58:49] S_TUTORIAL false
  316. [2014-06-12 06:58:49] ----------------------------------------------------------------
  317. [2014-06-12 06:58:49] G_AUTOSELECT_CONTROLLERS true
  318. [2014-06-12 06:58:49] ----------------------------------------------------------------
  319. [2014-06-12 06:58:49] S_INFO_DRAW SOME_INFO
  320. [2014-06-12 06:58:49] ----------------------------------------------------------------
  321. [2014-06-12 06:58:49] G_VBO_FLAG STATIC
  322. [2014-06-12 06:58:49] ----------------------------------------------------------------
  323. [2014-06-12 06:58:49] N_LAG_COMPENSATION true
  324. [2014-06-12 06:58:49] ----------------------------------------------------------------
  325. [2014-06-12 06:58:49] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true
  326. [2014-06-12 06:58:49] ----------------------------------------------------------------
  327. [2014-06-12 06:58:49] N_SERVER_TIME_UPDATE_FREQUENCE 2000
  328. [2014-06-12 06:58:49] ----------------------------------------------------------------
  329. [2014-06-12 06:58:49] G_MULTI_SAMPLE 0
  330. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 1)
  331. [2014-06-12 06:58:49] ----------------------------------------------------------------
  332. [2014-06-12 06:58:49] M_MOUSE_SENSITIVITY 0.5
  333. [2014-06-12 06:58:49] ----------------------------------------------------------------
  334. [2014-06-12 06:58:49] G_HIT_INDICATION_SIZE 1.0
  335. [2014-06-12 06:58:49] ----------------------------------------------------------------
  336. [2014-06-12 06:58:49] F_BLOOM false
  337. [2014-06-12 06:58:49] ----------------------------------------------------------------
  338. [2014-06-12 06:58:49] F_BLOOM_INTENSITY 0.4
  339. [2014-06-12 06:58:49] ----------------------------------------------------------------
  340. [2014-06-12 06:58:49] S_MOUSE_LOCK true
  341. [2014-06-12 06:58:49] ----------------------------------------------------------------
  342. [2014-06-12 06:58:49] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true
  343. [2014-06-12 06:58:49] ----------------------------------------------------------------
  344. [2014-06-12 06:58:49] S_ZOOM_MOUSEWHEEL SLOTS
  345. [2014-06-12 06:58:49] ----------------------------------------------------------------
  346. [2014-06-12 06:58:49] S_MOUSE_SHIP_INVERT false
  347. [2014-06-12 06:58:49] ----------------------------------------------------------------
  348. [2014-06-12 06:58:49] LOADED SECTOR: Sector[105](1, 1, 1); transient: true
  349. [2014-06-12 06:58:49] S_MOUSE_ALL_INVERT false
  350. [2014-06-12 06:58:49] ----------------------------------------------------------------
  351. [2014-06-12 06:58:49] S_USE_REGION_SIGNATURE_TEST false
  352. [2014-06-12 06:58:49] ----------------------------------------------------------------
  353. [2014-06-12 06:58:49] [SECTOR] TRANSIENT (1, 1, 1) GENERATING TRANSIENT SECTOR DATA -4198427951979247315
  354. [2014-06-12 06:58:49] G_PREVIEW_TO_BUILD_BLOCK_TEST false
  355. [2014-06-12 06:58:49] ----------------------------------------------------------------
  356. [2014-06-12 06:58:49] S_EXIT_ON_ESC false
  357. [2014-06-12 06:58:49] ----------------------------------------------------------------
  358. [2014-06-12 06:58:49] G_USE_HIGH_QUALITY_ACKGROUND false
  359. [2014-06-12 06:58:49] ----------------------------------------------------------------
  360. [2014-06-12 06:58:49] G_DRAW_POPUPS true
  361. [2014-06-12 06:58:49] ----------------------------------------------------------------
  362. [2014-06-12 06:58:49] G_USE_VBO_MAP false
  363. [2014-06-12 06:58:49] ----------------------------------------------------------------
  364. [2014-06-12 06:58:49] G_MAG_FILTER_LINEAR_BLOCKS false
  365. [2014-06-12 06:58:49] ----------------------------------------------------------------
  366. [2014-06-12 06:58:49] G_MAG_FILTER_LINEAR_GUI false
  367. [2014-06-12 06:58:49] ----------------------------------------------------------------
  368. [2014-06-12 06:58:49] G_MAX_BEAMS 1024
  369. [2014-06-12 06:58:49] ----------------------------------------------------------------
  370. [2014-06-12 06:58:49] CLIENT_BUFFER_SIZE 65536
  371. [2014-06-12 06:58:49] ----------------------------------------------------------------
  372. [2014-06-12 06:58:49] ICON_BAKERY_SINGLE_RESOLUTION 150
  373. [2014-06-12 06:58:49] ----------------------------------------------------------------
  374. [2014-06-12 06:58:49] ICON_BAKERY_SINGLE_ICONS false
  375. [2014-06-12 06:58:49] ----------------------------------------------------------------
  376. [2014-06-12 06:58:49] CLIENT_TRAFFIC_CLASS true
  377. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 2)
  378. [2014-06-12 06:58:49] ----------------------------------------------------------------
  379. [2014-06-12 06:58:49] G_DRAW_SELECTED_BLOCK_WOBBLE true
  380. [2014-06-12 06:58:49] ----------------------------------------------------------------
  381. [2014-06-12 06:58:49] G_USE_TWO_COMPENENT_SHADER false
  382. [2014-06-12 06:58:49] ----------------------------------------------------------------
  383. [2014-06-12 06:58:49] A_FORCE_AUTHENTICATION_METHOD -1
  384. [2014-06-12 06:58:49] ----------------------------------------------------------------
  385. [2014-06-12 06:58:49] N_ARTIFICIAL_DELAY 0
  386. [2014-06-12 06:58:49] ################### /ENGINE SETTINGS #########################
  387. [2014-06-12 06:58:49] LOADED SECTOR: Sector[107](1, 1, 2); transient: true
  388. [2014-06-12 06:58:49] [SECTOR] TRANSIENT (1, 1, 2) GENERATING TRANSIENT SECTOR DATA -4197430193193289927
  389. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 3)
  390. [2014-06-12 06:58:49] LOADED SECTOR: Sector[113](1, 1, 3); transient: true
  391. [2014-06-12 06:58:49] [SECTOR] TRANSIENT (1, 1, 3) GENERATING TRANSIENT SECTOR DATA -4196432434407332539
  392. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 1)
  393. [2014-06-12 06:58:49] LOADED SECTOR: Sector[115](1, 2, 1); transient: true
  394. [2014-06-12 06:58:49] FULLSCREEN true; 1360 / 768
  395. [2014-06-12 06:58:49] [SECTOR] TRANSIENT (1, 2, 1) GENERATING TRANSIENT SECTOR DATA -4198427936754191833
  396. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 2)
  397. [2014-06-12 06:58:49] LOADED SECTOR: Sector[121](1, 2, 2); transient: false
  398. [2014-06-12 06:58:49] [SECTOR] TOUCHED (1, 2, 2) NOT GENERATING TRANSIENT SECTOR DATA: asteroids are not orig
  399. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 3)
  400. [2014-06-12 06:58:49] LOADED SECTOR: Sector[122](1, 2, 3); transient: true
  401. [2014-06-12 06:58:49] [SECTOR] TRANSIENT (1, 2, 3) GENERATING TRANSIENT SECTOR DATA -4196432419182277057
  402. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 1)
  403. [2014-06-12 06:58:49] LOADED SECTOR: Sector[127](1, 3, 1); transient: true
  404. [2014-06-12 06:58:49] [SECTOR] TRANSIENT (1, 3, 1) GENERATING TRANSIENT SECTOR DATA -4198427921529136351
  405. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 2)
  406. [2014-06-12 06:58:49] LOADED SECTOR: Sector[131](1, 3, 2); transient: false
  407. [2014-06-12 06:58:49] [SECTOR] TOUCHED (1, 3, 2) NOT GENERATING TRANSIENT SECTOR DATA: asteroids are not orig
  408. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 3)
  409. [2014-06-12 06:58:49] LOADED SECTOR: Sector[132](1, 3, 3); transient: true
  410. [2014-06-12 06:58:49] [SECTOR] TRANSIENT (1, 3, 3) GENERATING TRANSIENT SECTOR DATA -4196432403957221575
  411. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 1)
  412. [2014-06-12 06:58:49] LOADED SECTOR: Sector[135](2, 1, 1); transient: true
  413. [2014-06-12 06:58:49] [SECTOR] TRANSIENT (2, 1, 1) GENERATING TRANSIENT SECTOR DATA -4198427951979014992
  414. [2014-06-12 06:58:49] CHECKING DISPLAY MODE: 1366 x 768 x 32 @29Hz
  415. [2014-06-12 06:58:49] CHECKING DISPLAY MODE: 720 x 576 x 32 @56Hz
  416. [2014-06-12 06:58:49] CHECKING DISPLAY MODE: 1366 x 768 x 32 @30Hz
  417. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 2)
  418. [2014-06-12 06:58:49] CHECKING DISPLAY MODE: 1366 x 768 x 32 @24Hz
  419. [2014-06-12 06:58:49] CHECKING DISPLAY MODE: 720 x 576 x 32 @60Hz
  420. [2014-06-12 06:58:49] CHECKING DISPLAY MODE: 1366 x 768 x 32 @23Hz
  421. [2014-06-12 06:58:49] CHECKING DISPLAY MODE: 1152 x 864 x 32 @60Hz
  422. [2014-06-12 06:58:49] CHECKING DISPLAY MODE: 1280 x 1024 x 32 @60Hz
  423. [2014-06-12 06:58:49] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @23Hz
  424. [2014-06-12 06:58:49] CHECKING DISPLAY MODE: 720 x 480 x 32 @60Hz
  425. [2014-06-12 06:58:49] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @60Hz
  426. [2014-06-12 06:58:49] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @29Hz
  427. [2014-06-12 06:58:49] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @30Hz
  428. [2014-06-12 06:58:49] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @24Hz
  429. [2014-06-12 06:58:49] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @59Hz
  430. [2014-06-12 06:58:49] CHECKING DISPLAY MODE: 720 x 480 x 32 @59Hz
  431. [2014-06-12 06:58:49] CHECKING DISPLAY MODE: 1366 x 768 x 32 @60Hz
  432. [2014-06-12 06:58:49] CHECKING DISPLAY MODE: 1360 x 768 x 32 @60Hz
  433. [2014-06-12 06:58:49] LOADED SECTOR: Sector[142](2, 1, 2); transient: false
  434. [2014-06-12 06:58:49] Compatible DisplayMode found: 1360 x 768 x 32 @60Hz; fullsceen capable true
  435. [2014-06-12 06:58:49] [SECTOR] TOUCHED (2, 1, 2) NOT GENERATING TRANSIENT SECTOR DATA: asteroids are not orig
  436. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 3)
  437. [2014-06-12 06:58:49] ARB_SUPPORTED COULD NOT BE RETRIEVED
  438. [2014-06-12 06:58:49] LOADED SECTOR: Sector[143](2, 1, 3); transient: false
  439. [2014-06-12 06:58:49] [SECTOR] TOUCHED (2, 1, 3) NOT GENERATING TRANSIENT SECTOR DATA: asteroids are not orig
  440. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 1)
  441. [2014-06-12 06:58:49] LOADED SECTOR: Sector[144](2, 2, 1); transient: true
  442. [2014-06-12 06:58:49] [SECTOR] TRANSIENT (2, 2, 1) GENERATING TRANSIENT SECTOR DATA -4198427936753959510
  443. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 3)
  444. [2014-06-12 06:58:49] LOADED SECTOR: Sector[148](2, 2, 3); transient: true
  445. [2014-06-12 06:58:49] [SECTOR] TRANSIENT (2, 2, 3) GENERATING TRANSIENT SECTOR DATA -4196432419182044734
  446. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 1)
  447. [2014-06-12 06:58:49] LOADED SECTOR: Sector[153](2, 3, 1); transient: true
  448. [2014-06-12 06:58:49] [SECTOR] TRANSIENT (2, 3, 1) GENERATING TRANSIENT SECTOR DATA -4198427921528904028
  449. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 2)
  450. [2014-06-12 06:58:49] LOADED SECTOR: Sector[157](2, 3, 2); transient: true
  451. [2014-06-12 06:58:49] [SECTOR] TRANSIENT (2, 3, 2) GENERATING TRANSIENT SECTOR DATA -4197430162742946640
  452. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 3)
  453. [2014-06-12 06:58:49] LOADED SECTOR: Sector[162](2, 3, 3); transient: true
  454. [2014-06-12 06:58:49] [SECTOR] TRANSIENT (2, 3, 3) GENERATING TRANSIENT SECTOR DATA -4196432403956989252
  455. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 1)
  456. [2014-06-12 06:58:49] LOADED SECTOR: Sector[168](3, 1, 1); transient: true
  457. [2014-06-12 06:58:49] [SECTOR] TRANSIENT (3, 1, 1) GENERATING TRANSIENT SECTOR DATA -4198427951978782669
  458. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 2)
  459. [2014-06-12 06:58:49] LOADED SECTOR: Sector[174](3, 1, 2); transient: true
  460. [2014-06-12 06:58:49] [SECTOR] TRANSIENT (3, 1, 2) GENERATING TRANSIENT SECTOR DATA -4197430193192825281
  461. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 3)
  462. [2014-06-12 06:58:49] LOADED SECTOR: Sector[178](3, 1, 3); transient: true
  463. [2014-06-12 06:58:49] [SECTOR] TRANSIENT (3, 1, 3) GENERATING TRANSIENT SECTOR DATA -4196432434406867893
  464. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 1)
  465. [2014-06-12 06:58:49] LOADED SECTOR: Sector[180](3, 2, 1); transient: true
  466. [2014-06-12 06:58:49] [SECTOR] TRANSIENT (3, 2, 1) GENERATING TRANSIENT SECTOR DATA -4198427936753727187
  467. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 2)
  468. [2014-06-12 06:58:49] LOADED SECTOR: Sector[186](3, 2, 2); transient: true
  469. [2014-06-12 06:58:49] [SECTOR] TRANSIENT (3, 2, 2) GENERATING TRANSIENT SECTOR DATA -4197430177967769799
  470. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 3)
  471. [2014-06-12 06:58:49] LOADED SECTOR: Sector[189](3, 2, 3); transient: false
  472. [2014-06-12 06:58:49] [SECTOR] TOUCHED (3, 2, 3) NOT GENERATING TRANSIENT SECTOR DATA: asteroids are not orig
  473. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 1)
  474. [2014-06-12 06:58:49] LOADED SECTOR: Sector[190](3, 3, 1); transient: false
  475. [2014-06-12 06:58:49] [SECTOR] TOUCHED (3, 3, 1) NOT GENERATING TRANSIENT SECTOR DATA: asteroids are not orig
  476. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 2)
  477. [2014-06-12 06:58:49] LOADED SECTOR: Sector[191](3, 3, 2); transient: true
  478. [2014-06-12 06:58:49] [SECTOR] TRANSIENT (3, 3, 2) GENERATING TRANSIENT SECTOR DATA -4197430162742714317
  479. [2014-06-12 06:58:49] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 3)
  480. [2014-06-12 06:58:49] LOADED SECTOR: Sector[196](3, 3, 3); transient: false
  481. [2014-06-12 06:58:49] [SECTOR] TOUCHED (3, 3, 3) NOT GENERATING TRANSIENT SECTOR DATA: asteroids are not orig
  482. [2014-06-12 06:58:49] [UNIVERSE] WARNING: Sector Ping took 73
  483. [2014-06-12 06:58:49] [SERVER][UPDATE] WARNING: UNIVERSE update took 74
  484. [2014-06-12 06:58:49] TO ADD: [[SERVER RemoteSector(105)true; (1, 1, 1)], [SERVER RemoteSector(107)true; (1, 1, 2)], [SERVER RemoteSector(113)true; (1, 1, 3)], [SERVER RemoteSector(115)true; (1, 2, 1)], [SERVER RemoteSector(121)true; (1, 2, 2)], [SERVER RemoteSector(122)true; (1, 2, 3)], [SERVER RemoteSector(127)true; (1, 3, 1)], [SERVER RemoteSector(131)true; (1, 3, 2)], [SERVER RemoteSector(132)true; (1, 3, 3)], [SERVER RemoteSector(135)true; (2, 1, 1)], Shop(136), [SERVER RemoteSector(142)true; (2, 1, 2)], [SERVER RemoteSector(143)true; (2, 1, 3)], [SERVER RemoteSector(144)true; (2, 2, 1)], [SERVER RemoteSector(148)true; (2, 2, 3)], [SERVER RemoteSector(153)true; (2, 3, 1)], [SERVER RemoteSector(157)true; (2, 3, 2)], [SERVER RemoteSector(162)true; (2, 3, 3)], [SERVER RemoteSector(168)true; (3, 1, 1)], [SERVER RemoteSector(174)true; (3, 1, 2)], [SERVER RemoteSector(178)true; (3, 1, 3)], [SERVER RemoteSector(180)true; (3, 2, 1)], [SERVER RemoteSector(186)true; (3, 2, 2)], [SERVER RemoteSector(189)true; (3, 2, 3)], [SERVER RemoteSector(190)true; (3, 3, 1)], [SERVER RemoteSector(191)true; (3, 3, 2)], [SERVER RemoteSector(196)true; (3, 3, 3)]]
  485. [2014-06-12 06:58:49] [SERVER] updating prices for: pO@5973d30 took 4
  486. [2014-06-12 06:58:49] [NT] Big FullUpdate: 8927 bytes: Shop(136)
  487. [2014-06-12 06:58:50] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768
  488. [2014-06-12 06:58:50] INITIAL MEMORY AVAILABLE
  489. [2014-06-12 06:58:50] CURRENT_AVAILABLE: 770MB
  490. [2014-06-12 06:58:50] TOTAL_AVAILABLE: 1024MB
  491. [2014-06-12 06:58:50] INFO_DEDICATED: 1024MB
  492. [2014-06-12 06:58:50] INFO_EVICTED: 248MB
  493. [2014-06-12 06:58:50] FILE CREATED: true
  494. [2014-06-12 06:58:50] [GLFrame] Open-GL initialized
  495. [2014-06-12 06:58:50] Starting up SoundSystem...
  496. [2014-06-12 06:58:50] Initializing LWJGL OpenAL
  497. [2014-06-12 06:58:50] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
  498. [2014-06-12 06:58:50] OpenAL initialized.
  499. [2014-06-12 06:58:51] [GLFrame] loading content data
  500. [2014-06-12 06:58:51] [MODEL] CREATING CREATURE STRUCTURE FOR PlayerMdl
  501. [2014-06-12 06:58:51] PARSING: [AttachmentBones: null]
  502. [2014-06-12 06:58:51] [MODEL] CREATING TEXTURE STRUCTURE FOR LegsArag
  503. [2014-06-12 06:58:51] [MODEL] CREATING CREATURE STRUCTURE FOR LegsArag
  504. [2014-06-12 06:58:51] PARSING: [AttachmentBones: null]
  505. [2014-06-12 06:58:51] [PARSER] not parsed: standard
  506. [2014-06-12 06:58:51] [PARSER] not parsed: ledge
  507. [2014-06-12 06:58:51] [PARSER] not parsed: shortFall
  508. [2014-06-12 06:58:51] [PARSER] not parsed: middleFall
  509. [2014-06-12 06:58:51] [PARSER] not parsed: longFall
  510. [2014-06-12 06:58:51] [PARSER] not parsed: helmet
  511. [2014-06-12 06:58:51] [PARSER] not parsed: upperBody
  512. [2014-06-12 06:58:51] [MODEL] CREATING CREATURE STRUCTURE FOR TorsoShell
  513. [2014-06-12 06:58:51] PARSING: [AttachmentBones: null]
  514. [2014-06-12 06:58:51] [MODEL] CREATING TEXTURE STRUCTURE FOR TorsoShell
  515. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push big.ogg
  516. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push medium.wav
  517. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push small.wav
  518. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Actions\0022_action - enter digits in digital keypad.ogg
  519. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Actions\0022_action - error invalid.ogg
  520. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up (loop).ogg
  521. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up quick.ogg
  522. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Actions\0022_action - keyboard typing.ogg
  523. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase register _chick-ching_.ogg
  524. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with coins.ogg
  525. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with credits.ogg
  526. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Actions\0022_action - receive coins.ogg
  527. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Actions\0022_action - receive credits.ogg
  528. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Actions\0022_action - repair ship power drill & ratchet.ogg
  529. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip big.ogg
  530. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip small.ogg
  531. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Actions\0022_action - upgrade ship power tools.ogg
  532. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - computer lab tech (loop).ogg
  533. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - interior cockpit (loop).ogg
  534. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - shop machinery (loop).ogg
  535. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - space wind omnious light warbling tones (loop).ogg
  536. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg
  537. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar light (loop).ogg
  538. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - air release steam valve.ogg
  539. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds drill.ogg
  540. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds hydraulics.ogg
  541. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg
  542. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout busy.ogg
  543. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout light.ogg
  544. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - light flicker.ogg
  545. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radar pulse.ogg
  546. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radio static interference with glitchy voices.ogg
  547. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - servo movement.ogg
  548. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Explosions\0022_explosion.ogg
  549. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_2.ogg
  550. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_3.ogg
  551. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_4.ogg
  552. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 1.ogg
  553. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 2.ogg
  554. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 3.ogg
  555. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 4.ogg
  556. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - cockpit warning beep.ogg
  557. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level completed.ogg
  558. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 1.ogg
  559. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 2.ogg
  560. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low armor _electric_ warning chime.ogg
  561. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low fuel warning constant beeps (loop).ogg
  562. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 1.ogg
  563. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 2.ogg
  564. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down big.ogg
  565. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down small.ogg
  566. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up big.ogg
  567. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up small.ogg
  568. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 1.ogg
  569. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 2.ogg
  570. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 3.ogg
  571. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 4.ogg
  572. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - save game chime.ogg
  573. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield activate.ogg
  574. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield loop.ogg
  575. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield powerdown.ogg
  576. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Items\0022_item - pick up coin ding.ogg
  577. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Items\0022_item - pick up health.ogg
  578. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Items\0022_item - pick up weapon.ogg
  579. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Items\0022_item - shield activate.ogg
  580. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Items\0022_item - shield loop.ogg
  581. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Items\0022_item - shield powerdown.ogg
  582. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 1.ogg
  583. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 2.ogg
  584. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 3.ogg
  585. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Items\0022_item - use special blastwave.ogg
  586. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Items\0022_item - use special dissapear energetic hum (loop).ogg
  587. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Items\0022_item - use special energy zap.ogg
  588. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Items\0022_item - use special light beam.ogg
  589. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - back.ogg
  590. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - cancel.wav
  591. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - enter.wav
  592. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 1.wav
  593. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 2.wav
  594. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 1.ogg
  595. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 2.ogg
  596. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 3.wav
  597. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - pause.ogg
  598. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 1.ogg
  599. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 2.ogg
  600. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 3.ogg
  601. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 4.ogg
  602. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll large.ogg
  603. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll small.ogg
  604. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion big.ogg
  605. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion small.ogg
  606. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - engine start up.ogg
  607. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by quick.ogg
  608. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by slow.ogg
  609. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg
  610. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg
  611. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg
  612. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg
  613. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg
  614. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg
  615. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg
  616. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg
  617. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid large.ogg
  618. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid small.wav
  619. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal large.ogg
  620. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal small.ogg
  621. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 1 (loop).ogg
  622. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 2 (loop).ogg
  623. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg
  624. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg
  625. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg
  626. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg
  627. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg
  628. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg
  629. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg
  630. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav
  631. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg
  632. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg
  633. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg
  634. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg
  635. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg
  636. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg
  637. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg
  638. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav
  639. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence heavy.ogg
  640. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence medium.ogg
  641. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence small.ogg
  642. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster end release gas.wav
  643. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster loop.ogg
  644. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thrusters start push gas.wav
  645. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost large.ogg
  646. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost medium.ogg
  647. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost small.ogg
  648. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1.ogg
  649. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1_burst.ogg
  650. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2.ogg
  651. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2_burst.ogg
  652. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_1.ogg
  653. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_2.ogg
  654. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun fire burst.ogg
  655. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire large.ogg
  656. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire medium.ogg
  657. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire small.ogg
  658. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 1.ogg
  659. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 2.ogg
  660. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire three.ogg
  661. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire two.ogg
  662. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire medium.ogg
  663. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire small.ogg
  664. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg
  665. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg
  666. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg
  667. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg
  668. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 1.ogg
  669. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 2.ogg
  670. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - ricochet laser hits metal.ogg
  671. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 1.ogg
  672. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 2.ogg
  673. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 1.ogg
  674. [2014-06-12 06:58:51] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 2.ogg
  675. [2014-06-12 06:58:51] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/brick_normal.png
  676. [2014-06-12 06:58:52] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/asteroid_normal.jpg
  677. [2014-06-12 06:58:52] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/arrow_normal.png
  678. [2014-06-12 06:58:52] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playerhelm_normal.png
  679. [2014-06-12 06:58:52] [WARNING][ResourceLoader] File Does Not exist: data/models/character/accfabricator_normal.png
  680. [2014-06-12 06:58:52] [WARNING][ResourceLoader] File Does Not exist: data/models/character/WeapPistol_normal.png
  681. [2014-06-12 06:58:52] [WARNING][ResourceLoader] File Does Not exist: data/models/character/uvw_normal.png
  682. [2014-06-12 06:58:52] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playertex_normal.png
  683. [2014-06-12 06:58:52] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadLegsTex01_normal.png
  684. [2014-06-12 06:58:52] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadTorsoTex01_normal.png
  685. [2014-06-12 06:58:53] VIDEO MEMORY BEFORE LOADING FONTS
  686. [2014-06-12 06:58:53] CURRENT_AVAILABLE: 711MB
  687. [2014-06-12 06:58:53] TOTAL_AVAILABLE: 1024MB
  688. [2014-06-12 06:58:53] INFO_DEDICATED: 1024MB
  689. [2014-06-12 06:58:53] INFO_EVICTED: 264MB
  690. [2014-06-12 06:58:54] VIDEO MEMORY AFTER LOADING FONTS
  691. [2014-06-12 06:58:54] CURRENT_AVAILABLE: 700MB
  692. [2014-06-12 06:58:54] TOTAL_AVAILABLE: 1024MB
  693. [2014-06-12 06:58:54] INFO_DEDICATED: 1024MB
  694. [2014-06-12 06:58:54] INFO_EVICTED: 264MB
  695. [2014-06-12 06:58:54] [RESOURCE] Init Shop FrameBuffer
  696. [2014-06-12 06:58:54] [RESOURCE] Loading cube textures
  697. [2014-06-12 06:58:54] GL_MEMORY Before DEFFUSE
  698. [2014-06-12 06:58:54] CURRENT_AVAILABLE: 689MB
  699. [2014-06-12 06:58:54] TOTAL_AVAILABLE: 1024MB
  700. [2014-06-12 06:58:54] INFO_DEDICATED: 1024MB
  701. [2014-06-12 06:58:54] INFO_EVICTED: 264MB
  702. [2014-06-12 06:58:55] GL_MEMORY AFTER DEFFUSE
  703. [2014-06-12 06:58:55] CURRENT_AVAILABLE: 664MB
  704. [2014-06-12 06:58:55] TOTAL_AVAILABLE: 1024MB
  705. [2014-06-12 06:58:55] INFO_DEDICATED: 1024MB
  706. [2014-06-12 06:58:55] INFO_EVICTED: 264MB
  707. [2014-06-12 06:58:55] [RESOURCE] Loading cube textures DONE
  708. [2014-06-12 06:58:56] [RESOURCE] Loading effects
  709. [2014-06-12 06:58:56] [RESOURCE] Loading effects done
  710. [2014-06-12 06:58:56] [RESOURCE] Loading background
  711. [2014-06-12 06:58:56] [RESOURCE] Loading background DONE
  712. [2014-06-12 06:58:56] [GLFRAME] Content has been loaded
  713. [2014-06-12 06:58:56] java.lang.RuntimeException:
  714. data//shader/explosion/explosion.vsh,
  715. data//shader/explosion/explosion.fsh
  716.  
  717. Vertex info
  718. -----------
  719. (0) : error C5145: must write to gl_Position
  720.  
  721. LINK STATUS: 0
  722. [2014-06-12 06:58:56] at Pf.a(SourceFile:266)
  723. [2014-06-12 06:58:56] at Pf.<init>(SourceFile:139)
  724. [2014-06-12 06:58:56] at Pg.b(SourceFile:324)
  725. [2014-06-12 06:58:56] at dQ.e(SourceFile:535)
  726. [2014-06-12 06:58:56] at dQ.b(SourceFile:243)
  727. [2014-06-12 06:58:56] at Kt.d(SourceFile:767)
  728. [2014-06-12 06:58:56] at Kt.a(SourceFile:1087)
  729. [2014-06-12 06:58:56] at E.j(SourceFile:1987)
  730. [2014-06-12 06:58:56] at ok.run(SourceFile:72)
  731. [2014-06-12 06:58:56] at java.lang.Thread.run(Unknown Source)
  732. [2014-06-12 06:59:06] TO ADD: [(6)ChatSystem]
  733. [2014-06-12 06:59:06] TO ADD: [A@4e3eb297]
  734. [2014-06-12 06:59:06] [CLIENT][CHAT] [message] [SERVER]: Rub12 has joined the game
  735. [2014-06-12 06:59:06] [CLIENT] #!# SECTOR ENTITIES RECALC DONE: 67; cleaning up 0 objects
  736. [2014-06-12 06:59:06] [CLIENT][TEXTURE][SYNCHRONIZER] ADDED TO UPDATE QUEUE: PlS[Rub12 ; id(4)(1)f(0)] for PlS[Rub12 ; id(4)(1)f(0)]
  737. [2014-06-12 06:59:06] [GRAPHICS] TRY USING VBO MAPPED BUFFER: false
  738. [2014-06-12 06:59:06] [CHAT] Server(0) initializing data from network object 6
  739. [2014-06-12 06:59:07] java.lang.RuntimeException:
  740. data//shader/explosion/explosion.vsh,
  741. data//shader/explosion/explosion.fsh
  742.  
  743. Vertex info
  744. -----------
  745. (0) : error C5145: must write to gl_Position
  746.  
  747. LINK STATUS: 0
  748. [2014-06-12 06:59:07] at Pf.a(SourceFile:266)
  749. [2014-06-12 06:59:07] at Pf.<init>(SourceFile:139)
  750. [2014-06-12 06:59:07] at Pg.b(SourceFile:324)
  751. [2014-06-12 06:59:07] at dQ.e(SourceFile:535)
  752. [2014-06-12 06:59:07] at dQ.b(SourceFile:243)
  753. [2014-06-12 06:59:07] at Kt.d(SourceFile:767)
  754. [2014-06-12 06:59:07] at Kt.a(SourceFile:1087)
  755. [2014-06-12 06:59:07] at E.j(SourceFile:1987)
  756. [2014-06-12 06:59:07] at ok.run(SourceFile:72)
  757. [2014-06-12 06:59:07] at java.lang.Thread.run(Unknown Source)
  758. [2014-06-12 06:59:10] AGAIN PRINTING STACK TRACE
  759. [2014-06-12 06:59:10] java.lang.RuntimeException:
  760. data//shader/explosion/explosion.vsh,
  761. data//shader/explosion/explosion.fsh
  762.  
  763. Vertex info
  764. -----------
  765. (0) : error C5145: must write to gl_Position
  766.  
  767. LINK STATUS: 0
  768. [2014-06-12 06:59:10] at Pf.a(SourceFile:266)
  769. [2014-06-12 06:59:10] at Pf.<init>(SourceFile:139)
  770. [2014-06-12 06:59:10] at Pg.b(SourceFile:324)
  771. [2014-06-12 06:59:10] at dQ.e(SourceFile:535)
  772. [2014-06-12 06:59:10] at dQ.b(SourceFile:243)
  773. [2014-06-12 06:59:10] at Kt.d(SourceFile:767)
  774. [2014-06-12 06:59:10] at Kt.a(SourceFile:1087)
  775. [2014-06-12 06:59:10] at E.j(SourceFile:1987)
  776. [2014-06-12 06:59:10] at ok.run(SourceFile:72)
  777. [2014-06-12 06:59:10] at java.lang.Thread.run(Unknown Source)
  778. [2014-06-12 06:59:10] [GLFrame] (ErrorDialog Chose Exit) Error Message:
  779. data//shader/explosion/explosion.vsh,
  780. data//shader/explosion/explosion.fsh
  781.  
  782. Vertex info
  783. -----------
  784. (0) : error C5145: must write to gl_Position
  785.  
  786. LINK STATUS: 0
  787. [2014-06-12 06:59:10] !!!! THIS DISPLAYS THE STACKTRACE OF A REGULAR GL FRAME EXIT
  788. [2014-06-12 06:59:10] org.schema.schine.graphicsengine.core.FinishedFrameException
  789. [2014-06-12 06:59:10] at Kt.a(SourceFile:346)
  790. [2014-06-12 06:59:10] at df.exit(SourceFile:397)
  791. [2014-06-12 06:59:10] at Kt.a(SourceFile:223)
  792. [2014-06-12 06:59:10] at Kt.d(SourceFile:767)
  793. [2014-06-12 06:59:10] at Kt.a(SourceFile:1087)
  794. [2014-06-12 06:59:10] at E.j(SourceFile:1987)
  795. [2014-06-12 06:59:10] at ok.run(SourceFile:72)
  796. [2014-06-12 06:59:10] at java.lang.Thread.run(Unknown Source)
  797. [2014-06-12 06:59:10] [CLIENT][TEXTURE-SYNCH] requesting tex synch of PlS[Rub12 ; id(4)(1)f(0)]
  798. [2014-06-12 06:59:10] TO ADD: [pE@23de3dfa, pE@53b6fa7b, pE@11f6cc2d, pE@61d6a791, pE@539352c5, pE@6d1f2e60, pE@1a1dd898, pE@1d76f08d, pE@6baac817, pE@1936953a, pE@4e7f1fc4, pE@7bfea51e, pE@b0a942b, pE@638598b6, pE@57ed07c5, pE@a99439c, pE@5425bc33, pE@7966e36d, pE@51dd475f, pE@1678d7f6, pE@57aa6300, pE@7349c1f6, pE@6f5d389b, pE@512f813b, pE@5cd7221, pE@72ffd780, pE@7a9d4f7b, pE@6dcd5320, pE@430c9231, pE@6e51f15a, pE@45bc844b, pE@5b917bb1, pE@2c4fd06e, pE@2bfcfc7c, pE@6e244773, pE@fcf0783, pE@60f63190, pE@433016ab, pE@a205703, pE@51308b26, pE@49ff956e, pE@2aab8eb6, pE@6526649c, pE@3b9771a5, pE@53a62633, pE@4116092c, pE@db44916, pE@372a4a61, pE@39794292, pE@48019cb8, pE@61d818f6, pE@324ef0a9, pE@5c9a010c, pE@2baea53, pE@3d6df08b, pE@7ccb552e, pE@9457f04, pE@3195e45d, pE@67c3af19, pE@601cc787, pE@16fa15d, pE@47cae167, pE@58945603, pE@729b0c63, pE@214a725d, pE@1e9a48be, pE@231dc1a4]
  799. [2014-06-12 06:59:10] [CLIENT] #!# SECTOR ENTITIES RECALC DONE: 67; cleaning up 0 objects
  800. [2014-06-12 06:59:10] [SERVER] now executing regular shutdown
  801. [2014-06-12 06:59:10] [SERVER] SERVER SHUTDOWN. Dumping server State!
  802. [2014-06-12 06:59:10] [SERVER] WRITING PLAYER TO DISK: PlS[Rub12 ; id(4)(1)f(0)] DD: true
  803. [2014-06-12 06:59:10] [SERVER] WRITING ENTITY TAG: PlS[Rub12 ; id(4)(1)f(0)]
  804. [2014-06-12 06:59:10] [SERVER][TAG] SPAWNING POINT OF PlS[Rub12 ; id(4)(1)f(0)] WRITTEN: (0.0, -6.5, -8.0)
  805. [2014-06-12 06:59:10] [SERVER][TAG] LOGOUT SPAWNING POINT OF PlS[Rub12 ; id(4)(1)f(0)] WRITTEN: (0.0, -6.5, -8.0) SECTOR (2, 2, 2)
  806. [2014-06-12 06:59:10] [PlayerFactionManager] reorganized offers in 0, out 0 on Client(1)
  807. [2014-06-12 06:59:10] [INVENTORY][MULT] Checking inv for slot 13; Count 1; Type -32; Meta 102
  808. [2014-06-12 06:59:10] [INVENTORY][MULT] Checking inv for slot 14; Count 1; Type -12; Meta 103
  809. [2014-06-12 06:59:10] [FACTIONMANAGER] ADDING FACTION ON Client(1): Faction [id=-2, name=Trading guild, description=The intergalactic trading guild size: 0]
  810. [2014-06-12 06:59:10] [FACTIONMANAGER] INITIAL MEMBERS []
  811. [2014-06-12 06:59:10] [FACTIONMANAGER] ADDING FACTION ON Client(1): Faction [id=-1, name=Pirates, description=Ravaging space pirates size: 0]
  812. [2014-06-12 06:59:10] [FACTIONMANAGER] INITIAL MEMBERS []
  813. [2014-06-12 06:59:10] [SERVER] WRITING FACTIONS AND CATALOG!!! Count: 2
  814. [2014-06-12 06:59:10] [SERVER] NTException on: RegisteredClient: Rub12 (1) connected: true
  815. [2014-06-12 06:59:10] [SERVER] last received size: 1912
  816. [2014-06-12 06:59:10] [SERVER] last received check: 42
  817. [2014-06-12 06:59:10] [SERVER] last received header: 123: Stream
  818. [2014-06-12 06:59:10] [SERVER] last received command: SynchronizePrivateChannel[void]
  819. [2014-06-12 06:59:10] java.io.IOException: MORE BYTES AVAILABLE: 1907; total size1912
  820. [2014-06-12 06:59:10] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:937)
  821. [2014-06-12 06:59:10] at java.lang.Thread.run(Unknown Source)
  822. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[186](3, 2, 2); trans: true; [Asteroid(188)sec[186], Asteroid(187)sec[186]]
  823. [2014-06-12 06:59:10] [SERVER][DISCONNECT] Client 'RegisteredClient: Rub12 (1) connected: true' HAS BEEN DISCONNECTED . PROBE: false
  824. [2014-06-12 06:59:10] [SERVER] Client <1> logged out from server. connections count: 0
  825. [2014-06-12 06:59:10] [CLIENT] EOFConnection (last file size: 2; last packet timestamp: 1402570750177)
  826. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (3, 2, 2) trans: true
  827. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[131](1, 3, 2); trans: false; []
  828. [2014-06-12 06:59:10] java.io.EOFException
  829. [2014-06-12 06:59:10] at java.io.DataInputStream.readInt(Unknown Source)
  830. [2014-06-12 06:59:10] at org.schema.schine.network.client.ClientProcessor.run(SourceFile:713)
  831. [2014-06-12 06:59:10] at java.lang.Thread.run(Unknown Source)
  832. [2014-06-12 06:59:10] [SERVER] UNREGISTERING CLIENT RegisteredClient: Rub12 (1) connected: true
  833. [2014-06-12 06:59:10] [ClientProcessor] EXIT: Input Stream closed. Terminating Client Processor
  834. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[105](1, 1, 1); trans: true; [Asteroid(106)sec[105]]
  835. [2014-06-12 06:59:10] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: Rub12 (1) connected: true
  836. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[196](3, 3, 3); trans: false; []
  837. [2014-06-12 06:59:10] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: Rub12 (1) connected: true
  838. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[135](2, 1, 1); trans: true; [Asteroid(138)sec[135], Asteroid(139)sec[135], Asteroid(141)sec[135], Shop(136), Asteroid(137)sec[135], Asteroid(140)sec[135]]
  839. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[191](3, 3, 2); trans: true; [Asteroid(194)sec[191], Asteroid(193)sec[191], Asteroid(192)sec[191], Asteroid(195)sec[191]]
  840. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[189](3, 2, 3); trans: false; []
  841. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[174](3, 1, 2); trans: true; [Asteroid(176)sec[174], Asteroid(175)sec[174], Asteroid(177)sec[174]]
  842. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[168](3, 1, 1); trans: true; [Asteroid(172)sec[168], Asteroid(169)sec[168], Asteroid(171)sec[168], Asteroid(173)sec[168], Asteroid(170)sec[168]]
  843. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[127](1, 3, 1); trans: true; [Asteroid(128)sec[127], Asteroid(130)sec[127], Asteroid(129)sec[127]]
  844. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[143](2, 1, 3); trans: false; []
  845. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[190](3, 3, 1); trans: false; []
  846. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[178](3, 1, 3); trans: true; [Asteroid(179)sec[178]]
  847. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[107](1, 1, 2); trans: true; [Asteroid(112)sec[107], Asteroid(110)sec[107], Asteroid(108)sec[107], Asteroid(111)sec[107], Asteroid(109)sec[107]]
  848. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[148](2, 2, 3); trans: true; [Asteroid(152)sec[148], Asteroid(150)sec[148], Asteroid(151)sec[148], Asteroid(149)sec[148]]
  849. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[132](1, 3, 3); trans: true; [Asteroid(133)sec[132], Asteroid(134)sec[132]]
  850. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[153](2, 3, 1); trans: true; [Asteroid(154)sec[153], Asteroid(155)sec[153], Asteroid(156)sec[153]]
  851. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[180](3, 2, 1); trans: true; [Asteroid(183)sec[180], Asteroid(184)sec[180], Asteroid(185)sec[180], Asteroid(182)sec[180], Asteroid(181)sec[180]]
  852. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[113](1, 1, 3); trans: true; [Asteroid(114)sec[113]]
  853. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[162](2, 3, 3); trans: true; [Asteroid(163)sec[162], Asteroid(167)sec[162], Asteroid(166)sec[162], Asteroid(164)sec[162], Asteroid(165)sec[162]]
  854. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[144](2, 2, 1); trans: true; [Asteroid(145)sec[144], Asteroid(147)sec[144], Asteroid(146)sec[144]]
  855. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[157](2, 3, 2); trans: true; [Asteroid(161)sec[157], Asteroid(159)sec[157], Asteroid(158)sec[157], Asteroid(160)sec[157]]
  856. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[2](2, 2, 2); trans: true; [Shop(3)]
  857. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[142](2, 1, 2); trans: false; []
  858. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[122](1, 2, 3); trans: true; [Asteroid(126)sec[122], Asteroid(125)sec[122], Asteroid(124)sec[122], Asteroid(123)sec[122]]
  859. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[121](1, 2, 2); trans: false; []
  860. [2014-06-12 06:59:10] [SERVER] Terminate: Writing Entity: Sector[115](1, 2, 1); trans: true; [Asteroid(119)sec[115], Asteroid(118)sec[115], Asteroid(117)sec[115], Asteroid(120)sec[115], Asteroid(116)sec[115]]
  861. [2014-06-12 06:59:10] [AUDIO] Cleaning up sound system
  862. [2014-06-12 06:59:10] SoundSystem shutting down...
  863. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #186 active: true at (3, 2, 2) (ents: 2)
  864. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[186](3, 2, 2): Asteroid(188)sec[186]
  865. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[186](3, 2, 2): Asteroid(187)sec[186]
  866. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (1, 3, 2) trans: false
  867. [2014-06-12 06:59:10] [SERVER] WAITING FOR THREAD POOL TO TERMINATE; Active: 0
  868. [2014-06-12 06:59:10] [SERVER] SERVER THREAD POOL TERMINATED
  869. [2014-06-12 06:59:10] [SERVER] WAITING FOR WRITING QUEUE TO FINISH; Active: 26
  870. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #131 active: true at (1, 3, 2) (ents: 0)
  871. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (1, 1, 1) trans: true
  872. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #105 active: true at (1, 1, 1) (ents: 1)
  873. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[105](1, 1, 1): Asteroid(106)sec[105]
  874. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (3, 3, 3) trans: false
  875. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #196 active: true at (3, 3, 3) (ents: 0)
  876. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (2, 1, 1) trans: true
  877. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #135 active: true at (2, 1, 1) (ents: 6)
  878. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[135](2, 1, 1): Asteroid(138)sec[135]
  879. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[135](2, 1, 1): Asteroid(139)sec[135]
  880. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[135](2, 1, 1): Asteroid(141)sec[135]
  881. [2014-06-12 06:59:10] [SERVER] WRITING ENTITY TAG: Shop(136)
  882. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[135](2, 1, 1): Shop(136)
  883. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[135](2, 1, 1): Asteroid(137)sec[135]
  884. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[135](2, 1, 1): Asteroid(140)sec[135]
  885. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (3, 3, 2) trans: true
  886. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #191 active: true at (3, 3, 2) (ents: 4)
  887. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[191](3, 3, 2): Asteroid(194)sec[191]
  888. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[191](3, 3, 2): Asteroid(193)sec[191]
  889. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[191](3, 3, 2): Asteroid(192)sec[191]
  890. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[191](3, 3, 2): Asteroid(195)sec[191]
  891. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (3, 2, 3) trans: false
  892. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #189 active: true at (3, 2, 3) (ents: 0)
  893. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (3, 1, 2) trans: true
  894. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #174 active: true at (3, 1, 2) (ents: 3)
  895. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[174](3, 1, 2): Asteroid(176)sec[174]
  896. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[174](3, 1, 2): Asteroid(175)sec[174]
  897. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[174](3, 1, 2): Asteroid(177)sec[174]
  898. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (3, 1, 1) trans: true
  899. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #168 active: true at (3, 1, 1) (ents: 5)
  900. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[168](3, 1, 1): Asteroid(172)sec[168]
  901. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[168](3, 1, 1): Asteroid(169)sec[168]
  902. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[168](3, 1, 1): Asteroid(171)sec[168]
  903. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[168](3, 1, 1): Asteroid(173)sec[168]
  904. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[168](3, 1, 1): Asteroid(170)sec[168]
  905. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (1, 3, 1) trans: true
  906. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #127 active: true at (1, 3, 1) (ents: 3)
  907. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[127](1, 3, 1): Asteroid(128)sec[127]
  908. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[127](1, 3, 1): Asteroid(130)sec[127]
  909. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[127](1, 3, 1): Asteroid(129)sec[127]
  910. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (2, 1, 3) trans: false
  911. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #143 active: true at (2, 1, 3) (ents: 0)
  912. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (3, 3, 1) trans: false
  913. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #190 active: true at (3, 3, 1) (ents: 0)
  914. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (3, 1, 3) trans: true
  915. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #178 active: true at (3, 1, 3) (ents: 1)
  916. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[178](3, 1, 3): Asteroid(179)sec[178]
  917. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (1, 1, 2) trans: true
  918. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #107 active: true at (1, 1, 2) (ents: 5)
  919. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[107](1, 1, 2): Asteroid(112)sec[107]
  920. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[107](1, 1, 2): Asteroid(110)sec[107]
  921. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[107](1, 1, 2): Asteroid(108)sec[107]
  922. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[107](1, 1, 2): Asteroid(111)sec[107]
  923. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[107](1, 1, 2): Asteroid(109)sec[107]
  924. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (2, 2, 3) trans: true
  925. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #148 active: true at (2, 2, 3) (ents: 4)
  926. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[148](2, 2, 3): Asteroid(152)sec[148]
  927. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[148](2, 2, 3): Asteroid(150)sec[148]
  928. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[148](2, 2, 3): Asteroid(151)sec[148]
  929. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[148](2, 2, 3): Asteroid(149)sec[148]
  930. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (1, 3, 3) trans: true
  931. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #132 active: true at (1, 3, 3) (ents: 2)
  932. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[132](1, 3, 3): Asteroid(133)sec[132]
  933. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[132](1, 3, 3): Asteroid(134)sec[132]
  934. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (2, 3, 1) trans: true
  935. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #153 active: true at (2, 3, 1) (ents: 3)
  936. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[153](2, 3, 1): Asteroid(154)sec[153]
  937. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[153](2, 3, 1): Asteroid(155)sec[153]
  938. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[153](2, 3, 1): Asteroid(156)sec[153]
  939. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (3, 2, 1) trans: true
  940. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #180 active: true at (3, 2, 1) (ents: 5)
  941. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[180](3, 2, 1): Asteroid(183)sec[180]
  942. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[180](3, 2, 1): Asteroid(184)sec[180]
  943. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[180](3, 2, 1): Asteroid(185)sec[180]
  944. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[180](3, 2, 1): Asteroid(182)sec[180]
  945. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[180](3, 2, 1): Asteroid(181)sec[180]
  946. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (1, 1, 3) trans: true
  947. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #113 active: true at (1, 1, 3) (ents: 1)
  948. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[113](1, 1, 3): Asteroid(114)sec[113]
  949. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (2, 3, 3) trans: true
  950. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #162 active: true at (2, 3, 3) (ents: 5)
  951. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[162](2, 3, 3): Asteroid(163)sec[162]
  952. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[162](2, 3, 3): Asteroid(167)sec[162]
  953. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[162](2, 3, 3): Asteroid(166)sec[162]
  954. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[162](2, 3, 3): Asteroid(164)sec[162]
  955. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[162](2, 3, 3): Asteroid(165)sec[162]
  956. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (2, 2, 1) trans: true
  957. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #144 active: true at (2, 2, 1) (ents: 3)
  958. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[144](2, 2, 1): Asteroid(145)sec[144]
  959. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[144](2, 2, 1): Asteroid(147)sec[144]
  960. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[144](2, 2, 1): Asteroid(146)sec[144]
  961. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (2, 3, 2) trans: true
  962. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #157 active: true at (2, 3, 2) (ents: 4)
  963. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[157](2, 3, 2): Asteroid(161)sec[157]
  964. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[157](2, 3, 2): Asteroid(159)sec[157]
  965. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[157](2, 3, 2): Asteroid(158)sec[157]
  966. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[157](2, 3, 2): Asteroid(160)sec[157]
  967. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (2, 2, 2) trans: true
  968. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #2 active: true at (2, 2, 2) (ents: 1)
  969. [2014-06-12 06:59:10] [SERVER] WRITING ENTITY TAG: Shop(3)
  970. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[2](2, 2, 2): Shop(3)
  971. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (2, 1, 2) trans: false
  972. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #142 active: true at (2, 1, 2) (ents: 0)
  973. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (1, 2, 3) trans: true
  974. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #122 active: true at (1, 2, 3) (ents: 4)
  975. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[122](1, 2, 3): Asteroid(126)sec[122]
  976. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[122](1, 2, 3): Asteroid(125)sec[122]
  977. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[122](1, 2, 3): Asteroid(124)sec[122]
  978. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[122](1, 2, 3): Asteroid(123)sec[122]
  979. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (1, 2, 2) trans: false
  980. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #121 active: true at (1, 2, 2) (ents: 0)
  981. [2014-06-12 06:59:10] [DATABASE] UPDATING SECTOR: (1, 2, 1) trans: true
  982. [2014-06-12 06:59:10] [SERVER] SERVER SECTOR WRITING STARTED #115 active: true at (1, 2, 1) (ents: 5)
  983. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[115](1, 2, 1): Asteroid(119)sec[115]
  984. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[115](1, 2, 1): Asteroid(118)sec[115]
  985. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[115](1, 2, 1): Asteroid(117)sec[115]
  986. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[115](1, 2, 1): Asteroid(120)sec[115]
  987. [2014-06-12 06:59:10] [SERVER] Terminate: DONE Writing Entity: Sector[115](1, 2, 1): Asteroid(116)sec[115]
  988. [2014-06-12 06:59:10] Author: Paul Lamb, www.paulscode.com
  989. [2014-06-12 06:59:10] [CLIENT] CLIENT SHUTDOWN. Dumping client data!
  990. [2014-06-12 06:59:10] [CLIENT] CLIENT SHUTDOWN. client data saved!
  991. [2014-06-12 06:59:10] [CLIENT] CLIENT SHUTDOWN. thread pool terminated!
  992. [2014-06-12 06:59:10] [GLFrame] terminated frame: exiting program; finished: true
  993. [2014-06-12 06:59:10] Exiting because of terminated frame
  994. [2014-06-12 06:59:10] org.schema.schine.network.client.ClientProcessor@977faf sending logout
  995. [2014-06-12 06:59:10] [CLIENT] CLOSING SOCKET
  996. [2014-06-12 06:59:10] [CLIENT] CLOSING SOCKET
  997. [2014-06-12 06:59:10] [SERVER] SERVER THREAD QUEUE TERMINATED
  998. [2014-06-12 06:59:10] [SHUTDOWN] all queued writing jobs finished. closing database
  999. [2014-06-12 06:59:11] [SHUTDOWN] database closed successfully
  1000. [2014-06-12 06:59:11] [SERVER] SERVER SHUTDOWN. ServerState saved!
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