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- <FXParticleSystemTemplate ParticleTexture="FXFireballA_6x6" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" Shader="ADDITIVE_ALPHA_TEST" SortLevel="1" SystemLifetime="100" Type="GPU_PARTICLE" id="R3venRocketTrail">
- <Lifetime High="30" Low="25"/>
- <Size High="5" Low="5"/>
- <BurstCount High="2" Low="2"/>
- <Alphas>
- <Alpha Frame="2" High="1" Low="1" RelativeAge="14"/>
- <Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
- </Alphas>
- <Colors>
- <Color Frame="1" RelativeAge="0">
- <Color b="0.52549" g="0.52549" r="0.52549"/>
- </Color>
- <Color Frame="3" RelativeAge="100">
- <Color b="0.52549" g="0.52549" r="0.52549"/>
- </Color>
- </Colors>
- <Physics>
- <Default Gravity="-0.01" Swirly="false">
- <VelocityDamping High="1" Low="1"/>
- <DriftVelocity x="-0.1" y="0.2" z="0"/>
- </Default>
- </Physics>
- <Draw>
- <Gpu DetailTexture="FXAbaloneEnv" FramesPerRow="6" TotalFrames="36" Shader="GpuParticleDistort.fx" SpeedMultiplier="1"/>
- </Draw>
- <Volume>
- <Point/>
- </Volume>
- <Velocity>
- <Ortho>
- <Position>
- <x High="0" Low="0"/>
- <y High="0" Low="0"/>
- <z High="0" Low="0"/>
- </Position>
- </Ortho>
- </Velocity>
- <Event/>
- <Update>
- <Default Rotation="ROTATE_AROUND_VELOCITY">
- <SizeRate High="-0.25" Low="-0.5"/>
- <SizeRateDamping High="0" Low="-1"/>
- <AngleZ High="-7" Low="-7"/>
- <AngularRateZ High="0.1" Low="-0.1"/>
- <AngularDamping High="1" Low="1"/>
- <AngularDampingXY High="1" Low="1"/>
- </Default>
- </Update>
- </FXParticleSystemTemplate>
- FXFireballA_6x6: https://dl-web.dropbox.com/get/FXFireballA_6x6.dds?w=04cfec94
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