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- Starter Stages
- Battlefield - BF
- Delfino Plaza - DP
- Duck Hunt - DH
- Final Destination / Omega Stages* - FD
- Lylat Cruise - LC
- Smashville - SV
- Town and City - TC
- Counterpick Stages
- Castle Siege - CS
- Halberd - HB
- Kongo Jungle 64 - KJ
- Pokémon Stadium 2 - PS
- Skyloft - SL
- Windy Hill Zone - WH
- Wuhu Island - WI
- Stage Striking
- Game 1
- Each player chooses 3 starter stages to avoid**
- The remaining starter stage is played on
- Game 2
- The winner of Game 1 chooses up to 5 stages from the full legal list to avoid
- The loser of Game 1 counterpicks a remaining stage from the full legal list to play on
- Game 3
- The winner of Game 2 chooses up to 5 stages from the full legal list to avoid
- The loser of Game 2 counterpicks a remaining stage from the full legal list to play on
- Dave's Stupid Rule: a player may not counterpick to a stage that they have previously won on in the same set.
- Gentleman's Clause: ANY stage may be played on if both players agree to it. This takes priority over Dave's Stupid Rule.
- *If Omega Stages are chosen for Game 1, players are to agree on one. If they can't, Final Destination will be chosen.
- **The recommended striking order is 2-3-1, but any may be used. If players disagree on what order to use, default to 2-3-1.
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